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General Category => Entertainment and Media => Topic started by: Sarah on October 02, 2007, 08:06:16 pm

Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 02, 2007, 08:06:16 pm
Zelda: PH takes place in the same world as Wind Waker (for GC) with the same characters (Link and Tetra). The boat is different, though.

The game starts with Tetra being kidnapped by the crew of the ghost ship, and Link waking up on a beach (similar to other zelda games). A fairy whose name escapes me currently, finds him and tells him to come meet her grandfather, who is also the leader of the village. Link does so, and determines he wants to save Tetra... and the adventure begins.

This is  a pretty basic zelda game... and very similar to wind waker. Except that it's completely controlled using the stylus... which... makes the game absolute balls. moving, attacking and drawing are all controlled using the stylus. It's a terrible system and it wore me down really quickly, making it impossible to play this game for any significant amount of time.

The ship control is also very limited and slow... making travelling on the world map quite a hassle. You draw where you want to go on the sea chart, and the ship takes you there. You control the camera... and you can jump over sea traps. Not overly appealing.

I would type more but I am getting carpal tunnel from this shitty game so... you can read/view more about the game here (http://www.gamespot.com/ds/adventure/thelegendofzeldads/review.html?sid=6180182)


edit: I just got the boomerang... it's pretty cool. You draw a line from yourself to where you want it to go and it will follow it exactly unless something is in the way.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Ohlichris on October 02, 2007, 08:19:30 pm
I heard it was really good but only stylus movement? Not really what I had in mind...
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Roman on October 02, 2007, 08:25:21 pm
shut up vb i just ordered this game five minutes ago just shut the hell up
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: reko on October 02, 2007, 09:14:16 pm
If I only had a DS... :(
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 02, 2007, 09:23:59 pm
I have a DS and am purposefully not buying this on two accounts:

1) Twilight Princess kind of turned me off Zelda for now.
2) 100% stylus is God no! Not only is it very uncomfortable if you have big hands (big hands big ____) but it's also grossly innaccurate in other games and I don't see why it wouldn't be here. Drawn to Life was bad enough with it's DRAWING SOMETHING EVERY 3 MINUTES but at least they gave you the option of using the controls to draw rather than the stylus.

So yeah, no thanks.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Vellfire on October 02, 2007, 11:25:07 pm
2) 100% stylus is God no! Not only is it very uncomfortable if you have big hands (big hands big ____) but it's also grossly innaccurate in other games and I don't see why it wouldn't be here. Drawn to Life was bad enough with it's DRAWING SOMETHING EVERY 3 MINUTES but at least they gave you the option of using the controls to draw rather than the stylus.

So yeah, no thanks.

Man, don't even give them that much leeway.  Using the stylus for too long is uncomfortable PERIOD.  Even just playing one game of sudoku on Brain Age makes my hands hurt the rest of the day, and I have some of the smallest hands ever.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 02, 2007, 11:30:31 pm
oh well that sucks. i wouldnt know as i only have one size of hands available.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: The Dude on October 03, 2007, 12:02:46 am
:( I wish a game company would monopolise the industry, and create only user-friendly systems, so we all can play Zelda games without using pens.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Brown on October 03, 2007, 12:02:57 am
i dont mind the stylus option very much. drawn to life is a fun game imo. I drew my dude as the master chief lol. anyways going to get this game soon.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Leric on October 03, 2007, 12:32:26 am
:fogetninja:
Well from what I've heard the stylus controls actually work fairly well in this game.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: EvilDemonCreature on October 03, 2007, 12:40:44 am
Just do what I do. Use a mechanical pencil with a plastic tip. Use it without lead and it's more accurate than you'd imagine, and easier to grip than the crappy stylus. (It'd probably make the game easier to play at school too)

I actually got very comfortable playing with the stylus (well, not very, but it wasn't a major hassle). Although I'm not hardcore playing it, and I can imagine what it'd feel like to write an essay for the daily playhours of an average zelda game. Although I think it speaks more for the daily playhours for an average zelda game.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Marcus on October 03, 2007, 12:54:26 am
i find it kind of funny that everybody is all "LOL HOLY SHIT WYAT??" because nintendo announced this like... a year ago... maybe even 2. 

i plan on buying it, but i've never had cramp sessions holding a stylus so i'm guess i'm the minority here (IN MORE WAYS THAN ONE! WHOAH DON'T GO THERE GIRLFRIEND!).  still, i'm happy someone is creating something innovative with thae second screen instead of a mini-map + inventory menu
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: kentona on October 03, 2007, 04:27:31 pm
(big hands big ____)
Gloves?

I need to get me a DS one of these days.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: maladroithim on October 03, 2007, 05:43:26 pm
I have a DS and am purposefully not buying this on two accounts:

1) Twilight Princess kind of turned me off Zelda for now.
2) 100% stylus is God no! Not only is it very uncomfortable if you have big hands (big hands big ____) but it's also grossly innaccurate in other games and I don't see why it wouldn't be here. Drawn to Life was bad enough with it's DRAWING SOMETHING EVERY 3 MINUTES but at least they gave you the option of using the controls to draw rather than the stylus.

So yeah, no thanks.

This is sort of how I feel.  I want to TRY the game, but I don't want to actually spend money on it until I'm convinced that the controls don't suck (I suspect they do).  I also have Drawn to Life and didn't like it at all :(​  My girlfriend did, but she sucks at videogames and it was too hard for her so she quit.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Shadowtext on October 03, 2007, 06:00:52 pm
(https://legacy.gamingw.net/www/pubaccess/46432/Cranky_Kong.jpeg)In my day we played games with nothing but buttons and maybe a joystick and we liked it. And they were built in to the cabinet. None of this fancy "ergonomics" fiddlery. And we had to walk six miles to the arcade, uphill both ways. And you could get two games and a steak dinner for only twenty five cents. And the Kaiser knew his place. Now these damn kids with their "style-eyes" and "wiimotes" and "six axeys..." They don't appreciate their games, thats their problem. Why I remember one time in the roarin' twenties, only back then we didn't call them the "roarin' twenties," we called it "The year of our lord, nineteen hundred and twenty-something," where "something" was how many years it had been since 1920...

