Gaming World Forums
General Category => Entertainment and Media => Topic started by: jamie on March 11, 2010, 05:20:58 pm
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Man oh man. I wish I did not sell my xbox because of this game! is there any way i can play this on my pc?
i'm gonna go find vids to post! edit: my internet is slow right now so i can't skip through them to find the cool ones.
did anyone get this? i know at least one person did. if you haven't heard of it, the best way to first describe it is twin peaks the game. the makers wanted to make a game which was alot like twin peaks, and after they got accused of ripping it off they toned down the similarities but there are still tons. aside from that, it looks weirder than twin peaks and i can't figure it out yet. i can tell from the videos i have seen that it's all definitely intentional and the guys who made this have got to be pretty smart. the gameplay itself is probably awful but that's not why i am interested in this one. i hear it's kind of an open world game and you can do loads of mundane stuff like shave and go fishing while trying to solve this series of murders.
here's me goin nuts over a game, but i really wish i could play it. i'll keep it in mind if i ever get an xbox again, which actually i probably will. unless i can play it on pc somehow but i don't think that is possible, is it?
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Deadly Premonition looks pretty dope. It's like a low-budget Heavy Rain, if Heavy Rain were an actual game with fun parts and a sense of humour.
http://www.youtube.com/watch?v=x8sDacMDYtk
http://www.youtube.com/watch?v=-IsspouaOMY
I love how he verbally congratulates himself for every single headshot, but in a tone one would use to admire paintings in an art gallery
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http://www.youtube.com/watch?v=x8sDacMDYtk
ahahaha, last fifteen seconds of this video are incredible.
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amazing. nice shot. amazing.
I will buy this game.
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What the hell? What a weird game. It's intriguing but I have to say it seems to contend at least with the boringness of heavy rain.
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oh my god the music is so hilarious i love it
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What the hell? What a weird game. It's intriguing but I have to say it seems to contend at least with the boringness of heavy rain.
heavy rain was one of the more exciting games i've ever played :/
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movies you've ever played*
also i am sad this isnt released in PAL :(
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haha holy shit. it's actually DAVID LYNCH: THE GAME. i just read that it was supposed to be MORE LIKE DAVID LYNCH and they actually pushed back the release date a whole year to change things a bit, presumably so david lynch couldn't sue the fuck out of them.
my fav. character is naomi watts emily wyatt (http://www.youtube.com/watch?v=RO0Fiy15pgk)
i'll give this game a try at some point. i'm really not particularly fond of horror games, particularly the ones with dreadful controls, both of which seem to be prevalent in this game. the actual gameplay of this looks pretty hideous, but i don't think that's why you'd play a game like this. i've watched a bunch of videos of this game today and at worst it seems pretty interesting.
this is actually the first fucking game on xbox that i've seen that appears to legitimately give a shit about aesthetics and the creative presentation. so many games, even the ones that are fairly good, just seem so indifferent to the audience. it's like the status quo for games now is just hurling graphical realism at you, or some stupid game concept, and just expect you to do the rest of the work in immersing yourself into the game environment or finding some sort of meaning in the otherwise passive, empty world they've provided for you. it's hard to tell if this game really succeeds at being different than that, but it's pretty clear that they're trying. pretty discouraging that their ambition gets rewarded by being a budget title.
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the dialogue in this game in actually pretty good and it's also very funny sometimes. this is actually better than i was expecting!
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gamestop has this game new for $20 i might pick it up sometime
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Good review. Gotta get this.
http://www.destructoid.com/review-deadly-premonition-165168.phtml
Oh yeah this game has always been $20 since launch. The devs are incredible.
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Any chance this will get ported to PS3 or PC?
If not, I guess I'll have to unpack my XBOX again, which isn't too big of a deal. Aside from the annoyance of untangling wires and moving my PS3
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I'm going to be getting this game. it looks amazing!!
Is heavy rain as good as everyone says it is? I've been thinking about buying that game sooner or later. I just really don't want to buy a game that is only a series of QTE.
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This game is out? Frick. I'm picking this up tomorrow.
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I'm going to be getting this game. it looks amazing!!
Is heavy rain as good as everyone says it is? I've been thinking about buying that game sooner or later. I just really don't want to buy a game that is only a series of QTE.
i'd like to know this, too. i have the demo and it felt kind of cumbersome to control, so i wrote it off at first. then I went through a fight scene, and it was REALLY intense to me, even though it was just pressing the right button in time, so i'm thinking about at least giving it a rental.
