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alright people. let's do this. let's pick some day which works for most of us and let's play. ctf/dm/random gamemodes like back in the #gwsoldat days.


is anyone up for this? sundays probably work the best for me unless it's going to be really late, then friday/saturday.
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http://ngm.nationalgeographic.com/2011/01/largest-cave/peter-photography

that's so fucking unreal. i wanna go there. :( bad topic but i wanted to share these cool pix..
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http://popwatch.ew.com/2010/12/09/uncharted-3-first-look/

Fuck yes. Uncharted 2 is easily one of the best games I have played and the multiplayer is absolutely fantastic so I really can't wait for this one. Not that much info out yet but it's coming out late next year and it partly takes place in a desert setting as a lot of people already guessed. Naughty Dog are making an announcement in two days so hopefully they'll give some more info on the game then and show some gameplay.
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http://www.destructoid.com/second-ps4-sony-viral-video-shows-logo-facepalm-175942.phtml

So, either this is a very early commercial for PS4 or by some rumors, a firmware update to PS3 (not sure how exactly that's going to work for bringing 3D to every PS3 console). In any case, it has something to do with the 3D games Sony has been developing. I suppose we'll find more during E3. Anyway, this is probably the only news in whole E3 I'm interested in, though I hope that if it's indeed PS4, it'll take at least two years for it to come out.

EDIT: Nevermind, sony claims it's a fake xD (or so i read) still wanting to hear more about their 3d technology tho!!
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Uncharted 2 Multiplayer Topic with PSN names n shiaz (blame the netplay forum  :fogetshrug: )


Videos:

http://www.gametrailers.com/video/e3-09-uncharted-2/50366
http://www.gametrailers.com/video/pax-09-uncharted-2/55527
http://www.gametrailers.com/video/e3-09-uncharted-2/51623
http://www.gametrailers.com/video/exclusive-ice-uncharted-2/52604

With the release only two weeks away and the beta being public with almost no one checking the netplay forum without this here... Uncharted 2 topic time.

Uncharted 2 is pretty much the only game I have really wanted to get for the whole year and being a fan of the first game in the series, I have been very excited to get my hands on Uncharted 2. I'm sure almost everyone already knows about it by now since it's one of the most hyped games of the current generation (which is kinda funny considering how overlooked Uncharted was) and gladly it seems like it's not going to disappoint with the multiplayer beta being a lot of fun and the game getting a ton of favorable reviews, having an average score of 9.7 on metacritic.

For those who have played the first game, what we know about the second one is that the core gameplay is pretty much the same but some things have been added and tweaked. I haven't played the single player campaign yet obviously but at least all the reviews say that the levels are designed so that there's a bigger focus on traversal shooting instead of simply taking cover in one place and shooting down all the enemies. The melee is also improved and it's actually useful this time around, and Naughty Dog have added some sneaking elements to the game so that you can take down enemies quietly without noticing others. At least the gameplay has been an absolute blast in the multiplayer campaign and if the single player is anything like in the first game, I'm sure it's going to be good. Well, it's probably better to just read a review or two instead of me trying to explain it especially since I have only played the multiplayer beta for one day.

I got lazy so can't be bothered to type more. Anyone else going to get the game? And hopefully you'll play it online with us, it's seriously a lot of fun.
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Anyone saw this new game for PS3 yet? It's being developed by Software (Tenchu, Armored Core) and the release date is in November. So far no release outside Japan has been announced though.

Quote
3D Dot Game Heroes is set in the Kingdom of Dotnia. This world was once made up of 2D sprite art like something out of an old school game. However, wanting to attract more people to the kingdom, the king decided to use technology to make everything 3D. This is where something goes horribly wrong, although just what that is has yet to be specified.


It has a very cool and unique style and I hope it will be released in America/Europe as well because it could be pretty cool!
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heh didnt make topic for fear of a blank planet but... i think gw might be ready for another pt topic. :fogetnaughty:

PORCUPINE TREE - THE INCIDENT



DISC 1:
1. Occam's Razor 1:55
2. The Blind House 5:47
3. Great Expectations 1:26
4. Kneel and Disconnect 2:03
5. Drawing the Line 4:43
6. The Incident 5:20
7. Your Unpleasant Family 1:48
8. The Yellow Windows of the Evening Train 2:00
9. Time Flies 11:40
10. Degree Zero of Liberty 1:45
11. Octane Twisted 5:03
12. The Séance 2:39
13. Circle of Manias 2:18
14. I Drive the Hearse 6:41

DISC 2: (not sure about order, no info on track lengths)
1. Flicker
2. Bonnie The Cat
3. Black Dahlia
4. Remember Me Lover

Quote
The Incident
06-12-2009

Porcupine Tree are happy to announce the forthcoming release of their tenth studio album "The Incident". The record is set to be released via Roadrunner Records worldwide on 21st September, as a double CD.

