2) 100% stylus is God no! Not only is it very uncomfortable if you have big hands (big hands big ____) but it's also grossly innaccurate in other games and I don't see why it wouldn't be here. Drawn to Life was bad enough with it's DRAWING SOMETHING EVERY 3 MINUTES but at least they gave you the option of using the controls to draw rather than the stylus.
So yeah, no thanks.
(big hands big ____)Gloves?
I have a DS and am purposefully not buying this on two accounts:
1) Twilight Princess kind of turned me off Zelda for now.
2) 100% stylus is God no! Not only is it very uncomfortable if you have big hands (big hands big ____) but it's also grossly innaccurate in other games and I don't see why it wouldn't be here. Drawn to Life was bad enough with it's DRAWING SOMETHING EVERY 3 MINUTES but at least they gave you the option of using the controls to draw rather than the stylus.
So yeah, no thanks.
(https://legacy.gamingw.net/www/pubaccess/46432/Cranky_Kong.jpeg) | In my day we played games with nothing but buttons and maybe a joystick and we liked it. And they were built in to the cabinet. None of this fancy "ergonomics" fiddlery. And we had to walk six miles to the arcade, uphill both ways. And you could get two games and a steak dinner for only twenty five cents. And the Kaiser knew his place. Now these damn kids with their "style-eyes" and "wiimotes" and "six axeys..." They don't appreciate their games, thats their problem. Why I remember one time in the roarin' twenties, only back then we didn't call them the "roarin' twenties," we called it "The year of our lord, nineteen hundred and twenty-something," where "something" was how many years it had been since 1920... |
(https://legacy.gamingw.net/www/pubaccess/46432/Cranky_Kong.jpeg) In my day we played games with nothing but buttons and maybe a joystick and we liked it. And they were built in to the cabinet. None of this fancy "ergonomics" fiddlery. And we had to walk six miles to the arcade, uphill both ways. And you could get two games and a steak dinner for only twenty five cents. And the Kaiser knew his place. Now these damn kids with their "style-eyes" and "wiimotes" and "six axeys..." They don't appreciate their games, thats their problem. Why I remember one time in the roarin' twenties, only back then we didn't call them the "roarin' twenties," we called it "The year of our lord, nineteen hundred and twenty-something," where "something" was how many years it had been since 1920...
(with apologies to Sirlin for the idea of using Cranky Kong for this purpose)
You guys must suck with writing then.If you are telling me you write with toothpick pens then you are an idiot. The stylus is not comfortable to hold, period. It's tiny, thin, short and with a big clunky rounded end. What the fuck was the idea of that?
you're just avoiding it because they could be bad.
If you are telling me you write with toothpick pens then you are an idiot. The stylus is not comfortable to hold, period. It's tiny, thin, short and with a big clunky rounded end. What the fuck was the idea of that?That wasn't really directed at you, more directed at the fact everyone seems to be giving the response of "omg using a pen-like object is ridiculous", considering we've been growing up with that for the last 10-20 years. But sure, it's ..possible and pretty easy to write with a 'toothpick' pen (although the stylus is more a slim version of an Argos pen).
Also Shadowtext is an idiot but we knew that already.
That wasn't really directed at you, more directed at the fact everyone seems to be giving the response of "omg using a pen-like object is ridiculous", considering we've been growing up with that for the last 10-20 years. But sure, it's ..possible and pretty easy to write with a 'toothpick' pen (although the stylus is more a slim version of an Argos pen).you dont get pissed off using argos pens? man
:fogetshrug:
The game was designed to only work on the DS. It wouldn't work on any other system. And sure, maybe stylus control wouldn't work in a lot of other zelda games, but it works in this one. It makes it a lot more fun, IMO. Sure, I still like button control for some games, but this game was designed with stylus control in mind. Nothing beats the freedom of tapping on the screen madly while sailing to launch bombs everywhere.
Mayor did you use the new iDeaS 1.0.1.9 Beta?No I'm using no$gba 2.4f
No I'm using no$gba 2.4f
so i was over at my brother's house earlier haloing, and i realized he had a ds lying around and seeing this topic prompted me to scope it out. i dicked around using the stylus for about ten minutes and my hand felt fine! not that it doesn't hurt you guys' hands obviously, but just saying, it might not be as bad as all that. i still wouldn't want to play a game exclusively with the stylus, especially not a fucking adventure game, but i'd be surprised if it was really all that awkward, or if it actually caused crippling hand cramps.Using it for 10 minutes and using it for as long as I use it when I get a new game (all day) aren't the same, sorry.