[size](with apologies to Sirlin for the idea of using Cranky Kong for this purpose)[/size]
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Bill Murray on October 03, 2007, 06:03:20 pm
You guys must suck with writing then.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: maladroithim on October 03, 2007, 06:27:52 pm
(https://legacy.gamingw.net/www/pubaccess/46432/Cranky_Kong.jpeg)In my day we played games with nothing but buttons and maybe a joystick and we liked it. And they were built in to the cabinet. None of this fancy "ergonomics" fiddlery. And we had to walk six miles to the arcade, uphill both ways. And you could get two games and a steak dinner for only twenty five cents. And the Kaiser knew his place. Now these damn kids with their "style-eyes" and "wiimotes" and "six axeys..." They don't appreciate their games, thats their problem. Why I remember one time in the roarin' twenties, only back then we didn't call them the "roarin' twenties," we called it "The year of our lord, nineteen hundred and twenty-something," where "something" was how many years it had been since 1920...

(with apologies to Sirlin for the idea of using Cranky Kong for this purpose)

Dude, it's not about NEW CONTROL METHODS OHNOEZ but about "New methods of controlling basic, familiar functions in a way much less effective than the previous method of control, with no option to use the older style that is probably better."  I like playing game like Heroes of Mana that use the new control method in an effective way, but every time I accidentally did a barrel roll in Starfox I wanted to throw my DS against a wall.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 03, 2007, 06:32:25 pm
You guys must suck with writing then.
If you are telling me you write with toothpick pens then you are an idiot. The stylus is not comfortable to hold, period. It's tiny, thin, short and with a big clunky rounded end. What the fuck was the idea of that?

Also Shadowtext is an idiot but we knew that already.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Shadowtext on October 03, 2007, 06:35:16 pm
I'm just saying what you guys sound like. You may or may not be right, but you still sound like old men whining about kids listening to different music than they did when they were young. Especially since you've already admitted that you don't know if the controls are bad or not, you're just avoiding it because they could be bad.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 03, 2007, 06:36:57 pm
Oh my bad you aren't an idiot at all.

edit: stupid me for basing future experiences on previous ones, that isnt humanlike at all is it

i mean i didnt waste £25 on metroid hunters only to play it for 10 minutes before nearly smashing my ds due to the terrible controls
or waste another £25 on drawn to life only to get dumb hand cramps due to having to use the stylus on and off every 5 minutes
maybe if i waste another £25 on a game i now know is 100%-a-control-scheme-i-have-proven-stupid it might be different?????
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: maladroithim on October 03, 2007, 06:54:38 pm
you're just avoiding it because they could be bad.

Well, there's a lot of stuff coming out right now that I know, 100% for certain, will be fun and will have good controls.  I'll just buy *those* instead.  I don't have time to play half the games coming out that I really want to try, so there's no reason to take a risk on something like this that I might not like.  My experiences have been identical to TANG'D (what ws your name before anyway?  I forget :( :( ), so I'm skeptical that a game like this can control well at all.  Especially since, you know, the person starting this topic says that they suck.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Mama Luigi on October 03, 2007, 07:03:23 pm
Metroid Prime Hunters had great controls if you used the thumb strap attachment.

Also by 'toothpick stylus' I hope you are referring to the old DS. The DS lite stylus isn't nearly as bad (although still not perfect).
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 03, 2007, 07:12:05 pm
Nope, DS lite. Like I said I have big hands so maybe you just don't or something. I also didn't get a thumb strap attatchment with my copy of Hunters so I don't know anything about that?
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Artis Leon Ivey Jr on October 03, 2007, 07:16:09 pm
this is nuts why would they do this.

like, shadowtext is dumb as hell; saying JESUS I DONT WANT TO PAY A GAME WITH A FUCKING MAGNADRAW INTERFACE isn't a dumb crit at all and you'd think more people would have said "uh let's reconsider this guys".
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Roman on October 03, 2007, 08:54:37 pm
you know the only problem i see with the stylus control is the fact that you use it to make link walk.  like, if they left everything the way it was but made you use the d-pad to control him i think that would have been better.  then again i haven't actually played it yet but based on my experiences with animal crossing ds it's much easier to walk with the d-pad and use the stylus for everything else.

oh well we'll see in a few days!
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Bill Murray on October 03, 2007, 09:09:44 pm
If you are telling me you write with toothpick pens then you are an idiot. The stylus is not comfortable to hold, period. It's tiny, thin, short and with a big clunky rounded end. What the fuck was the idea of that?

Also Shadowtext is an idiot but we knew that already.
That wasn't really directed at you, more directed at the fact everyone seems to be giving the response of "omg using a pen-like object is ridiculous", considering we've been growing up with that for the last 10-20 years. But sure, it's ..possible and pretty easy to write with a 'toothpick' pen (although the stylus is more a slim version of an Argos pen).

 :fogetshrug:
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Chaos Emerl on October 03, 2007, 10:36:21 pm
The game was designed to only work on the DS.  It wouldn't work on any other system.  And sure, maybe stylus control wouldn't work in a lot of other zelda games, but it works in this one.  It makes it a lot more fun, IMO.  Sure, I still like button control for some games, but this game was designed with stylus control in mind.  Nothing beats the freedom of tapping on the screen madly while sailing to launch bombs everywhere.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 03, 2007, 11:20:27 pm
That wasn't really directed at you, more directed at the fact everyone seems to be giving the response of "omg using a pen-like object is ridiculous", considering we've been growing up with that for the last 10-20 years. But sure, it's ..possible and pretty easy to write with a 'toothpick' pen (although the stylus is more a slim version of an Argos pen).

 :fogetshrug:
you dont get pissed off using argos pens? man
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 04, 2007, 02:14:39 am
The game was designed to only work on the DS.  It wouldn't work on any other system.  And sure, maybe stylus control wouldn't work in a lot of other zelda games, but it works in this one.  It makes it a lot more fun, IMO.  Sure, I still like button control for some games, but this game was designed with stylus control in mind.  Nothing beats the freedom of tapping on the screen madly while sailing to launch bombs everywhere.

