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Creativity => Game Design & Demos => Topic started by: The One on December 14, 2011, 06:02:55 pm

Title: I discovered something new about RM2K
Post by: The One on December 14, 2011, 06:02:55 pm
Today something unexpected happened. I learned something new about RM2K.

What did I learn? In the map editor, when you put tiles in the map, if you hold shift while putting tiles, it will leave out the grass around the tile. For example when you put grass tiles in the water, it will just create square cut off tiles without adding the little transitions of water to land.

This is actually pretty handy, often I found myself in need of water or whatever and I'd always get those grassy lines around it, forcing me to use the selection tool to copy and paste square water tiles.

So it goes to show that even after 8 years you can still learn new things about RM2K.
Title: I discovered something new about RM2K
Post by: tuxedo marx on December 14, 2011, 06:42:08 pm
i thought everyone knew this
Title: I discovered something new about RM2K
Post by: The One on December 14, 2011, 06:52:32 pm
yeah i actually felt kind of stupid :(
Title: I discovered something new about RM2K
Post by: hero_bash on December 14, 2011, 07:04:05 pm
Yea, knew this and still do..
Title: I discovered something new about RM2K
Post by: bootstrap bill on December 14, 2011, 07:43:27 pm
I thought you had found out something about RM2k that no one else knew, like, an obscure undocumented feature or something
Title: I discovered something new about RM2K
Post by: The One on December 14, 2011, 08:10:43 pm
no i just wanted to make clear that even after fooling around with RM2K for such a long time i still missed something like this
Title: I discovered something new about RM2K
Post by: hero_bash on December 14, 2011, 08:50:38 pm
I propse changing the title to 'I discovered something old about RM2K'
Title: I discovered something new about RM2K
Post by: The One on December 14, 2011, 09:01:49 pm
no but it was new for me

come on i can't be the only one who didn't know this yet :(
Title: I discovered something new about RM2K
Post by: hero_bash on December 14, 2011, 10:14:32 pm
username suits.
Title: I discovered something new about RM2K
Post by: The One on December 15, 2011, 05:40:30 am
yea i realized it a few seconds after i posted it and i hoped nobody would notice, but i got told
Title: I discovered something new about RM2K
Post by: Jester on December 15, 2011, 10:37:32 am
I ALSO KNEW THIS ALREADY!!
Title: I discovered something new about RM2K
Post by: The One on December 15, 2011, 03:06:20 pm
god why did nobody tell me ???
Title: I discovered something new about RM2K
Post by: hero_bash on December 15, 2011, 04:58:02 pm
you didn't ask
Title: I discovered something new about RM2K
Post by: The One on December 15, 2011, 05:30:48 pm
how could i ask if i didn't know

you not making any sense bro
Title: I discovered something new about RM2K
Post by: hero_bash on December 15, 2011, 07:21:14 pm
if you know why would you ask
Title: I discovered something new about RM2K
Post by: The One on December 15, 2011, 07:35:35 pm
no i mean why would i ask out of the blue "is it possible to do this and this while holding shift". people don't ask questions out of the blue
Title: I discovered something new about RM2K
Post by: hero_bash on December 15, 2011, 07:49:39 pm
it was a joke
(https://legacy.gamingw.net/etc/www.uffsite.net/ccross/gifs/ccross6_mov.gif)

Title: I discovered something new about RM2K
Post by: The One on December 15, 2011, 08:47:18 pm
oh okay i didn't realizing that
Title: I discovered something new about RM2K
Post by: Jester on December 16, 2011, 01:26:57 am
i asked that, thats how i knew
Title: I discovered something new about RM2K
Post by: Ragnar on December 16, 2011, 01:34:45 am
I asking that
Title: I discovered something new about RM2K
Post by: Gulp on December 16, 2011, 02:19:50 am
what A noob >_< xD
Title: I discovered something new about RM2K
Post by: The One on December 16, 2011, 05:35:33 am
i asked that, thats how i knew

what's the specific question you did asking
Title: I discovered something new about RM2K
Post by: MISTER BIG T on December 16, 2011, 07:05:43 pm
Great, now you can use this skill to improve on your maps and make them look more fluent when the dirt road doesn't suddenly pop up in the middle of grass, suddenly surrouding the high grass area.


It will take you some time to go back to your mapping and do these changes to every map where such errors were present but overall I am sure this will help improve your game.


By the way, this was not new thing at all and was widely known among majority of RPGmakers. However, it's not written anywhere clear that I know of and I've known very, very experienced RPGmakers who never knew about it before reading about it somewhere. It's a hidden function that should have gotten way much more exposure by Enterbrain, so honestly there's nothing weird or bad about The One just now stumbling about it.

Knowing or not knowing doesn't make one "noob" or "epic master of awesomeness", as like I said the function of such is largely undocumented. It took me several years before I would learn such things, then again I was with the program way before any Help File was ever present. (Though, I am fairly sure this function is not explained in depth in there?)
Title: I discovered something new about RM2K
Post by: The One on December 16, 2011, 07:45:43 pm
Well to be honest I never had mapping errors like that because I always used to copy dirt tiles and put them on the edges to get the same effect. This is just way faster and saves a lot of time.
Title: I discovered something new about RM2K
Post by: Mateui on December 17, 2011, 05:12:16 pm
Please tell me you know that Proceed with Movement executes all the Move Commands above it before executing the command after it. Somehow that's one handy thing some people never find out, so they always have to use wait commands to guess how long it takes for move commands to finish.
Title: I discovered something new about RM2K
Post by: dada on December 17, 2011, 05:51:17 pm
If you hold down Shift to select all maps/locations in your game and then press Delete, your game will be converted into a 3D action adventure collectathon.
Title: I discovered something new about RM2K
Post by: The One on December 17, 2011, 11:23:50 pm
Please tell me you know that Proceed with Movement executes all the Move Commands above it before executing the command after it. Somehow that's one handy thing some people never find out, so they always have to use wait commands to guess how long it takes for move commands to finish.

Yeah I do know that one. But that's 2k3 only, right? Meaning in 2k, you still need to guess how long it takes with waits. Which sucks.
Title: I discovered something new about RM2K
Post by: hero_bash on December 18, 2011, 06:59:24 am
Do you know the <Wait 0.0> trick?
Title: I discovered something new about RM2K
Post by: The One on December 18, 2011, 09:10:29 am
No, what's that?
Title: I discovered something new about RM2K
Post by: hero_bash on December 18, 2011, 09:31:58 am
to reduce lag?
Title: I discovered something new about RM2K
Post by: The One on December 18, 2011, 11:06:49 am
Oh that, well I never really had any lag in any of my games, only once if I recall
Title: I discovered something new about RM2K
Post by: hero_bash on December 18, 2011, 11:38:42 am
Well you basically put a Wait 0.0 at the end of every event that loops on itself. forget what's that called. and also inside loops. I've tried it since i've been on  the business of making custom systems on rm as well and it really does significantly reduce lag.
Title: I discovered something new about RM2K
Post by: fatty on January 16, 2012, 01:27:04 pm
I didn't know this, holy fuck. All I did was copy and paste individual tiles when trying to do this.
Title: I discovered something new about RM2K
Post by: Batistaberg on January 19, 2012, 11:37:46 pm
You have won 2 extra minutes of liftime with this awesome trick!
Title: I discovered something new about RM2K
Post by: Medieve on February 08, 2012, 06:46:23 am
So noobie.
Title: I discovered something new about RM2K
Post by: Malad on March 19, 2012, 12:52:12 am
O you can pass over X u cant!!