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i would say rent it unless you're planning on playing it more than once to get different scenes. it doesn't take that long to finish, so unless you're really into seeing every possibility in the game, you're not going to want to spend $60 on it. but, is it worth playing? fuck yes.
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too bad there's not really anywhere to rent newer video games around here!! i might just buy it when it gets a bit cheaper then.
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Couldn't find it at any of the local game stores, so I just ordered from Amazon. Should be here soon. Stoked.
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Destructoid's review pretty much sold me. At first I was worried that it would be too much of a Twin Peaks rip-off (at least based on that first video), but now I think I understand. Also IGN is the worst god damned review website on the internet and they gave it a 2, so now I just want to buy it even more.
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I got the game in yesterday, and I'm only like two hours or so into it, but I'm really enjoying it. I've read a lot of "so bad it's good" on forums, and I don't really think that applies. It's not SO BAD. It's just unconventional. A lot of the cutscenes are very funny (the biscuit scene tops my list at the moment), and the game as a whole doesn't take itself too seriously, but it honestly has some really great moments. And the story is developing really nicely, I'm really interested in how it unravels. Anyone else pick this up yet? I'm having a great time with it so far.
edit: Haha, yeah, I read that IGN review. Complete morons. Also, [ur=http://www.destructoid.com/deadly-premonition-is-blatantly-better-than-heavy-rain-165288.phtmll]this[/url] is a great read. http://www.destructoid.com/deadly-premonition-is-blatantly-better-than-heavy-rain-165288.phtml
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I got the game in yesterday, and I'm only like two hours or so into it, but I'm really enjoying it. I've read a lot of "so bad it's good" on forums, and I don't really think that applies. It's not SO BAD. It's just unconventional. A lot of the cutscenes are very funny (the biscuit scene tops my list at the moment), and the game as a whole doesn't take itself too seriously, but it honestly has some really great moments. And the story is developing really nicely, I'm really interested in how it unravels. Anyone else pick this up yet? I'm having a great time with it so far.
edit: Haha, yeah, I read that IGN review. Complete morons. Also, this (http://www.destructoid.com/deadly-premonition-is-blatantly-better-than-heavy-rain-165288.phtmll) is a great read. http://www.destructoid.com/deadly-premonition-is-blatantly-better-than-heavy-rain-165288.phtml
i was checking out like 20 story cutscenes from youtube and from what i can tell you are pretty much spot-on about this game. the two linked youtubes gives sort of XD FUNNY - image of the whole game and that's sort of false!
the dialogue is actually pretty well-written for a game that looks like something Capcom churn out regulary for PS2! it didn't really feel like something some japanese people have wrote or then the translators did a good job on it and the guys know their america heh. the voice acting is good and it ensures that the experience is pretty much intense and it just grows as the story progresses. like my little brother said, the shooter parts look awful but you go through that shit even at this age just because you are intrgued of what happens next in the story.
like hundley said, the team has put a whole lot of work and thinking to the visual presentation and it's neat how much they have got out from such little animation selection and just CAMERA ANGLES. it looks bit clumsy at first but once you get used to it it's pretty fucking natural!! and i don't think this is easy at all to pull out in resident evil/silent hill - type of games if you don't understand anything about cutscene directing at all, not to mention SMALL BUDGET + TEAM. there's not much music in the game and interestingly it's semi-cheesy (the music rule ok!!) but it's being used effeciently so that doesn't really bother at all.
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basically this is like the only few games i have felt that is worth the purchase and commitment since it seems more about honest presentation of ideas rather than trying to fucking sell you something. the game doesn't even really do anything amazing or out of league but compared to everything else it seems BRILLIANT, especially script and dialogue is pretty mature/well-though out for a game. and that tells a lot about games in general!! Heavy Rain's first impression isn't nearly as impressive because it seems like a hollywood movie thriller turned out into a... movie except with game graphics and dancing stage on controller lol. VANILLA SKY MINORITY REPORT dance-along edition now out on stores.
i sort of feel like purchasing the game directly from the company just to support these guys, i wish i had xbox 360 now... :(
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this game is fantastic. York feels more like a buddy than a character.
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http://www.gamasutra.com/view/news/28032/Saling_The_World_Cabelas_Deadly_Premonition_Lead_US_Charts.php
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yeah i heard about that, that is so great.
