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General Category => Entertainment and Media => Topic started by: Supra Mairo on November 04, 2009, 02:26:39 am

Title: L4D2 (Demo sucked, does the full game also???)
Post by: Supra Mairo on November 04, 2009, 02:26:39 am
The L4D2 Demo is now out for everyone through Steam.

It's a 3+ Gigs download so be prepared, might be even more without any Source games installed.




It is basically a 10 minute campaign with almost nothing that would set it apart from L4D1. The weapons are just recycled and reskinned aside from the magnum/one-shot gun and melee weapons, I've yet to see the infamous incendiary ammo or the grenade launcher after 3 playthroughs so I'm going to assume they are not there.

The new special infected are in the game, but you can't play as any of them or even the old ones so thanks a lot you fags. It seems they also spawn a lot less frequently than the ones that are from L4D1 so you don't even see them more than maybe 3 - 4 times a map unless you dick around and wait for them to spawn. There's one uncommon infected which is the riot police who is invulnerable from the front thanks to his protective gear but to deal with them you just melee + shoot instead of just melee or shoot.

There's one triggered event present in the demo, and that is the press a button --> zombies come endlessly --> shut down alarm --> zombies come no more.


So basically, all this, aside from the 3 new SI, has been available for the past year in the L4D2 beta, also known as L4D1. If you are expecting to see even a glimpse of the new gamemodes or try out anything that is new then too bad, you're gonna have to throw away 40 dollars, wait until 17th and hope that you like the full game.

This demo isn't very demonstrating.



PS. I wasn't very impressed by the demo, just fyi
Title: L4D2 (Demo sucked, does the full game also???)
Post by: something bizarre and impractical on November 04, 2009, 03:54:16 am
Maybe I'm just sucking valvedong, but I thought it was great. The first thing I noticed was the maps definitely looked and played better. It felt more... real.. to the extent that there are still hilarious looking zombies running around. The new SI change up the gameplay, and I'm interested to see how they play in versus. You can't play any game mode except the first two levels of one campaign, but if the quality remains consistent then I'm definitely interested. Gore has been turned up and if your system can handle it, it looks awesome. Especially the new locational damage to the zombies and the ragdolls when you use a pipebomb. It definitely doesn't feel like DLC, however I've already preordered it so perhaps I am biased. On the downside they've changed some of the UI and camera settings which can be a bit distracting, melee weapons feel too powerful right now, and we haven't seen what the new director is really capable of just yet.

Title: L4D2 (Demo sucked, does the full game also???)
Post by: Supra Mairo on November 04, 2009, 10:14:39 am
It definitely feels like a 10$ expansion pack.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Mongoloid on November 04, 2009, 10:56:24 am
even better, a free demo!

i got it on xbox and i think its pretty sweet! the melee weapons are awesome, i love the new infected, yet to have seen an uncommon though. the graphics are 100 times better. im satisfied, having liked the first one. i also like the breaking of the routine call for rescue and escape thing.

when it comes out though, it has 5 campaigns plus whatever game types so if anything its at least bigger than the original, no doubt going to have its own dlc too.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Ax_Dude on November 04, 2009, 12:34:27 pm
Game is great,
Unless you live in Australia.
Then fuck you thats what.
No gore and if an Australian Joins your server, Riot Police dont spawn.

I wasn't really that impressed with the first left 4 dead, i always liked zombie panic more.
I feel that Left4dead 2 was created only to sell more console copies. Instead of releasing it like they did with Team Fortress 2 updates.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: SupremeWarrior on November 04, 2009, 04:13:44 pm
They could have added all the new characters, new zombies, new scenarios and new weapons as a DLC... why put it as a new game... I do not know.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: something bizarre and impractical on November 04, 2009, 09:40:24 pm
Quote
It definitely feels like a 10$ expansion pack.

I really don't understand this. Five new campaigns, new modes, etc etc. If the quality remains consistent that's an enormous amount of content (especially given how many hours a lot of people played and enjoyed L4D). $10? Really? A lot of games come out with expansions that people pay $40-60 for. And they do it gladly.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: HL on November 04, 2009, 10:28:52 pm
IDK how to feel about it. On one hand it's kind of similar, but I don't think the demo gives a good impression about the game either. There's a lot of cool stuff here, I just think the demo does a very bad job of showing how cool this stuff can be.