And that's the thing, because the game was designed around the stylus from the beginning as opposed to the stylus being shoehorned to an existing design.  Though admittedly, I do have problems initiating "rolling" (something about making circular motions at the edge of the screen, unless I read it wrong) but everything else works perfectly for the most part.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Marcus on October 04, 2007, 02:33:35 am
Nyko is this cool 3rd party developer of gizmos and I found a pack from them (cheap too, 10 american quid) that contains two stylus' and a hand rope thing.  One of the stylus' is average sized and the other one is MEGA SIZED like a real pen but the point is super fine so you still have precision pointing.  I recommend it because having a real pen in your hands feels a lot nicer.

They also make other cool accessories like a wireless wii sensor (OH GOD YES), rechargable batteries + recharger pack for the 360 controller, and ps1 controller-esque hand grips for the DS and PSP.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Ræn on October 04, 2007, 02:55:18 am
I understand your guys scepticism, but you really ought to play the game before you judge. From what I've heard, and a little hands-on time, the game plays quite well. As has already been pointed out, this is due to the game being designed specifically for the stylus. It doesn't feel tacked on or gimicky due to this fact. LoZ:PH is a genuinly good game.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 04, 2007, 03:05:07 am
Jesus

I was emulating it but I got to the sixth floor of the hourglass castle where you need to shut your ds to copy the map, and because it is being emulated I can't get past it. So gay :(​!!
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Marcus on October 04, 2007, 04:14:31 am
Hey!  Modern day piracy test yes!  I hope future developers do things like make you read manuals or... dip pieces of paper in water to continue and shit!

(p.s. if anyone laughed at that reference, please go outside)
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: theHunter on October 04, 2007, 04:16:20 am
Mayor did you use the new iDeaS 1.0.1.9 Beta?
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 04, 2007, 04:41:43 am
Mayor did you use the new iDeaS 1.0.1.9 Beta?
No I'm using no$gba 2.4f
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: headphonics on October 04, 2007, 04:47:34 am
so i was over at my brother's house earlier haloing, and i realized he had a ds lying around and seeing this topic prompted me to scope it out.  i dicked around using the stylus for about ten minutes and my hand felt fine!  not that it doesn't hurt you guys' hands obviously, but just saying, it might not be as bad as all that.  i still wouldn't want to play a game exclusively with the stylus, especially not a fucking adventure game, but i'd be surprised if it was really all that awkward, or if it actually caused crippling hand cramps.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: theHunter on October 04, 2007, 06:01:40 am
No I'm using no$gba 2.4f

The new iDeaS plays it perfectly it just crashes when u try to save lolz.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 04, 2007, 08:42:38 am
so i was over at my brother's house earlier haloing, and i realized he had a ds lying around and seeing this topic prompted me to scope it out.  i dicked around using the stylus for about ten minutes and my hand felt fine!  not that it doesn't hurt you guys' hands obviously, but just saying, it might not be as bad as all that.  i still wouldn't want to play a game exclusively with the stylus, especially not a fucking adventure game, but i'd be surprised if it was really all that awkward, or if it actually caused crippling hand cramps.
Using it for 10 minutes and using it for as long as I use it when I get a new game (all day) aren't the same, sorry.

It's not like it INSTANTLY BREAKS YOUR HAND or anything, but it's like the Wiimote where it just does hurt if you use it all day. LOL GO OUTSIDE THEN LOL but I should be able to play a new game all day if I want to is all I'm saying.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: headphonics on October 04, 2007, 08:53:15 am
that was in response to this:

"Man, don't even give them that much leeway.  Using the stylus for too long is uncomfortable PERIOD.  Even just playing one game of sudoku on Brain Age makes my hands hurt the rest of the day, and I have some of the smallest hands ever."

which made me think that using the stylus for any period of time beyond a few seconds would cause instant cramping or some crazy shit.  besides, doing anything like that would start to hurt/cramp if you did it ALL DAY.  but who the hell sits around playing their ds for 10-12 hours in a row?  maybe you do and that is fine, but i'm just saying from WHAT I DID i could see it being reasonably comfortable if you only played for a few hours in a row, which is far from all day and probably about as much as most people play a handheld system without stopping.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Gelatinous Cube on October 04, 2007, 09:57:13 am
Hey!  Modern day piracy test yes!  I hope future developers do things like make you read manuals or... dip pieces of paper in water to continue and shit!

(p.s. if anyone laughed at that reference, please go outside)

I got the first one but not the second. :(
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 04, 2007, 10:00:13 am
that was in response to this:

"Man, don't even give them that much leeway.  Using the stylus for too long is uncomfortable PERIOD.  Even just playing one game of sudoku on Brain Age makes my hands hurt the rest of the day, and I have some of the smallest hands ever."

which made me think that using the stylus for any period of time beyond a few seconds would cause instant cramping or some crazy shit.  besides, doing anything like that would start to hurt/cramp if you did it ALL DAY.  but who the hell sits around playing their ds for 10-12 hours in a row?  maybe you do and that is fine, but i'm just saying from WHAT I DID i could see it being reasonably comfortable if you only played for a few hours in a row, which is far from all day and probably about as much as most people play a handheld system without stopping.
oh, yeah, i forgot about that post. i dont really agree with that, but yeah i guess different experiences.

and you really cant see it getting uncomfortable after a few hours? thats pretty bonkers. remember with zelda you will be holding it ALL THE TIME

also i never got cramps playing my pc or 360 or psp all day its just the wii or the ds :( thanks for the innovations now i cant play the consoles you made
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Novalia Spirit on October 04, 2007, 10:27:12 am
Jesus

I was emulating it but I got to the sixth floor of the hourglass castle where you need to shut your ds to copy the map, and because it is being emulated I can't get past it. So gay :(​!!