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Yeah, totally awesome. I beat the game like two weeks ago and loved every minute of it. My friend is borrowing it now and he's having the greatest time playing it.
Great game!
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I was thinking about picking up this game, because the buzz is really ... strange. Hearing about its sales performance makes it even more compelling.
It's great to see Ignition actually publishing a hit. They've taken some risks publishing a lot of games that I doubt sold very well, especially on DS. They almost remind me of Lion's Gate or something.
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I was thinking about picking up this game, because the buzz is really ... strange. Hearing about its sales performance makes it even more compelling.
smell my dung you pit person. this is cool because it's a good game made by cool people not because of 'strange' buzz and sales.
the fact it is selling so well is great because it means these guys might get to make another game and it might be another nutter like this.
i haven't played deadly premonition yet but i am on the verge of buying another xbox so i can.
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what i like about this game is that the developers were absolutely unafraid to fuck up. they really just made the game they wanted to make and it's a damn shame that most of the attention this game is getting is some sort of bullshit atrocity tourism where neckbeardos like to make fun of it but secretly wish that it was resident evil 4 instead
that and i spotted a pillows reference so it's cool by me
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I bought this game a couple of days ago. I think it was the same day I made that post!
I really like it. I generally agree with Pasty - the developers really aren't ashamed of anything. It's really wierd; I just didn't know what to think when the character has a long dialog with himself about an old movie while driving around, spouting all sorts of trivia and stuff ... and then reveals at the end that he hasn't actually watched it. It's like someone was reading the Wikipedia article out loud to me.
It's not really up to the level of polish that a lot of gamers expect these days, but I find that the overall creativity of the game makes up for that. I have a lot of fun while playing it. It's good evidence of the assertion that all the stuff video game reviewers focus on - physics engines, gun "feel", etc as they compare innumerable mass-produced, nearly-identical shooters - aren't really as important as publishers pretend they are.
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I bought this game yesterday after pining for it for quite awhile (had to play Red Dead and Alan Wake first) and I have already logged 8 hours into it. And the time literally flies by when you get into it, this game is amazing. As a horror survival fan, and a fan of classic Sierra Adventure PC games like King's Quest and Police Quest, I very much enjoy walking around and exploring, solving puzzles, sub par graphics and having a fairly minimal amount of combat. I like storylines! This game is all those things, I love the free roam concept and quirky characters and side quests, I like not spending the entirety of the game fighting, I like feeling like I am actually doing something, as opposed to just shooting everything that moves. It's a nice departure. And at $19.99, it was an acceptable risk to buy this game, and I'm glad I did cause it is worth every penny (Unlike that overly priced Alan Wake junk, I was not a fan, DP is so much better!). It really frustrates me to read the reviews on this game, they are so negative, it's like the reviewers didn't even give it a chance before bashing it's (admittedly) strange controls, less than stellar graphics and voice acting/storyline. As for the controls, they can be changed in the options menu, which helps quite a bit if your used to a different configuration...and why do the graphics need to be stunningly lifelike for me to enjoy a game, does seeing the characters pores really make a difference? Like I said before, I grew up in the age of Sierra and Lucas Arts (Grim Fandango!! :worship:) and believe me, nobody was complaining about the quality of graphics on classic games like those. Games even BETTER than alot of modern games (I may be biased a little bit, but still). And as for the dialogue, it is NOT that bad, some of the videos make it look completely ridiculous, but thats because they only show the ridiculous parts, most of it is actually really good and who is really gonna take a guy who talks to his other personality and sees stuff in coffee seriously, the developers obviously didn't, and thats the charm of it. To sum it up, I guess if you have an attention span greater than that of a gnat, you would most likely enjoy this game, despite the few flaws it actually has.
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I just read this thread and none of the youtubes are working anymore. but from the two trailers I found, yeah there's definitely a lot of Lynch stuff in there but it's all like inconsequential. well, maybe not inconsequential, but not LYNCHIAN like I was expecting from some of the posts in this thread. it's more just references to Lynch films with none of lynch's style and none of the feelings or sensations lynch's films give the viewer. like the one scene was essentially set in the FBI office of Twin Peaks, and then there was the midigets in the red velvet room and the singing lady and the winding rural road. loads of references but none of the effect! am I right did anyone get this game.
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just wanted to say that this game is one of the few next gen games worth getting. it's got some great characters in it, the story keeps you going, music is really worht listening to, and it's honestly an enjoyable experience you won't find anywere else. as long as you not a dick about graphics.