The Parish is IMHO the most boring (and last) campaign of the game. There's a shopping mall, a carnival, a town with a tsunami-like storm, and a swamp with little creatures that blind you. Which campaign did they chose? The town in daylight where the only exciting part is the crescendo and the finale that you can't play in the demo. The AI doesn't do that good of a job showing off the new SI although there has been a few brilliant plays by the Jockey and Charger (my fav. tactic is the SI will actually follow behind a Charger who is charging, you kill him and WOOPS you shot a boomer). The 2 levels of the Parish we are given are short and not very interesting because the campaign doesn't really get "good" until the end from what I've seen of people playing it at expos etc.

The survivors seem very flat but I'll chalk this up to being 2 maps in the last campaign - the L4D1 survivors weren't THAT interesting in the L4D1 demo either.

That said, I think all these new items and new infected will be interesting in Versus mode, and all the balance changes and tweaks like the weapon tables being different and not just set pieces will make that a lot more interesting to play as. Some of the new SI like the Jockey *must* be played by a player to really see how good they can be because the Jockey requires the most SI support to even do his job, which even with the vastly improved Infected AI isn't enough for him.

I don't know if it's worth 45-50$, but I'll definitely get it somewhere along the line. I do think the game has a different enough feel that making it DLC for L4D1 could have potentially backfired because it'd change how L4D1 is played drastically. That said, I do look forward to playing L4D1 campaigns on it, I can only imagine No Mercy's rooftops + the Charger.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Supra Mairo on November 04, 2009, 11:40:13 pm
I really don't understand this. Five new campaigns, new modes, etc etc. If the quality remains consistent that's an enormous amount of content (especially given how many hours a lot of people played and enjoyed L4D). $10? Really? A lot of games come out with expansions that people pay $40-60 for. And they do it gladly.
It's the same fucking game. Why is it necessary to call it a new game and ask another 40$ for it? Because they are greedy fucks, that's why. How is anything that supposedly comes with this game something that they couldn't add to the original?

They could've tweaked the guns and add a few variations, like they have done here. They could've introduced new SI to counter group hugs / corner camps or enhanced the old SI to fill that role (acidous boomer bile, hazardous smoker cloud, damaging boomer explosion etc. stuff that almost everyone has suggested at some point) since everyone who wasn't tucked in some glitch spot in L4D1 complained about corner camping. They could've made new campaigns that don't blow dicks (I'm looking at you Crash Course). They could've introduced new gameplay mechanics, like the ones you can find on some L4D1 servers that are made by fans (incap crawling comes to mind).

They could've done all this in a series of updates (worked pretty good with TF2) but they didn't. Instead they just wipe their asses with L4D1, reskin it, add a few new things and ask you for another 40$ for the same game.



PS. how is the infected AI better? Do you mean the special AI or the common AI? Because the commons are still just as dumb as ever before.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: EvilDemonCreature on November 05, 2009, 12:37:40 am
I like to think I anticipated this when I chose not to get L4D1, but the honest truth is that I simply just don't get in the habit of getting a game until a long enough time after it's already been out.

I'll probably want L4D2 since it'll be like playing L4D for the first time anyhow. (Which should have been free, at least then they'd have an excuse to dick around while hyping up the release of the "actual" version of the game in the form of an overpriced sequel. That's how TF2's business model panned out, and it's proven that it works.).
Title: L4D2 (Demo sucked, does the full game also???)
Post by: something bizarre and impractical on November 05, 2009, 12:48:21 am
I like to think I anticipated this when I chose not to get L4D1, but the honest truth is that I simply just don't get in the habit of getting a game until a long enough time after it's already been out.

I'll probably want L4D2 since it'll be like playing L4D for the first time anyhow. (Which should have been free, at least then they'd have an excuse to dick around while hyping up the release of the "actual" version of the game in the form of an overpriced sequel. That's how TF2's business model panned out, and it's proven that it works.).

Ugh.. this just really strikes me for whatever reason. It should've been free? That's kind of insulting to the developers. I'm not trying to get into an argument over greediness, but especially coming from somone who didn't even buy the first game, that's pretty dumb.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: EvilDemonCreature on November 05, 2009, 02:19:38 am
Ugh.. this just really strikes me for whatever reason. It should've been free? That's kind of insulting to the developers. I'm not trying to get into an argument over greediness, but especially coming from somone who didn't even buy the first game, that's pretty dumb.
I would think such a notion could only come from someone that hasn't bought the first game.