I think you may be interested in this (http://forums.ngemu.com/no-gba-discussion/90915-how-cheat-no-gba-action-replay-ds-codes-ards.html#post1160821)...
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Dust on October 04, 2007, 10:48:38 am
Ahaaa wow, that's realllly smart of Nintendo...
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: headphonics on October 04, 2007, 10:51:55 am
oh, yeah, i forgot about that post. i dont really agree with that, but yeah i guess different experiences.

and you really cant see it getting uncomfortable after a few hours? thats pretty bonkers. remember with zelda you will be holding it ALL THE TIME

also i never got cramps playing my pc or 360 or psp all day its just the wii or the ds :( thanks for the innovations now i cant play the consoles you made
it's just that in my experience, styluses generally have the same effect on my hand as writing does, and as it happens pretty much every other video game controller i've ever used.  if i do it all day my hand hurts, but after a few hours it's just like... random minor cramps that can be totally alleviated by a couple seconds of stopping what you're doing and rubbing them out or whatever.  so i mean, i could see it getting uncomfortable, it's just that the level of discomfort i would get from it in say 3 or 4 hours would be pretty trivial, pretty much like how my hand used to kind of hurt from writing notes all day in school.  no big deal!  but if your hand is easily bothered by that kind of shit then yeah, i could see why you wouldn't be willing to play a game like this for any extended period of time.  but from what she said, i went into it expecting the stylus/touchpad to be really awkward to control and maneuver, and it really didn't seem all that bad.  better than i ever expected it to be, anyway, even before this thread.

i'm still not sure how it functions exactly, by the way.  like, you use one hand to hold the ds, and one to use the stylus, but does that mean you can't press the d-pad or buttons when you're using the stylus, and what about when you don't need the stylus anymore and go back to using the d-pad and the buttons?  do you just have to like hold the stylus in between your ring and pinky fingers or something?  at most i could see being able to use the d-pad and the stylus at the same time, but i'm kind of confused as to where the stylus goes when you switch from the touch screen back to the buttons.  the entire setup seems like it would be anything but seamless!  it'd be a pain to have to store it in its little hole every time you were done with it.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 04, 2007, 11:14:23 am
well most games are made so you dont need the stylus and buttons at once. its easy enough to hold a ds (lite) and use the dpad with one hand, while using the other for stylus or buttons when you need to. in games where you use the stylus and the buttons, i either put the stylus away when not using it (games where you only use the stylus a bit, like harvest moon or uh.. well, most ds games) or tuck it in my hand (games where you use it every damn five seconds like drawn to life)

im not sure what controls zelda uses apart from that you use the stylus to move and attack.

but yeah it is kind of a pain in the ass but apparently im not allowed to think so otherwise i am just old fashioned.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 04, 2007, 12:47:07 pm
well most games are made so you dont need the stylus and buttons at once. its easy enough to hold a ds (lite) and use the dpad with one hand, while using the other for stylus or buttons when you need to. in games where you use the stylus and the buttons, i either put the stylus away when not using it (games where you only use the stylus a bit, like harvest moon or uh.. well, most ds games) or tuck it in my hand (games where you use it every damn five seconds like drawn to life)

im not sure what controls zelda uses apart from that you use the stylus to move and attack.

but yeah it is kind of a pain in the ass but apparently im not allowed to think so otherwise i am just old fashioned.
You use the stylus to do EVERYTHING. I haven't used my control pad once. Open the menu by touching [menu] in the corner, switch items by pressing [items] in the other corner. Equip your items by pressing it in the top corner (bombs, boomerang, etc). Decide where your boomerang goes with the stylus, where your bomb lands with the stylus, or where you dig... with the stylus. Switch map and game positions to draw on it by touching the map icon.

EVERYTHING.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Leric on October 04, 2007, 01:07:04 pm
:fogetninja:
Ya know personally I can't really say the stylus has ever made my hand hurt on any of the games I've played that requires extensive use of it (& I know I've played Front Mission 1st for over 12 hours at a time before). I mean honestly for most games (Star Fox Command & Metroid Prime Hunters) I use the thumb strap although I'm pretty sure it'll be best to use the stylus with this game (I usually use the thump strap for games that use the touch screen like an analog & the stylus for "pointy" games). But I still don't think that it'll make my hand hurt either.
I dunno maybe the fact that I'm left handed but I still use the stylus with my right hand has something to do with it.

Come to think about it the Wii has never made my hand hurt either.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 04, 2007, 02:06:01 pm
like i said ive never heard of nor seen a ds thumb strap so stop using that as defense :(

also i dont really care if it hurt your hand or not, all i know is it hurts mine. my arm still aches from playing mysims all day for two days a few days ago.

so yeah zelda ds is dumb imo
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Vellfire on October 04, 2007, 02:41:57 pm
that was in response to this:

"Man, don't even give them that much leeway.  Using the stylus for too long is uncomfortable PERIOD.  Even just playing one game of sudoku on Brain Age makes my hands hurt the rest of the day, and I have some of the smallest hands ever."

which made me think that using the stylus for any period of time beyond a few seconds would cause instant cramping or some crazy shit. 

I think the biggest thing about playing sudoku is writing tons of tiny numbers with a tiny little stylus.  From what I've seen, games that are 99% stylus controlled hurt the fuck out of my hands within a pretty short time (but in those cases I mean more like an hour or two), but games that just have a decent amount of stylus control (maybe Harvest Moon would be a good example there) don't bother me at all.  If you have to go so far as to MOVE LINK with the stylus, that's just too much for me.

I won't be getting this game regardless because I tried Wind Waker once and couldn't stand it really, but I'm saying complete stylus control is a valid reason to not want this game.

I am interested in this thumb strap even though I hadn't heard of it until now either.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 04, 2007, 03:09:21 pm
I think the biggest thing about playing sudoku is writing tons of tiny numbers with a tiny little stylus.  From what I've seen, games that are 99% stylus controlled hurt the fuck out of my hands within a pretty short time (but in those cases I mean more like an hour or two), but games that just have a decent amount of stylus control (maybe Harvest Moon would be a good example there) don't bother me at all.  If you have to go so far as to MOVE LINK with the stylus, that's just too much for me.

I won't be getting this game regardless because I tried Wind Waker once and couldn't stand it really, but I'm saying complete stylus control is a valid reason to not want this game.

I am interested in this thumb strap even though I hadn't heard of it until now either.
bunnymilk and leafo told me on irc just now that its just a nub of plastic on a thumb strap and that it is pretty shitty

bm got his with his fat ds and leafo got his with a mario kart/ds bundle so that would explain why ive never seen one
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Leric on October 04, 2007, 03:12:09 pm
like i said ive never heard of nor seen a ds thumb strap so stop using that as defense :(

also i dont really care if it hurt your hand or not, all i know is it hurts mine. my arm still aches from playing mysims all day for two days a few days ago.

so yeah zelda ds is dumb imo
Oh no I wasn't stating anything against what you said I'm pretty sure it DOES make your hand hurt (cause if it didn't you wouldn't have said it did) I was just stating that it doesn't make my hand hurt.