The centre-piece is the title track, which takes up the whole of the first disc. The 55-minute work is described as “a slightly surreal song cycle about beginnings and endings and the sense that ‘after this, things will never be the same again’.”

The self-produced album is completed by four standalone compositions that developed out of band writing sessions last December - Flicker, Bonnie The Cat, Black Dahlia, and Remember Me Lover feature on a separate EP length disc to stress their independence from the song cycle.

Video footage of the band in the studio working on The Incident, as well as audio previews, will be available online soon. The band will tour extensively to promote the album from mid September onwards.



First studio footage: http://www.roadrunnerrecords.com/video/view.aspx?songID=2503

Anyway, I'm really excited for this but if that surprises anyone, you haven't been on GW for long enough. And another surprise, seems like it's gonna be another pretty dark concept and sounds like it might their darkest album yet, and definitely the most experimental. The whole structure of the album is new to PT as well so that's cool, and of course I'm really glad that it's going to be a double album as it was rumoured. That noisy bit with Richard sounds so fucking cool and the piano is pretty reminiscent of Insurgentes which is fine by me as I loved it. Seems like it's gonna be a mixed bag of lots of different things and it definitely doesn't sound like it's going to be very similar to FOABP which is a good thing, even though it's my favorite PT album. I especially like the sound of The Incident (the track) as Sleep Together is one of my favorite songs and I was hoping PT would do more shit like that, and heavy electronica funk sounds good to me.

but yeah............. hopefully they'll post audio clips on myspace soon.
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So, each year some pretty funny april jokes surface on the net so post any cool ones you find here.

rami just showed me one cool one by Opera:

http://labs.opera.com/news/2009/04/01/


so..anything else? :) :)
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[topicinfo topic=9270]Move target[/topic]
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I'm kind of shocked about this, to be honest. I have been a huge fan for years and I thought Steven Wilson is the closest thing to god and now... everything... it's all been a lie. I seriously don't know what to say.
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GW Radio

Since the GW Radio forum has been archived, this topic is to be used for all GW Radio discussion except special shows like troubadour premieres etc. can have their own topics here in Music forum or in General forum. I'm going to post the old broadcasting guide here as well. If you have suggestions for GW Radio, post them here. If you want to advertise your show / post your show track list, do it here. If you want to discuss music played on GW Radio and people's shows in general, do it here. GW Radio is a nice thing to have around and it would be neat if more people got interested in it since some of the shows don't have too many listeners despite being good. It would be also nice to hear more of GW's own musicians music on the radio!

Want to be a DJ?

Right now, GW Radio doesn't follow any schedule and we don't really have any real requirements for getting a DJ spot. You have to at least be a somewhat prominent member (so that we know who you are and that we can trust you) and hopefully you can offer something cool for the radio! If you want to be a DJ, send a private message to DragonSlayer about it. Basically we only have two rules right now. First is to not play on the radio if another DJ has reserved the time (we don't have time slots right now so DJs can just post here when they are going to play if they want to notify the listeners beforehand) and second is to not share the radio password to anyone without my permission.

Broadcasting Guides [Winamp & Foobar]

These guides are for broadcasting only, you can listen to GWRadio without any modification, just click here.

Before you proceed, please ensure you have applied to be a scheduled DJ or a Freelance DJ. You will NOT be able to broadcast on the whahay server as this guide will not detail the password.

Also, make sure any music you are playing is properly tagged. There are pleanty of various applications and guides that will help with this, just check google.

Winamp & SHOUTcast


Foobar & Oddcast


Multiple DJs/Guests for all players


Credit to leafo for the Foobar guide.

If you have any problems, please post them in this topic.

