Gaming World Forums
General Category => Entertainment and Media => Topic started by: reko on January 17, 2010, 05:22:17 pm
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VVVVVV is a new indie game developed by a guy called Terry Cavanagh. It's a rather simple platformer with nice gameplay and some fresh ideas. In short it's awesome.
It's not free (costs like 10 bucks), but you can try out the demo for free at:
http://thelettervsixtim.es/
You can also buy it from the same site.
Here's a gameplay video:
While the game is pretty short, there's lots of extras that can take you a lot of time (and patience) to do so it's definitely worth its price.
Give it a try!
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I couldve sworn it was 15$, and there's a huge thread about it at TIGSource debating the price and gameplay and stuff.
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more gameplay footage:
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I couldve sworn it was 15$, and there's a huge thread about it at TIGSource debating the price and gameplay and stuff.
Might be true. If you donated $10 before it was released, you'd get it when it was released. Maybe the guy upped the price after the actual release.
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more gameplay footage:
this is really clever, i didnt even think of this
and i dont really see what the big deal is with vvvvvv. it seems like a pretty well polished indie platformer, but it doesnt bring anything new to the table. i understand liking and enjoying it, i just dont understand all the huge publicity it's getting :o
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It's like that NES robot game where you can flip gravity.
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Wow - this looks awesome. It also has a Jet Set Willy feel to it. I'll def try this and maybe purchase.
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I heard about this, saw vids about the demo recently and it does look insanely cool but
no way I'm paying 10-15$ for a game like this, even if only to support the indie industry...
wait indie industry that sounds wrong
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indiestry
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This game is freakin nice! Have see if I can spare the money to get it.
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I heard about this, saw vids about the demo recently and it does look insanely cool but
no way I'm paying 10-15$ for a game like this, even if only to support the indie industry...
What, why? Do you pay money for "professional" games? And if your answer is yes, why wouldn't you pay a fraction of what you would normally pay for something that looks "insanely cool"?
Also you should play the demo if you haven't, this game rules but is hard as fucking hell.
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I beat the game with 20/20 trinkets and around 300 deaths today. Can't wait to try out no-death mode. :)
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if you can't wait then don't wait and go play it.
stupidface
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Too late for that.. Also I haven't unlocked it yet. xD
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i got to play the igf build and the full version is definitely worth buying. playing the demo didn't give me an impression of how much more there was in the full version, but there really is a lot your getting. $15 is kinda a lot, ($10 would be fair) but i am considering buying it.
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The level design is really good, just finished the demo and loved it. Defiantly does have a Jet Set Will feel to it too, which is a bonus :)
EDIT
£8.95 is kinda expensive, but am going to resist downloading a cracked version of this as I think the creator genuinely deserves money for this.
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the demos great but dishing out 15$ for the full version is ridiculous. Even if he sold it for 5$ he would make enough profit im sure.
a penny more than americans tsk tsk
(http://pub.gamingw.net/41354/kanu.jpg)
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Even if he sold it for 5$ he would make enough profit im sure.
doubtfull. Most people will just download it for free.
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if he sold it for $5 a lot fewer people would pirate it.
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Well, maybe.
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if he sold it for $5 a lot fewer people would pirate it.
speaking of pirating...
ive searched for 5 minutes cannot find torrents or rapidshare links :cry:
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I would buy it if it was $5. Until then Fuuuuuu
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I just completed this. My time was 2hours 31 minutes. I found 13 trinkets and died 1311 times with 118 of those deaths coming from the room "Not as I do." A little more impressive than rami's statistics if you ask me. (more impressive because the numbers are higher)
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Which room was that? If you remember.
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wow i really enjoyed the demo. thanks rami.
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yeah i posted the demo in what's on your mind a couple days ago and i've been playing it off and on since then (i'm not good at twitch platformers). i'm stuck on the part where the crew member follows you and its VERY FRUSTRATING but i still keep coming back to it. pretty fun little game. i also really like the music!
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man if only I read your post 3 hours ago
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don't fuckin pirate an indie game you dick
Indie game or commercial it doesn't matter if you steal then thats what you do. Are you telling me you have no roms downloaded games/film/cds? if your fuckin' perfect then ok preach until then shut up.
As for me I don't have the money to buy most of the stuff I download but i will find money for this. Not because it's indie but because it freakin' good.
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Yes but giant corporations don't need the money as much.
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well really a giant corporation employs a lot of people. if they don't make money, a lot of people don't get paid. if a hobbiest doesn't get paid then, nothing happens unless he took out a loan or something rather than just working on the game in his free time.
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well really a giant corporation employs a lot of people. if they don't make money, a lot of people don't get paid. if a hobbiest doesn't get paid then, nothing happens unless he took out a loan or something rather than just working on the game in his free time.
I'd rather pay for an original indie game than SUPER MODERN ULTRA SHOOTER WITH 200 KINDS OF BLOOM
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that's very different then
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I'd rather pay for an original indie game than SUPER MODERN ULTRA SHOOTER WITH 200 KINDS OF BLOOM
you say this like this is the only kind of game companies make and that only indie developers can make good games
i do tend to pay for indie games more than i do commercial games but they also tend to be a lot cheaper :welp: but yeah if it comes to PEOPLE NEED TO BE PAID then commercial games are feeding way more families than indie games
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I have a "if it's worth my money I'll buy it" policy. VVVVVV is worth buying so I'll cough up the dosh.
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i got to agree, i'm thinking about paying for this to support the great work. a small group or solo project like this is really admirable.
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If a GW member produced a game like this of this standard would you hesitate to pay for it?
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If a GW member produced a game like this of this standard would you hesitate to pay for it?