Anyone who knows me personally here knows that I don't argue, like at all. Different people have different opinions of things & I don't see it as my place to change those opinions.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 04, 2007, 04:02:19 pm
oh yeah? *shakes fist*
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: kentona on October 04, 2007, 04:45:11 pm
So, when you fight in this game, is it like Diablo where you rapidly click the enemy?  Or what?

Also, I skimmed the Gamespy Review - Controls were both a PRO and a CON for the game.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 04, 2007, 05:36:46 pm
So my brother got this game yesterday and I played it for a bit and ugh...it is seriously the worst zelda game I've ever played.

The control scheme is really, REALLY stupid. Ignoring the fact that my hands also cramp up and go numb if I play for too long, there are also times where large parts of the screen get obscured by my hand if I have to guide Link to the top left or top right with the stylus, thus making it so that I can't see any enemies or shit that may suddenly appear from behind me. That's just one minor gripe, though. My biggest problem is the fact that it just overall feels less intuitive. It feels less like you're actually in control of the character and more like a point and click adventure game. I can't imagine this game having any kind of fast-paced action in it without it being extremely awkward to control.

Then there's also the lame boat riding segments taken from the gamecube zelda. Ordinarily this wouldn't bother me because I didn't mind the gamecube zelda too much, but instead of maybe improving on the concept like making the ocean a little smaller or more varied or whatever, they decided that it would be better if you had no control over the boat at all and instead you draw lines on a map and sit and watch as the boat moves for you. Lame.

Do you hold your stylus like a pencil?  With your hands closer to the "lead" for example?  I've got big hands myself though things are generally easier to manage if you hold your hand further up on the stylus and off to the side out of the way of the screen.  (I usually hook my pinky under the back of the system for support)

As for seafaring, I think that was more in response to the criticisms held in Wind Waker where you pretty much had no control over where you wanted to go unless the wind was at your sails in the direction you wanted to go, which was a tedious thing until you discovered the more "instant" form of transportation to move about the ocean.  Although you are pretty early in the game where that pretty much is all you can do outside of jumping over those green hurdle things that pop out of nowhere as not long into the game you do get a certain item that gives you a bit more activity at sea. :P
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Vellfire on October 04, 2007, 07:00:33 pm
Man I didn't even think about your hand being in the way.  Like I said, I don't play many stylus-heavy games, but it does get hard to see things sometimes.  I do hold my hand up farther towards the top of the stylus though like Kezay said, and it does help.  Being left handed is sometimes a problem for me, because sometimes things are positioned more for people who are right handed.  Occasionally I will use my right hand anyway if it gets to be too complicated, luckily I'm pretty competent with my right hand too.  I think it'd be cool if more DS games had an option to switch handedness at the start of the game (and some do), but I can also understand why that might be too time consuming.

That last bit of this post really wasn't related to this discussion at all, but I just happened to think of that.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 04, 2007, 07:04:51 pm
Do Stylys+Pad 'em up games let you choose left handed play? I don't even see how that'd work in games like.. uh.. is there a stylus-heavy platformer out there? Do you control the character with the D-Pad in the Kirby or Yoshi DS games? If so, how the fuck do they work for left handers? I'm guessing you don't use the dpad at all in those games because using the pad and the stylus at the same time would be impossible for lefties.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Vellfire on October 04, 2007, 07:16:44 pm
Do Stylys+Pad 'em up games let you choose left handed play? I don't even see how that'd work in games like.. uh.. is there a stylus-heavy platformer out there? Do you control the character with the D-Pad in the Kirby or Yoshi DS games? If so, how the fuck do they work for left handers? I'm guessing you don't use the dpad at all in those games because using the pad and the stylus at the same time would be impossible for lefties.

I can't think of any games I've played at the moment where you use both, but I guess you just have to get over it and use your right hand.  I'll have to find a game like that and try it out, but it's very likely that if it does work like that, you're just fucked.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Dust on October 04, 2007, 07:33:09 pm
Today my friend was yelling about how he doesn't know how to blow out the flames, so then we all started laughing and finally told him he had to blow into the mic and he nearly shit himself.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 04, 2007, 07:33:25 pm
oh thanks novalia i will try that right now!! <33

edit: all of the microphone shit is way too sensitive. I tried blowing into mine and nothing happened. I then DROPPED MY MIC and the candles went out.

I just hold it up to my fan now.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: thejackyl on October 04, 2007, 07:35:48 pm
Hey!  Modern day piracy test yes!  I hope future developers do things like make you read manuals or... dip pieces of paper in water to continue and shit!

(p.s. if anyone laughed at that reference, please go outside)

do I need to go outside if I understood them?  Also, you could make people read the back of the case a la MGS:TTS.  Unfortunately, I bought it used as Gamestop, and a lot of the walk throughs simply said "look at the back of the case" which I didn't have.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Artis Leon Ivey Jr on October 04, 2007, 07:38:14 pm
marcus: star tropics and that wasn't a GO OUTSIDE MEMORY, that was just remembering a game I bought bucko you're gay YOU GO OUTSIDE.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Izekeal on October 04, 2007, 07:46:00 pm
edit: all of the microphone shit is way too sensitive. I tried blowing into mine and nothing happened. I then DROPPED MY MIC and the candles went out.

I just hold it up to my fan now.