Hey! Modern day piracy test yes! I hope future developers do things like make you read manuals or... dip pieces of paper in water to continue and shit!
(p.s. if anyone laughed at that reference, please go outside)
that was in response to this:oh, yeah, i forgot about that post. i dont really agree with that, but yeah i guess different experiences.
"Man, don't even give them that much leeway. Using the stylus for too long is uncomfortable PERIOD. Even just playing one game of sudoku on Brain Age makes my hands hurt the rest of the day, and I have some of the smallest hands ever."
which made me think that using the stylus for any period of time beyond a few seconds would cause instant cramping or some crazy shit. besides, doing anything like that would start to hurt/cramp if you did it ALL DAY. but who the hell sits around playing their ds for 10-12 hours in a row? maybe you do and that is fine, but i'm just saying from WHAT I DID i could see it being reasonably comfortable if you only played for a few hours in a row, which is far from all day and probably about as much as most people play a handheld system without stopping.
Jesus
I was emulating it but I got to the sixth floor of the hourglass castle where you need to shut your ds to copy the map, and because it is being emulated I can't get past it. So gay :(!!
oh, yeah, i forgot about that post. i dont really agree with that, but yeah i guess different experiences.it's just that in my experience, styluses generally have the same effect on my hand as writing does, and as it happens pretty much every other video game controller i've ever used. if i do it all day my hand hurts, but after a few hours it's just like... random minor cramps that can be totally alleviated by a couple seconds of stopping what you're doing and rubbing them out or whatever. so i mean, i could see it getting uncomfortable, it's just that the level of discomfort i would get from it in say 3 or 4 hours would be pretty trivial, pretty much like how my hand used to kind of hurt from writing notes all day in school. no big deal! but if your hand is easily bothered by that kind of shit then yeah, i could see why you wouldn't be willing to play a game like this for any extended period of time. but from what she said, i went into it expecting the stylus/touchpad to be really awkward to control and maneuver, and it really didn't seem all that bad. better than i ever expected it to be, anyway, even before this thread.
and you really cant see it getting uncomfortable after a few hours? thats pretty bonkers. remember with zelda you will be holding it ALL THE TIME
also i never got cramps playing my pc or 360 or psp all day its just the wii or the ds :( thanks for the innovations now i cant play the consoles you made
well most games are made so you dont need the stylus and buttons at once. its easy enough to hold a ds (lite) and use the dpad with one hand, while using the other for stylus or buttons when you need to. in games where you use the stylus and the buttons, i either put the stylus away when not using it (games where you only use the stylus a bit, like harvest moon or uh.. well, most ds games) or tuck it in my hand (games where you use it every damn five seconds like drawn to life)You use the stylus to do EVERYTHING. I haven't used my control pad once. Open the menu by touching [menu] in the corner, switch items by pressing [items] in the other corner. Equip your items by pressing it in the top corner (bombs, boomerang, etc). Decide where your boomerang goes with the stylus, where your bomb lands with the stylus, or where you dig... with the stylus. Switch map and game positions to draw on it by touching the map icon.
im not sure what controls zelda uses apart from that you use the stylus to move and attack.
but yeah it is kind of a pain in the ass but apparently im not allowed to think so otherwise i am just old fashioned.
that was in response to this:
"Man, don't even give them that much leeway. Using the stylus for too long is uncomfortable PERIOD. Even just playing one game of sudoku on Brain Age makes my hands hurt the rest of the day, and I have some of the smallest hands ever."
which made me think that using the stylus for any period of time beyond a few seconds would cause instant cramping or some crazy shit.
I think the biggest thing about playing sudoku is writing tons of tiny numbers with a tiny little stylus. From what I've seen, games that are 99% stylus controlled hurt the fuck out of my hands within a pretty short time (but in those cases I mean more like an hour or two), but games that just have a decent amount of stylus control (maybe Harvest Moon would be a good example there) don't bother me at all. If you have to go so far as to MOVE LINK with the stylus, that's just too much for me.bunnymilk and leafo told me on irc just now that its just a nub of plastic on a thumb strap and that it is pretty shitty
I won't be getting this game regardless because I tried Wind Waker once and couldn't stand it really, but I'm saying complete stylus control is a valid reason to not want this game.