And it isn't dumb, it's ignorant. I mean I don't know what the developers intended for the game when they started making it, and I know when and how a game like that gets released isn't in the complete control of the people in charge of actually making it. I reckon it's insulting to them, but if they did happen to release the first game knowing they were going to make a more functional sequel, then they were insulting us by releasing an incomplete game early while charging full admission.

I didn't buy the first game, so I have that much less I have to spend if I do want to play that sort of game after this sequel comes out. That's really the only thing I'm saying here. If it looks like I draw any other conclusions using information I couldn't possibly know, then that's just me being ignorant. Don't call it dumb.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: HL on November 05, 2009, 02:35:40 am
PS. how is the infected AI better? Do you mean the special AI or the common AI? Because the commons are still just as dumb as ever before.

Special AI, common AI doesn't really matter too much since they don't really do anything except attack you, a lot of the Common Infected doing anything relies on the director. The Special AI is vastly better though, they try to group attack as much as possible (more and more as the difficulty increases) and they try to combo together when they do so. There's some individual AI improvements like tanks will avoid fire (no longer speeds them up in Campaign) and don't hit downed Survivors anymore and Boomers will try to get you to hit them after they puke more etc, but a lot of is team work AI improvements.

A good example, this happened the first time I played it, was we decided to shoot a witch in the hedge maze for the hell of it because we were having such an easy time on Advanced. Exact moment we shoot her, hunter pounces one of our guys, Smoker smokes another guy, witch downs me, Boomer pukes on the 3 of us, then the Spitter spit on all of us so the last guy couldn't even do anything when we were downed. Even in the most luckiest of circumstances this would never happen in L4D1, they sat and waited very quietly around the witch area just waiting for us to trigger her.

It's really noticeable in Expert where they go all out, you will very often have Smoker's smoking you through spit, jockeys riding you into witches/spit/tanks, etc there in my experience. There have been a FEW dumb moments (a boomer sitting in an alleyway by himself, notably) but they were pretty rare in the long run.

Quote
That's how TF2's business model panned out, and it's proven that it works.

TF2 is definitely more simple than a lot of other FPS games on the market and it also provides a more unique experience than those other games so the kind of business model they have going for it is very unique and works with the type of game it is. That type of business model is definitely the exception and not the norm though, and in reality what L4D has done is nothing different than Baldur's Gate 2 coming out one year after Baldur's Gate 1's expansion or Brood War coming out the same year that StarCraft did (at near full price) and tons of other games from other companies doing the same thing. The only difference is people are holding Valve to a slightly higher level because they now expect free content often just because of TF2, when in reality TF2 is a different game made by a different group of people at Valve not really related to Turtle Rock Studios group at Valve at all (except they helped out a bit just because the TRS group is kinda small). Yeah, I'd have loved for L4D1 to receive some free content like TF2 but free regular content is not the norm yet - TF2 is the only professional game that does it to any serious degree. Other games that have "free" content tend to be funded by paid DLC or require a monthly free.

Not sayin' I like it, I'd obviously prefer free content often, but it's just not the norm at all unfortunately.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Liquid Ocelot on November 05, 2009, 02:50:26 am
I liked the Xbox demo a lot, the main issue I had was that I had to connect to the non dedicated servers or else it would lag like shit. I love the magnum and the scar but I am good with the chrome shotgun for the beginning.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Neophyte on November 05, 2009, 02:51:20 am
It's the same fucking game. Why is it necessary to call it a new game and ask another 40$ for it? Because they are greedy fucks, that's why. How is anything that supposedly comes with this game something that they couldn't add to the original?

They could've tweaked the guns and add a few variations, like they have done here. They could've introduced new SI to counter group hugs / corner camps or enhanced the old SI to fill that role (acidous boomer bile, hazardous smoker cloud, damaging boomer explosion etc. stuff that almost everyone has suggested at some point) since everyone who wasn't tucked in some glitch spot in L4D1 complained about corner camping. They could've made new campaigns that don't blow dicks (I'm looking at you Crash Course). They could've introduced new gameplay mechanics, like the ones you can find on some L4D1 servers that are made by fans (incap crawling comes to mind).