(aka greenvale idiot)
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Why do you call it next gen
These systems have been out 4-5 years.
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Oh I'm fully aware of that, I just like calling it next gen because it makes it sound more fancy than it really is.
plus I've only had my 360 for a few years so it's still next gen...... to me.
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I don't have any next-gen systems. actually I have never played a game on any next-gen system
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Deadly Premonition got a UK release date. September 17th 2010. I am extremely excited. I've got a premonition of my own. My premonition is that this game is going to be good.
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i borrowed deadly premonition from a friend and started playing it a few days ago. the storytelling and general presentation of the game is really outstanding but the GAME elements of it are really goddamn awful. it's in the ballpark of what i was hoping for, really. the game is less WEIRD in that lynch way than i had expected, but thus far the characters are really good. york is a really great character, maybe the best videogame character i've ever seen. they don't write him as YOUR GAME AVATAR but instead write him as YOUR FRIEND. it's an extremely interesting and well-executed idea they ran with there and it's really the driving force behind the game. i find myself just fucking around trying to get him to SAY MORE STUFF which i very rarely do with videogame characters, particularly main protagonists. i'm still early in the game, but i'm GENUINELY interested in the character and where they take him.
unfortunately everything else in the game is pretty goddamn awful, to the point where the game is a bit of a chore to play despite its spectacular high points. the gameplay is awful, the shameless silent hill 2 ripoff segments are grueling and uninteresting(never liked that kind of thing anyway), and the other incidental non-story stuff you can choose to do around the game a complete waste of time. i can see how they felt obligated to put all this stupid FILLER in the game since the story works fundamentally better as an open-world sandbox game and they needed to give the player room to lead york all over the place to investigate and generally irritate/offend the townsfolk. but there are a lot of gaps between the actual content and the filler content(or they make the actual content a bit difficult to find) and you spend an inordinate amount of time just not having very much fun. also QUICK-TIME EVENTS URGH. WHY DO THEY STILL DO THIS???
basically this game would be perfect as an adventure game. i am early in it so maybe i am not fully grasping how everything works, but there's a lot of dead weight in this game that takes away from its strengths. still, it's definitely worth playing. the game is actually deserving of the hype it's generated.
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i've heard that alot of the side-quests are really good, though. like you get to interact with the other characters and they give you things to do. i know the gameplay will be bad but i don't really care about that. the one part i can see annoying me is the long dark dank dungeons, which i watched a video of and they don't look fun but that's okay. i'll plough through to see more scenes about things like the 'sinner's sandwich'
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i've heard that alot of the side-quests are really good, though. like you get to interact with the other characters and they give you things to do.
i've done a few of these and the ones i've played aren't really special. i've just found fetch quests thus far, although i'm figuring that there are some good ones in this game. i've found just wandering around bothering people to be a lot more fun than the quests themselves.
i know the gameplay will be bad but i don't really care about that. the one part i can see annoying me is the long dark dank dungeons, which i watched a video of and they don't look fun but that's okay. i'll plough through to see more scenes about things like the 'sinner's sandwich'
i kinda thought this would be the case for me but i found it a bit more tiresome than i had expected. it kinda touches the outer limits of what i'm willing to play for long periods of time for some later reward, and i have heard it does get more annoying/intrusive later on. early on i was actually tempted to just give up all together but i've been able to stick with it.
just a warning more than anything else. it really disrupts the flow of the game and makes the game a lot less fun than it probably could have been. it has the story to be the sort of game that i just can't put down, but all the extra rubbish makes it really hard for me to play for long periods of time.
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haha, yeah, the quick time events are AWFUL. Especially the ones where you run away from the guy and have to mash a single button for 5 minutes straight and can't pause the game to rest up.
Really great dialogue though. Love this game.
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bump
btw this is one of the best games ever made.
finished it a while ago and i still can't get my mind completely around it all. the game is totally driven by the story, and nothing else really matters, so this isn't a game for everybody. the gameplay is pretty awful - the developers admitted that they just tacked it on because they knew an adventure game wouldn't sell - but it's the kind of thing you get used to by the end. i actually finished like the last 8 hours of this game in one sitting, which i didn't think i'd be able to do with this game. i kept picking it up and putting it down after an hour due to getting irritated/bored, but the last couple sections are a lot more interesting and you aren't just spending HOURS UPON HOURS dragging yourself through some overly long level. i found that the length of the levels hurt this game more than anything else, so when they started breaking things up more and keeping the story more involved in the battle segments, the game picked up considerably.