I am interested in this thumb strap even though I hadn't heard of it until now either.
like i said ive never heard of nor seen a ds thumb strap so stop using that as defense :(Oh no I wasn't stating anything against what you said I'm pretty sure it DOES make your hand hurt (cause if it didn't you wouldn't have said it did) I was just stating that it doesn't make my hand hurt.
also i dont really care if it hurt your hand or not, all i know is it hurts mine. my arm still aches from playing mysims all day for two days a few days ago.
so yeah zelda ds is dumb imo
So my brother got this game yesterday and I played it for a bit and ugh...it is seriously the worst zelda game I've ever played.
The control scheme is really, REALLY stupid. Ignoring the fact that my hands also cramp up and go numb if I play for too long, there are also times where large parts of the screen get obscured by my hand if I have to guide Link to the top left or top right with the stylus, thus making it so that I can't see any enemies or shit that may suddenly appear from behind me. That's just one minor gripe, though. My biggest problem is the fact that it just overall feels less intuitive. It feels less like you're actually in control of the character and more like a point and click adventure game. I can't imagine this game having any kind of fast-paced action in it without it being extremely awkward to control.
Then there's also the lame boat riding segments taken from the gamecube zelda. Ordinarily this wouldn't bother me because I didn't mind the gamecube zelda too much, but instead of maybe improving on the concept like making the ocean a little smaller or more varied or whatever, they decided that it would be better if you had no control over the boat at all and instead you draw lines on a map and sit and watch as the boat moves for you. Lame.
Do Stylys+Pad 'em up games let you choose left handed play? I don't even see how that'd work in games like.. uh.. is there a stylus-heavy platformer out there? Do you control the character with the D-Pad in the Kirby or Yoshi DS games? If so, how the fuck do they work for left handers? I'm guessing you don't use the dpad at all in those games because using the pad and the stylus at the same time would be impossible for lefties.
Hey! Modern day piracy test yes! I hope future developers do things like make you read manuals or... dip pieces of paper in water to continue and shit!
(p.s. if anyone laughed at that reference, please go outside)
edit: all of the microphone shit is way too sensitive. I tried blowing into mine and nothing happened. I then DROPPED MY MIC and the candles went out.
I just hold it up to my fan now.
Yeah, there's usually an option to choose between either right or left handed play. In the case of left handed play, the ABXY buttons function as the D-Pad.Oh, whew. That's ok then!
So uh, apparently this got a 39/40 in Famitsu! They are getting REAL SOFT lately!
Apologies if that's been brought up already, off I go now. *scoots out*
People have been saying that since the scores they gave out to Wind Waker and Nintendogs respectively. (both perfects if I remember correctly)yeah big surprise there
Though despite those two pieces of software, Phantom Hourglass is just simply a damn fine game. Certainly worthy of that top tier on the scoring scale if not a perfect (especially considering Nintendogs).
you have to quickly draw little lines or circles between link's and the enemy's sprites to do an attack (or draw a big circle around link to do a spinning attack). Only it gets pretty hard to position yourself properly to do an attack since you also need the stylus to move around and also because usually there are multiple enemies moving around you all the time. I had trouble with the fucking slimes in the beginning of the game so that says a lot about the controls.I disagree with this. Attacking is really easy. You can choose to target the monster directly so I don't get how you had trouble with the slimes in the beginning...especially when they move extremely slow. Then when there are times where you would usually miss because the monsters are moving faster than your "targeting," I don't find it hard to draw a line to attack that monster either.
Unless you poke the screen SUPER HARD, the game shouldn't give you hand or thumb pains(imo), at least not for +4 hours but who plays a handheld game for 4 hours straight!
famitsu's scores = usually crap
not to say the phantom hourglass is bad (haven't played it) but i wouldn't trust famitsu at all.
I heard this was good. I know it's Zelda, but still I've got to ask. I've been disappointed with the DS lately, so I'm just posting here to ask: Does it live up to other Zelda games, and how many hours of gameplay/hours of side quests are there?