------

also im just not gonna sticky this topic because stickies never have any discussion (idk if this one is going to have any but at least we have broadcasting guide now)
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We always get one of those best of topics after a year is over, and I thought it would actually be more useful and cooler to have a topic where we discuss and recommend good releases through the whole year. Given the inactivity, it's pretty obvious that people don't really feel like posting topics about every cool new band and album they discover so hopefully this will get activity instead. It's okay to post your favorite releases so far but try to describe the bands/albums a bit so it won't become a list which no one really cares about in the end.

~I Shall Start~

Textures - Silhouettes


Textures isn't a very well known band and they aren't the kind of band anyone would enjoy either, but I like them a lot and I think some people here would as well. They sound a lot like Meshuggah but have much more melodic parts in their music and clean vocals too. They sound like Devin Townsend at times (I swear to god every review calls them a mix of Meshuggah and Devin) and they are just really cool and good. I'm still new to the band so I haven't really formed final opinion of them or their records, but I love their previous album, Drawing Circles. I don't like the new album as much yet but I still think it's great, and it reminds me of SikTh too (man, just listen to the first song) which is all but a bad thing.

Basically if you dig good metal check them out. You can stream the whole new album on their myspace which is pretty neat.

~More To Come~

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Soldat Master Topic

This topic contains all the information you need to know about our Soldat community. We have a fantastic bot to make playing as easy as possible and some simple rules to make #gwsoldat an enjoyable place to play and hang around.

#gwsoldat @ irc.whahay.net

The focus of our Soldat community is almost entirely on IRC. We are going to inform you about different events and competitions on forums but if you want to play with others regularly, you really should join #gwsoldat because that's where most of us hang out and organize games. If you aren't familiar with IRC, check rami's IRC Master Post for easy to understand instructions.

Links

Soldat 1.4.2 (newest version)
Soldat 1.4.1 to 1.4.2 patch (patch 1.4.1)
Soldat PolyWorks 1.4 (mapmaker)
Soldat TauntEdit v2 (taunt editor)



Servers

Server:  [/b]IP:  [/b]Port:  [/b]Clicker:  [/b]Status:  [/b]
GW Europe  server.selfkill.com  23032  soldat://server.selfkill.com:23032  On 
GW America  rentals.u13.net  23032  soldat://rentals.u13.net:23032  Off 
Public Europe  ae.soldat.fi  23073  soldat://ae.soldat.fi:23073  On 

NOTE: Our NA server is currently down, we will host one again if there is demand for it.

NOTE: The public isn't an official GW server, it's a public server hosted on our server. You can join this server whenever you feel like playing and #gwsoldat's rules do not apply to this server. Feel free to use our pub when we aren't playing on #gwsoldat!


Rules

Joining the server
We often play organized CTF matches (more about this later) or duels and that's why it's important that you will not randomly join GW's server so that you won't disrupt the game. There are several commands you can use to check the status of our servers on IRC but more about that later as well. If you don't use or aren't on IRC, simply join as spectator to see if the server is free or not, and if it is, then you can use it. If the server is in use, you should ask if you can join or not. If it's one of our organized CTF games (or any team based game on that matter) or duels, you most likely can't but in any other case, the people playing will most likely let you join the game.

Attitude and behaviour
GWSoldat, more than anything, is about having fun. It's annoying if someone keeps complaining, blaming lag for everything and so on. What's even more important is how you treat other players. Our players greatly vary in their skill, some might be new to Soldat while some are among the best players in the world. It's important, and absolutely required, that you do not disrespect your teammates, you do not flame them, blame them or anything of the sort. Of course you can give tips to other players but when you do, you should make sure the other player wants your tips, and that you do it with a good attitude, wanting to help, instead of being bitter over losing a game of CTF. I think everyone is quite aware of their level of skill, and blaming others for losing a game doesn't help anyone and will just make our community less enjoyable than what it could and should be. This is one thing we will not tolerate and constantly breaking this rule will most definitely get you banned temporarily or permanently, depending on you, of course. While it's nice to be competitive try to remember that we play for fun and it should be fun for everyone, not just you.

Notes about playing
Though I'm most definitely not qualified to tell others how to play, a few guidelines are in place. When we play organized matches (also known as gather and again, more about it later), that means we want to play a good match of Soldat where you can take your teammates and opponents seriously. Therefore, no playing around in games like these, please. Of course you are allowed to play with your own style. Old players will probably think this means no camping etc. but that's not what I mean, because this is a common tactic for new players for example. What I'm talking about is stuff like not taking the game seriously at all because you don't like your team or you are losing, or for any other reason. Choosing saw or minigun and doing nothing else than playing around with it is the kind of stuff I'm talking about. It's very easy to tell when someone isn't playing seriously so please don't do this as you will ruin the game for everyone. If you want to play around and have some random fun by not playing seriously, you can do that when we play more spontaneous games or on public servers. I also suggest using taunts (the taunt editor is very easy to use) because they make the game more interesting and more teamwork will be involved.

