Gaming World Forums

General Category => General Talk => Topic started by: Drule on July 20, 2009, 02:32:14 pm

Title: A note to the mods
Post by: Drule on July 20, 2009, 02:32:14 pm
Hey.

I didn't want to send out a PM in case I'd forget someone, but we've decided to remove mods permanently since the forum is lacking in activity. We feel that since we are going back to basics with everything else it would be best to start with a clean slate and mod people when they are actually needed.

We'd also like to recommend that people use the report button more often. It helps prevent spam and bad posts.

Thanks pals.
Title: A note to the mods
Post by: UPRC on July 20, 2009, 02:55:24 pm
This is all I have to say to you, Drule:
(http://pub.gamingw.net/24136/indianpicture.jpg)


Actually no, in all seriousness I saw this coming from the get-go, even though I thought there would be another global mod or two to make up for the change. It's a pretty smart move given the overall activity of the forums.
Title: A note to the mods
Post by: Mateui on July 21, 2009, 01:58:01 am
What are.... mods?? Some sort of CBS?

The move makes sense. In the past it seemed like everyone was a mod and we had more people talking about things in the mod forum than the rest of GW.
Title: A note to the mods
Post by: ATARI on July 21, 2009, 02:02:34 am
my life is over as i know it
Title: A note to the mods
Post by: General Robert E. Lee on July 21, 2009, 02:23:26 am
Yesterday, I saw an adbot that had been registered and posting for a week.  Are we to expect that a couple admins will be able to combat such hostilities with the haste of an entire moderation team?
Title: A note to the mods
Post by: Sludgelord on July 21, 2009, 02:35:47 am
Yesterday, I saw an adbot that had been registered and posting for a week.  Are we to expect that a couple admins will be able to combat such hostilities with the haste of an entire moderation team?
Yeah, I saw this too. You know I don't care if you don't mod me again, but having none at all is a pretty bad idea. You told me about this idea you had about not being able to make topics without 10 posts in order to limit adbots or whatever but uh, if we had mods we could just delete the topics they make.
Title: A note to the mods
Post by: ThugTears666 on July 21, 2009, 02:57:37 am
Maybe just have like four of five.
Title: A note to the mods
Post by: esiann on July 21, 2009, 03:36:36 am
i foresaw this in a dream a couple days ago
Title: A note to the mods
Post by: Mince Wobley on July 21, 2009, 03:56:14 am
Drule, the anarcho-monarchist

But I think there could be one or two global mods
Title: A note to the mods
Post by: Drule on July 21, 2009, 04:36:56 am
We banned the bot on day one but it was unbanned because I cleared the banlist. It's not the end of the world.

What's funny though is that none of you reported any of the spam, except for Warman.
Title: A note to the mods
Post by: bick on July 21, 2009, 04:37:12 am
Why did you write a note to no one?

Also, as others have suggested, 1-2 global mods would help.
Title: A note to the mods
Post by: DoctorEars on July 21, 2009, 04:39:18 am
Drule did say that they would appoint mods when needed, so I'm not too worried. Although I do agree that having one to two global mods would be a good idea for the time being.
Title: A note to the mods
Post by: Ryan on July 21, 2009, 05:09:37 am
:welp:
Title: A note to the mods
Post by: datamanc3r on July 21, 2009, 05:39:42 am
Mwahahaha...

...My plan is nearly COMPLETE!

With those silly mods out of the way...I can TAKE OVER GAMING WORLD!
Title: A note to the mods
Post by: ATARI on July 21, 2009, 05:40:31 am
well we had 2 gmods but  drule didn't like me so its just one now
Title: A note to the mods
Post by: Paragon on July 21, 2009, 06:36:06 am
July 20th, 2009: Drule appoints himself grand chancellor of Gaming World Seven.
July 21st, 2009: World War 3.
Title: A note to the mods
Post by: Sludgelord on July 21, 2009, 07:58:53 am
Drule we should probably have mods.
Title: A note to the mods
Post by: Vellfire on July 21, 2009, 12:11:35 pm
It is kind of ridiculous to expect two people to manage an entire forum 24/7, especially with all of the mainsite stuff AND the forums.  Not like AS MANY MODS AS WE HAD BEFORE but idk two or three would help!
Title: A note to the mods
Post by: UPRC on July 21, 2009, 12:31:32 pm
Yeah, I'm just going to basically say what I said in my original reply. Have a few mods, at least. Just two admins?

I don't know, at least keep ATARI. He served as a GW mod for an incredible length of time and he did a pretty swell job at it so.. I don't know, why not at least keep him on board?
Title: A note to the mods
Post by: ATARI on July 21, 2009, 07:12:39 pm
haven't been a regular member since 2003
Title: A note to the mods
Post by: Frisky SKeleton on July 21, 2009, 07:59:35 pm
ADBOTS WILL SPAM THE FORUMS WITH ACAI BERRIES WE NEED AN ARMY
Title: A note to the mods
Post by: ase on July 21, 2009, 08:37:06 pm
I'll talk to Drule about this, but you guys are panicking for no reason. I'm pretty sure the plan is/was to add moderators soon after the forum rearrangement and the mainsite launch. I don't think we are going to have 3 mods for EVERY SUBFORUM but I think 4-6 mods will be good.
Title: A note to the mods
Post by: `~congresman Ron paul~~ on July 21, 2009, 08:48:35 pm
mod everyone
Title: A note to the mods
Post by: UPRC on July 21, 2009, 08:49:28 pm
mod everyone
Title: A note to the mods
Post by: ase on July 21, 2009, 08:49:56 pm
OK great.