I think the trick is that you have to blow a thin stream of air into the mic, just forcing a fast/large amount of air at it does nothing.  My cousin couldn't get one of the mic minigames in The New Super Mario Bros to work until we figured that out.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 04, 2007, 08:12:06 pm
Yeah, there's usually an option to choose between either right or left handed play. In the case of left handed play, the ABXY buttons function as the D-Pad.
Oh, whew. That's ok then!
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 05, 2007, 10:37:20 pm
okay i can't figure out how to get the codes to work. if you know how, here's my save file. put it in your battery folder

http://www.gamingw.net/pubaccess/37867/cnbs-zph.rar (if you have one currently back it up or this will overwrite it)

then if you can get the codes to work either explain how, or just save with the sun key and shit and then send me the save back, please!!

edit: yes I deleted and then re-added my comment  (that's how important this is (please help!!!)
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Neophyte on October 05, 2007, 11:20:15 pm
Apparently there is a D-Pad hack out there for everyone complaining about the stylus.
I think it's only for the japanese version though, but there's a US version in the works. You probably need a flash cart or something for that to work, though.
I'm not too interested in this game, since I hardly ever use my DS. It sounds like there are mixed reviews about this game.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 06, 2007, 02:37:31 pm
All of my hard work paid off! I figured out how to get passed that part~

For some reason the creators of no$gba don't tell you the game goes into sleep mode IF YOU MINIMIZE IT. Upon doing some research this is what I found, and then I tried it at the map alter thing and... voila! So happy right now.

So anyone who is emulating, remember this!
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 06, 2007, 02:59:12 pm
oh yeah i fixed ur save file herei t is:
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Christophomicus on October 07, 2007, 03:46:24 am
So uh, apparently this got a 39/40 in Famitsu! They are getting REAL SOFT lately!

Apologies if that's been brought up already, off I go now. *scoots out*
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 07, 2007, 05:27:10 am
So uh, apparently this got a 39/40 in Famitsu! They are getting REAL SOFT lately!

Apologies if that's been brought up already, off I go now. *scoots out*

People have been saying that since the scores they gave out to Wind Waker and Nintendogs respectively. (both perfects if I remember correctly)

Though despite those two pieces of software, Phantom Hourglass is just simply a damn fine game.  Certainly worthy of that top tier on the scoring scale if not a perfect (especially considering Nintendogs).
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: DS on October 07, 2007, 06:15:12 am
famitsu's scores = usually crap

not to say the phantom hourglass is bad (haven't played it) but i wouldn't trust famitsu at all.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: headphonics on October 07, 2007, 07:29:37 am
People have been saying that since the scores they gave out to Wind Waker and Nintendogs respectively. (both perfects if I remember correctly)

Though despite those two pieces of software, Phantom Hourglass is just simply a damn fine game.  Certainly worthy of that top tier on the scoring scale if not a perfect (especially considering Nintendogs).
yeah big surprise there
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Severus on October 07, 2007, 09:26:55 am
Must remember to get this at some point, much like I must remember to actually finish playing Wind Waker.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: MysteriousWanderer on October 07, 2007, 02:47:40 pm
I think the stylus-driven controls work really well. The game is extremely responsive so the movements are fluid. Unless you poke the screen SUPER HARD, the game shouldn't give you hand or thumb pains(imo), at least not for +4 hours but who plays a handheld game for 4 hours straight!

Quote from: konix
you have to quickly draw little lines or circles between link's and the enemy's sprites to do an attack (or draw a big circle around link to do a spinning attack). Only it gets pretty hard to position yourself properly to do an attack since you also need the stylus to move around and also because usually there are multiple enemies moving around you all the time. I had trouble with the fucking slimes in the beginning of the game so that says a lot about the controls.
I disagree with this. Attacking is really easy. You can choose to target the monster directly so I don't get how you had trouble with the slimes in the beginning...especially when they move extremely slow. Then when there are times where you would usually miss because the monsters are moving faster than your "targeting," I don't find it hard to draw a line to attack that monster either.

One of the major problems I had with the controls was rolling towards bottom right or bottom left because the Menu and Item commands were in the way so you HAD to walk for a bit(to wait for the commands to disappear), then you could roll. But I find rolling useless in the game anyway.

I agree with konix on the topic of the ship. Drawing a line to guide the ship means sitting there for 5 mins, shooting monsters randomly(which, is not fun by the way because you can target the monsters so it's more annoying than fun).

Using the D-pad or buttons as shortcuts is a nice feature. I find myself using these shortcuts often because it's faster than selecting the icons to the 3 corners if you can press the buttons with your free hand at that moment.

So yeah, I think the game is fine.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Vellfire on October 07, 2007, 03:24:16 pm
Unless you poke the screen SUPER HARD, the game shouldn't give you hand or thumb pains(imo), at least not for +4 hours but who plays a handheld game for 4 hours straight!

I do.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Jester on October 07, 2007, 03:50:09 pm
but you shouldnt (iho)
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 07, 2007, 06:01:02 pm
famitsu's scores = usually crap

not to say the phantom hourglass is bad (haven't played it) but i wouldn't trust famitsu at all.

Well enough I suppose, I don't take Famitsu's or any reviewer's scores seriously at all anyway if only because there are quite a few instances I've disagreed with the scores some of the more often mentioend souces like EGM, Famitsu or something give out or have come away from a game enjoying it despite it receiving not so stellar scores.  The text behind WHY it got the score I'll more than likely pay attention to, but the numbers on the end don't really tell me much more other than the critic(s) involved had the capacity to simply gauge with numbers that which tells a heck of a lot more through words; and even then that may not be enough. (for me anyway)
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Zeitgeist on October 07, 2007, 11:40:20 pm
I heard this was good. I know it's Zelda, but still I've got to ask. I've been disappointed with the DS lately, so I'm just posting here to ask: Does it live up to other Zelda games, and how many hours of gameplay/hours of side quests are there?
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 08, 2007, 01:47:30 am
I heard this was good. I know it's Zelda, but still I've got to ask. I've been disappointed with the DS lately, so I'm just posting here to ask: Does it live up to other Zelda games, and how many hours of gameplay/hours of side quests are there?

