Awesome news. I still haven't had a chance to play SF3 though.
As long as this comes to the PS3, which I am sure it will, I will be happy.
This is so great. I actually have an arcade to go to now so I won't have to wait until the console conversions.
Fuck yes! Fucking fuck yes! That trailer sent shivers down my spine!
But no, "A New Beginning"? Wise up, Capcom. Cut that Disney subtitle shit out right now.
Oh shit.
Best Capcom news ever.
The video was pretty cool too. This one is probably going to have online play too, I assume.
Fuck yes! Fucking fuck yes! That trailer sent shivers down my spine!Reminds me of Land Before Time.
But no, "A New Beginning"? Wise up, Capcom. Cut that Disney subtitle shit out right now.
Reminds me of Land Before Time.
What is EVO? I did a google search on it, and the only game that came up was E.V.O. Search for Eden (which was okay, since it's like the fourth best SNES game ever) - but I doubt it's played professionally.
Do arcades even still exist in America?
Any news on if it's going to be 3D or not?
Street Fighter...4? There IS a god after all...
Trailer: http://static.capcom.com/streetfighter/assets/trailer.flv (requires flash player on your PC like FLV Player 1.3.3)
Trailer, Lower Quality Version on YouTube: http://www.youtube.com/watch?v=MZP3WYiOncI
street fighter the movie the game looks totally better than this cheap shit.
waaaat the fuck.
mark you and your line crossing!
then again I seriously doubt this is in game and y'all pretty gullible if you think it is.
This is fantastic! I hope it'll have 2D gameplay and better character design than SF3.
I think 3D gameplay won't happen, simply because too many SF fans are jaded by the EX series, and they all like 2D SF so yeah. 2.5D (3D graphics but a 2D plane) is much more likely, and 2D at best sure. Street Fighter's rival (King of Fighters) is still 2D (King of Fighter's XI) so...Are you forgetting that KoFXII was announced as well? Also yea I am guessing it will be 2.5D based on the trailer (which pretty obviously used 3D models) or it could work like KoF2k6 which actually got movement on a 3D plane while retaining 2D mechanics down pretty well.
And I'm expecting a lot of old characters along with sakura from SF2 to return.Sakura was never in SF2.
Sakura was never in SF2.
Street Fighter 4... HELL YEA.. I've been a fan of SF since I was just a kid, Street Fighter 1 anyone?uh no
This is probably going to be like DOA4, if nothing else.
Are you forgetting that KoFXII was announced as well?Yeah and apparently it's gonna be 2.5D.
Man it looks like Street Fighter + Okami or something
uh no
doa4 sucks and sf doesn't for starters
(okay doa4 isn't really THAT bad but it's definitely not up to par with any of the mainstream fighters out there)
man why do people say OH MY GOD I'VE HAD AN ORGASM or *SHITS SELF*.
jesus christ whatever happened to I'M EXCITED :D or even FUCK YEAH why do you have to bring up the fact that you get sexually aroused or profoundly excited by marketing.
A NEW TYPE OF GOGURT....BLUE RASPBERRY *comes on hands, rubs come on self XD*
man why do people say OH MY GOD I'VE HAD AN ORGASM or *SHITS SELF*.Who ..cares?
jesus christ whatever happened to I'M EXCITED :D or even FUCK YEAH why do you have to bring up the fact that you get sexually aroused or profoundly excited by marketing.
A NEW TYPE OF GOGURT....BLUE RASPBERRY *comes on hands, rubs come on self XD*
Who ..cares?
Trailer looks great, love the concept imagery.
It's spelled cum, you twat.only faggots and pornsites spell it cum
And FUCK YES for SF4. Happy?
man why do people say OH MY GOD I'VE HAD AN ORGASM or *SHITS SELF*.You complain about the dumbest things sometimes.
jesus christ whatever happened to I'M EXCITED :D or even FUCK YEAH why do you have to bring up the fact that you get sexually aroused or profoundly excited by marketing.
A NEW TYPE OF GOGURT....BLUE RASPBERRY *comes on hands, rubs come on self XD*
It's spelled cum, you twat.
You complain about the dumbest things sometimes.
im gonna go pop a boner over the trailer now
Oh my god. Can I touch myself now?
If that's what the graphics actually look like in game, or at least very close to it, I will soil myself.
I'm going to go change my pants now.
so far ive had 4 orgasms because of capcom.
Hey guys back on topic or I will start handing out some warns and locking the topic, Steel you are very close to being banned.banned for commenting [not ][/not] on a peculiar progression of posts in a topic
banned for commenting [not even particularly negatively] on a peculiar progression of posts in a topichis warn level is at 75% and he is flaming a bit so yeah, excellent modding! though he won't get banned because he's got lady luck (thats me) on his side... :naughty:
excellent modding
as for the game game itself, I just hope they dont have custom combos, custom combos has fucked up every game its every been in balance wise.Not really. I don't see where you seem to get that idea. Most imbalanced fighters have problems with their character line-up. There are plenty of games in which varicoms are present, and the people who choose to use them aren't invincible. If not just for the fact that they're sometimes ridiculously difficult to consistently pull off.
Not really. I don't see where you seem to get that idea. Most imbalanced fighters have problems with their character line-up. There are plenty of games in which varicoms are present, and the people who choose to use them aren't invincible. If not just for the fact that they're sometimes ridiculously difficult to consistently pull off.
In fact, it just so happens I have an AVI of the World Cyber Games 2003 Capcom vs SNK 2 final match. One of the players uses the C-groove (three super moves, like in Street Fighter Alpha 3 A-ism) and one who uses A-groove (like Street Fighter Alpha 3 V-ism). Guess who wins in the end?
Not really. I don't see where you seem to get that idea. Most imbalanced fighters have problems with their character line-up. There are plenty of games in which varicoms are present, and the people who choose to use them aren't invincible. If not just for the fact that they're sometimes ridiculously difficult to consistently pull off.Yun is top tier because he has ridiculous V-ism juggles. From what I hear people only just recently figured out some ways to counter V-ism in SFA3. SFA2 varicoms are a cruel joke.
http://www.gametrailers.com/player/26833.html
This is Christian Svensson (Sr. Director Strategic Planning & Research at Capcom) interviewed by GameTrailers.
He strongly hints that the trailer was more than a mere teaser at the 4th game, and gives indication to how the game may in fact, look.
He also mentions a few other things, including who the Producer on the project is [Yoshinori Ono], whom has been the Producer on CFJ, Chaos Legion, Shadow of Rome, and Onimusha: Dawn of Dreams.
Midway through he discusses some of the features in HD Remix, which I'm sure we can bet will be considered features to be included in IV's eventual home releases.
Booyah.....
I wonder who that art team is....hmmmmmmmm
Good stuff though.
I don't know what the HELL you guys are talking about for most of Page 2. That's kind of UFI, the whole orgasmic reaction thing. O_o I mean, really, who cares? Mellow! :D
Also: I don't particularially like Street Fighter, because I blow ass at combo games... especially when my sparring partner has all the shin-jo-ku-ken moves mastered to an art. Bleah.
However, this games looks hella tight. If it has that kind of style, I might just buy it to mess around it! And hey, maybe they'll base a Puzzle Fighter game on it! :D (of which I'm undefeated.)
UUUUH
Street Fighter isn't a combo game, its a zoning and poke game.
Combo games are MBAC and Guilty Gear etc
I tought Street Fighter was a futuristic side-scroller?internet punch
http://en.wikipedia.org/wiki/Street_Fighter_2010
internet punch
Im just trying to prove a point on how unreliable wikipedia is.or then you could use that little brain of yours
or then you could use that little brain of yours
http://en.wikipedia.org/wiki/Street_Fighter_(series)
QUICK! Someone's made a mistake! EVERONE JUMP IN!
oh come on he hasnt done anything BAN WORTHY, jesus.
oh come on he hasnt done anything BAN WORTHY, jesus.nobody said ban
also we dont really make many claims about the future anymore. we don't have many movies set ONLY 50 years in the future anymore because we know how fast those years will go by and things will probably be the same as now (but with no oil lol)
yeah we have games set in 2XXX or whatever the megaman x series are set in, so i guess well have to wait and see......
But Sarhan ups the ante. This post is a wonderful mystery, because is he referring to an orgasm, or to KrixKS's previous threat? Are they the same to Sarhan? Is sexuality and voiding oneself linked? Can we know the depths of a man?
I'm also liking how they are giving so much detail to the stage as well, which was something that the ex series lacked very badly.
well the game still has a year to go so its still in an alpha.
p.s. ryus massive dick owns
Pornographic. Although, seeing how awesome Ryu looks, it's a shame the backgrounds are standard fare. They use some mondo shot renderer on Ryu, wondering why they can't use it on everything else as well?
On a side note, i'm glad they ditched the parries. Hoping they'll replace it with something you don't need to have played fighters for 2-3 years to use so people can play the damn game.
I loved parries, such a fun system.
They already pretty much confirmed it for the PS3 when they they talked about it before it was even announced.
They already pretty much confirmed it for the PS3 when they they talked about it before it was even announced.
I think parries are alright but imo just defend is a much better system, and it appeals more to the casual crowd.
Also this quote from the rumor page:
"The game takes place after Super Street Fighter II Turbo and before SFIII. The good news is that the character roster will be made of many old-school brawlers and some entirely new ones. There are two new girls on the list. We will probably not see any SFIII characters."
Doesn't really make much sense because the game is called "A NEW BEGINNING" so I think it would make more sense to be either after or during SF3. (Or before SFA)
No, they didn't.
It's not confirmed for anything because no one has given them any offers to put it out on their systems / they haven't done the process to get it on any systems.
I'd want it to be after SFIII as well. Ryu has been almost the same exact character in every game he's been in. Since Ryu became Oro's student in the storyline of SFIII it would be really great to see a NEW version of Ryu.