Try to not leave in middle of a game
It's more fun for everyone if no one leaves in middle of a round. That's why you should always try to play until the end unless you absolutely need to leave. This obviously doesn't apply to deathmatch unless you are dueling someone.

Most Important Commands

I'll be covering gather related commands in the next section (barring one), but here are some of the most useful commands you might need!

IRC commands:

!link / !link2 / !pub link
Gives you a clicker link to a server. !link is EU server, !link2 is NA server and !pub link is public server.

!all / !all2 / !pub all
Shows general game information, teams and players. You can also use !info, !players, !teams or !specs in order to see that particular information.

!say text / !say2 text
Sends a message on the server with your nick. !say is only enabled for users and above (more about user levels in the bot section) and !pub say is only enabled for public admins.

In-game commands:

!say
Sends a message to IRC with your in-game nick.

!tb
Shows the tiebreaker map if you are playing a gather.

!maps
Shows a list of all the maps on the server (only current gamemode).

Gather

Gather's purpose is to easily organize games. It's mostly used for capture the flag but it can be used for all the other gamemodes as well, like infiltration, hold the flag, team deathmatch or even a rambo match. There are other options too, like captains, teams included, realistic, survival and advanced modes. While the bot might seem a bit complicated at first, it's very easy to use and gather is a good way to get a game going.

Gather format and rules:

Gather is best of three rounds. Alpha team picks the first map and Bravo team picks the second map. If there are only two teams, the bot will randomize a third map which will be played as the tiebreaker if the match goes as far as that. You can only play each map once in a gather so you can't pick the tiebreaker. If there are more than two teams in the gather, Charlie team will pick the third map. Also note that if the match can still end in a tie between two teams, third map will be played.

If the gamemode is infiltration, the team which picks the map will also choose whether to attack or defend in it. In the tiebreaker, Alpha team will attack and Bravo team will defend.

Every map on the server is pickable, both default and custom maps.

Before starting or adding in a gather, make sure you have read our rules though. The rules about behaviour, attitude, how to play and leaving server are the most important to know here. The leaving server thing is especially important here, as we tend to be more strict about it when it comes to gathers. Do not join gather if you are even fairly sure that you don't have time to play three maps. Do not add in gather if you aren't willing to play with any possible teams. Do not leave gather unless you really need to because by leaving it means that others can't finish the game unless they find a substitute.

Also, a few last things. First of all, before you do !on, make sure that there is a free server (EU or NA). If both servers are free and there are more EU players than NA players, then you will play on the EU server. And same thing vice versa. If both servers are free and there is a same amount of EU and NA players, then the one who started the gather decides which server to use. And if there is only one free server, it's obvious which one you will have to use.

Basic commands:

I won't be covering all of the bot commands and their variations here because there is another section dedicated for the bot. However, I will cover the most useful and commonly used commands concerning gather.

!on [captains/random] [num] [mode] [gamemode] (you can use the [] commands in any order)
Starts a gather. If you haven't specified random, captains are on by default. If you haven't specified [num] (amount of players per team), it will be 3v3. If you don't specify a mode, it will be the normal mode. If you don't specify gamemode, it will be CTF. Therefore the most basic command !on simply starts a 3v3 CTF with captains on.

!add
Adds you to a gather if one is currently on. If it's not on, by using !add you will start a default gather, same as typing !on.

!del
Deletes you from a gather if you have added. You can also use !off if you are the only player remaining.

!status
Shows the current status of gather. Note, it doesn't show if players are on the server, it simply shows if people are using bot to gather at the moment or not.

!eu setup / !us setup
Sets up the server with the settings you used for the gather. Only usable when the server is empty.

Basic Terms and Abbreviations:

These terms and abbreviations will help you to use and understand the bot commands.

Captains / Random:
If captains are enabled when a gather starts, the bot randomly picks two players who will pick their teammates in a private message with Boogie Man, our bot. Use !pick # to pick a player. Alpha Captain will pick one player first, followed by Bravo Captain who will pick two players and the last player will automatically go to Alpha team.


