GRANT
_____
Standing Close
A i7 +6
B i10 +5
C i12 -12
D i13 +5
Standing Far
A i10 +4
B i10 +5
C i13 -6
D i18 KD/-4
Crouching
A i8 +5
B i9 +2
C i14,16 -20 (First hit on i14, second hit i16. Frame advantage same whether one or both hits)
D i13KD/-14
Jumping
A i7
B i7
C i11
D i10
d+K i22
Command Normals
df+C i16 KD/-9
AB i25 Hit:-3 Block:+3
d+AB i12 Hit:-8 Block:-2
CD(TOP) i20 KD/-15
Specials
qcb+A i17 KD/-11
qcb+C i24 KD/-3
dp+A i11 KD/-25(-25 if they block the second hit, -29 if they duck the second hit)
xxx (air)d+B +6
xxx (air)d+D -2
dp+C i9 KD/-13 (The -13 is if the opponent blocks the ground punch at the very end. If they block the first two upward hits, they have plenty of time to do anything before the ground punch. Another Grant can jump, land, jump again just before the ground punch, and connect with a deep j.D, land, and combo into a D super. Lots of time.)
xxx (air)d+B +5
xxx (air)d+D -3
(Times and frame dis/advantage for the d+K will vary depending on height when the move is done. These stats should be soonest possible. If the first part does hit, the air kick will almost alway juggle for a 3rd hit. All four variation of dp+P xxx d+K CAN combo in the dive kick, whether or not the second hit is ducked, but don't have to; its very easy just by delaying a couple of frames for the kick to not combo, giving the opponent only a frame or two before being hit. This gives them time to get out of blockstun just to get hit again, and barely any time to interrupt Grant. The tradeoff is less frame advantage if blocked. If the second hit is ducked, the kick can still be comboed in, but will lose a few frames (3 give or take) advantage. Really nasty tricks include delaying the kick so it crosses up. I've had it hit so the opponent has to block the same way as the original DP, but have Grant cross sides. I haven't yet made it so the opponent has to block the kick opposite direction from the DP, but Im still looking. )
dp+A(BR) +7
dp+C(BR) +5
f,b,f+A i23 KD/-16
f,b,f+C i29 KD/-16
qcf+B i15 -5
qcf+D i25 -1
Supers:
qcfx2+A -11
qcfx2+C -11
qcfx2+B Vacuum -2
qcfx2+D Vacuum -2