I want to do this, but I don't know if I'll necessarily be able to start at 9. I usually work Saturdays and although I make it back home by 8:30 most of the time, they've been keeping me at work later and later the last few Saturdays.
I'd like to do this as well, but I have debate tournaments that run through saturday usually.
not changing the timer because infinite is dumb for a tournament.
I don't see a valid reason here other than "hehe howard arena rules"*Howard Arena Rules
shut the fuck up scrub and suck it up or don't join.Maybe if you were less of a twat people would actually listen to you.
I can make these ones too.
Q: why the fuck are these not round robins? (A: DN is horrible at setting up events lololololol)
Let us talk for a minute about... bail outs.
I would like to have this issue a 100% resloved by the next ranbat this Saturday. If you are unsure of the issue at hand, let me elaborate. There are times when a person will show up, and for one reason or another leaves mid tourney. Either their connection drops, or they decide the need to get to sleep for an event the next morning, or whatever. Point being they played against some people, and not others.
Where is the issue you ask? Let's take a three player scenerio (Players A, B, and C). Since these ranbats are round robin, Player A may lose to Player B, a couple minutes later Player B bails, but never got the chance to play Player C. So Player A fights Player C and loses. Player A now has two losses, and Player C has what? Exactly... that's the issue.
Now during the last ranbat, it was quickly decided that if a player bailed, any player he hadn't fought would get automatic wins (sort of like a forfeit). Which in the above example would give Player C two wins? yet he only fought one battle? Why should Player C get free points while Player A takes a double loss? Quite simply it's not balanced, it works against those people who genuinely fought and lost, while at the same time grants others freebies for doing absolutely nothing.
It's my opinion that if a player bails, we all get winning points against him reguardless of whether we fought or not. This puts a penalty squarely against the person who is bailing (so they can't just bail last minute and have nothing count against them). At the same time it doesn't take away or give advantage to any of the players who stuck around.
Post your agreements, disagreements, and suggestions; and let's decide how to handle this in the future.
:words:
Sorry I missed another one guys... too much going on these past two weekends. Hopefully I'll be around for the next one though. Looks like some good matches took place this round. Raz, what that you as Jae? (Nice footwork whomever that was).nah, i'm not in the socal area so i couldn't play there!
edit: also, are you gonna show up for the mbac ranbat tonight at 8 EST xor?
you know i downloaded and played a version of melty blood some time ago out of curiosity, soon after i'd first watched tsukihime. it didn't seem like a very functional game, then! it controlled really oddly and everything was in japanese. has it gotten a lot better in the last three years?
Ugh, Necrid, that's a nasty-ass window size you play in. You just maximize it?going into fullscreen mode can cause the netplay to desync easily so yeah, it's better to just maximize.
Ugh, Necrid, that's a nasty-ass window size you play in. You just maximize it?