Random means that when starting a gather, the bot will automatically randomizes teams.

Gamemodes:

DM = Deathmatch
CTF = Capture the Flag
INF = Infiltration
HTF = Hold the Flag
TDM = Team deathmatch
PM = Pointmatch
Rambo = Rambo (no abbreviation)

NOTE: In Soldat, there are custom gamemodes such as racing, volleyball, trenchwars or challenge maps but gather uses none of them at the moment since challenge is the only one we have enabled on GWSoldat at the moment and you can't play a gather in challenge maps.

Modes:
R = Realistic
S = Survival
A = Advanced

Soldat Quick-Join Script

If you have this script, you can join any Soldat server by simply double clicking a Soldat link using mIRC.

First you have to download the script and put it in your mIRC main folder. After doing that, use /load -rs soldat_clicker.mrc to load the script.

Here's how the link works:

soldat://servername:port/password

If there is no password, you can ignore the last part. If the port is default, you can also ignore the port part and only use the server name.

Events:

As in the past, we are planning on making all kinds of different events to encourage activity and show the variety which Soldat has to offer! Weekly and monthly events, tournaments, custom gamemodes and maps or maybe even creating your own map! We have a lot of ideas and this section will be updated with the ongoing and past events.

Bot Commands

BEFORE USING THE BOT PLEASE READ THIS SECTION

Note that some of these commands are outdated like the ones concerning our stats, but we are keeping them in the file because the commands still exist but are disabled at the moment. It's possible we'll be using them in the future.

Boogie Man, Soldat Bot - Command Reference

Groups
I am better off explaining the different user groups people are categorized in first.. The following groups exists at the moment:

Root Admins - ramirez
A person with the ultimate power over the bot; The creator.
Super Admins - DragonSlayer
A person with control over all the bot's essential commands. A person who is also in charge of watching over other admins and users to make sure they don't abuse the bot.
Admins
A person with control over all the bot's commands that are required to keep an order ingame, and fulfill players' request, such as changing gamemodes or maps. All admins (including Root & Super admins) see everything happening on the servers, so if you see a person that breaks the rules, report him/her to an admin so we can check it out and do the action we see is the best.
Users - Anyone who is voiced on #gwsoldat, regulars
A person who is acknowledged to be a GWSoldat regular, has an access to all bot's non-admin commands such as !say
Abusive use of status, as for any group (other than root admin har har), leads into removal of it. This would include case such as spamming/flooding/harassing ingame players with !say
Non-users - Anyone who doesn't belong in the above groups
A person who has only access to !info !players !teams !specs & !all commands to view the server status. Abusive use of the listed commands results into a ban from the channel.


In-Game Commands
These are accessible by all the players ingame, if you abuse the commands you will be banned from the server.

!say text
Messages a line of text into #gwsoldat with your name.
!tiebreaker
Shows the tiebreaker for the last active gather.
Note. You can also use !tb


Note about IRC commands
Just a couple of quick notes that everyone should be aware of:

All the commands are form of !command[n] where the n is a server ID, if you don't give the ID, it's assumed to be one. Each server has alternative trigger for commands, eg. !pub command where pub replaces the normal ID (27 in this case) and command is given after it.

Secondly, in the following reference the arguments/parameters for the commands are marked like this:
!command arg1 [arg2]
Parameters without anything wrapping them around are required.
Parameters that are enclosed in [] means that they are optional

Thirdly, the following terms have these meanings:
#/ID - The player's ID ingame.
Name - The player's name ingame.
Nick - The player's name on IRC.


Non-restricted Commands
These are the commands that everyone have access to:

!add [nick]
Adds you to a GWSoldat Gather if one is currently on. If nick is given the specified person is added to the gather.
Note. Only admins can add other people, and the functionality to do that was only coded to test the bot, please do not abuse.
!all
Shows all the information that !info, !players, !teams and !specs do.
!captains on/off
Turns captains mode on or off. This only works when gather is already running.
Note. You can also use 0/1 for the parameter.
!chanstats
Gives link to the IRC channel stats.
!del [nick]
Deletes you from a GWSoldat Gather if one is currently on and you are on it. If nick is given the specified person is removed from the gather.
Note. Only admins can remove other people.
!info
Displays status of the server with the following information: Gamemode, Players (not the names, just how many), Spectators (same thing as players), Map, Time left, Limit (kill limit/cap limit/point limit, depending on gamemode).
!name name
Sets your player name to name. This works in conjuction with stats-specific commands, with this you can make the bot recognize your player name from your IRC nick.
!off
Stops a GWSoldat Gather if one is active. Admins can stop the gather even if there are people added, others can stop the gather if there are no added people, or the only person in the gather is the person himself.
!on [captains] [num]
Starts a GWSoldat Gather unless there is already one active. If captains is specified then starts with captains mode on. If num is specified then starts with num players per team (default is 3).
!players
Shows players ingame with their name, kills, deaths, ping and team if the gamemode is a teamgame. It also currently shows K/D ratio for non-team-based games (because in team games the caps etc. fuck it up), I will probably remove this because I find it useless.
Note. If you give a nick the bot will try to find out the nick's player name if specified.
!rank
Shows your current rank on GWSoldat stats.
!specs
Displays the current spectators spectating the game with their name and ping.
Note. You can also use !spectators
!stats [nick/name]
Gives the link to the stats, if name is given, a link to the player's personal stats is given.
Note. If you give a nick the bot will try to find out the nick's player name if specified.
!status
Shows the current status of GWSoldat Gather.
!teams
Displays the teams in game, with the players they consist and with their current score.
!top number
Shows the top number players.
Note. Normal users can only show top 10 at maximum, admins have no limit.
!update
Updates the stats at http://www.gwsoldat.net/stats/
Note. Non-admins can only this command once per an hour


User-restricted Commands
These are the commands that users (and higher) have an access in:

!maplists [category]
Displays the maplists that can be used on the server. If you don't specify the category parameter, it lists the categories for maplists, otherwise it lists the maplists in the specified category. The category parameter can be an ID of the category that is shown in !maplists or its name.
!say text
Messages a line to the server (with your nick).
!show category [maplist]
Shows the maps in the specified maplist of a category. Both, category and !maplist parameters can either be an ID of the category or maplist shown in !maplists or its name.
If maplist parameter is not given, it is assumed to be 'default'.


Admin-restricted Commands
These are the commands that admins (and higher) have an access in:

!addbot [team] botname
If the gamemode is not a teamgame (deathmatch, pointmatch, rambomatch), the team parameter is not required, and the command will add a bot of specified name.
If the gamemode is a teamgame (capture the flag, hold the flag, teammatch, infiltration), you need to give a team for the bot to join. This can either be numeric (1 for alpha, 2 for bravo, 3 for charlie, 4 for delta), or the actual team name as listed in the previous list.
!advance on/off
Turns advance (weapons) mode on/off.
Note. This will automatically restart the server - You can also use 0/1 for the parameter
!ban #/name
Bans and kicks the specified player from game.
!banip IP/nick
Bans the specified IP from the server, if IRC nick is given, bans that person's IP.
!banlast
Bans and kicks the person who entered the game last.
!challenge mode [maplist]
Changes the server to a challenge mode, the mode parameter can either be numeric (2 for tm challenge, 3 for ctf challenge) or the actual name of the mode (either tm or ctf).
The maplist parameter works exactly like in the !maplist command, except that the category is automatically assumed to be challenge. If it is not given it uses the default maplist for the specified mode.
Note. This will automatically restart the server
!combine category maplist1 maplist2 [random]
Generates a maplist named 'Combined' to the specified category that consists maps that exist in both, maplist1 and maplist2. Both category and maplist parameters can either be an ID from !maplists or the actual name. If you specify the optional random paramater the generated maplist will have the maps in random order.
Note. This doesn't change the maplist it only generates it.
!friendlyfire on/off
Turns friendly fire on/off.
Note. You can also use !ff - You can also use 0/1 for the parameter
!gamemode mode [maplist]
Changes the gamemode to a specified mode, the mode parameter can either be numeric (0 for deathmatch, 1 for pointmatch, 2 for teammatch, 3 for capturetheflag, 4 for rambomatch, 5 for infiltration or 6 for holdtheflag) or the actual name of the mode (from the previous list, or the short version: dm, pm, tm, ctf, rm, inf, htf).
The maplist parameter works exactly like in the !maplist command, except that the category is automatically assumed to be the gamemode. If it is not given it uses the default maplist for the specified mode.
Note. This will automatically restart the server
!kick #/name
Kicks the specified player from game.
!kicklast
Kicks the person who entered the game last.
!limit limit
Sets the kill/capture/point limit of the game.
!map mapname
Changes the map ingame to the specified map.
!maplist category [maplist]
Changes the current maplist the game uses. Both category and maplist parameters can either be an ID from !maplists or the actual name. If maplist parameter is not given, it is assumed to be 'default'.
Note. ONLY use this if you want to change maplist of a gamemode currently on, otherwise use the !gamemode command.
!nextmap
Changes the map to the next map on the maplist.
!password [password]
Sets the game password to the specified pass. If you don't give anything for the parameter, game password is removed.
Note. You can also use !pass
!pause
Pauses/continues the game, only use this if you really really have the need to pause the game (eg. during tournament if a player disconnects for example).
!pm # text
Sends a private message to the player with the specified ID. Private messages can only been seen by the player in the game.
!random category [maplist]
Generates a maplist named 'Random' to the specified category with the maps from the specified maplist in random order. Both category and maplist parameters can either be an ID from !maplists or the actual name. If maplist parameter is not given, it is assumed to be 'default'.
Note. This doesn't change the maplist it only generates it.
!realistic on/off
Turns realistic mode on/off.
Note. This will automatically restart the server - You can also use 0/1 for the parameter
!restart
Restarts the game.
!setspec name
Forces an ingame player to be a spectator.
!setteam [team] name
If the gamemode is not a teamgame (deathmatch, pointmatch, rambomatch), the team parameter is not required, and the command will make the player join the specified team.
If the gamemode is a teamgame (capture the flag, hold the flag, teammatch, infiltration), you need to give a team for the player to join. This can either be numeric (1 for alpha, 2 for bravo, 3 for charlie, 4 for delta), or the actual team name as listed in the previous list.
!survival on/off
Turns survival mode on/off.
Note. This will automatically restart the server - You can also use 0/1 for the parameter
!timelimit limit
Sets the time limit of the game.
!unban IP/nick
Unbans the specified IP from the server, if IRC nick is given, unbans that person's IP.
Note. You can also use !unbanip
!unbanlast
Unbans the last person who was banned from the game.