And this game had BETTER have Dan in it. Dan is my fav SF character.
Didn't Sean take Dan's place in SFIII? Since he was suppose to replace Ryu and Ken...but that got scrapped since Ryu and Ken did make it in the game.Sean was pretty much top tier in sf3:ng and sf3:2i, so they nerfed him in 3s but well... WAY TOO MUCH. He used to be militant black guy, now he's just a queer.
Didn't Sean take Dan's place in SFIII? Since he was suppose to replace Ryu and Ken...but that got scrapped since Ryu and Ken did make it in the game.
Although on that same day (October 17), Capcom announced a PS3 version of Lost Planet, so that could have been what they were talking about when they said to wait a week.
I think parries are alright but imo just defend is a much better system, and it appeals more to the casual crowd.
There are more faults with JD than Parry, though yeah it is more casual, both JD and Parry have more-or-less the same problem.Naw, JD is a much better system imho because there's more incentive to use it (life regeneration), you don't get a massive frame advantage unless you Guard Cancel, and you can only guard cancel with specials and supers meaning unless you counter-hit with a break attack or set up a harder juggle like Gato's qcb+K shit, you won't get any lengthier combo's through. Makes for much more interesting matches since the players aren't afraid to get their ass parried by everything that isn't an lk/lp/c.mk
What exactly are the faults with the parry system? Not arguing, genuinely interested.
whats out: parries, alpha counters, tech rolls, custom combos, air blocking, air fireballs.
it features a new revenge gauge. the revenge gauge is a four sectioned meter that builds up as you take damage. once full you can unleash an unblockable attack..... crap I read that right... um you can also cancel this unblockable combo by dashing once canceld you can follow up with ex moves to continue juggles.... so every character has unblockables now....
wait, tech rolls meaning hitting two buttons to roll back or forward to avoid moves? Taking that out would be the most terrible thing ever. People can just back you into a wall and punish you endlessly. Lame.
Man, reading you guys talk about fighting games sometimes makes me want to crap my pants. Soooo sophistocated.
I'm really looking forward to this game and I'll enjoy it if it's as straightforward as classic SFII. I can't really get into games like Guilty Gear because they're such a mess.
and its going to be like ssf2t with a system from 3s (EX moves), with a new system that looks really easy!!!Which is pretty much just what it needs to be imho.
wait, tech rolls meaning hitting two buttons to roll back or forward to avoid moves? Taking that out would be the most terrible thing ever. People can just back you into a wall and punish you endlessly. Lame.Won't affect SF corner games at all. Only SF game you could roll out of a corner in was SFA1/2/3. In SF3 all rolling in a corner did was make you wake up faster which didn't really help much at all. You're still in the corner forced to work your way out.
whats out: parries, alpha counters, tech rolls, custom combos, air blocking, air fireballs.I'm not so sure air blocking is out since in the EGM book on page 66 there's a picture which clearly looks like Ryu is air blocking Ken's rising, fist on fire, uppercut move (dragon punch? shoryuken? I don't know what it's officially called).
I'm not so sure air blocking is out since in the EGM book on page 66 there's a picture which clearly looks like Ryu is air blocking Ken's rising, fist on fire, uppercut move (dragon punch? shoryuken? I don't know what it's officially called).
and he isn't air blocking, it looks that way from perspective, but most likely Ryu went to do a jumping fierce or roundhouse and it hadn't come out yet when Ken did a Shoryuken.Looks like Ryu's jumping LP from 3s to me - he does an elbow-first kind of move with just that pose. (If i'm thinking about the right picture >.> )
In fact, they don't seem to have aged at all despite being like 50 or 60 or whatever, and the animations are also pretty crummy. What a letdown.
Man it looks like Street Fighter EX, and the characters also don't seem to have any new design elements. In fact, they don't seem to have aged at all despite being like 50 or 60 or whatever, and the animations are also pretty crummy. What a letdown.
I assumed the Street Fighter series acted on a rolling timeline somewhat.
That's super gay dude. They've already crammed the Alpha series inbetween a bunch of existing Street Fighter titles and now they are doing it again.
Looks promising but the character designs look cartoony.When I think Street Fighter I think realism! Seriously man the graphics have been cartoony since Street Fighter Alpha.
How many new characters and aspects can you expect to see between those two games.How many they want. The SF story is incredibly loose so you can do pretty much whatever the hell you want with it. It's a good thing they put it between SF2 and SF3 so we don't get grey-hair Ryu and they can add basically any character they want to, old or new. I'm just hoping Makoto makes it!!!!
Dude they are basically using an excuse to reuse bland and worn-out characters, leaving no room for development since we already know the progression between Street Fighter 2 and 3 (which is next to none). I expected them to, you know, actually design something original. How many new characters and aspects can you expect to see between those two games.
Please let Dan be in this.
How great would it be to play a SF game with both Dan AND Sean in it? And since Sean is really really weak even after being trained by Ken he'd be an even match for Dan lol...
Sean technically isn't that weak, they just nerfed him lots in 3S.I thought story-wise he was supposed to be pretty weak as well.
He would be fairly weak if he was in this since he might not of been trained lots yet.
I thought story-wise he was supposed to be pretty weak as well.
Like isn't his ending just "LOL IT WAS ALL A DREAM?"
Those characters are comically bulky, however.
Why couldn't they just add all the characters that have ever been in the street fighter series.Post of the year.
Why couldn't they just add all the characters that have ever been in the street fighter series.
we all know how awesome Mortal Kombat: Armageddon was, but Street Fighter sux sofuck that, i want to see Guile vs
also there is too many SF characters and a lot of them arent very liked.
fuck that, i want to see Guile vsHomosexual FaggotRemy
or Blanka vsBoogersOro
Brazil represent!
more likei think remy would last a whole 5 seconds
dramatic battle
guile + charlie vs remy
i think remy would last a whole 5 seconds
maybe less
also i bet 5 usd that one of the new characters is Dictator except different name/look if they cant find a way to revive him.Dude why can't you just be normal and call them M BISON and VEGA.
i want to see claw in this too
Dude why can't you just be normal and call them M BISON and VEGA.nooo :(
Also I want to see dramatic battle: Birdie and Dudley vs Fei Long...
...as a MAJOR plot point.
Remy is the only cool sonic-boomer, all right!? He even had hair that did not look ridiculous. I don't care if his win quotes are emo. The man was my favorite Street Fighter character, ever.
But then again I wouldn't want him coming back with these kinds of character models anyway.
Needs more M. Bison. Who is Crimson Viper?
So far I'm seeing pretty much the same generic character roster that's been around for more than a decade. I don't know about you, but I'm tired of seeing these same guys over and over.
So far I'm seeing pretty much the same generic character roster that's been around for more than a decade. I don't know about you, but I'm tired of seeing these same guys over and over.Funny, the SF3 games only had 4 of the original 17 Super Turbo characters out of a cast of 19 (so 15 brand new characters, plus a brand new unplayable boss) and no one paid attention to it.
Funny, the SF3 games only had 4 of the original 17 Super Turbo characters out of a cast of 19 (so 15 brand new characters, plus a brand new unplayable boss) and no one paid attention to it.
Capcom's trying to appeal to both crowd with this game: include a bunch of old schol characters for those too afraid of change and introduce a slew of new ones to get people into it.
I think a majority of SF3's problems were:Most of the SF2 cast if freaks too.
a) dying arcades
b) the characters themselves were just SF2 guys redone/fused, or completely wake retarded weird, or both at the same time.
No one gives a fuck about Necro aka Dhalsim + Blanka.
No one gives a fuck about Q or Twelve.
However, there are a couple of REALLY good guys in SF3 imo, like Urien is super unique, but most of the cast is FREAKS.
If it was released in a different time, it might of done really well though.
Most of the SF2 cast if freaks too.
SPANISH NINJA.
GREEN GUY WHO CAN FLY.
SUPER RACIST INDIAN, NATIVE AND BLACK GUYS.
FAT SUMO WHO CAN FLY AND HAS HIS SPRITE CHANGE QUALITY MYSTERIOUSLY WHEN HE GRABS YOU.
WHATEVER THE FUCK BISON IS SUPPOSED TO BE.
and everyones favorite
WEIRD INDIAN CHICK WHO HAS WEIRD POSE AND NO ONE KNOWS ANYTHING ABOUT HER
http://en.wikipedia.org/wiki/Capoeira
I know it's Capoeria.
Needs more M. Bison. Who is Crimson Viper?
Bison was killed at the end of the second Street Fighter tournament. Akuma killed him with the raging demon. It's canon.
It's a fighting game.
True.
Characters always come back from the dead in fighting games. If Capcom is able to beat that stereotype then bravo.. But when they were asked about Shadaloo in Street Fighter 4, they basically gave a "no comment" so....
is balrog going to be in this? balrog and that grenade guy with the stick who jumps around are the only people i know how to play street fighter as.
http://news.filefront.com/new-street-fighter-iv-screens-reveal-more-than-ever-before/
Adon is dead too. Also by Akuma. Happened in Street Fighter Alpha 3 canon. Which is a couple years before SF2.
They do BS things all the time, not even Capcom is above that.
It's a fucking fighting game.Man that would be the most awesome shit ever.
I don't care if M. Bison comes back because he slaughtered 5 donkeys in Hell and ate a mystical time traveling apple, as long as he is back.
Man I hate the art design in this game so much. I understand that these people would be pretty musclebound but they just look strange and ugly. I'm especially freaked out by Chun-Li's thighs because they're like 40 inches around (CHILDBEARING HIPS).
Anyway, I'm still caught up in the hype for this game. It's coming out this summer right? I've always wanted to sit down with a really technical fighting game and get really good with it (I also hope to some day master at least one popular shooter), because a lot of people approach this sort of thing like a serious sport. Since this is the new Street Fighter and it has online play, it's probably a good choice.