No, but that's because most of us would probably know them personally. That's going to be a big factor in the decision making. It's like buying girl scout cookies from your friend's kid, you might not have bought them if you didn't know the person selling them but you're buying them more to support that person than get the item you paid for.
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If a GW member produced a game like this of this standard would you hesitate to pay for it?
Yeah, I think carefully before spending $15 on any game :x.
I also wouldn't pirate it, but I haven't pirated this either. I'll just put it off until I forget about it or until I am rich enough to not care about fifteen bucks.
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I think it's strange considering if you bought MacWorld or PC Gamer or anything like that, before the internet became big they would have games made by hobbyists who have developed for fun or just to have the sense of achievement of making it onto a coverdisc. Now people are more enterprising than before as everyone has that homer simpson style "the internet will make me rich" approach to the things they make.
I think if I made a game it would be a case of appreciate and donate although that could just be because I am not in any particular financial peril. I can see people paying $5 for the convenience of downloading such a game. $5 seems like a nice gesture to an indie developer whereas $15 speaks with a tone of commercial expectation, quality.
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Pretty much. I donated $5 to download Eversion HD because $5, like you said, seems like a donation rather than a PRICE. I dunno. It's a weird human thought thing I think.
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Which room was that? If you remember.
It was the room where you had to escort the yellow guy across the moving platforms with the spike pit underneath. It didn't take me long to figure out how to do it, but actually doing it was really hard!
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If a GW member produced a game like this of this standard would you hesitate to pay for it?
Couldn't care less who made it. If it's shit it won't get my Ducats.
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theres a big difference in stealing a candy bar from a convenience store and doing a bank heist. Bottom line though, you are stealing either way. Im just saying.
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theres a big difference in stealing a candy bar from a convenience store and doing a bank heist. Bottom line though, you are stealing either way. Im just saying.
My point exactly, indie or commercial - no difference.
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Well I wouldn't steal from a small non-chain store but I would, and do, from a supermarket.
I also pirate the probably less than or equal to 1 indie game I play a year because if the choice to didn't exist I wouldn't buy them to play them anyway so the developer loses no money from me but when I open my wallet all these cartoon moths fly up and hit me in the face so it's not all roses
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im having a very difficult time setting this game up in joytokey to work with my 360 controller. it maps the buttons, but no matter what I press on the controller in game, it doesn't do anything.
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rami you are ridiculous or i'm really bad because i just finished with a little over 700 deaths and 7 trinkets i would easily be 2k+ if i had tried to get even 5 more.
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On about 1600 deaths with 2 trinkets to go! Nearly there!
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rami you are ridiculous or i'm really bad because i just finished with a little over 700 deaths and 7 trinkets i would easily be 2k+ if i had tried to get even 5 more.
i've played a lot of "challenge" games likes this (jumper, soldat climb maps, and others) so i guess that helps. on my first playthrough i only got like 11 trinkets but i only died a bit over 200 times.
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Jumper?
You mean Jumpman?
Man, I almost beat it at school but the monitors were too dark and one level was entirely invisible because of that :(
I did beat it at home tho
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Nah, Jumper was a game on GamingW. It's really really good, really hard though.
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If you want to play the demo without downloading it you can find the demo at newgrounds (discovered this the other day). http://www.newgrounds.com/portal/view/524398
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If a GW member produced a game like this of this standard would you hesitate to pay for it?
No
holding you to this :naughty:
also, this is a pretty cute game. i might pick it up. $15 is pretty steep for a game like this, which is why i didn't grab it on the spot.
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Indie game or commercial it doesn't matter if you steal then thats what you do. Are you telling me you have no roms downloaded games/film/cds? if your fuckin' perfect then ok preach until then shut up.
Corporate entities don't have a history of starving. Individuals do!
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http://en.wikipedia.org/wiki/The_great_depression
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What dada said.
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Corporate entities don't have a history of starving. Individuals do!
what about the workers who get laid off if a game doesn't get enough sales?
also 15 bucks is a lot for this. Maybe if he continued releasing content for it or something.
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The demo was fun for the hour it lasted, but I don't think I would dish out $15 for maybe 5-10 more hours of the same.
Reminded me a bit of Once in Space (http://jayisgames.com/archives/2007/12/once_in_space.php), which I probably would have paid $10 for.
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I agree. The demo was a little bit more enjoyable than I thought it would be, but 15$ is a little bit too steep. The only way i'd go through with paying 15$ is to support the creator, not because I think that the game is entirely worth every penny.
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i did the whole game in ~3 hours and i wasn't terribly good at it. the fun mostly comes from the removal of frustration
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I typed up something aggressive about marginally inventive gameplay and kinda cool visual design and music being the only positives but then I thought why am I trying to insult the designer just because I feel his game is overpriced?? maybe he had no idea what he was doing when he priced this game maybe barely anyone is buying it and he had to give away his pet.
if he actually made this game just to make some dough then fuck him this really is garbage, but considering the possibility of his innocence I will have to say Its A Fine Game and Go Ahead And Buy It If You Think Its Woth The Money
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he does seem fairly innocent
http://distractionware.com/blog/?p=1044
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20/20 Trinkets, 54 minutes and 97 deaths. \m/
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20/20 Trinkets, 54 minutes and 97 deaths. \m/
i just did 14/20, in 56 minutes with 297 deaths. Which is pretty great considering last time I was about 1000. This also includes Vini Vidi Vici as well so I'm pretty pleased!
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i just did 14/20, in 56 minutes with 297 deaths. Which is pretty great considering last time I was about 1000. This also includes Vini Vidi Vici as well so I'm pretty pleased!
That's pretty good! I got really lucky with Vini Vidi Vici last time, did it in 4 tries, usually takes me like 20 to 30 tries.