i kinda get the feeling that a lot of people like this game IRONICALLY, or are taking the SO BAD IT'S GOOD mentality when playing it. i don't know how alone in this i am, but i completely disagree with this evaluation. the game is just extremely different. it does a lot of things WRONG, but i don't really think it does any of it badly.
i think the strong point of the game has to be the fact that you can very easily rally behind the main characters. you really get to know them on some deeper levels that most games do not ever endeavor to reach. this is something that's always irritated me about games. in an inordinate amount of story-based games, they make the player character this amorphous blob onto which the player can superimpose all kinds of idiotic superhero/villain fantasies. that's fine i guess, but i don't really see how that is a particularly rewarding storytelling experience. i'm sure it COULD BE if you saw games do more with that and use that character to make the player actually address how they feel about things outside of stock childish conflicts, but i've never seen that EVER and it's invariably just some idiotic stock good/evil polarization in some empty socratic dialogue where you play the imbecile. useless propaganda tangent, but whatever, this game is the opposite. this game has great characters that you can very easily get inside, particularly york(ESPECIALLY york). i've always found it a lot more interesting when you view a game from some established viewpoint, like a character with a history, rather than as some purely objective, empty outsider perspective that most games elect to take. to me that makes the game a lot more vivid and real, and helps you get inside the story a lot more. this is doubly so when the game has interesting characters that you want to know more about.
and at the end of the game, i'm not even sure if you're supposed to know how much of the game was real and how much was imagined. pretty much every character in the game has some sort of identifiable mental problem, and there's this distinct separation between how things truly are physically and how they are perceived by the player. but it doesn't even really matter. there are a lot of things that are probably not definitively knowable, but the things that you DO know are what really matters. this is hard to explain and might simply be how the game hit me, but the game has these key elements that really made me feel something. the game is like this psychological disaster but at its core you know certain things to be true, and nothing else especially matters.
anyway, york. what a great goddamn character. in the game you basically play zach, the friend of york(presumably imaginary) that he continually talks to throughout his life. the vast majority of york's dialogue in the game is directed at zach, and it's not the way games usually do it. traditionally when you have some sort of narrator it's the type that just feeds you information of some sort regarding what to do next in the game. that's not the case here. i mentioned that they literally write york as your FRIEND rather than as your guide, and this is pretty accurate. york just talks to you. it rarely ever involves anything that you literally need to do, as what's apparent to york is apparent to you anyway, he just says what's on his mind to you. what makes this more interesting is the fact that york is pretty weird with everybody else and has difficulty communicating with pretty much everybody, but you get to see the real york. they all think he's cold, but you know that he's not. he opens up to you, and tells you very honestly how he feels, and whatever else is on his mind, while not doing that with really anybody else. it's a pretty interesting dynamic where everyone in the game thinks york is a bit of a lunatic(he is anyway) but you get to see him on the inside and see that he's a pretty decent, likable guy. like i said before, really opposite of what every other game does. rather than bend over backwards to make you the superhero within the story, the game instead goes out of its way to make you nothing more than the main character's friend. it's a truly brilliant use of the unique narrative perspective of videogames, and one they do exceptionally well. on those merits alone, i would call this unquestionably the most innovative videogame story out there, and the best singular example of what the medium has to offer the world of storytelling.
kinda hard talking about this game at length without massive spoilers, but i don't want to ruin anything for anybody. everything i wrote here is pretty vague.
basically, everybody who owns an xbox360 or a ps3 should buy this game. i'm not familiar with a game currently available for either system that is even remotely close to being as good as this. i went into this game with unreasonably high expectations, and it ended up completely surpassing them. watch some of the random videos on youtube or whatever and if it's at all intriguing, go pick it up. this game was somehow released as a budget title because somebody along the line didn't think we'd be smart enough for this, but they were wrong. this is apparently the reason why i bought this stupid xbox360, and i'm sure i'm not the only person who has felt this way, or will feel this way.
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wait there's a ps3 version? i've been planning on buying this game for a while but i was under the impression it was 360 only.
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wait there's a ps3 version? i've been planning on buying this game for a while but i was under the impression it was 360 only.
It was only released in Japan, but it has all english dialogue, I'm fairly sure.