They could've done all this in a series of updates (worked pretty good with TF2) but they didn't. Instead they just wipe their asses with L4D1, reskin it, add a few new things and ask you for another 40$ for the same game.



PS. how is the infected AI better? Do you mean the special AI or the common AI? Because the commons are still just as dumb as ever before.
Two questions...
Were you part of the boycott?
Are you still getting the game? You sound very mad. :(

Anyway, I think it's okay. I disagree with most of what you said, but I do have lots of other complaints. The first thing is the new characters, which aren't as fleshed out as the first ones. This could be because it's a demo, but I never disliked anybody from the first L4D. They had some charm, now they're just generic.

And yes, they picked the worst campaign to put the demo in. All you have to do is look at Hard Rain (interview and gameplay clips) to know that it will be wayyy better than anything in L4D. Which I actually think is the main problem in L4D1, the level design is horrible. There's nothing they could do to fix that game, even IF you put all of L4D2's shit as DLC. The first game is broken, it can't be fixed.

Basically I agree with hl, it's a bad choice for a demo. They left shit out like the incendiary ammo for some reason, and it doesn't showcase some of the better aspects of the game. You can play as the new infected by downloading something off the steam forums, but I don't know the details. I felt like it was some console port the first time I booted it up, but I've grown to like it.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: NightBlade on November 05, 2009, 05:47:01 am
It has a lot of what the game should have had from the get go. Ammo doesn't grow on trees anymore, there's a lot more weapon variation, different common infected with special traits, melee weapons, and a counter to cheap tactics... I'm not sure I agree with the price tag; but since I'm probably receiving it as a gift; I'll be playing it at release.

Honestly, they should have just waited and did it right the first time instead of releasing a sequel a year later to correct the glaring oversights the first game suffered from. "WHOOPS! It looks like 9/10 threats in the game can be countered standing on a corner and alternating melee attacks. SEQUEL!"

With that said, I enjoyed the demo. Everything felt much tighter; the new special infected and few new toys they let us play around with made the game much more interesting than it's beta predecessor. Using a boomer bile grenade on a tank was pretty weird though. (The tank essentialy just got mobbed by a giant horde and he just stood there and took the abuse from the common infected, all while I was unloading on him with the silenced SMG).

Edit: Oh, and the new cast is fucking awful.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: something bizarre and impractical on November 05, 2009, 07:05:10 am
I would think such a notion could only come from someone that hasn't bought the first game.

And it isn't dumb, it's ignorant. I mean I don't know what the developers intended for the game when they started making it, and I know when and how a game like that gets released isn't in the complete control of the people in charge of actually making it. I reckon it's insulting to them, but if they did happen to release the first game knowing they were going to make a more functional sequel, then they were insulting us by releasing an incomplete game early while charging full admission.

I didn't buy the first game, so I have that much less I have to spend if I do want to play that sort of game after this sequel comes out. That's really the only thing I'm saying here. If it looks like I draw any other conclusions using information I couldn't possibly know, then that's just me being ignorant. Don't call it dumb.

I'm not interested in arguing semantics etc etc.

L4D2, according to them, wasn't really planned until after L4D's release. Now, how factual that really is is up to debate, I guess. L4D, I think, is completely functional. Sure, it has some design problems and those were addressed in the sequel, but I don't jump from that to assuming L4D was therefore incomplete and I'm guessing the development team doesn't have omniscience and cannot forsee every design problem possible ahead of time. Could they have added the features to L4D in DLC? Sure. But what couldn't they have added? At what point do you declare "this is a free DLC/Expansion/Sequel"? I think L4D2 will justify itself, but that's yet to be known. They made some strange places for the demo, but seeing it in the larger scope of the problems with L4D and just the general increase in quality it doesn't feel like a $10 expansion to me!
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Mongoloid on November 05, 2009, 08:58:45 am
I think it will work itself out; the sequel has loads of content, and iirc Valve is still going to release DLC for L4D

I have noticed so far that there is a scramble when the lobby opens because nobody wants to play the sassy black chick
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Supra Mairo on November 05, 2009, 02:50:51 pm
Two questions...
Were you part of the boycott?
Are you still getting the game? You sound very mad. :(
No I wasn't in the boycott group, because although I'm more than displeased with how they handle this whole franchise, being in some gay group is just really stupid and at that point you need to realize you are boycotting a videogame and you could put your efforts into something worthwhile instead.