We'll definitely have to set up a tournament or something at GW even though I seem to recall all of them being disasters.
Crimson Viper looks absolutely stupid, so.. I'm happy to see that Abel is a bit more normal looking.
All I can say is that if Dan isn't in this game then no deal.
Even though I'm really excited about this game, I kind of agree with Mala about the art design. Everyone looks massive (Chun-Li seemed to have bigger arms). I'd also prefer if the developers went with gorgeous 2D cel-shaded characters (like in Odin Sphere for example) rather than 3D seeing as the gameplay is still 2D.
It's a fucking fighting game.
What part of this do you not get?
No one REALLY cares about the story, and if they do they probably need to be shot. Yeah, I know the story, but its a FIGHTING GAME. They do BS things all the time, not even Capcom is above that. I don't care if M. Bison comes back because he slaughtered 5 donkeys in Hell and ate a mystical time traveling apple, as long as he is back.
May be a few days late to reply but holy shit, have you seen the Soul Calibur 4 thread?! Fighting games require stories nowdays to be good y'know. Don't be surprised by this otherwise insane thinking. Fightning needs to make sense!
:blarg:
Kazuya got thrown out of a fucking airplane and is still in the series, I mean, come on.Heiachi GOT SENT TO THE MOON in Jin's ending.
Kazuya is still dead though, they made him a cyborg bascially.
I guess if you want a zombie Bison, all the power to ya. :P
seriously this is the ugliest game ever and chun li has a bulge the size of her breasts. (http://www.gamingw.net/pubaccess/57278/9afb159ef10cba8b751bd15f2b92343696b5fdde.jpg)I happen to like this style. Now the game will actually fit the comics! They are all about thick legs and big feets.
I happen to like this style. Now the game will actually fit the comics! They are all about thick legs and big feets.
They HAVE to put in M. Bison, as well as Vega, Balrog, and Sagat. Bringing back the SF2 8 and not the bosses doesn't make much sense. And I doubt anyone original characters from SF3 are coming back. They seem to be going in a different direction. THEY TOOK OUT PARRIES!
There is an Akuma render floating around the net:Thats not for SF4, its for one of the EXs. I saw that render LONG before SF4 was even announced.
http://xbox360.qj.net/Rumor-Akuma-Street-Fighter-IV-character-render-surfaces/pg/49/aid/113936
Thats not for SF4, its for one of the EXs. I saw that render LONG before SF4 was even announced.
New (AWESOME) vid Ryu+Ken + Ultimate:
http://www.gametrailers.com/player/usermovies/177652.html
heh Viper. I bet someone from kof team designed him- i mean her...
also yes, the zoom at specials is pretty annoying. It doesn't even look that awesome, it just... unnecessarily pauses the action.
New (AWESOME) vid Ryu+Ken + Ultimate:
http://www.gametrailers.com/player/usermovies/177652.html
(http://i21.photobucket.com/albums/b291/ichigofrost/abel5.jpg)(http://www.gamingw.net/pubaccess/50870/Guilelooksliketrent.PNG)
Like I think Street Fighter IV just looks like it's a remake of II when for such a long-running series with so few true sequels it doesn't seem to have the CHANGE that III had. Even if III sucked (I dunno did it?), you've got to admit it had a whole new style and mood to it
Most people who played SF2 didn't even know there was a SF3.
I have friends who when I told them SF4 is coming they literally went, "There was a Street Fighter 3?"
It's too bad, cuz SF3: Third Strike is probably the best SF game ever made in a tie with SF Alpha 3.
Seriously guys, Dan has not been announced for this game yet and I'm really sad.
Well, neither has Akuma. :fogetshrug:
Yes, Dan is much more important than Akuma. But both need to be in. :P
And if Dan makes it in, I want Sean from SFIII in as well. That would be a dream match! lol
Yeah, I'm kewl with that. Sean got nerfed in Third Strike. Although characters like Sean and Dan are supposed to be weak. You know so when you beat people with them you can taunt them! ;)
I don't think Sean is "supposed" to be weak, he was just weak in 3s for balance, y'know?
Also, Saving Attacks are now officially called Focus Attacks, thats the American name.
MUSCLES
Man, I just don't know what people are complaining about. Street Fighter has always been like this!
that's cool. even though there's like a 90% chance i will never play this game, i am glad balrog is in it. also the guy who was playing him was really bad.
Man, I just don't know what people are complaining about. Street Fighter has always been like this!well they are pretty grotesque-looking, and also people are going to think the graphics will suck in 5 years because we're not at the point where we can actually do these kinds of graphics well.
Hey, who's this guy:
(http://www.gamingw.net/pubaccess/33567/943709_20080313_screen001.jpg)
He looks the most "Street Fighter-ish" out of all the new guys imo.
Is it because he's ethnic?
Buncha screenshots here (http://www.famitsu.com/game/news/1214068_1124.html). Guile makes a lot of stupid faces and his stage looks like crap compared to Chun-Li and Ryu's.
I was perfectly happy with the game's look before, but the toned down colours look much, much better.Disagree
Also is it just me or did they fix Chun's chicken legs?
Wow, I mean WOW. It's amazing what you can do by changing some lighting! The game looks alot better now... No offense.
Dan will come.
Dan will fucking come....
Bison comes back for SF4 after being fucking killed by Akuma and not only killed but his soul destoryed by the raging demon. Give me a break.
Bison comes back for SF4 after being fucking killed by Akuma and not only killed but his soul destoryed by the raging demon. Give me a break.
I think I liked Street Fighter's story before they were trying to explain it in sequels and stuff and it consisted entirely of racial stereotypes making vague comments to each other a brutal fistfight.
Just to make sure you're not saying before it consisted entirely of racial stereotypes right?
Because that never happened, even Street Fighter 1 was racial stereotypes.
Uh, how is SF1 not a videogame?
You play it on an arcade cabinet. With a stick. And buttons. And you punch the shit out of each other (sometimes in 2 player combat too).
Only differences between it and SF2 are that the 6 buttons from SF2 are replaced by a pressure-sensitive pad and you couldn't select your character (player 1 was Ryu by Default and 2 was Ken (or P1 and P2 as they were known then).
Uh, how is SF1 not a videogame?
They might as well just call it Street fighter II Hyper Ultra Omega: We can't actually move on with a fresh new game so we'll bring back everyone from the game we sold 13 different versions of already back in the 90's.
They might as well just call it Street fighter II Hyper Ultra Omega: We can't actually move on with a fresh new game so we'll bring back everyone from the game we sold 13 different versions of already back in the 90's.In all practicality, I'm excited for this game because of the nostalgia it brings back. Besides that, it IS dubbed number 4, so I doubt it is just a very rigorous graphics update. I'm not too afraid of this game being stale since it has been FOREVER since Capcom has released a true sequel and Capcom already knows what happens when they disappoint. Also, the Street Fighter 2 HD Remix is already being developed so... that kinda makes Street Fighter II Hyper Ultra Omega obsolete already.
That pic of Vega looks really awesome. I was afraid they were going to buff him up too but thank God they didn't overdo it.
Sagat vs El Fuerte.Holy shit, this game looks fun as hell to play. Anyone know what that attack Sagat keeps doing is, where he charges and then does like, and ink slash? Also, am I seeing parries?
you are an idiot who hasn't even played the game yet, so shutup.
every single person who speaks english and has played the game has said it plays nothing like super turbo
You are missing the point. I'm not saying it PLAYS like SF2. I'm saying they brought back all the SF2 characters for a game that comes AFTER SF3. You know 2, 3, 4. 4 ought to be more original than 3, not just rehash everything we've already seen 15 years ago. And I hate to beat a dead horse but Bison fucking died at the end of SF2 by Akuma. He's dead. His soul was vaporized. There is no coming back from that no matter what stupid fucking explanation they come up with. Seriously.
You are missing the point. I'm not saying it PLAYS like SF2. I'm saying they brought back all the SF2 characters for a game that comes AFTER SF3. You know 2, 3, 4. 4 ought to be more original than 3, not just rehash everything we've already seen 15 years ago. And I hate to beat a dead horse but Bison fucking died at the end of SF2 by Akuma. He's dead. His soul was vaporized. There is no coming back from that no matter what stupid fucking explanation they come up with. Seriously.
I didn't say the storyline comes after 3, I said the game came out after 3. Therefore it should advance, not regress. You don't listen you just spew your flames. Whatever.
And as far as SF not having much story? Are you kidding? http://www.gamefaqs.com/coinop/arcade/file/575310/26094 You can spend DAYS reading all the canon of the SF universe.
argh goddammit.
story in a fighting game with the emphasis specifically away from story doesn't fucking matter. the fact that a fucking CANON exists is just because fighting game dorks will buy anything with ryu on it not because of some wonderful world with tolkienesque description that Capcom planned out so well.
if there's anger to be had, it's that no fighting game has ever had even a decent story, not that suddenly one might violate canon which according to HL doesn't even exist.
claiming there's some intellectual dishonesty going on is ridiculous when you realize the story is just a macguffin for these people to throw muscley arms at each other.
argh goddammit.
story in a fighting game with the emphasis specifically away from story doesn't fucking matter. the fact that a fucking CANON exists is just because fighting game dorks will buy anything with ryu on it not because of some wonderful world with tolkienesque description that Capcom planned out so well.
if there's anger to be had, it's that no fighting game has ever had even a decent story, not that suddenly one might violate canon which according to HL doesn't even exist.
claiming there's some intellectual dishonesty going on is ridiculous when you realize the story is just a macguffin for these people to throw muscley arms at each other.
All I'm saying is that if they are going to make canon, they may as well follow it.
I would like to point out that Bison stands up after some endings and isn't dead, it is most likely a game play thing, and what might happen is a retcon to where Akuma kills Bison in SF4 instead. "officially".