That depends I suppose, I don't think it stacks up well with the console Zelda games personally.  I think the last game that I really felt that way about was Link's Awakening; since then other Zelda games have carved out their own "style" I guess you could say on handhelds, which isn't bad - just different.  I'd certainly say Phantom Hourglass more closely matches up with the likes of handheld Zelda games though I tend to think it's probably the most elaborate of them all.  Early on though, dungeons are a cakewalk without much in the way of difficult puzzles or interesting bosses, but that changes by about third dungeon and continues on. (at least from what I've played thus far anyway)

Since I'm not done with the game I can't give you a time estimate, although I'm easily closing in on the ten hour mark and I'm only at the fifth dungeon, not counting the main temple on the first island. (since it's a consistent thing throughout the game)  There does seem to be quite a bit in the way of sidequests though, namely from doing your own explorations and finding uncharted islands by exploring the ocean or by digging up treasure maps which will lead you to uncharted items or treasures that will help you in a variety of areas both in the main game and just to boost your wallet.  It's very similar to Wind Waker's sense of exploration save for the whole Triforce shard fetch quest that was present in Wind Waker.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Zeitgeist on October 08, 2007, 02:18:13 am
That depends I suppose, I don't think it stacks up well with the console Zelda games personally.  I think the last game that I really felt that way about was Link's Awakening; since then other Zelda games have carved out their own "style" I guess you could say on handhelds, which isn't bad - just different.  I'd certainly say Phantom Hourglass more closely matches up with the likes of handheld Zelda games though I tend to think it's probably the most elaborate of them all.  Early on though, dungeons are a cakewalk without much in the way of difficult puzzles or interesting bosses, but that changes by about third dungeon and continues on. (at least from what I've played thus far anyway)

Since I'm not done with the game I can't give you a time estimate, although I'm easily closing in on the ten hour mark and I'm only at the fifth dungeon, not counting the main temple on the first island. (since it's a consistent thing throughout the game)  There does seem to be quite a bit in the way of sidequests though, namely from doing your own explorations and finding uncharted islands by exploring the ocean or by digging up treasure maps which will lead you to uncharted items or treasures that will help you in a variety of areas both in the main game and just to boost your wallet.  It's very similar to Wind Waker's sense of exploration save for the whole Triforce shard fetch quest that was present in Wind Waker.

Ah. I wasn't a big fan of Wind Waker, but I might take my chances and just buy a copy. Thanks for the information.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 08, 2007, 04:17:30 am
I. Fucking. Hate. The. Hourglass. Dungeon.


SO MUCH.



God it takes so long to complete.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 08, 2007, 02:25:09 pm
It's not so bad really and I like that they took a "Metroid/Castlevania" progression approach with it.  As you gain new items, faster ways of completing each room and moving about the dungeon open up to you.

By the by, have you played the game online yet?  I've only played once or twice and it's pretty fun, though it could have stood to have a more "Four Swords" approach than the Link vs. Phantoms element they have, namely because more than a two players versus would have been fun for this one. :P
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: King of Spooks on October 08, 2007, 04:30:07 pm
I can't figure out the crummy riddle on the uncharted island, anyone want to give the correct order to hit the dudes in?
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 08, 2007, 04:55:03 pm
I can't figure out the crummy riddle on the uncharted island, anyone want to give the correct order to hit the dudes in?
It's the shape of a whale (facing west.)

So the tail is on the northeast, then spout is northwest, the fin is south (on the upper level) and the eye is the middle west with water around it.


edit: also no kezay I haven't because the emulator doesn't support wifi.


And the hourglass dungeon is gay because until AFTER you have to do the same levels three of four times, and that's pretty annoying. I dread going further in, each visit, because of the lag of my emulator... it's just not fun.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: King of Spooks on October 08, 2007, 05:03:27 pm
Ah man, I knew there was something fishy with the way the island was shaped.
Good looks man.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Mama Luigi on October 08, 2007, 05:08:47 pm
I played it today on my friend's DS (I have my own, but his was conveniently on hand). Wow, what the hell is the point of the touch controls? It doesn't add anything... if anything it's less precise than just using the face buttons.

I... I don't understand.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 08, 2007, 05:52:08 pm
I played it today on my friend's DS (I have my own, but his was conveniently on hand). Wow, what the hell is the point of the touch controls? It doesn't add anything... if anything it's less precise than just using the face buttons.

I... I don't understand.

I guess it takes some getting used to, although from some of the comments in this thread I suppose there are some that simply can't get used to it.  But I personally think it does a good job of streamlining a control system that tends to be spread out amongst nearly every button on a more conventional pad design, whether by handheld or console.  You can literally play the game entire game without using your hands, just the stylus (well, you'll need your hands for some of the more interesting puzzle work, the same one Mayor Boytouch was initially stuck on) and for what it's worth, it works well.  Although, I will say some things just feel slower (which is why I use the "L" button to do item use shortcuts instead of tapping the item icon) and rolling is cumbersome to pull off, though that's a technique that really doesn't have any meaningful use in the game thus far, whereas in other games it was at least a decent, alternative mode of transportation. :P
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Grindie on October 08, 2007, 06:10:24 pm
I fucking love it. Although, I have to look around me before I do the blowing bits when I'm at work.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: King of Spooks on October 08, 2007, 10:26:18 pm
I think the controls are very creative so I can really appreciate them. I like how they utilize all the capabilities of the DS, except, you know, I was playing at a resturant with my family and this guy selling me the crane asks me to yell, I'd be embarressed to even yell into my game at home, but I suppose I do that a lot, haha.

One time was chilling underground in pokemon in math class, and I got stuck in a leaf trap and had to blow into the DS, and there's really no way to be descrite about it.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: EvilDemonCreature on October 09, 2007, 03:13:18 am
I think the controls are very creative so I can really appreciate them. I like how they utilize all the capabilities of the DS, except, you know, I was playing at a resturant with my family and this guy selling me the crane asks me to yell, I'd be embarressed to even yell into my game at home, but I suppose I do that a lot, haha.

One time was chilling underground in pokemon in math class, and I got stuck in a leaf trap and had to blow into the DS, and there's really no way to be descrite about it.



Yeah, that kind of stuff pisses me off. I'm going to have to wait until noone is around before picking the game up again. I'm just lucky that I don't live in a neighborhood. (I am so going to get that bastard down to 100 ruppees)
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 09, 2007, 03:16:17 am
Yeah, that kind of stuff pisses me off. I'm going to have to wait until noone is around before picking the game up again. I'm just lucky that I don't live in a neighborhood. (I am so going to get that bastard down to 100 ruppees)

Heh...heh...heh...

Just wait until you see what his partner says after you do your yelling routine. :P
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Vellfire on October 09, 2007, 01:54:05 pm
Ah man, I knew there was something fishy with the way the island was shaped.

This is the most beautiful pun ever.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 09, 2007, 02:41:26 pm
Yeah, that kind of stuff pisses me off. I'm going to have to wait until noone is around before picking the game up again. I'm just lucky that I don't live in a neighborhood. (I am so going to get that bastard down to 100 ruppees)
The lowest it goes is 200.