I'm not going to get the game at launch, I actually had it pre-ordered from retail but I'm not interested anymore. It's a lot better bet to just wait and see how badly they mess it up (like L4D1 was glitched to hell and missing content right off the bat). Then when/if it goes down to 20$ or less and they display genuine interest in their own product I'll get it.


L4D was really fun when it came out but it took them several months to fix gamebreaking glitches (hello 12 hunters at spawn and elevator droppers) and even more months to add in the missing versus maps. Then they toss out Survival which is just a closed off space of a campaign map with a timer. Then they shit out Crash Course which is as monotonous as it can get, there's exactly 2 distinguishable areas in the whole campaign. The whole post-release development process doesn't really instill trust in the developers.

Like, the game has so much potential but the developers are just greedy assholes who don't give a shit anymore. I'm not expecting anything else for L4D1 since now they have L4D2 also that they need to support and then also the console and PC versions of both games. They just drown themselves in all this work when they had trouble supporting even the first game.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: something bizarre and impractical on November 06, 2009, 06:47:06 am
Title: L4D2 (Demo sucked, does the full game also???)
Post by: NightBlade on November 07, 2009, 06:01:11 pm
I think it will work itself out; the sequel has loads of content, and iirc Valve is still going to release DLC for L4D

I would rather they focus all of their efforts on one game rather than half assing it on both.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Eltee on November 07, 2009, 07:11:10 pm
where's episode 3
Title: L4D2 (Demo sucked, does the full game also???)
Post by: `~congresman Ron paul~~ on November 07, 2009, 08:49:56 pm
where's episode 3

indefinitely delayed.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Supra Mairo on November 07, 2009, 08:58:35 pm
Do you mean Half-life 2: episode 3 or Left 4 Dead 3?
Title: L4D2 (Demo sucked, does the full game also???)
Post by: `~congresman Ron paul~~ on November 07, 2009, 09:03:51 pm
i assumed HL2:E3, which isn't being worked on right now.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Buttkiller on November 07, 2009, 09:09:09 pm
just played it at my friend's house. i haven't played an FPS in ages and i've never played the first left 4 dead. i loved it, i'm going to get my 360 repaired and get online as soon as this comes out
Title: L4D2 (Demo sucked, does the full game also???)
Post by: dragonx on November 07, 2009, 09:51:36 pm
i didnt like it at all
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Drule on November 08, 2009, 12:22:32 pm
I thought it was an excellent demo. I think the cramped fight in the park showcased most weapons and enemies, and the chase part with the opening doors was definitely awesome. It's a shame that the campaign took place in broad daylight, but it didn't bother me that much and I'm sure the other campaigns and levels will have more focus on horror. I think this is probably going to be a good game.

Regarding the release though, it did feel like they chucked it out it almost instantly after the original. I don't really know why they did this and it's not the end of the world, but it's definitely a shame that neither of the games will receive full attention because community development and DLC will be divided between the two. The series kind of invented a new niche, so it would've been cooler if we could've stayed with and seen the game grow and establish a bigger following for a year or two before moving on to a sequel. Kind of like how it went down with Half-Life when it was first released.

And yeah, I'm definitely pumped about Episode 3. Don't know what's up with the delay!
Title: L4D2 (Demo sucked, does the full game also???)
Post by: big ass skelly on November 08, 2009, 12:44:52 pm
yeah where the hell is HL2 episode 3

they'll probably release HL2: episode 3: 2 a few months afterwards anyway -.- valv€...
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Drule on November 08, 2009, 09:55:42 pm
THIS IS A GAMING OUTRAGE
Title: L4D2 (Demo sucked, does the full game also???)
Post by: CociCookie on November 08, 2009, 10:30:39 pm
Personally I enjoy the demo, too bad it'll prob be deactivated when the game comes out :(

My only problem is with the difficulty spike, that or me and the rest of the peeps I play with suck. Most of the time we can breeze through the first level on Expert, then get our asses handed to us 9/10 times in the Park area of the second level. However, these repeated deaths allow me to watch more pretty corpse explosions from a well timed Pipe Bomb ^.^

Special Infected are definately smarter, I've seen a charger, smoker AND Jockey come and kick our asses, final insult to injury was when all those three were cleared, and the tank came to drop the last of us.