That depends I suppose, I don't think it stacks up well with the console Zelda games personally. I think the last game that I really felt that way about was Link's Awakening; since then other Zelda games have carved out their own "style" I guess you could say on handhelds, which isn't bad - just different. I'd certainly say Phantom Hourglass more closely matches up with the likes of handheld Zelda games though I tend to think it's probably the most elaborate of them all. Early on though, dungeons are a cakewalk without much in the way of difficult puzzles or interesting bosses, but that changes by about third dungeon and continues on. (at least from what I've played thus far anyway)
Since I'm not done with the game I can't give you a time estimate, although I'm easily closing in on the ten hour mark and I'm only at the fifth dungeon, not counting the main temple on the first island. (since it's a consistent thing throughout the game) There does seem to be quite a bit in the way of sidequests though, namely from doing your own explorations and finding uncharted islands by exploring the ocean or by digging up treasure maps which will lead you to uncharted items or treasures that will help you in a variety of areas both in the main game and just to boost your wallet. It's very similar to Wind Waker's sense of exploration save for the whole Triforce shard fetch quest that was present in Wind Waker.
I can't figure out the crummy riddle on the uncharted island, anyone want to give the correct order to hit the dudes in?It's the shape of a whale (facing west.)
I played it today on my friend's DS (I have my own, but his was conveniently on hand). Wow, what the hell is the point of the touch controls? It doesn't add anything... if anything it's less precise than just using the face buttons.
I... I don't understand.
I think the controls are very creative so I can really appreciate them. I like how they utilize all the capabilities of the DS, except, you know, I was playing at a resturant with my family and this guy selling me the crane asks me to yell, I'd be embarressed to even yell into my game at home, but I suppose I do that a lot, haha.
One time was chilling underground in pokemon in math class, and I got stuck in a leaf trap and had to blow into the DS, and there's really no way to be descrite about it.
Yeah, that kind of stuff pisses me off. I'm going to have to wait until noone is around before picking the game up again. I'm just lucky that I don't live in a neighborhood. (I am so going to get that bastard down to 100 ruppees)
Ah man, I knew there was something fishy with the way the island was shaped.
Yeah, that kind of stuff pisses me off. I'm going to have to wait until noone is around before picking the game up again. I'm just lucky that I don't live in a neighborhood. (I am so going to get that bastard down to 100 ruppees)The lowest it goes is 200.
Heh...heh...heh...
Just wait until you see what his partner says after you do your yelling routine. :P
You and his partner's ridicule hurts me at my deepest foundation.
I can't snap my fingers, it's an ability I could never get to work. :(
Well, just completed the game this morning and it turned out pretty neat. I'm still missing a buttload of stuff like heart pieces and I've only upped my various gem things to level 1 and I still haven't figured out what that guy in that ship full of guys looking through telescopes needs. This is probably the first Zelda where I've beaten the game and it feels like I haven't "truly beaten it." I'll have time to go through it all though as I don't plan on picking up another DS game til' Contra IV.You can pick up a ruto crown in one of the boat shops (I think it's the one that disappears) for a sort of expensive price, and then you just sell it to them for a few thousand rupees
Just blow in the mic?
Heh, I actually tried that. Apparently either the game is smart enough to tell the difference or the hardware is smart enough to tell the difference. (or blowing simply isn't "loud" enough)The game's really sketchy, like I said in my earlier posts, I have to hold it in front of a fan to get it to register as BLOWING.
I'll probably just clap my hands next time, although it'd still be a problem if I don't have a place to set the DS down.
You can pick up a ruto crown in one of the boat shops (I think it's the one that disappears) for a sort of expensive price, and then you just sell it to them for a few thousand rupees
:( I guess my next system will be Wii. The games on it that I want are mounting. FFXIII-2, FFIII, FFTA2, Mario & Luigi 2, Sonic whateverwhatever... Now this, while doesn't look that interesting to --- is Zelda, and I love it so...
:( I guess my next system will be Wii. The games on it that I want are mounting. FFXIII-2, FFIII, FFTA2, Mario & Luigi 2, Sonic whateverwhatever... Now this, while doesn't look that interesting to --- is Zelda, and I love it so...Almost every game you mentioned there is on the DS, not the wee. FFXIII-2... well I don't know what you're talking about there. Versus? Or another stupid spinoff?