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ah yeah, that's right. it only got an xbox release in the states. i just looked at the wikipedia article and it said ps3 so i just assumed??
is there compatibility between NA ps3s and japanese ps3 games? there used to be a senseless problem with that, but i don't know if that's still the case. you could try picking up an import if it'll work?
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Imports should work fine, the PS3 has no region coding.
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Well if I'd have to import it then I'd rather just find the 360 version locally. I just prefer the PS3 controller because it's more comfortable for my tiny girl hands :(
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I've only skimmed this game so far but it seems essentially like this is why we liked japanese games please japan don't stop being like this all of a sudden don't get americanized or whatever
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This game was never released in europe. ;-(
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This game was never released in europe. ;-(
don't worry, drule. it's coming out on october 15th in europe. i'm kind of an expert on this topic.
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i cannot FLIP wait to play this
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i kinda get the feeling that a lot of people like this game IRONICALLY, or are taking the SO BAD IT'S GOOD mentality when playing it. i don't know how alone in this i am, but i completely disagree with this evaluation. the game is just extremely different. it does a lot of things WRONG, but i don't really think it does any of it badly.
no, i agree with you. there were some moments where i said, "whoa." nothing like FLOATING MOUNTAINS OF CG AND IMPOSSIBLE PLANETS OF MAGIKS but there were these moments that felt REAL and i had to think back as to if i've ever seen/felt anything like that in any other video game (the answer was no). the gameplay is not good, though. especially the driving. i enjoyed it because of the dialogue while you were driving (really really great) but when there wasn't anything said and you have to travel to the other side of the city, it was really really dull. some parts at the end (argh, don't want to spoil it for anybody) are really, REALLY well done. great story, great characters, wonderful dialogue. makes for a great experience. (that was a good read hundley)
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don't worry, drule. it's coming out on october 15th in europe.
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just wanna say that i bought this today. my mom's here visiting though so i won't get a chance to play it until tomorrow evening.
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http://www.somethingawful.com/d/news/deadly-premonition-review.php?page=1
I was seriously laughing out loud reading this. It definitely seems intriguing.
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http://www.somethingawful.com/d/news/deadly-premonition-review.php?page=1
I was seriously laughing out loud reading this. It definitely seems intriguing.
this is fantastic, even if you KNOW this stuff is true you don't believe it's true
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it's here! finally! i'm gonna turn this sucker on in about 20 minutes!
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alright...we gave you deadly premonition...now are you gonna give us last window or what
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Stop being the gayest and just get a flash card gidget
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Last Window is pretty great
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Stop being the gayest and just get a flash card gidget
i want to own this shit this gidget's gotta do what a gidget's gotta do and i'm not lettin no europeans tell me otherwise (you or whoever's releasing it) :fogetcool:
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whats going on
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I started playing it earlier. I knew most of the stuff I saw already though cos I watched some videos on youtube. I just got to the hotel for the first time. I'm about to go play again!
edit:
That autopsy scene was dark! It wasn't also goofy or anything really, apart from when it was trying to be. I didn't realise how open the world was going to be in this, either. I'm really impressed so far. There's one issue I've got but I'll see how it develops as the game goes on.
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I started playing it earlier. I knew most of the stuff I saw already though cos I watched some videos on youtube. I just got to the hotel for the first time. I'm about to go play again!
edit:
That autopsy scene was dark! It wasn't also goofy or anything really, apart from when it was trying to be. I didn't realise how open the world was going to be in this, either. I'm really impressed so far. There's one issue I've got but I'll see how it develops as the game goes on.
I think shortly after the autopsy scene is where I got to, but at the moment I'm too busy with other things to give this game the time it deserves (I don't wanna start playing it unless I have a good chunk of time to devote to it)
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I'm exploring the town a little right now. At the moment there is a very strong sense of this place having history and being alive. I don't know enough about it to see how much of a game it is yet, this is my favourite part of good games. There's a character in this game called Richard Dunn. The writing has been really good so far, like, really! People actually talk like people and the York's intuitions so far have actually seemed impressive rather than I SNEEZED AND SHE DIDN'T, SHE'S A SOCIOPATH!!!! or something like that. If I am going to post spoilers I'll try to be careful about it for anyone who isn't as far as I am or hasn't started yet.
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I just got this yesterday and have played up the point right after the second combat segment. Those parts can actually get kind of scary. Moreso than any Resident Evil game has ever been. A lot of people have compared this game to Silent Hill, but I've never played a Silent Hill game so I can't comment on that.
