Edge gave the game an 8/10 as well.If that's true...then what the fuck?
Also, this game has two 90 minute cutscenes.
Let me bold that for you. Two, JUST TWO of the cutscenes add up to THREE HOURS OF UNPLAYABLE CONTENT.
Is this a video game or a fucking interactive movie? Goddammit Kojima. According to Eurogamer and Edge the storyline meanders a lot and slows down after the mid-game "twist" and setting change. I can see myself getting oh so bored.
Ahahaha man, if the game's not even out yet, what are the douchebags on Gamefaqs even saying about the review?
I'll end up missing the cutscene anyway because I can't sit there for 90 minutes without getting interrupted. What the hell.
Apparently you can now pause during cinemas and they added a FF12-esque skip system. I think Xenosaga let you save during the super long cutscenes so hopefully MGS4 will have 15 minute intermissions or something.Yeah I know some games allow pausing now and shit but it doesn't help if I see like 60 minutes of a cutscene and then something freak happens (POWER DIES) and then i have to watch all of it over. idk i really hope you can save or something during them, that's crazy.
Are there 50 different review versions of this game?
I thought it was confirmed there were no 90 minute cut scenes?It's their way of saying: "This is a really, really great game that every fan of the series or of stealth game in general should buy, but it's not as good a game as GTA4."
Man what is this 9.9 bullshit man. They might as well put 9.985 christ.
The 90 minute cutscenes thing sounds like bullshit, but if I know when they are I'll just get some food and a beer and kick back like it's a movie.
It'll be a while before I play this because I haven't got any of the next-gen consoles yet, and the 360 is definitely the first one I want to get. But I will play it eventually, whether I have to borrow a PS3 or not.
Is there any possibility of a substance/subsistence style port to 360? Or is this totally PS3 exclusive?
The 90 minute cutscenes thing sounds like bullshit, but if I know when they are I'll just get some food and a beer and kick back like it's a movie.
It'll be a while before I play this because I haven't got any of the next-gen consoles yet, and the 360 is definitely the first one I want to get. But I will play it eventually, whether I have to borrow a PS3 or not.
Is there any possibility of a substance/subsistence style port to 360? Or is this totally PS3 exclusive?
I bought a PS3 for this and GTA4. When MGS4 is released I will be proud owner of a 24" 1080p compatible Samsung monitor too.
Isn't 24 quite small dude??
Isn't 24 quite small dude??
Edge gave the game an 8/10 as well.
Also, this game has two 90 minute cutscenes.
Let me bold that for you. Two, JUST TWO of the cutscenes add up to THREE HOURS OF UNPLAYABLE CONTENT.
Is this a video game or a fucking interactive movie? Goddammit Kojima. According to Eurogamer and Edge the storyline meanders a lot and slows down after the mid-game "twist" and setting change. I can see myself getting oh so bored.
It's DVDs dude. The X-Box 360 only uses its HD-DVD player for movies, and it doesn't support games I don't think, which is why I said they'd need 6 dual-sided DVDs (8.6 gb per dvd)Well, Lost Odyssey used up 4 DVDs so I mean adding two more wouldn't be killer. Lots of people bought Lost Odyssey.
If they used Dual sided HD-DVD and stuff (they wouldn't, very few people bought HD-DVD players for the 360) then they'd only need 2 HD-DVDs, and that would be more possible.
But sales would suck.
like what is all that space being used on!!!
Probably audio.
Anyway . . . I just got dumped and will be a lonely bachelor all summer and MGS4 is the only thing I have left in my life to look forward to.
man it doesn't even look that great.Codec calls.
like what is all that space being used on!!!
man it doesn't even look that great.
like what is all that space being used on!!!
whatacts? so it's more like a play than a movie then... :(
dude
it looks amazing on an HD TV, what are you talkin' about!
also all that space is used on completely high resolution graphics and sound and music that are not compressed for the higher quality and shit. Kojima was pissed tho because 50GB wasn't enough for all that, so he had to compress some stuff a bit.
Also there's a HDD install after every act.
what
dude
it looks amazing on an HD TV, what are you talkin' about!
also all that space is used on completely high resolution graphics and sound and music that are not compressed for the higher quality and shit. Kojima was pissed tho because 50GB wasn't enough for all that, so he had to compress some stuff a bit.
Also there's a HDD install after every act.
acts? so it's more like a play than a movie then... :(
yeah dude a blu ray holds like 50 gigs, how the fuck did he fill that up.
