what does it matter anyway? this game isn't gonna get done.
Mapping is the opium of the masses. --BlindmindIf this were a Facebook status I would totally like it.
also original music, I want to play games with just weird random noodling on the default piano patch creating tension during the most involved scenes
ignore the trolls and the hate, make a game that is fulfilling for you first, then worry about sharing it. You learn through it yourself.What he said. At one point in time, this place was a giant for constructive criticism and support. No more. Now it's just hate and penis envy from people who don't even produce. (even the dead ones) So... yeah... what he said.
Maps are meant to be played on, not to be looked at. If your maps are no good then your game design is no good.don't mislead him neophyte..... only those select elite who have truly mastered the 3-tile-rule are worthy of misaos and such.
so yes it is the epitome, get good at it or get out!!1
this a map i made in aroun 10 minutes pretty horrible compared to other maps ive seen i guess um the image is showing up as broken
http://file:///C:/Documents%20and%20Settings/hoda/Desktop/MAP1.bmp
:fogetshifty:
i don't think gw has to take responsibility for people not knowing how to link to an image
how do i upload an image that shows up as broken on the forums??
It's not like it matters in the end. Probably 10 people in total will download it, 7 will play it, and maybe 2 will finish it.
Yeah i hope even that much to be honest.
I wanna ask is mapping incredibly important in Rm2k3 gamesFor me it is very important, and to make a good map is really no hard procedure. If I have to walk on an empty map which looks like crap the fun immediatelly goes down for me. It's just an uncomfortabe feeling for the player.
''Overall quality'' includes good mapping?
also "GOOD MAPPING" entirely depends on the game, the wide open desert of shadow of the colossus was COMPLETELY FANTASTIC but in a different game it would probably be completely terrible, it only worked in that specific game
this is just like my argument in that rpg features thread it all depends on the specific game
Haha, I remember when it all used to be about how much crap you could cram into a single map. The divine rule of three tiles, "looks too empty, add some random flowers and rocks"... good times, good times.