Anyways, the combat isn't as bad as I was expecting. Every review I've read has said this is the one thing you're gonna hate about this game but, honestly, I'm finding it playable. It's pretty easy though, especially since your handgun has infinite bullets. It's probably better this way though.
Anyways, I realize the game is actually about the story, characters, and the town. I haven't got a chance to explore the town yet because I've felt obligated to keep the main plot going. York is a cool guy though, more interesting than most game protagonists are. I'm so sick of playing macho guys or, as Hundley said, avatar characters with blank personalities.
A good setting and interesting story goes a long way in making up for less-than-satisfactory gameplay mechanics for me, so so far it's pretty fun to play.
Also, I read that a lot of the developers who worked on the Tomba games work at the studio who made this. interesting.
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Haha really, Tomba? Talk about two very different games, how weird. Somebody tell Dada...
I agree about the combat bits. I didn't know there was anything scary in this game when I got it (I mean the cover should have told me something but then again tons of game covers--especially in US releases--are misleading like that). Any of the combat scenes in this have turned me into a swearing moron. If I don't kill an enemy from an incredibly far distance and they get anywhere near me I just start shouting FUCK FUCK FUUUUCK FUCK FUUUUUUUUUUUUCK SHIIIIIT SHIT FUUUUUUUCK. I'm such a babby when it comes to scary things :(
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the combat doesn't really bother me either. i'm playing on easy and i kill everything quickly. the difficulty with the gameplay for me is just how awkward everything is to do. like i think i might want to check out if some character has something interesting to say so i either drive to where i think they are or go on the radio, and then i get there and the place i thought they'd be is closed. so i go and sleep, and then when i get up it's raining and turns out that place is closed during the rain. so i sleep until it's sunny, it's all a big hassle!
i wish the map was static and had markers of what was open and what wasn't and where all the characters you've met are at a given time. then things would go a lot easier.
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Yes, the changing perspective of the map is probably the most inconceivably stupid design decision I've seen so far.
Anyways, I'm on chapter 2 right now and the story's getting pretty interesting. The game is very much enjoyable when you're just out on the town investigating. And it's such a shame the combat segments are what they are. If this was just an adventure game I think it would be getting a lot more respect. It probably wouldn't be POPULAR but it probably wouldn't be so polarizing either. I can see why a lot of people wouldn't be able to stomach such shoddy graphics AND combat in one game in order to appreciate the plot and characters.
But hey, if they could have managed to make this game with gunplay mechanics at least somewhat comparable to RE4, this game would REALLY be something. I guess it was just budget/time constraints instead of the developers just sucking at making good gunplay?
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yeah, the map is pretty terrible. really hard to use.
also, jamie and saleop, make sure you "Complete sidequest #14, Map to Psychic Spot A" as soon as you can.
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i got that sidequest a little while ago, but i thought i'd leave it to get on with the story. right now i am in at the point where you go to becky's house. i'll do it as soon as i leave.
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Just finished ep 2 and have fallen in love with this game. Anything this game lacks in navigation/combat mechanics it makes up a million times over in storytelling.
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this game seems pretty long. i have played like 8 hours already and i only just started chapter 2 recently. and there are 6 chapters, right? that's cool, because i pretty much already feel like this game has paid off. i've got some more time now so i'll play more and make more posts soon.
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I am at the very beginning of episode 3 now. There is just a lot more to this thing than I was expecting there to be. I already know a bunch of the main characters really well, some plot developments that surprised me and definitely had a big impact have already happened, and I'm also surprised at how good the writing for each character is. I knew it was going to be funny and cool but I didn't know it was going be so natural and well acted, or even sad, and creepy, and just plain interesting as well? There is a lot of it as well. I wish it was an actual TV series.
The issue I mentioned before was women in the game. Not that they are really sexualized in the usual gross game way or anything, but a lot of the guys make comments about the way women are, and the way this game paints it the only kind of crime that exists is men murdering women. I don't think I am saying this game is gross because of this, I guess I just want to point out that it's there. I've got enough confidence in the writing so far that this 'problem' could actually be justified by the end of the game, but then again...maybe not. This is a problem with so much of the stuff I already love, though. Anyway, I'm not making any judgment on that right now I just wanted to point it out.
Anyway, yeah, a couple of people here are playing this just now so I think I will not talk about specific plot stuff for a while and even then I'll hide it. I knew only some basic stuff, as it turns out, before playing this game, and I thought I knew a lot. There's so much stuff in it!