Also you don't have to yell, just blow. Even putting it in front of a fan will get it down to 200 rupees.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: #1 Vodka fan on October 09, 2007, 03:36:00 pm
Man I so fucking hate it when they have 100% stylus control in ds games and don't include the regular controls.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 10, 2007, 05:06:17 am
ANOUKI

A new type of friendly creature featured in phantom hourglass.

Looks like walrus/penguin/reindeer.

PRETTY UGLY.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 10, 2007, 07:47:24 am
Heh, wow.  I got further in the hourglass dungeon and one of the fallen skeletons has something pretty awesome to say about those against 100% stylus control in the game. :D

I can only guess Aonuma himself had that bit put in there. :P
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 11, 2007, 02:49:26 pm
Wow, some of their ideas this time really were innovative.

such as

pretty cool!
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: EvilDemonCreature on October 12, 2007, 02:00:49 am
Heh...heh...heh...

Just wait until you see what his partner says after you do your yelling routine. :P

You and his partner's ridicule hurts me at my deepest foundation.
:(
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 17, 2007, 05:58:10 pm
Well, just completed the game this morning and it turned out pretty neat.  I'm still missing a buttload of stuff like heart pieces and I've only upped my various gem things to level 1 and I still haven't figured out what that guy in that ship full of guys looking through telescopes needs.  This is probably the first Zelda where I've beaten the game and it feels like I haven't "truly beaten it."  I'll have time to go through it all though as I don't plan on picking up another DS game til' Contra IV.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Grindie on October 17, 2007, 06:23:04 pm
You and his partner's ridicule hurts me at my deepest foundation.
:(



Just blow in the mic?
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 17, 2007, 09:47:54 pm
Well, just completed the game this morning and it turned out pretty neat.  I'm still missing a buttload of stuff like heart pieces and I've only upped my various gem things to level 1 and I still haven't figured out what that guy in that ship full of guys looking through telescopes needs.  This is probably the first Zelda where I've beaten the game and it feels like I haven't "truly beaten it."  I'll have time to go through it all though as I don't plan on picking up another DS game til' Contra IV.
You can pick up a ruto crown in one of the boat shops (I think it's the one that disappears) for a sort of expensive price, and then you just sell it to them for a few thousand rupees
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: EvilDemonCreature on October 18, 2007, 01:30:09 am
Just blow in the mic?

Heh, I actually tried that. Apparently either the game is smart enough to tell the difference or the hardware is smart enough to tell the difference. (or blowing simply isn't "loud" enough)

I'll probably just clap my hands next time, although it'd still be a problem if I don't have a place to set the DS down.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 18, 2007, 01:35:19 am
Heh, I actually tried that. Apparently either the game is smart enough to tell the difference or the hardware is smart enough to tell the difference. (or blowing simply isn't "loud" enough)

I'll probably just clap my hands next time, although it'd still be a problem if I don't have a place to set the DS down.
The game's really sketchy, like I said in my earlier posts, I have to hold it in front of a fan to get it to register as BLOWING.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: EvilDemonCreature on October 18, 2007, 09:10:23 pm
Hmm, it seems that way, but any parts of the game that require blowing I have no trouble with. I don't even have to try very hard.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Brown on October 18, 2007, 09:40:42 pm
this games amazing. im stuck at the north sea chart area. i got in ok through the mist but after that i dont know where to go.  I love the boomerang in this because youre the one leading its path with a line drawn using the stylus.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kezay on October 21, 2007, 02:55:37 am
You can pick up a ruto crown in one of the boat shops (I think it's the one that disappears) for a sort of expensive price, and then you just sell it to them for a few thousand rupees

Ah I see, I thought it was something a bit more "mystical" than that. :P

Though I'm not even sure if I came across one of them crowns yet so that's still a goal to accomplish I suppose.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: The Dude on October 21, 2007, 06:24:54 pm
:( I guess my next system will be Wii. The games on it that I want are mounting. FFXIII-2, FFIII, FFTA2, Mario & Luigi 2, Sonic whateverwhatever... Now this, while doesn't look that interesting to --- is Zelda, and I love it so...
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Kiran on October 22, 2007, 01:07:05 am
I got Phantom Hourglass around a week ago, I think the game is awesome, I can barely put it down.
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Brown on October 25, 2007, 02:21:06 pm
:( I guess my next system will be Wii. The games on it that I want are mounting. FFXIII-2, FFIII, FFTA2, Mario & Luigi 2, Sonic whateverwhatever... Now this, while doesn't look that interesting to --- is Zelda, and I love it so...


dude this is on the DS, not wii
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: crone_lover720 on October 25, 2007, 03:59:37 pm
I got it a while ago. It's pretty good at times, but recently I haven't been able to play it for more than 30 minutes. I have to go into the ocean king dungeon again fuck I don't feel like doing that

also that one girl that dresses up as a pirate won't leave me alone seriously :( is there a way to actually beat her or do you really have to fight her the same way and listen to the same dialogue every time? after you get the from inebeck that is
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Roman on October 25, 2007, 11:08:46 pm
yeah man this game started out pretty THUMBS UP but its repetitive nature is pissing me off a little bit!  why the fuck would they make you go through that hourglass dungeon shit so many times jesus christ
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sapsuker on October 26, 2007, 03:11:05 pm
Dude once you get , the Hourglass Dungeon is the most awesome shit ever. It just feels so awesome to .

The last boss is a pushover. Makes good use of the top screen, though. This is one of those games that actually uses the DS hardware in GOOD and CREATIVE ways. As in, it uses everything. Both screens, touch screens, buttons...
Title: The Legend Of Zelda: The Phantom Hourglass
Post by: Sarah on October 26, 2007, 04:27:54 pm
:( I guess my next system will be Wii. The games on it that I want are mounting. FFXIII-2, FFIII, FFTA2, Mario & Luigi 2, Sonic whateverwhatever... Now this, while doesn't look that interesting to --- is Zelda, and I love it so...
Almost every game you mentioned there is on the DS, not the wee. FFXIII-2... well I don't know what you're talking about there. Versus? Or another stupid spinoff?