Super Admin-restricted Commands
These are the commands that super admins (and higher) have an access in:

!adm name
Adds an IP of a specified ingame player to the admin list.
!admip IP/nick
Adds a specified IP to the admin list. If IRC nick is given, adds the IP of the specified nick to the admin list.
!kill #/name
Kills a player ingame of specified ID or name.
!logging on/off
Turns logging on or off.
Note. This will automatically restart the server - You can also use 0/1 for the parameter
!maxnades N
Sets the number of maximum grenades.
Note. You can also use !maxgrenades
!unadm IP/nick
Removes a specified IP from the admin list. If IRC nick is given, removes the IP of the specified nick from the admin list.
Note. You can also use !unadmip


Root Admin-restricted Commands
These are the commands that root admins have an access in:

!merge name1 name2
Merges name1 and name2 in stats. The name that is used in stats after merge is the name1.
Note. If name has spaces in it, use quotes to wrap the name.
!raw
Sends a RAW command to the server.
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We have been reorganizing our forums and the following changes have taken place:

  • Questions & Answers has been archived. Polls will go in their respective forums and the discussion which was geared towards Q&A will now take place on other forums, General and Crap Shack on most part.
  • Yes, Crap Shack is back! Some people might be confused as to what's the difference between Post 9/11 World and Crap Shack. Crap Shack is going to be the same forum it used to be, a place to chill out with relaxed standards and no strict modding, while Post 9/11 World is dedicated for all things not 4chan. In other words, it's going to be a bit more specific and Chef is going to write a new set of rules for it.
  • We merged RPG Maker 2000/2003 and RPG Maker XP/VX into RPG Maker forum, and Game Maker forum is now part of Miscellaneous forum. In addition, they have been moved to the Game Development category.
  • People Power & Advertising has been archived, and we have set some new guidelines concerning topics which used to go in PP&A:

    Quote
    Since we decided to archive People Power & Advertising, we have new guidelines concerning advertising, hiring people and asking for help.