I would like to point out that Bison stands up after some endings and isn't dead
All I'm saying is that if they are going to make canon, they may as well follow it.
no fighting game has ever had even a decent story
Apparently Akira Nishitani and Akira Yasuda will be hidden characters in this!
Hate to disagree with you, but as it has been said, King of Fighters has a more than decent story.
Not sure about Soul Calibur, but I hear that one has a decent story too.
This topic got me thinking. Are you guys anywhere near as excited for Tekken as you are for this??
This topic got me thinking. Are you guys anywhere near as excited for Tekken as you are for this??Tekken is fun, but meh. I remember the last game I played was one of the latests, Dark Resurrection. It was fun but nothing too amazing. If Tekken 6 delivers, I might be excited about the next sequel.
see you're comparing it to videogames though where as I'm comparing it to something where the audience isn't 12 years old.
Um...I don't get what you're saying but ok...
basically the claim that there's a good story in fighting games when compared to other videogames is like saying there's artistic merit in a volkswagen commericial when compared to other commercials.
anyone who reads books and movies however is left wanting.
(edit: goddam I used some poor grammar here and had to edit it).
Nah, you need to get some books that explain the story which are sold only in Japan. The site I read the (translated) content of these books is long dead. Other sources are not very verifiable.
SF has a crapload of story too. I left a link in my last post. Like I mentioned you can spends days reading all of it. It's awesome. If you took the time to read the story and not just bash it without knowing anything about it you would think the way that I do.
But yes, KoF has alot of story too and it's awesome as well. I actually like KoF games better than SF games because the characters themselves are just more detailed in both their moves and their personality. Plus they release a new game every year which is sweet. BUT this isn't a KoF thread so I'll stop now. :D
the idea that someone has to supplement a game and then it becomes the REAL story isn't really fair.This. Street fighter comics are pretty cool and there's some neat story going on there (well to be fair the only story that was ever better than average was all the Ryu/Ken/Akuma stuff. And Bison destroying villages) but it's all something you can enjoy on the side, and not part of the original game. Unless something is presented in the game or the manual, 99% of everyone who plays the game won't know about it. On one hand it's a good thing if the makers respect the story everyone else has already made, on the other hand you can't except them to if it would impair the quality of the game. Like say, we can't put Bison in because he's dead, or we can't put Ryu in because he's too old, or this move can't be this good because X thing happened in some comic from 6 years ago, or whatever. If they let things like that happen it would be even MORE stupid than violating canon.
BISSSSSSSOOOONNNNNN
God the character design is so hilarious.
I don't think Dan is in this game :(
This topic got me thinking. Are you guys anywhere near as excited for Tekken as you are for this??
There is still plenty of time and with like more characters on the way I am expecting Sakura, Dan, Cammy, and some new people to be confirmed.
just you watch. >:|
Actually, I'm expecting SFIV to have a pretty small cast of 10-20 characters who are all very finely balanced rather than a giant cast like many current fighting games. It seems more in line with the "back-to-what-made-it-popular-in-the-first-place" attitude that the game is radiating in general. But we'll see I guess I am totally pumped for the game regardless.
yea except there is going to be more chars because one of the guys who basically confirmed everything up til now (including Dimps co-developing which didnt get publically announced until the new EGM (which went to subscribers thursday) like before SF4 was even announced (he mentioned the fireball negation (Saving Attack level 1 system etc) said Sakura was gonna be in it, plus Ono said there'd be more of a balance of female chars (right now: 14 male, 2 female), and because there was still space left on the char select screen, and since it is balanced with 4 a row, equal amount of rows, that leaves at least 8 more characters (2 rows, 4 characters each, top and bottom) which makes 24 characters minimum, so I see 24 characters being very likely, tbh.
(https://legacy.gamingw.net/etc/farm4.static.flickr.com/3128/2454161993_fb3c9b35f3.jpeg)
Maybe Dan counts as a female character because he is pretty gay!Yeah, they need a balance of homosexual characters too. Vega!) and Dan would be a start~
Vega!)
You know what? You need to die.What? Vega is a very weird Spaniard and I doubt his sexual orientation. He's also fun to fight. So fun that I hate to fight him~
What? Vega is a very weird Spaniard and I doubt his sexual orientation. He's also fun to fight. So fun that I hate to fight him~
Claw is just a narcissist. He appreciates beauty, thinks of himself as beautiful (which is why he wears the mask), but is purely straight.
Yeah Vega is straight. He has a thing for Cammy in SFA3. The only homosexual characters in SF that I know of is Zangeif and Eagle(SF1).
Yeah Vega is straight. He has a thing for Cammy in SFA3. The only homosexual characters in SF that I know of is Zangeif and Eagle(SF1).
HOWEVER, other people who can read Japanese have
been kind enough to try to get and dig through official sources so far, and
so far have been unable to find the official statement that states Zangief
is gay.
then again he thinks Dictator is beautiful so i don't know what he is smoking.
Quote
HOWEVER, other people who can read Japanese have
been kind enough to try to get and dig through official sources so far, and
so far have been unable to find the official statement that states Zangief
is gay.
end.
Just because he doesn't find women hot doesn't make him gay. That's just broken logic. He never says he finds men attractive, either. Zangief could very well just be asexual (not the correct use of the term, but you know what I mean).
Way to grab one sentence out of several paragraphs and try to make a stand with it. Epic fail.
And the reason we're discussing it is because I'm attempting to show that SF has a long and deep story and this new SF4 is ruining it. I realize alot of you casual fans don't care about story and that's fine I guess. But the more hardcore gamers like myself who have played the SF series since it first came out a couple decades ago care.
Way to grab one sentence out of several paragraphs and try to make a stand with it. Epic fail.
And the reason we're discussing it is because I'm attempting to show that SF has a long and deep story and this new SF4 is ruining it. I realize alot of you casual fans don't care about story and that's fine I guess. But the more hardcore gamers like myself who have played the SF series since it first came out a couple decades ago care.
Really? Where does it say that?
Replies to various comments made since my last post. ^_^
CvsS2 isn't a canon game. :P
SFIII:TS may not have been a financial success but it is the best SF game ever made tied with SFA3. IMO of course.
SNK makes dream matches BECAUSE they care about their storyline and dream matches are the only way they can make games with all the characters that their fans like without having to worry about ruining the story. IF SF4 was announced to be a dream match type game than I would be okie with it.
There is a difference between a hardcore fan of a game and a tournament player who plays a game for 1000 hours because he wants money.
Hardcore gamers, imo, are just people really into gaming. They follow everything they can, they play a lot, etc. They do not need to even come anywhere close to becoming a tourney player. And no, he was right, SF3 is the best SF (no such things as opinions  ).
And Capcom does not need to change canon to add new characters, nor do they need to change canon to have the game not bomb.
ya they do, by adding Bison they are changing the canon in some regard. Bison was officially called missing in 3s, but he was shown dying sometimes in ST (by Akuma), which means either Akuma didn't kill him, and this is the real Bison, who goes missing for some reason, or he did die, but took his soul into another being and possessed it, or he is a cyborg zombie yak, or it's a clone, or....
too many people like bison and the more characters they add from the games that sold well, the more likely the game is going to sell well.
but it is very confusing for bison to be here, and so they are going to have to say something. Mind you, by making a Street Fighter IV, they've already changed the canon.
They don't need Bison for this game to sell well. They need Bison to shut up the miserable little nerds who whine over the shittiest things.
I am happy myself that Bison is in, I just want them to give it a good explanation. Isn't Akuma's raging demon draggint the persons soul into hell? One legitimate reasoning was that Bison could have cleared his mind of all positive and negative thoughts so he wasn't affected by it. I really don't know, like I said I'm not too familiar with SF canon, and I'm not going to look it up. I just think Capcom should have a non shit explanation for their actions. No need to say LOL THIS IS JUST A FIGHTING GAME STOP CARING ABOUT CANON. Just because it's a fighting game doesn't mean they can't put in some effort.
more like because they want to make mad ducats and the best way to do that is to throw every character ever into a single game that sucks.
No, you suck.
Also man when will this debate finish? I've grown tired of it.
The next loketest is the last, should contain the final roster.
Oh right, they explained M. Bison's return: new body. LOOOOOL ABLE TO DO WACKY STUFF WITH MY SOUL.
The next loketest is the last, should contain the final roster.
Bumping this because I read that the 5th location test starts today. Is this true? If not today, I know it's within the next 48 hours.
how are these GOOD quality?
Vega is looking kind of bad so far. I can understand maybe having a slow off the wall since that shit was wicked in ST but his spike is just way too slow, and so is his backwards hand spring thing.
Hope Kairi makes it in to this game, seeing as he killed Akuma.
i think the people on the background are like really dumb like hey two guys are punching the fuck out of each other 2 meters from where i stand but instead of paying any attention to this im just going to chillax.
Come on Laz, that's one of the staples of the fighting game genre.
I think most of you let your love for ST get in the way for your better judgement. This game looks really bad. It's not just the animations or design. The graphics are pretty terrible too when we get close-ups. Sure, they've done some nice changes (making it brighter, fixing the chicks face etc.) but overall it looks like something I'd expect from a PS2 game.
It simply looks bad in every way possible.
I think most of you let your love for ST get in the way for your better judgement. This game looks really bad. It's not just the animations or design. The graphics are pretty terrible too when we get close-ups. Sure, they've done some nice changes (making it brighter, fixing the chicks face etc.) but overall it looks like something I'd expect from a PS2 game.
It simply looks bad in every way possible.