The witch however seems to suck, she just runs off the map half the time!
Title: L4D2 (Demo sucked, does the full game also???)
Post by: `~congresman Ron paul~~ on November 09, 2009, 01:51:58 am
And yeah, I'm definitely pumped about Episode 3. Don't know what's up with the delay!

they are literally just not working on it until L4D2 is out for a while and they've steamed out all the issues.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Casey and His Brother on November 09, 2009, 02:40:21 am
Did anyone else find the beginning area of The Parish a bit difficult to navigate at first? Not as straightforward as L4D's maps, I s'pose.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: something bizarre and impractical on November 10, 2009, 04:27:03 pm
I don't know.. I thought so at first, but it's hard to compare. I can run through it blind-folded now, after a few plays, but at first I was a little iffy about where to go. I might've done the same when I first played L4D, but I don't remember. In general, the levels do seem a bit more.. open. They are still linear and we haven't seen too much of the new director, however it does feel like there's a little more flexibility.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Drule on November 15, 2009, 09:21:44 pm
I thought The Parish was crazy linear. Sure there were some openings for sidetracking, but those paths were usually short and mostly lead to special weapons or bonus items. In terms of levels being OPEN I'd say it depends on whether it's indoors or not. I found that the outdoor maps in L4D were sort of open-ended, and the same goes for the L4D2 videos featuring outdoor levels, such as the swamp maps.

I think the games are pretty much the same aside from the fact that L4D2 has more content and new campaigns.

Also, I've heard that L4D maps were going to be ported to L4D2. Does anyone know anything about this? I can't seem to find a source.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: something bizarre and impractical on November 15, 2009, 09:34:00 pm
Afaik there's no reason why you can't load the l4d maps in l4d2.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Supra Mairo on November 15, 2009, 10:03:22 pm
Also, I've heard that L4D maps were going to be ported to L4D2. Does anyone know anything about this? I can't seem to find a source.
Iirc they wanted to make L4D2 backwards compatible in that you can play the official or custom L4D1 maps with L4D2.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: `~congresman Ron paul~~ on November 15, 2009, 11:42:43 pm
i can't wait for valve to announce l4d3 as their next project and everyone to start SCREAMING
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Rowain on November 16, 2009, 12:58:39 am
i can't wait for valve to announce l4d3 as their next project and everyone to start SCREAMING

The nerd rage heard around the world
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Dale Gobbler on November 16, 2009, 01:33:23 am
Umm. They have to make portal 2 first. gotta get all the 2's out of the way.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Drule on November 18, 2009, 07:37:41 pm
Ok I just played through the first campaign for the first time and here is my impression.

The mapping is horrible and the textures are way too plain and bright. Every level looks like a 3D image does before you apply the shading. In the first level, which is a hotel, you have the chance to view the building from the outside, and it was so lacking in detail that it almost looked like a Duke 3D map or something.

Levels are way too big, repetitive and open-ended, and lack the cramped survival horror-ish elements that the original game had. Also, powerups are scattered EVERYWHERE. There is no strategic placement at all. You literally come across items ALL THE TIME and you don't even have a chance to finish up using your old weapons and medikits before stumbling over new ones.

Basically I am pretty disappointed with the game so far. I hope it picks up in later campaigns.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: FrostyPink on November 18, 2009, 09:39:13 pm
Hard Rain pretty much fixes your problems with the textures... not sure you will enjoy the rest, otherwise
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Rowain on November 18, 2009, 11:12:43 pm
I played Dead Center, wasnt thrilled with it

I got in on a normal game, chapter 2, was fun for a bit. Did seem a little less linear, and we actually explored and stuff. This is likely just because we're all still new to the map.

Immediately though, I found it harder than the original L4D, which isn't exactly bad, but there seemed to be even fewer reprieves. There ALWAYS seemed to be a horde or multiple special infected coming at us, which is good for some people, but I was hoping for a litlte more atmosphere, and a little less constant BAMBAMBAM.

Didn't really notice anything new with the Director, but I've only played the map once so this isn't a fair judgement at all. New special infected run the gamut of interesting/dangerous to just plain annoying (idk, the charger annoys the fuck out of me)

Like the new witch. New weapons and items are nice if not pretty basic and uninspired (cept for Boomer vial, that's hilarious). Love the laser sight.