    There are no strict rules on where you need to post your topic, but you still need to post it in an appropriate forum. Here are some guidelines to help you decide where to post your topic:

    • Spriters for hire or requests for spriters will go to Graphical Art or Resources+
    • Composers for hire or requests for composers will go to Music Creation, requests for single song composition will stay in Resources
    • "Coders" for hire or requests for coders (as they pertain to game making) will go to their respective maker forum
    • Site advertisements or requests for designers for sites will go to Computers & Web
    • Hosting requests or Hosting sites will go to Computers & Web
    • GW-related advertisements such as GWiki will go to either Feedback or General
    • Mappers for hire or requests for mappers will go to Game & Demo
    • Beta tester requests will go to Game & Demo
    • Writer and/or Consultant services or requests will go to Game Ideas & Design or Literature
    • Voice acting requests or services will go to Resources+ or Film Media
    Post your topic where you think you would get the kind of help you are looking for. If you are looking for a full team to work on your game, we suggest that you'll post a separate topic about each position in the most fitting forum.
  • Hardware & Software is now known as Computers & Web.
  • Soldat forum has been archived and we now have a Netplay subforum in Video & Computer Games.
We still have to do some sticky cleaning and rule tweaking with the new changes so don't worry about those, these issues will be fixed soon.
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http://www.gamingw.net/forums/index.php?topic=70612.0
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I'm sorry if someone already had this issue and it's been discussed in SSBB topic (not readin thro that all)

Thing is, I got my Wii freeloader yesterday and Super Smash Brothers Brawl today, and since the colors were black/white with the scart cable, I went and bought an official RGB cable for Wii only to discover that the colors aren't in black and white, but in red, and I think there's some green too but it's mostly redish. Colors work properly with PAL Wii games and PAL/NTSC Cube games so I thought maybe it's an issue with my TV because it's pretty old.

So I tried Wii with RGB cable on another tv which is my living room and it had the same problem. NTSC PS/PS2/Cube games have worked perfectly on both of these televisions before and as far as I know, they are both 60hz compatible so I really have no clue what's wrong here. I would suspect that the RGB cable is faulty but it displays colors correctly in PAL games and all Cube games so I don't think that can be true either.

Another funny thing is the colors in SSBB are correct with SCART cable in the living room tv (so no black & white with that one), but that hardly makes me happy because I can't really play in my living room much and I want to use RGB cable for better quality anyway.

Does anyone know what is causing this or what could fix this problem? :(
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Thanks to everyone who participated, a lot of great logos were submitted but in the end, there is only one winner. However, we also decided on a runner-up and we might be using that logo in the future as well. It wasn't easy to pick the winner but keeping the blog in mind, we think this logo fits the current site the best.

So with that, the results...

Winner: Psychoskull


Runner-up: zachiroth


The
"lo·go       (lō'gō')  Pronunciation Key 
n.   pl. lo·gos
A name, symbol, or trademark designed for easy and definite recognition, especially one borne on a single printing plate or piece of type."

Award: Elighja


Other submissions:

Rockman.


Aztec:


Xeno|Soft:


Mateui:


Mr Epic Hero:


Bondo:


Iaman:


Again, thanks to everyone who participated!
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http://www.gamingw.net/forums/






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Welcome to Gaming World!
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[topicinfo topic=4464]Move target[/topic]
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Fellow GWers... I-I come with news... GW needs your help!

We have updated the blog layout and we will be doing our best to improve it from now on as well, and that brings me to the topic at hand.

Gaming World needs a new logo and since we admins are such incapable creatures, we'll have to depend on slave labo- I mean, we thought a cool little contest would be fun!

The logo will be used on this blog and possibly on GW's upcoming main site, and we might need it for other GW related pages and projects as well. The logo will be replacing the GWlog text but the logo should either say Gaming World or GW, whichever you prefer. Also notice that we can't promise that the logo will be used on anything else than the blog but if it's good and we think it can be used for other purposes as well, we definitely won't hesitate to use it!

Guidelines:
- It should say GW or Gaming World, not GamingW, not GWlog, not anything else. GW or Gaming World.
- Try to make it fitting for GW. Pay attention to the style and what colors you use. For example, you can use foget or legoman if you have a good idea how to implement them in your logo.
- There's no set size you have to use, the most importart thing is that you won't make it too small. Primarily, it's for this blog so keep that in mind.
- Plagiarism is strictly prohibited.
- You can submit as many logos as you want to.

Submit your logos before 6th March. You can post your logos in this article but if you don't want to post it publicly, you can also mail me ([email protected]) or send me a private message on the forums.

Hopefully you guys enjoy the changes and are willing to give a shot at making us a new logo! Winner gets a premium.
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