Gaming World Forums

Creativity => Game Design & Demos => Topic started by: Remix on March 28, 2010, 05:21:58 pm

Title: Hello, GW. It's been so long.
Post by: Remix on March 28, 2010, 05:21:58 pm
Okay to jump straight to the point, i havent been here for shit i dont know years? some of you might remember me some of you might not, but i dont care haha, i just want to know what is the program that people 'favour' these days, i used to use rm2k, and then a bit of 2k3 when that come out, then xp come out it was not my cup of tea,
Well ive been lookin over this site the last few days unlogged in to see what was going on, and i thought you know what, i might just download rpg maker and make a game for old time sakes, so thats the reason i wanted to know what program is still used and considerd 'the best' thank you. :fogetmmh:
Title: Hello, GW. It's been so long.
Post by: Batistaberg on March 28, 2010, 06:33:58 pm
Quote
what is the program that people 'favour' these days
any
Title: Hello, GW. It's been so long.
Post by: The One on March 28, 2010, 07:14:38 pm
what the fuck are u that dude that used to make dbz games
Title: Hello, GW. It's been so long.
Post by: JMickle on March 28, 2010, 07:16:36 pm
c++
Title: Hello, GW. It's been so long.
Post by: EvilDemonCreature on March 28, 2010, 11:41:39 pm
Even if someone could tell you the platform that most people favor, they are only going to tell you the one that they personally use instead.

Unless you can find a sure-fire way to get everyone who has ever made a game to see this topic and reply to it, you are pretty much screwed when it comes to answering the very question you pose. Of course that's only if you aren't willing to accept completely arbitrarily defined answers based on the whims of the subset of people who do end up replying to your post.

Also why isn't this topic a poll? Or at least a precursor so you can know what programs you should put in your poll when you do make a poll.
Title: Hello, GW. It's been so long.
Post by: LxNarik on March 28, 2010, 11:54:05 pm
use what you like best

I like 2003
Title: Hello, GW. It's been so long.
Post by: The One on March 29, 2010, 03:58:28 am
lol he's just messin with you he's a c programmer
Title: Hello, GW. It's been so long.
Post by: Brent Murray on March 29, 2010, 06:33:35 am

Unless you can find a sure-fire way to get everyone who has ever made a game to see this topic and reply to it, you are pretty much screwed when it comes to answering the very question you pose. Of course that's only if you aren't willing to accept completely arbitrarily defined answers based on the whims of the subset of people who do end up replying to your post.


I made a game! I'll post!  â€‹

Rm2k3 and Rm2k used to be the standard among us game making wannabes back a few years ago, but in the last little while...RmXP and RmVx have made a complete 360. More people now use VX and XP now than ever before, and why not? It is defiantly better then the lesser models. Still, a lot of people still use rm2k3 (likes yours truly), even though we should could switch anytime we want, we like the simple standards that rm2k3 inforces, and since a lot of us just want to jump into something right away, rm2k3 will always be my choice.

But hey, Gamemaker, Ika, Sphere, C++, Flash, Java...they are all great choices! The best thing about these Indie Gaming sites is that no matter what game you make in whatever program, people will still play it, and that is why I love these places. So, the choice is up to you! Try a couple of makers and see which one you fancy. All I can say is Rm2k3 is still great for people who just want to make a game with very little knowledge of coding, just to "Do" something quickly to just show off.


Speaking of Flash and C++, I will be learning this stuff in school in the next year or so, so once I do get a firm grasp of the basics, I attend to ditch Rpg Maker and start making more advanced games. Okay, maybe I won’t QUITE throw Rm2k3 away (I still might be tempted to do a quick freeware game at times), but you get my drift.

So pick a maker; make us some semper games; and just have fun! ^^

(Back to my homework, ugh)
Title: Hello, GW. It's been so long.
Post by: Remix on March 29, 2010, 09:09:50 am
what the fuck are u that dude that used to make dbz games

what the fuck? i worked on like 2 or so dbz games yeeaaaaars back, i also made alot of origional stuff, mainly used to build battle systems and menu systems for people on rm2k3 though.
Title: Hello, GW. It's been so long.
Post by: Batistaberg on March 29, 2010, 06:46:25 pm
Quote from: Murray
But hey, Gamemaker, Ika, Sphere, C++, Flash, Java...they are all great choices!
Don't tell him shit! Gamemaker is lame as hell! You can't make a game with action using such a lousy engine. D-X
Title: Hello, GW. It's been so long.
Post by: Brent Murray on March 29, 2010, 07:00:00 pm
*sigh* never mind about me saying that "No matter what engine you use to make a game, people will still enjoy / play them;" I forgot where I am again: the internets.  :fogethuh:

Still, use whatever you fancy...um...just don't use gamezmakers 9000.  :sweat:
Title: Hello, GW. It's been so long.
Post by: Batistaberg on March 29, 2010, 07:08:14 pm
You forgot about RM 95 in your list by the way.
Title: Hello, GW. It's been so long.
Post by: Brent Murray on March 29, 2010, 07:59:10 pm
Oops, well...can't name them all, actually.  :)
Title: Hello, GW. It's been so long.
Post by: Rajew on March 29, 2010, 08:58:14 pm
Don't tell him shit! Gamemaker is lame as hell! You can't make a game with action using such a lousy engine. D-X
yes but rm2k can make great action games.

batistaberg you're...silly  :fogetgasp:
Title: Hello, GW. It's been so long.
Post by: Batistaberg on March 29, 2010, 09:02:49 pm
it can. a lot of people already did. believe that.
Title: Hello, GW. It's been so long.
Post by: Rajew on March 29, 2010, 09:33:53 pm
Sure it can.
Take note that 90% of Game Maker games are action games because action games are the easiest to do with the engine.
Title: Hello, GW. It's been so long.
Post by: Corfaisus on March 29, 2010, 09:34:07 pm
The best thing about these Indie Gaming sites is that no matter what game you make in whatever program, people will still play it, and that is why I love these places.

I hate to say it, but not necessarily. If your game is off-putting enough by the screen-shots and game description, there's no guarantee that people will even give it a sympathy/curiosity download.
Title: Hello, GW. It's been so long.
Post by: Brent Murray on March 29, 2010, 10:20:22 pm
Logically...yes.

But there are tons of losers who will download / play anything these days.  :laugh:
Title: Hello, GW. It's been so long.
Post by: Batistaberg on March 29, 2010, 10:27:00 pm
Quote
Take note that 90% of Game Maker games are action games because action games are the easiest to do with the engine.
All the GM games I played so far were lame... boring point and click stuff with crappy graphic.

Edit: By the way, I was confused. I mixed up ''Game Maker'' with ''Adventure Game Studios'' all the time in all the posts above.