Then I got to chapter 3. Drule's comments really stand out here, the interior was drab, boring, and repetitive. I actually just got tired of it and quit, though we were also getting slaughtered at the alarm portion (two team mates had just bailed for no reason so we had AI)
Title: L4D2 (Demo sucked, does the full game also???)
Post by: something bizarre and impractical on November 19, 2009, 12:33:07 am
Levels are way too big, repetitive and open-ended, and lack the cramped survival horror-ish elements that the original game had. Also, powerups are scattered EVERYWHERE. There is no strategic placement at all. You literally come across items ALL THE TIME and you don't even have a chance to finish up using your old weapons and medikits before stumbling over new ones.

Hmm. I didn't really get this impression. Levels didn't seem repetitive, although there are some very open areas (which I actually liked!). Items can be abundant, and I'm not sure if it was just the fact we were playing on Expert and thus using them faster, or if the director AI actually scales the amount down, but we were frequently running out of ammo and limping to the end.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Eltee on November 19, 2009, 01:19:25 am
Whatever pays the bills. They could announce Left 4X4 Dead featuring a 16 player co-op main storyline with offroad racing for all I care as long as they keep churning out goofy armaments for TF2.

i want Meet the Medic and most importantly, Meet the Pyro


that is all i am asking for valve



do them
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Neophyte on November 19, 2009, 01:55:11 am
Hm you guys should play with us. Me and farmrush have a blast. I really don't care about the atmosphere, but it is true the source engine has reached its limit. As for the items, I think it's way better now. In l4d1, all power ups would be in the exact same spot, which meant you didn't have to explore to find other ones. Now you switch weapons much more often because you have to work with whatever weapon is at that specific spot. And the interior levels, I hated them in the first game because they're terrible in versus. They still suck here, Dead Center is the worst campaign out of the others.

Don't play with pubs (unless they have a mic) and the game is great. I play on expert because I find the game a lot more fun when you're struggling. And there's more coordination going on in the harder modes.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: FrostyPink on November 19, 2009, 01:57:20 am
i still have yet to play versus, how to the jockie and charger play? no one cares bout the spitter
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Casey and His Brother on November 19, 2009, 05:30:18 am
I have a hard time playing Jockey in versus because it's hard to miss a little hunchbacked bleeding guy in a wifebeater crawling around near you making funny noises.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: `~congresman Ron paul~~ on November 20, 2009, 08:43:51 am
The mapping is horrible and the textures are way too plain and bright. Every level looks like a 3D image does before you apply the shading. In the first level, which is a hotel, you have the chance to view the building from the outside, and it was so lacking in detail that it almost looked like a Duke 3D map or something.

I only thought this about The Parish, honestly, and that's because it was so devoid of detail, not a problem with the engine itself. I thought that most of the levels looked really good and I just wish the draw distance was longer.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: `~congresman Ron paul~~ on November 20, 2009, 08:48:39 am
oh, and the corpse piles looked so terrible i'm practically begging for a reskin.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: bonermobile on November 20, 2009, 05:50:45 pm
I have a hard time playing Jockey in versus because it's hard to miss a little hunchbacked bleeding guy in a wifebeater crawling around near you making funny noises.
jockey has limited windows of opportunity but man can he fuck up the survivors. run people out windows in dead center 1,  off the bridge in parish 5.

my best so far is on dead center 4, the survivors got split up and i jockey'd some guy on the ground floor. i ran him up the stairs to the 3rd and rode him around til he went down, a horde came and he was fucked.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: FrostyPink on November 20, 2009, 09:22:18 pm
on dead center, before you get in the elevator, my friend managed to charge a survivor right out the window for insta-kill haha
Title: L4D2 (Demo sucked, does the full game also???)
Post by: bretly on November 25, 2009, 09:12:16 pm
i still have yet to play versus, how to the jockie and charger play? no one cares bout the spitter
spitter is actually now the best infected

the first level of dead center is great for jockey and charger though.