I think most of you let your love for ST get in the way for your better judgement. This game looks really bad. It's not just the animations or design. The graphics are pretty terrible too when we get close-ups. Sure, they've done some nice changes (making it brighter, fixing the chicks face etc.) but overall it looks like something I'd expect from a PS2 game.They're going for style over realism and everyone who's played it so far thinks it looks fuckin great. Also, Hancock Lamb described a problem with why the animations would look wonky in 3D - basically in a fighter with quick poke moves like this the animations need to shift back and forth really fast, and on top of this 99% of all games today apply a smoothening algorithm to 3D models to make them not suddenly 'pop' into a completely different position, but move to it smoothly over about 1/10th of a second. Works good for most games but in fighters it tends to make the game feel "floaty" and like you have less control over it. Thing is, this game actually isn't doing this, which is pretty amasing because you need quite a deep understanding and a lot of balls to not smooth the animations out like that, and taking it away definitely was the right thing to do! The most clear example of this is in that Vega vs Honda vid that Hancock Lamb posted, where near the middle Honda is K.O'd by Vega's leap swipe attack thing - this puts the game in slomotion and you can see, when he lands, that there's no landing frame, he's just suddenly standing on the ground. In slo-mo it looks a bit strange in extreme cases like that but 99% of the time it makes the game look so much better.
DAN?
DAN???
F-Fucking... Yes....
EDIT:
Fei Long & Dan are for home versions.
Q: How did you feel about the double loketests in Tokyo and Osaka?
Ono: First Tokyo - I don't know if the repeated Osaka loketests had anything to do with it, but I felt that things were definintely hotter than before. I saw a lot of players, before challenging others, they confirmed their moves on the single-play machine, and I felt that these were really dedicated players getting ready for serious battle. Osaka also accepted our new and improved version. That's how I felt. We listened to the fans opinions on the location of the gauges from the Osaka loketests, so I hope many fans were pleased with that.
Q: How about impressions for the newly released character Rufus?
Ono: To be honest, our 4th new character Rufus was secretly released at the last Osaka loketest. As there were a lot of pictures taken with hidden cameras and put up on message boards, I suspect people already knew... For our longtime Street Fighter fans, to unexpectedly have a fatty show up in "4" for the first time, I'm sure it caught them by surprise. There were players who didn't hate him outright and even got used to his movements, so as a developer I was really happy about that. I also saw a players used the new characters we introduced at the AOU Show, Viper and Abel, at a level far, far beyond our expectations. We're taking into consideration the good and bad things, and with the research from this loketest and final adjustments we'll try to balance out the new characters.
Q: What kind of opinions did you get from the players at the loketests?
Ono: Ever since the AOU show, I feel that the scathing comments in surveys we've been getting back is becoming less and less. As a director, it makes me really happy to be able to get comments and impressions from players in the middle of the loketest. Especially, we got a lot of feedback regarding the control, motion, and old combos for the original 12 WW's from SFII to come back, but if we do that then "IV" doesn't really establish its own identity. So its kind of difficult to hear those opinions. Also, we had an incredible amount of requests for characters from previous titles to appear. If the chance presents itself, I'd like to give all the fans a little bit of service...
Q: Are you still hiding some new characters up your sleeve?
Ono: I think there have already been plenty shown at the loketests..... Probably!
Q: SFIV is scheduled for a summer release, but could you give us a general idea of the actual release day?
Ono: Now, we're undergoing final adjustments at the developing location. For that reason, we've got the circuit board manufactory waiting just a bit longer. As for the day of release, please wait just a little bit longer. If I were to give you something defininte, all of our staff are working as hard as we can for you all to have the game during the first period where you'll start wearing short-sleeved shirts!
Q: Was this loketest the last one?
Ono: As we're enterin the final stage of adjustments, we're going have some sort of tests for the mobile site info and the moving parts, but as for a loketest with a survey and what not, I'm thinking this was the last.
Q: Any message for everyone whose reading?
Ono: I started this project in October 2007 in London, and before I know it its already June 2008. During that time, we had the announcement at the AOU show, the loketests in Tokyo and Osaka, and we've been giving and taking little bits of info from everyone...and very soon, IV will arrive as the new fighting game. Everyone's been waiting a long time for this. Thanks again to all those who came out to the loketests. From now on, you'll all get to try out your own skills. Please put your skills to the test in the new SFIV arena. And I'll be looking forward to seeing play that exceeds all our expectations!
I'd like to see which characters we haven't seen yet.
When asked if he was still hiding some characters from us, Ono said, "Probably!"
Also there was supposed to be more of a balance between the two genders but we have what, two female fighters so far? That's low for any modern fighter.
I'm hoping to see some more gals to balance the roster. My personal preferences would be Cammy, Ibuki, and Sakura. Cammy is just plain awesome, Sakura has so many fans so she seems like a natural pick, and Ibuki was just the coolest girl in SF3 and this game really should have at least one character from SF3 in my opinion.
Judging by your post, I am guessing there is a picture floating around somewhere of the character select screen?
If so, care to post? I'd actually really like to see that. I've only seen a few portraits from it.
Woohoo, Akuma.
And why Adon? I liked the thought that he was dead and buried. :(
Are there any Akuma screens anywhere? He must be hilarious looking.
Well my post was complete conjecture man. It's just my theory on whose gonna be in the game.
But Ono said Akuma would play a heavy hand in the story or something so idk. Seems likely.
EDIT:
just get it for pc and use your xb360 pad or whatever and shit. PC is gonbna have mods and crap and you know it. and probably better online play too.
i wouldn't be so sure man
capcom is TERRIBLE with pc ports.
UTTERLY FUCKING TERRIBLE.
if they make mods out of it it'll be like OH LOOK
DIFFERENT TEXTURES MAKE RYU A BLACK MAN!!!
except
Street Fighter 4 runs on the Taito Type X2.
Which is a Windows XP in an arcade machine.
There's nothing *to* port. It already runs on a PC.
i bet you they'll screw it up anyway
i am betting my entire household and my children on this
EDIT: uprc that was part of Capcom's april fools joke for 08.That was Shen Long. I thought I read that Gouken would play some part in the story?
actually it wouldn't be expensive to upgrade unless you have a pc from 5 years ago. the TTX2 specs blow. You could build/buy a PC for 500$ or less now and days that could run this maxed out.
I don't think the guy we hear is the announcer. It sounds more like.. advertisement. The FIGHT at the start COULD be the announcer though, in which case he seems just fine.
I don't think the guy we hear is the announcer. It sounds more like.. advertisement. The FIGHT at the start COULD be the announcer though, in which case he seems just fine.
Agreed. He was talking a little bit TOO MUCH in the video, I think....its an advertisement.... of course he is going to talk more.
I don't know about you guys, but I don't want my announcers talking more than the characters.
Nobody got my point or what? I was saying I thought the guy saying FIGHT and the guy reading the advertisement were two different people.
I am going to own so hard with Dan. Definitely buying it for PC tho. Supports everything a console does, while also supporting mods and probably has way better netplay.
Too good to pass up.
Any idea if console players will be able to play against PC players and vice versa?
Do I spy Akuma right there
if so he's pretty strange looking actually
From top to bottom, 2nd row.pretty sure that is Guile
From left to right, 3rd character.
http://www.gamevideos.com/video/id/19310
video interview with Ono...
I think we have enough Shotos right now. Unless Gouken has completely different moves, there's no point.
And I want different costumes this time, not just different colours. You have no excuse, Capcom! I want fun costumes like Ryu in a bunny suit, so I can get more satisfaction outta whipping someone.
They're different suits, however only slightly. You know, more edges torn, shorter/longer sleeves, whatever
likewise, akuma can have his sandals and rope belt whatever
but yeah i know shen long isn't real, that's pretty much why i was saying that
as for a gouken video... i have my doubts on that, especially if you haven't seen it
I just looked around and haven't found squat about gouken showing up in any way in the latest loketest. Sounds like you got set up.
I assure you that's wrong because most pcs I see that are 500$ and less are actually inferior in some parts to my own PC which is 5 fucking years old and can't run a bunch of mildly recent games. Considering this is NEW GEN (no matter how sucky you say the specs are) you're still gonna need a pretty good fucking PC.You could easily get a 500$ system that could run current generation games (which is what SF IV is, not NEW GEN or NEXT GEN, they're planning on releasing it on CURRENT consoles) thanks to cheap but capable dual core processors and the ever affordable 8800s.
..Maggot. :fogetshifty:
I want to see more Akuma. :(
(http://www.triumvir3.com/wordpress///mnt/w0114/d21/s09/b01f1846/www/wordpress//wp-content/uploads/2008/06/image.jpg)
Triumvir x Capcom... best believe its for the arcade release date.
(https://legacy.gamingw.net/etc/www.triumvir3.com/wordpress///mnt/w0114/d21/s09/b01f1846/www/wordpress//wp-content/uploads/2008/06/VEGA.jpeg)
In February of this year Richard and Brian told me while they were at the Magic trade show that a representative from Capcom stopped by our booth. The rep told them that they would like to meet later on regarding Street Fighter. Of course I thought they were bullshitting but the call from Capcom did eventually come. Junta Saito from Capcom came to our office and told us about Street Fighter’s anniversary this year and the release of Street Fighter IV next year…so the rumor was true after all (I’m sure some of you already knew about it, but I have been out of the loop for awhile). We talked and we were given the chance to make a proposal for this special Street Fighter project. This proposal had to be cleared with Capcom first and then by the producer of Street Fighter…the producer…yeah the producer of Street Fighter…and it’s due in one week…YEAH..! After the concept development I had to go back into college mode and convert the concepts to a power point presentation…yeah power point presentation…guys school does help a little. We got a response back from Capcom saying that the producer loved our concept and this is where we stand now…
We are very happy to announce that we will be collaborating with Capcom on the Street Fighter series. Our first assignment will be focused on SHADALOO, the crime syndicate of VEGA (M.Bison in the U.S). And that is all I can say for now. If someone was to tell me when I was in my teens that I would be a part of Street Fighter in the future I would have told them to give me a quarter. Now I’m 30 (my girlfriend is 22 so HA..!) and my goal and everyone here at Triumvir is to revive all you kidults (kid + adult) out there with the memories of those guys who use to do the short short throw on you…haha…but really it’s all about Street Fighter…hope you guys will like it…
B.
