Gaming World Forums

Creativity => Game Design & Demos => Topic started by: IceManual5580 on February 23, 2010, 08:25:10 pm

Title: Running Rm2k3 project in 320x240 res.?
Post by: IceManual5580 on February 23, 2010, 08:25:10 pm
Hey /gd/

I'm sick of taking screenshots in the big ass resolution that Rm2k3 sets the default window'd size as when I test play.
Anyone have a solution to run games/test play projects in 320x240?

Thank you in advance,
IceMan
Title: Running Rm2k3 project in 320x240 res.?
Post by: tuxedo marx on February 23, 2010, 08:39:05 pm
use F5 to change window size or F4 to toggle fullscreen (i might have this the wrong way round)
Title: Running Rm2k3 project in 320x240 res.?
Post by: Terrorantula on February 23, 2010, 10:10:03 pm
Two options- First, as Rockman said, you can use f5 and f4 to change the window while playing to 2 different sizes- be warned that the mid-size window causes some lag. also, next to the "Test play Arrow is a button that can be used to toggle Full-Screen test play on and off. It has an X-shaped group of arrows on it. Mind you, I'm not certain either of those is quite the dimensions you want, but both are smaller than fullscreen.
Title: Running Rm2k3 project in 320x240 res.?
Post by: IceManual5580 on February 24, 2010, 02:13:19 am
Ah thanks to the both of you.
F5 does the trick.
Peacin'