hard rain is probably the best map out of both l4d and l4d2

i'm pretty pleased with the game, it's a great improvement on l4d

edit: i find it hard to get upset with textures and quality because l4d is all about the gameplay. if you're admiring how the game looks you're playing it wrong. and the actual map design is fine imo. having more open areas makes it far more interesting.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: FrostyPink on November 25, 2009, 09:38:46 pm
spitter is actually now the best infected
yeah, i've quickly learnt that...
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Drule on November 25, 2009, 11:06:59 pm
edit: i find it hard to get upset with textures and quality because l4d is all about the gameplay. if you're admiring how the game looks you're playing it wrong. and the actual map design is fine imo. having more open areas makes it far more interesting.
I'm not complaining that the graphics aren't up to par with today's standards, I'm saying that when I played the hotel level, the exterior of the building looked excessively pale and plain, like a single colored 3D model lacking a texture. I don't know if it's a bug, my video card or if the game simply looks like that on medium to high settings, but when I played the first campaign it mostly looked horrible.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: something bizarre and impractical on November 25, 2009, 11:09:12 pm
Could you grab a screenshot? I think I know where you mean, but I was honestly too wrapped up in the zombies and FIRE.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Rowain on November 26, 2009, 12:14:16 am
Every new infected seems designed to fuck you up if you camp somewhere high on crescendos/finales
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Vesper on November 26, 2009, 04:59:19 pm
i think that was the plan.

they intend to fuck up campers as much as possible but one thing im wondering if it's intended or if it's a bug is when you die because a charger blows you away from somewhere high. I was walking on top of the houses in the second to last tivoli map and a charger grabbed my friend and threw me to the ground and it insta-killed me. Even if i landed somewhere inside the map.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Mongoloid on November 27, 2009, 09:54:49 am
i am p. happy with this game if only because the versus mode is so well balanced.

i have a bunch of friends who would've play the first one with me anymore because they were so sick of losing by thousands of points (they are not xcore gamers like me) but now they seem to be genuinely able to keep up with the big bones. this game is p. fun, very difficult campaigns too.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: `~congresman Ron paul~~ on November 27, 2009, 10:08:14 am
I'm not complaining that the graphics aren't up to par with today's standards, I'm saying that when I played the hotel level, the exterior of the building looked excessively pale and plain, like a single colored 3D model lacking a texture. I don't know if it's a bug, my video card or if the game simply looks like that on medium to high settings, but when I played the first campaign it mostly looked horrible.

yeah the hotel exterior is really badly done. it's definitely a low point. but the rest of the game looks great except for a couple of areas  like that (interior of swamp fever shacks just looks like they didn't put any effort in, i like the country lawyer office with a copy machine and computers in the middle of the swamp town but uh why is the office interior made of just planks?). it's definitely the settings, source is a really old engine and won't look great if the settings aren't on high. i play on highest with a midrange computer and i think it looks really fantastic 95% of the time but on low settings there is a HUGE impact on prettiness. it's stylized so it looks pretty bad, like TF2 does, on medium settings.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: `~congresman Ron paul~~ on November 27, 2009, 10:09:51 am
also i'm pretty sure gabe implied in an interview yesterday that they're working on Source 2 and the new game will be CS:2.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Jester on November 27, 2009, 10:13:43 am
they really really should have kept working on hl2 e3. having it on a different engine is just going to feel so broken when they shouldve just made it for source and released hl3 on source2 :|

alas.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: `~congresman Ron paul~~ on November 27, 2009, 10:28:32 am
i don't think they are ever going to do HL2 E3.

i really don't care though. at this point they really would need to remodel every single object in the game and carry out gigantic revisions to source to make it technologically complete. i think they're going to do Source and do HL3, and about time imo. if they do do HL2 E3 it had better be better than the other two episodes and really set the stage for HL3

also, here's to black mesa : source presumably coming out in the next month though you never know (i have a nasty feeling they are possibly nowhere near complete). i bet valve is gonna snatch it up like, immediately and release it through steam as a free mod.
Title: L4D2 (Demo sucked, does the full game also???)
Post by: Jester on November 27, 2009, 02:30:22 pm
But I want to get the Portal gun on an ice ship :(
Title: L4D2 (Demo sucked, does the full game also???)
Post by: FrostyPink on November 28, 2009, 01:48:04 pm
Episode 3 is probably going to happen, it WAS mentioned by Valve a good while a go that the wait between episodes 2 and 3 will be much longer than between 1 and 2... and we all know Episode 3 is going to technologically behind, but most people won't give a shit as it will still be one of the most competent shooters of whichever year it is released.

I don't know about Black Mesa, but my friend works on it, so one day I might be able to get an actual answer about it. God damn it, he has never uttered anything about that game to me other than his role in development (a texture artist)... and I'm dying to play it, so I may bug him for answers.

and what is this interview, link plz.