Capcom lied to us, look what's been revealed.This is incredibly awesome news to me... news that wouldn't even matter at all if it was any other fighting game. I s'pose it's such big news to me because I've seen these guys in the same costumes since like the beginning of time.
Why does it feel like every new fighter includes this style of ranking system now???Because they're cool. The one in Virtua Fighter's pointless though 'cause it counts your fights against CPU.
Because they're cool. The one in Virtua Fighter's pointless though 'cause it counts your fights against CPU.Wasn't that all it did, too? I don't remember it appearing outside of Quest Mode.
Absolutely awesome stuff. Now I wish that there was a Street Fighter anime.there was. it was based on street fighter 2 i think.
and what kind of looks like Gen's face in a flashback.I'm guessing that was Gouken and Akuma's master. Akuma killed him before he killed Gouken.
I'm guessing that was Gouken and Akuma's master. Akuma killed him before he killed Gouken.Could be but it looks a lot like Gen, especially the clothes and his damaged eye.
Gen wasn't in SF1. Gen's son Lee was though. Lee is the father of Yun and Yang from SF3 too. ^_^
Chun-Li alt artwork. Pretty damn skimpy.Oh look, it's Mai....
Chun-Li alt artwork. Pretty damn skimpy.This is official artwork?
(.)(.) img
What happened is, Akuma and Goutetsu's battle started while Ryu was fighting Gen, Gen sensed it, ended up on the floor like that talking to himself, and Ryu won. Quite a fucking way for Ryu to find out about his masters death aye?warning contents are cannnnnonnnnnnn :blarg: :blarg: :blarg: "You are big foo."
So what's going on in the video is Gen lying on the floor after just having lost that battle, sensing Akuma battling Gouken, and also talking to himself like the old senile cracker he is.
I think we have enough Shotos right now. Unless Gouken has completely different moves, there's no point.I'm happy to say that it doesn't look like this will be an issue. I definitely expect to see Gouken melt faces with Hadouken and shit, but judging by his look in the anime trailer, I think he's going to be pretty damn unique and, just going by his backstory and and everything, I won't be surprised if he's one of the best characters in the home version.
Err.. okie.About what?
I hope you guys are paying attention cuz I'm gonna say something that may shock you.
I was wrong. :D
About what?I would also like to know this.
tons of matches on youtube. more coming soon too.
Then spoiler timee
don't watch if you don't want spoiled lolz
God, you guys don't wanna be spoiled by a fighting game either now? lol
Wow, Seth is pretty crazy. I wonder what he is doing with moves from so many other fighters???
I want story info.
http://kotaku.com/5025592/street-fighter-ivs-e3-trailer
My real motivation for making the current title after a 10 year lull in the series is basically so I can show off my Street Fighter skills to my wife and impress her
Ryu's voice sounded completely wrong, but the other guys actually had pretty good voices.
I'll still be playing with Jap audio though :gwa:
This game is pretty disappointing, to me at least. Nothing about it is exciting except OMG SF4
You should probably try i tout, the Saving System seems to really change the game up 8). Not heard many complaints from those who have played it at all! :D
Don't you know, DN? Being disenfranchised and jaded about video games are what the cool kids are doing.(http://wip.rpgmaker.net/images/rmn_88x31_banner.png) (http://wip.rpgmaker.net/images/rmn_88x31_banner.png) (http://wip.rpgmaker.net/images/rmn_88x31_banner.png) (http://wip.rpgmaker.net/images/rmn_88x31_banner.png) (http://wip.rpgmaker.net/images/rmn_88x31_banner.png)
Don't you know, DN? Being disenfranchised and jaded about video games are what the cool kids are doing.ahaha, ahahahaaa, wait what whatwhatwhatwhat hold on here
I've never been into Street Fighter and I thought maybe this game would be the one I'd really like, but it doesn't have any of the characters I really liked from the past games: Twelve, Q, Yang, Jun/Juli
Wiki has a supposed list of characters, I hope there's more!
Same for Q.Until you have seen Kuroda playing Q, you do not know the power of Q.
He's still low tier. People have won tournaments with Hugo and Sean in Japan too, buddy. ;dFully taunted Q is high tier. And Q wins a lot more than Sean and Hugo and all the other shitty dudes.
Fully taunted Q is high tier. And Q wins a lot more than Sean and Hugo and all the other shitty dudes.
No he isn't dude. :fogethuh:Yes he is. Know why? Cause nothing does any fucking damage on him by then. When playing against most characters it's almost to the point where you can break through their offense by sheer taking their fucking grabs and pokes because they don't do any fucking damage anyway.
Until you have seen Kuroda playing Q, you do not know the power of Q.
Youtube is banned from the office so I can't find a vid for you, but youtube for "Kuroda Q" or somesuch, and you will know the power of the stomp taunt. You will not believe the shit he does with Q, it's mindblowing really. He is ranked S in Japan which is a godlike rank that almost no one has, and still he only uses Q.
FYI Q's moves are actually pretty good too, dash fish is 100% safe on block, fist slaps (qcb+P) are too, his command grab is great, SA2 combo's from damn near everything including his command grab in the corner, etc. And of course, he has the best move in the whole game: his taunt, which gives him 33% more life, up to three times per match. That's twice as much life with just three taunts per match which are pretty easy to do safely as well, and even if you can't do the safely, who cares if you get hit out of third taunt, worst case scenario your opponent wastes a super meter to remove the health you just got if even that, so you lose nothing on the whole tradeoff while the other guy wastes a super meter.
Increases defense for the whole round by 12.5% (maximum 3 taunts, 37.5% bonus). Also increases stun recovery rate for the whole round by 10% (one taunt is the maximum).
No,Defense probably is not the same as health. No matter how the math works, the end result is, Q after 3 taunts takes almost exactly half damage from each attack compared to what he takes before taunting. Check it out yourself in the game if you don't believe me.
Not 37.5% with each taunt, but after three of them. (Pulled straight from the Wiki)
You were warned because your post originally had nothing more than the "rmn" banner over and over again. It was pointless spam, not "speaking your mind."
Defense probably is not the same as health. No matter how the math works, the end result is, Q after 3 taunts takes almost exactly half damage from each attack compared to what he takes before taunting. Check it out yourself in the game if you don't believe me.
You're dumb are you kidding me.
A lower case g does not have a thing going above the right side like that.
look at it.
gd
hey is rolento ever going to be in another street fighter game? he and balrog are the only characters i'm good at.
I've never played someone who's good at Balrog. Maybe I can play you sometime?yeah pal. the only street fighter i've ever played is alpha 3 and i haven't played in maybe two years, but if you've got kawaks we can definitely play.
8800s alone are 200$, like I said, wherever I'd look around HERE (maybe you live in paradise whatever) but 500$ systems are actually worse than mine. Onboard graphics, for one.
Ones capable of running new gen CORRECTLY (not just cutting it and getting 10fps, you know) are like, 900-1100$ minimum. Though my mate was planning on getting a comp (no monitor and no speakers though) that was pretty good (8800 and quadcore and 2gb ddr2 and whatever) for 1300$
The fucks wrong with that Guile player? Like maybe these games are about finding the cheapest possible methods idk, I'm no expert, but thats just the biggest faggot / coward tactic I've seen, sitting in a corner spamming an easy to do projectile that blocks everything.No its just the other guys sucking. There are a lot of things you can do against fireballs in this game:
You know you done fucked up right?wut
wut
what is the difference between ryu and ken anyway
what is the difference between ryu and ken anywayHairstyle.
also is that one armed dude from street fighter III in this? he was the best man
Is Dan in the home version only or something? I haven't seen any videos with him.
Goat if you check that topic that system is coming along
Infact I am building this PC tomorrow evening
So there ;d
Really? Should be interesting to hear how (im)balanced he is.
Not very imo. Akuma's greatest weakness has always been his hella low stamina.More like, he doesn't have any weakness, so they gave him like half HP so he wouldn't be banned in all tournaments ever tier.
An interesting note is his Super and Ultra is both the Shun Goku Satsu. One is performed with LP LP -> LK HP and the other is LP LP <- LK HP.What the fuck?
More like, he doesn't have any weakness, so they gave him like half HP so he wouldn't be banned in all tournaments ever tier.
What the fuck?
SGS party!
Are the supers the ones where everything stops and in zooms in on the character for a second? Or are those the ultras?
no its cammy
This is what happens when you let the Mortal Kombat developers do balancing work on your game. (Well, this and Viper/Fuerte being joke tier)
Good thing this surfaced before console version came out, this way 95% of the people who will ever play this game won't have to deal with this infinite.
um, the MK devs had absolutely nothing to do with this game, what the fuck man o_O.I think he was making a joke about how MK games always have ridiculous infinites.
oh tgs is next week
quick to the gamespot mobile
edit: oh my god
is that sagat's alternate costume
sagat with pants instead of with shorts
how dumb
What's with the announcer? It's like he's talking from a well 2 kilometers away + he has really annoying monotonic voice. All he ever says is like hereisthemomentweallhaveawaitedforwhichoneofthesewarriorsisatruewarrior?? so why does that even exist?
She doesn't look like an annoying brat anymore, that's good.
The outfit really should have changed though. I am not sure why she is apparently still a school girl.
So wait, how many Shotos are in SF4 now?six (https://legacy.gamingw.net/etc/i.somethingawful.com/forumsystem/emoticons/emot-suicide.gif)
So wait, how many Shotos are in SF4 now?
Yeah, the shoto thing is pretty irrelevant. I don't know why people are bitching about it.