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I just finished it.
There are no words.
yeah, the map is pretty terrible. really hard to use.
also, jamie and saleop, make sure you "Complete sidequest #14, Map to Psychic Spot A" as soon as you can.
Also, this was very useful. I don't know how I'd get through the game without it! Thank you.
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The issue I mentioned before was women in the game. Not that they are really sexualized in the usual gross game way or anything, but a lot of the guys make comments about the way women are, and the way this game paints it the only kind of crime that exists is men murdering women. I don't think I am saying this game is gross because of this, I guess I just want to point out that it's there. I've got enough confidence in the writing so far that this 'problem' could actually be justified by the end of the game, but then again...maybe not. This is a problem with so much of the stuff I already love, though. Anyway, I'm not making any judgment on that right now I just wanted to point it out.
this will make sense to you by the end. don't lose faith, it's all deliberate.
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The ending of the game kind of left me speechless. It was very well done. The part where you have to decide to shoot Emily, Kayson, or yourself had me shaking and I could feel my heart beat.
Also, there were so many "holy shit" moments like Amazing Grace playing during the part where you play as the old Raincoat Killer. so surreal.
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Also, there were so many "holy shit" moments like Amazing Grace playing during the part where you play as the old Raincoat Killer. so surreal.
yeah! even though i couldn't figure out for the life of me where to go, haha
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i haven't read those spoilers (thanks for hiding them!).
I have played a lot today. I'm at the start of chapter 5. It's a sad game, and very tense especially now! There is something to this game that I will spend time trying to articulate later but, really, by the way this game is put across, I didn't expect things to go this way!
I guess I'll write this now just so people have it to look back on. (my feelings)
Jesus cripes so many people keep dying! and I get attached to them all! I am really really hoping Emily doesn't die, I've been hoping that since chapter 2 I think. Also George? Sad George who was beaten by his mother??! and Thomas? Like, these guys are cast in these stereotypical roles, and you would never expect it. It's almost like the game tells you it is twin peaks as a ruse. it's going to be kaysen who is at the end of it all, isn't it? It feels like it has to be. Poor willie, poor everyone!.
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i haven't read those spoilers (thanks for hiding them!).
I have played a lot today. I'm at the start of chapter 5. It's a sad game, and very tense especially now! There is something to this game that I will spend time trying to articulate later but, really, by the way this game is put across, I didn't expect things to go this way!
yeah, it actually is really sad. i got pretty emotionally invested in the game while playing it.
man, all this talk makes me want to play this game again.
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i'm really happy to see that i'm not the only person who got emotionally involved in this game. i was kinda worried that i just got too far into it and was finding things that weren't really there. it looks like this isn't the case!
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The only thing that I'm still puzzled about is what the hell WAS Kayson, exactly? And what was his motive? And what effect did "planting his seed" in women have other than death? Was that just his way of staying alive forever? And did they always die when they were planted with seeds? George's mother was apparently seeded but she still lived didn't she?
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I completed it. Man...
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The only thing that I'm still puzzled about is what the hell WAS Kayson, exactly? And what was his motive? And what effect did "planting his seed" in women have other than death? Was that just his way of staying alive forever? And did they always die when they were planted with seeds? George's mother was apparently seeded but she still lived didn't she?
Yeah, I still haven't figured that out either. I think he was possessed by an alien demon or something. Also I guess the effects of having the seed in you were just the seed feeding of it's host's life until they were sucked dry similar to George's mother. Though, having a tree growing out of you is probably painful and no one would want to live that way which is why they wanted to die. Though George is a total creeper, so he probably left his mom to die a slow and painful death in his basement or whatever. :fogetshrug:
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Jeez louise. By the end of this game there really isn't anything left. When in the epilogue it gives you the chance to go around and take care of all the side stuff, the place is so empty by then! I was too bummed out about everything that happened, especially Emily's totally grim and ridiculous death, to go waltzing around talking about movies and collecting playing cards or anything dumb like that!
I'm going to go back into earlier chapters when everyone is still alive and get in to all the sidequests and stuff now. I really didn't pay too much attention to those as I was playing through the first time. I meant to but I never wasn't interested enough in what happened next to put it off.
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I'd probably recommend doing the sidequests as you go through the game rather than going back after. I think that would keep you more involved in the story.
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I'm just gonna start the game over again and do the side missions this time.
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yeah, apparently one of the side missions gives you an rpg, haha. very curious to see how that handles and works.