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Sounds cool. Might try and test out a game some time when I get the chance.
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Looks very promising! Looking forward to seeing more of it in the future.
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Thanks. I'm going to do another playthrough at some point after I finish up with Roost to fix bugs, touch up dialogue and balance the game a little. During that time I may get some new screenshots to upload.
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Definitely. I'd love to get some Soldat going again. The only problem is I can't host due to some unexplained wierdness with my internet I was never able to resolve.
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Here's some more screenshots of some progress I've made.



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I'm available until 8:30 EST tomorrow, or 9:00 EST onwards from Friday to Monday.
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I love that part too. I'm getting pretty close to cluing things up on Fierra, then we get to move on to the next planet, I can't wait. I think the next demo will be great. I'm projecting a releasing in February or March at the latest.
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Homestar Runner kicked ass, I used to watch the Strong Bad emails videos all day. I wish I could find some of my lost RPG Maker stuff, but alas it's lost to time. I hope you find your old projects. It's nice to meet you as well, back in the day I was known as Lord_Gelgothia and lurked around the forums primarily.
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Anybody up for trying another GW game night sometime? I do miss the days of chilling out with everyone and playing Soldat. The last few times we tried this I admit were not really successful, at least not for me. I think if we try and coordinate our days off and the online games we have we could work something out. Worth a shot I think.

I'm off Wednesdays and Thursdays each week. Some of my online games I have include:

Soldat
Starcraft
Team Fortress 2
Minecraft
Quake Live
Quake 4
Mechwarrior Online

Reply if anybody is interested.
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Damn, that's a nice desktop. I'll have to show mine soon.
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Right now I'm splitting time between Sonic Superstars and Link's Awakening for Switch, I love both games. Sonic Superstars feels like a proper Sonic game, much like Sonic Mania, and I love how it uses the classic Bigisland Sonic designs. The added powers for each Chaos Emerald are cool, and the physics and momentum of Sonic feels like the original Genesis games. As for Link's Awakening, it's great. I always preferred the cutesy elf Link from Link to the Past over the more darker and more serious entries, but I love those too. It looks beautiful as well. I love the fact that I live in 2024 and am still able to play new games that feel like retro games.
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I totally want to noin in the next one when it happens. If someone drops out of this one I'd like to join in as a backup.
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Looking great Madolah, it's all coming together very well. It has sort of a Playstation 1 aesthetic which I like.
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I appreciate your input. I'm going to try and upload some more screenshots of new material in the near future.
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Astral Fantasy - A Future World of Science and Magic

Galactic Year 24252. The place is the Andromeda Galaxy.

The Andromedan Wars ended with the collapse of the Kodai Federation, and the ruination of the once prosperous Astral League. It is a difficult time of rebuilding across the galaxy, many worlds were either destroyed or left in ruins, and the Astral League has fallen into corruption and decadence. The nefarious criminal organization Blood Diamond and their rivals, the Epoch Planets Corporation have begun a war of their own to claim what remains of the Astral League, influencing the League's government to their own ends with innocent lives caught in the crossfire.

As this happens, an even greater threat approaches the galaxy - an unknown invading force intent on conquering and destroying everything in their path. After the peaceful planet Melmon falls under their control, the young freelance fighter Maya tries to go to Valis, the capital of the Astral League, to warn of the approaching invasion.

This demo covers the first three hours of Astral Fantasy. In this demo you will get the opportunity to use three characters and master a number of magic spells and deadly skills to fight an army of space pirates, robots, alien monsters and the deadly cybernetic invaders of Melmon.






This is the official GW forum post for Astral Fantasy, a turn based sci-fi-fantasy themed RPG that I've been working on for some time now. Any updates to the project I will post here, as well as teaser material. If you're interested in playing this game, you can check out either of the two links below to the latest released demo.

DOWNLOADS

rpgmaker.net
itchi.io
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It's great to see the forums back! I look forward to using these more in the future, maybe I'll make a topic for Astral Fantasy and any other game projects I'm working on. GW forever!
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I'm working on a new RPG Project using RPG Maker MV called Astral Fantasy. It's an RPG that takes place in a highly futuristic space setting with some fantasy elements such as magic, think of Final Fantasy in space, or more accurately something along the lines of Phantasy Star and Star Ocean. The game will be very open to exploration and side quests, but will also have a significant main story as well and a number of different characters to join your party with different abilities, including many different kinds of aliens.
 
The battle system will for the most part be the default RPG Maker MV battle system shown in a side view perspective (though I originally thought of having it in a third person behind the characters perspective like Vay and Final Fantasy: Mystic Quest, but I haven't figured this out yet). The skill system and magic system work like this: For skills, you gain SP as you fight and can use that to perform various special attacks (standard in RPGMV), though skills themselves can be learned in two ways, either levelling up or by using computer terminals in various locations to learn new skills with units (money). The ability to hack terminals and download these new skills requires the character to have a chip equipped, chips do various things both in and out of battle and are an extra equipment slot. The idea is much the same for magic too but a little different, following a system more akin to Final Fantasy 7. You have 5 slots for what is called amulets, and each character can buy amulets in stores or find them throughout the game. Amulets allow the character to use a spell so long as the amulet is equipped, though magic using characters can learn spells on their own through levelling up and may not need them for certain spells (plus many of the unique, character specific spells are the best in the game).
 
The game takes place in the Andromeda Galaxy in the 24,000s AD. Humanity has long since left the Milky Way galaxy and established colonies in the Andromeda Galaxy. War breaks out between the Astral League in the Andromeda Galaxy and the Khelnari Empire in the Milky Way galaxy, and the neutral human colonies are caught in the middle of it. Meanwhile, dark powers have begun to awaken in the universe.
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It sounds stupid but I've actually had a really weird dream like this recently. Basically, a trio of killer clowns kills people at a cabin and tries to kill me and my brothers, but we escaped. Later on we decided rather than trying to run away and let the killer clowns get us while we don't expect it we were going to hunt them down and destroy them on our terms. We got a bunch of masks and stuff like Jason Vorhees and characters from the Purge and set out to get revenge on the clowns with various weapons like machetes and pickaxes, and then the dream became like a reverse slasher movie complete with 80s Friday the 13th style synth stings when we got one of them. I think it was a nightmare that became lucid and I was able to turn the tables on the villains, I was watching too many horror movies that week.
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Damn that's a trip, I've been to that site so many times as a teenager that the front page is permanently burned into my brain.
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I'd love it if SaltW had a Discord channel, considering I'm on Discord daily I'd be on it all the time.