Gen and Cammy confirmed:er is een fout opgetreden!
http://www.gamed.nl/view/50309
Oooooh yeeeeaaaah
http://www.dailymotion.com/JoniPhilips/video/x7eceq_street-fighter-iv-ps3-gameplay-game_videogames
There's an arcade version around here, but it's ALWAYS full of people and I doubt I'll have a chance to play unless I go to the arcade at 9 AM.consider yourself lucky to have access to the game at all. i highly encourage you to drive out to that arcade sometime and play it, if not with other people then at least by yourself. you'll have that much more of a winning edge and that much more knowledge about the game for when it actually comes out :woop:
http://www.1up.com/do/newsStory?cId=3172107For anyone wondering, this did not and is not happening since 1-UP was bought by UGO and laid off 30 people or some shit, including the people who do the video podcasts.
on tuesday jan 6th, 5pm pst, the 1up gang will be doing a live stream showing us the console version of sf4. expect to see gameplay footage of the new characters, new stages, and a bunch of bad players.
The touching story of a man from mother Russia who has outlived his glory days and must face the loneliness that is life. He has vanquished many fearful foes, but can he Spinning Pile Drive the battle of love? This is... Zangief Chronicles
http://www.zangiefchronicles.com
Is it going to be on the same page? It hasn't been updated at all.
so did anyone else hear that opening theme HAHAHAHAThat was the strangest opening I've ever seen. It's like it didn't even know what it was trying to be with all those different musical styles, etc.
On top of this, we have new info for the DLC! There will be 1 new buyable alt costume package for certain characters every week for 5 weeks til all characters have one!There ya go. Left a word out.
Anyone got any idea how to unlock Gouken? I've got Akuma... now what?
Why would you pirate this game? If I had a choice, this is the one game I wouldn't do it for... I've been waiting years for this title and I am willing to spend the $80 something bucks for the limited edition... Plus you'll be able to play online.I completely agree. Anyone who is really passionate about Street Fighter or just looking forward to this game immensely should buy the game. The amount of play time most people will get out of the game should do more than justify the price.
Unless you're poor as fuck, then I suggest you buy the game.
5 more days...hope the piraters still buy the game though! Don't want to wait 15 years for Street Fighter V.
Why would you pirate this game? If I had a choice, this is the one game I wouldn't do it for... I've been waiting years for this title and I am willing to spend the $80 something bucks for the limited edition... Plus you'll be able to play online.Because I too have been waiting years for this and I had the choice to wait a week or play it now. I WANTED IT FUCKING NOW! And besides, I already have the super duper special edition pre-ordered for the PS3. I'm playing the dirty pirate copy on the 360. So it's like I'm using a shitty d-pad as penance.
Unless you're poor as fuck, then I suggest you buy the game.
5 more days...hope the piraters still buy the game though! Don't want to wait 15 years for Street Fighter V.Don't worry, Street Fighter 4 Turbo should be out in time for summer.
Because I too have been waiting years for this and I had the choice to wait a week or play it now. I WANTED IT FUCKING NOW! And besides, I already have the super duper special edition pre-ordered for the PS3. I'm playing the dirty pirate copy on the 360. So it's like I'm using a shitty d-pad as penance.
IGN AUS: 9.0/10
http://ps3.ign.com/articles/954/954066p1.html
IGN UK: 9.5/10
http://xbox360.ign.com/articles/953/953770p1.html
IGN US: 9.3/10
http://ps3.ign.com/articles/953/953819p1.html
Meanwhile, I don't know how but I managed to preorder the limited edition of SF4 for the 360 at the ebgames near my place... I thought that nobody would have anymore available anywhere, since I went to an ebgames a little further from my place but they said that no ebgames was taking any other preorders for the limited edition for the 360 because they already had too many. But the PS3 preorders are overstocked...
So sweet...
Isn't that like saying IGN, IGN and IGN?
EB Games here in Canada, at least the one closer to my house said that they'll be getting in later today (which is the 17th). This is for the limited edition for the 360 as well. So keep callin' UPRC... Its ahead of schedule.Well, I just went out after work. HMV and EB Games do not currently have it.
What's widely thought of these days as superior for fighting games, joysticks of gamepads?
Is anyone going to be playing this on PS3?
Seriously man, once I get this I won't have anyone to play!
http://www.amazon.com/Street-Fighter-IV-Pc/dp/B001CH2HBK/ref=pd_bbs_4?ie=UTF8&s=videogames&qid=1235034293&sr=8-4
Can someone explain this?
What exactly needs explaining? PC games aren't as expensive as 360/PS3 games.
Also FUCK ME.
June 30.
FUCK ME.
FUUUUUUUCK MEEEEEEEEEEEEEE
I thought the PC version was canceled or something.
Why would you pirate this game? If I had a choice, this is the one game I wouldn't do it for... I've been waiting years for this title and I am willing to spend the $80 something bucks for the limited edition... Plus you'll be able to play online.
Unless you're poor as fuck, then I suggest you buy the game
I completely agree. Anyone who is really passionate about Street Fighter or just looking forward to this game immensely should buy the game. The amount of play time most people will get out of the game should do more than justify the price.
are these both fake posts or what.
also most reviews from people who do not care about this shit (ie pretty much everyone else) says its basically the same game. thanks for this capcom. and thanks this thread for rewarding them for never changing anything. monopolo 2, december 09.
This is one of my primary concerns. I fear that the fun novelty of sitting infront of my tv with a arcade stick is the only reason Im even considering it.
. Is Street Fighter IV the best version? Absolutely. But once fans have relived their virtual-martial-arts glory days; once they’ve defeated Seth, the poorly named final boss; once the patina of nostalgia has worn off, most will wonder whether they needed to spend $60 on a game they already own.
also most reviews from people who do not care about this shit (ie pretty much everyone else) says its basically the same game. thanks for this capcom. and thanks this thread for rewarding them for never changing anything. monopolo 2, december 09.Might sound crazy but this is what most people have wanted for forever. All the new fighting games that are being made, bar maybe the Virtua Fighter series, have been so retarded and full of bullshit mechanics that normal people just can't play them anymore. As a result the fighting game community has died out totally. Every fighter ever made since '98 has been aimed at hardcore audiences.
do you really think you, one consumer, buying one game, affects a corporation like capcom at all. every single member of gw could pirate this game and then give a copy to their friend and capcom would not be affected at all.Ya I want more street fighter games so therefore i'll buy them instead of pirate them. I'm doing my part to get them to make an SFV sometime ever, now all you need is for the other 1,000,000 people to do that as well.
Ya I want more street fighter games so therefore i'll buy them instead of pirate them. I'm doing my part to get them to make an SFV sometime ever, now all you need is for the other 1,000,000 people to do that as well.
so if you didn't already buy it maybe rent first as you are probably not part of the absolutely insane fighting game audience.
If I were you i'd buy an arcade stick that fits for both 360 and PC, pirate it,
Well for a bit of comfort, you don't need to know those combos to get good at the game, hell it even takes Seth Killian (some super duper fighting game genious) 10 tries to beat some of them.
My only real gripe is that Chun-li's hysterical jump up and down victory animation is no longer hilarious because its so slow now.
the av club? seriously? i get all my advice on what i should like from the fine folks at theonion.com (satire technicians)
why didn't you actually check what was in the special edition before buying it? like i'm pretty sure they had LISTED CONTENT before the release or you could even go to like amazon or something.I would've bought it anyway. I'm a fucking idiot when it comes to Street Fighter. It wouldn't be so bad if they actually gave me a cover with the movie disc. Still a rip, but not as bad.
oh yeah and NightBlade get like the Hori Fighting Stick EX2 for the 360 or the Fighting Stick 3 for the PS3, they both are PC compatible and are decent sticks.
Jesus! I feel so fucking RIPPED OFF buying for the special edition! The game alone costs £30. The special edition cost me double that! And what did I get? WHAT DID I GET!? 2 cheap looking figurine things and a bluray in a sleeve! THEY DIDN'T EVEN GIVE ME A BLURAY CASE! JESUS! £30 for 2 figurines, a disc (of a boring-ass anime), a stupid wee 4 page moves book and some costumes!? RIP FUCKING OFF!HAH! Only payed $20 extra for mine, sucker. But yeh the CE is kind of shit! From what I hear you only get 5 of the alt costumes too. Man at least you get a Ryu figurine though if you got it for the PS3, I only have a 360 so i'm getting some horrible C.Viper shit. Got a very special place reserved for it right here in the trash bin.
HAH! Only payed $20 extra for mine, sucker. But yeh the CE is kind of shit! From what I hear you only get 5 of the alt costumes too. Man at least you get a Ryu figurine though if you got it for the PS3, I only have a 360 so i'm getting some horrible C.Viper shit. Got a very special place reserved for it right here in the trash bin.I got it for the PS3 of course, the 360's dpad is just NOT GOOD ENOUGH! But Next week I'll go buy it for the 360 too 'cause I love giving Capcom my money. So get practicing, 'cause I'm gonna eat your giant Swedish ass on the virtual battlefield!
Fuck! Did you get it for PS3 or 360? How am I going to stomp your Ryu if you got it for the PS3??
So, my XBL name is now justingroton if anybody wants to play sometime.
I have gone about 350 matches undefeated so far.
All of these scrub Ken/Ryu/Sagat players just don't understand how to beat my Rufus shenanigans.
Ah, just titles.. I'm not too interested in them anyway since, for some reason, I have a ridiculously difficult time playing online. I tried for about 30 minutes and could only get a game with some Japanese guy who lagged terribly.TURN ON THE ARCADE CHALLENGE.... THING.
Have fun unlocking all the characters and achievements twice!Already have, baby! Although, it's quite difficult to get 10 ranked wins in a row on the 360 'cause the dpad is so shit. I did it with ease on the PS3.
Street Fighter 4 is finally here, with several perfect 100/100 reviews. Here's a few things I noticed about the game.
In ranked matches, you can see the opponent's name before the match and kick them or reject the challenge. This allows you to cherry pick who you fight and negates the entire purpose of a ranked match.
