Gaming World Forums
Creativity => Game Design & Demos => Topic started by: Jashimchando on April 20, 2010, 06:03:02 pm
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Well, I'm applying for colleges, or more like looking for information for colleges. and I found myself at the site of the University of Advancing Technology. When I was at the third step, I found game design and game programming. Can't tell the difference. Help.
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This is a spam bot but I think it's a good topic, let it live
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design is where you come up with the monsters and programming is where you make them take a dump
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dicko gives a pretty accurate representation of it.
to kinda describe it more, a designer comes up with the ideas, and the programmer implements it.
nooot quite sure if a designer does the balancing (like, axes should do 3% more damage than swords, but attack 5% slower kinda stuff) too.. i think they might
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Game designers in general should know a bit of game programming.
Just like an architect should know at least a little bit of structural physics.
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Game designers in general should know a bit of game programming.
Just like an architect should know at least a little bit of structural physics.
None of them actually do (revit structure takes care of that)
I think it's the same with game designers who use game maker so you don't really have to do any hardcore programming