In ranked matches (well, all matches) there is no double blind character select. This means the optimum strategy is often to wait until the opponent chooses first so you can counter-pick. This is a very annoying situation.
When lag inevitably happens in an online fighting game, there are different ways to handle it. Some SF4 matches I played had large input delay, maybe as high as 15 frames. This is the time between your button press and seeing the effect happen. Adding input delay is really the worst way to handle lag. GGPO's amazing netcode shows that avoiding input delay and hiding lag in other ways is the way to go. That technology has been readily available for years, so it's disappointing to feel input delay in an online match.
The button config screen is "the wrong way." The right way is for the screen to list functions, then you press the buttons you want to assign. The wrong way is to list buttons, then you scroll through lists of functions to assign. The reason that one way is right and the other way is wrong is pretty clear when you watch people try to configure buttons. I've had to watch what must be thousands of people do this over the years in all the tournaments I've helped run (not to mention local gatherings). When the config screen says "Jab" and requires you to press the button you want, you just press the upper left button on your stick (or whatever button on your gamepad). This is a one-step process. But if the screen lists "X" and then requires you to scroll through functions until you find jab, it requires a two step process. You have to know which button on your controller is labeled "X." When this screen is the right way, no one has to know if the upper left button happens to be X or A or B or whatever else.
If you think this is negligible, you have never seen people set buttons. The wrong way turns what should be a 3 second task into a fairly confusing affair. Yes I know the wrong way allows you to have lots of functions in your list, but this can be done the right way also.
On to gameplay issues. The jumps have strange acceleration to them. While that's subjective, look at Zangief's jump that seems to have the acceleration of a flea. (Incidentally, why does his splash not stay out the whole time in the air?). Also, getting hit out of the air is extremely floaty, which means it takes unusually long to get back to a state where you can actually move again. This "moving in jello" feel is reinforced by many throws that have dead time at the end when it seems like you should be able to move (see Vega's for example).
The size of the stages is extremely large relative to the size of the characters. This helps runaway tactics.
Optimizing for the 1% rather than the 99% case. There's two examples, the first is tech recover (quick get up from a knock down). 99% of the time, I want to get up fast, but this is the action that requires button presses. Why not admit that getting up fast is the intent and make it default, unless the player holds down some buttons to get up slow? That's how it works for Robo-Ky in Guilty Gear, by the way. Incidentally, don't the two kinds of get up timing only lessen the importance of knockdown by allowing you mess up the attacker's timing a bit? Like the decision to have large stages, this seems not to favor offense.
Next is the 2-button throw, a bad idea in fighting games with 2D gameplay. 3D Fighting games are different beasts, so they are excused here, but note that even Dead or Alive offers a macro to turn its 2 button throw into a 1 button throw...and maps that macro to a face button by default. Anyway, 2 button throws solve a non-problem that no one has ever actually had. That's the problem of accidentally throwing and being sad about it. Street Fighter 2, Guilty Gear series, and Street Fighter Alpha 2 all demonstrated that 1 button throws work just fine and don't actually create any problems. Adding a second button press just adds complexity where it's not necessary, and helps nothing. (Edit: it does add a throw whiff which could be a good thing, but simpler is still better...)
Other non-problems we might solve in 2D fighting games would be to make blocking 1 button and jumping 1 button (each are traditionally zero buttons). We certainly could add those button presses, but it would make more sense to reduce the button presses to as few as possible: zero to jump, zero to block, and one to throw.
It's especially unfortunate that Cammy's hooligan throw requires a 2-button throw in the middle to complete it. Why exactly is this necessary, rather than one button?
2 button throws actually introduce the problem of kara-throws, a bug from SF3 that we now have again in SF4. This is when you cancel a forward moving attack a frame or two into it with a throw command in order to greatly extend your throw range. Do the designers want a long throw range or do they not? If they don't kara throws shouldn't be in the game. If they do, then base throw ranges should be extended for all players, not just the ones who input a difficult command.
Another similar bug is the chain combo cancel bug. As an example, consider Sakura. Low short does cancel into special moves. But if you rapid fire the low short (do it 2 or 3 times quickly each one cancels the last) then you CANNOT cancel the last hit into a special. I'm not saying this is a problem at all, necessarily. This restriction is there for good reason: to prevent the game from degenerating into low short -> big damage stuff. It would make more sense to give players a reason to start combos with bigger moves sometimes. Guilty Gear does a great job of this by reducing your entire combo's damage by 20% for each low short. (Hey Guilty Gear players, I know I'm simplifying there.)
Ok so what's the problem, sounds good that you can't do low short, low short, special move, right? But you can do it. If you make the last short a link rather than a chain (do it slowly, but not so slow that it doesn't combo) then you can cancel it into a special move. So really, you can get around this restriction if only you have high dexterity skills. Now, this is also true in ST and SF HD Remix, but that's not so much intent as what we were stuck with. For an entirely new game, I'm surprised to see this still there. I'm even more surprised to see combos that use this in the challenge mode, meaning the developers know about it and accept that low short is really this powerful. SF4 Sakura, for example, can low short, (link), low short, ex shoryken, ultra. She can do a lot more than that, but you get the idea.
This issue of rapid fire moves using a bug to cancel into specials is actually minor compared to the next topic though, a topic that will dominate much of the game: link combos in general. The game is filled with difficult 1-frame links. These are moves that just barely combo into each other with 1/60th of a second timing. In high level play, players will master these and they become common. So Sakura doing low jab, (link), low fierce, short helicopter kick, (link) low short, ex shoryuken, ultra for 50% will be common. One friend of mine already does this combo in real matches after only 2 days of playing, as well as other scarily damaging combos off low short that involve hard links.
Other examples, Ryu can now link low short, low jab, low forward. He can also link low strong, low strong, low roundhouse. Linking is the name of the game, which actually makes the game closer to CvS2 than to 3s or ST. The effect of all these links is to hide the actual game behind an impenetrable wall of execution. If you practice (ie, develop 1p skills unrelated to strategy and unrelated to interaction with the opponent) then you gain access to the real game, a game of high damage off small hits, but only for the dexterous.
Of course some level of this is inherent in just about every fighting game. It's a question of how far to turn the knob towards 1p activities and away from strategy. Super Street Fighter 2 Turbo has dexterity requirements of course, but winning tournaments while using zero or very few link combos is entirely possible. That simply isn't the main focus of the game. The existence of many, many new links in SF4 shifts the focus toward that though.
Next up, we have ultras. All I'll really say here is that in real matches I find myself having to pump qcf x 2 over and over looking for the right moment to do the ultra. When I find that moment, I have to complete the qcf x 2 command with PPP. Let's hope I don't press PP in those moments, because that command gives me a super, which is an entirely different move. I'm not sure what qcf x 2 + PPP is doing in a "casual friendly game" in the first place.
Then there's focus canceling. The idea of paying half your meter to cancel a move is taken from Guilty Gear where it was called roman canceling. It's a wonderful mechanic in Guilty Gear, by the way. The command in that game is press any three buttons--I use PPP. This is actually pretty natural because when using a joystick, your right hand's natural resting position is on those PPP buttons usually. In SF4, the roman cancel command is medium punch + medium kick, then tap forward, forward. This is really awkward and a whole lot of inputs for one decision (the decision to roman cancel). I wish I could map this command to PPP or something, rather than having to do button presses AND double taps. There's many combos involving this that you'll need to be able to do to be competitive, so I'm not sure why this ended up requiring so many extraneous inputs.
When I read about the 100/100 scores, I see again and again how "simple and elegant" the game is. Two super meters, a 3-tier focus attack system, and all the complications above seem to fly in the face of that. Even more though, I hear how "casual friendly" it is. This is deeply mysterious and I'm not sure why this so often claimed. Not every game has to be casual friendly, so it would seem more honest to just explain how casual unfriendly all these things are. Qcf x 2 +PPP all the time, extra button presses to throw, extra button presses to roman cancel, and many, many extremely difficult link combos work in concert to create that impenetrable wall of execution between you and the actual game (the interaction between you and your opponent). I wish we could get rid of all this stuff and focus more on the gameplay itself.
Edit: I forgot to mention two more things. First, the unlocks. I'm very surprised to see basic functionality of the multiplayer game--the characters--locked behind tedious 1p tasks. I had to pay a tax of fighting the computer on easiest for long time just to get the core features of the game. (I did this picture-in-picture while watching episodes of Frasier.) I'm fully aware that casual players love unlocks, and that's why non-essential content like costumes, movies, icons, and titles are all perfectly fine to give as rewards for playing 1p content. But the *characters*? This steps on the toes of those wanting to play the multiplayer game by making our first experience with the game a very boring one. I wanted to hire a MMO gold farmer to do this for me.
And the last thing I should have mentioned here is that despite all these many problems, there is fun to be had in the game...
http://www.sirlin.net/blog/2009/2/22/a-few-things-about-street-fighter-4.html#comments
Of course he does, HDR gets less attention now that 4 is actually out.
Cool, I'll add you soon as I get home, sunday night. We will battle like men of iron and hair.
Oh, I just figured out you can have custom soundtracks in this. Wh-wh-what?! I'm going to dump my Rocky mp3's on my ps3... Eye of the Tiger Ryu vs. Ken match <3
I had to pay a tax of fighting the computer on easiest for long time just to get the core features of the game. (I did this picture-in-picture while watching episodes of Frasier.)awesome.
Aside from practicing, is there any additional measures one can take at not be terrible at this game?Yes.
I never got that into SF2 as you saw that one day but Gief is a LOT um, stronger? in SF4 than on SF2 from what I've knowI would say the same about Sim.
Gief is a beast and you don't really have to think a lot on your toes as him. Sometimes I feel lousy when i win with him because i know i didnt have to try that hard.
FYI I just thought I'd restate: Using Gief's PPP you can perfect the AI over and over. Use it to unlock stuff easily.