I basically don't think it's impossible to compress these textures and not end up with more or less the same product!
that's a dumb reason not to compress things imo. not that it matters but my last mgs.........must be perfect.... is kind of conceited. the dude's a MEDIOCRE GAME DEVELOPER, not fucking bach. there's nothing worse than miserable douchebags like him treating the bullshit they do like it's high art.Hey fuck you. Kojima is fucking amazing man, the highest point human can go.
"the highest point human can go"Honestly I was exaggerating that part. The quote I wasn't but...
man i just cannot get over this. like, please tell me you're at least exaggerating about this part. PLEASE TELL ME you do not really think this.
Kojima is one of those brilliant idiots that puts a lot of effort in what he does but as soon as he opens his mouth you want to pop him. I remember he posted in his blog about looking at rocks and actually stopping and thinking about how the rock ended up there. I remember a topic about a year back that made fun of him for walking around war torn countries for inspiration on his vidyas.man
Metal Gear Solid 2 did what no video entertainment medium had ever done before and I'll argue that point to the ground.
no, I meant graphically.i really hope that's not an official trailer (like maybe some was edited in by that machinima thing idk i didn't pay much attention)
I mean it looks good yeah but not that much more impressive than Gears of War or something that's on one DVD!
gimme a screenshot or something I guess.
http://www.youtube.com/watch?v=P6V0JDyHoAU
because this doesn't seem like it needs 16 discs or whatever.
Metal Gear Solid 2 did what no video entertainment medium had ever done before and I'll argue that point to the ground.Which was? MGS2 was laughable and a GREAT GAME in the same way Xenogears was, but that's because it was such a ridiculous, clearly unintentionally hilarious game, when you look at his other projects. He doesn't deserve praise for making a game that was just so bad it was funny. Steel is talking about he just got way in over his head trying to do all this bullshit and failed miserably, but is that really admirable? He had ambition which I admit is good, but the games are made so artlessly and it's filled with a bunch of half-assed philosophy so I don't think LOOSE AMBITION is enough to make up for the fact that he doesn't really know what he's doing and still takes himself way too serious regardless of this fact.
Which was? MGS2 was laughable and a GREAT GAME in the same way Xenogears was, but that's because it was such a ridiculous, clearly unintentionally hilarious game, when you look at his other projects. He doesn't deserve praise for making a game that was just so bad it was funny.
No, no Metal Gear Solid 2 was intentionally hilarious. Xenogears was actually supposed to be serious but MGS2 was essentially a middle finger to the entire video game community and his fanbase in general.Yeah you keep saying this and, believe me, I understand why! But MGS 1, 3, and now 4 aren't like that. Nothing else about his career, especially that WARZONE shit, lends itself to the argument that he is really just some brilliant commentator on video games.
If Steel can't find the link to the excellent article that explains this in clearer words than I can then I'll just have to paraphrase it myself.
Yeah you keep saying this and, believe me, I understand why! But MGS 1, 3, and now 4 aren't like that. Nothing else about his career, especially that WARZONE shit, lends itself to the argument that he is really just some brilliant commentator on video games.
Isn't 24 quite small dude??
http://www.digitalbattle.com/2008/06/01/konami-places-restriction-on-journalists-reviewing-mgs-4/
this is awesome, there's totally 90 minute cutscenes.
Hopefully this topic will shut up people like Ninja Pirate and RPG who keep saying MGS4 is coming out on 360.i dont remember saying this but i think it would be pretty hilarious if it happened.
Warning: Harsh language!Hidden content (Click to reveal)LIMAN I JUST WANT TO SAY YOU'VE SPOILED THE ENTIRE GAME FOR ME YOU FUCK AND YOU WON'T STOP
What the fuck are you trying to accomplish man? You keep fuckin' being a faggot sayin shit like "I THOUGHT YOU WANTED TO KNOW". I fuckin tell you to stop but you keep going on and on and on.
JESUS CHRIST man.
LIMAN SHUT THE FUCK UP JESUS
I WAITED 4 YEARS FOR THIS GAME AND YOU WON'T STOP SPOILING EVERY STORY DETAIL MAN WHAT IS YOUR PROBLEM.
WHAT IS YOUR PROBLEM
Remember this picture from TGS06? The character roster is now 100% accurate.
http://i251.photobucket.com/albums/gg312/angryblackguy/mgs49vl.jpg
I'll let you figure out what that means.
This was interesting:
http://megagames.com/news/html/console/hideokojimaneverhadmgsstoryplannedout.shtml
Apparently he didn't plan out the story, and improvised. Who'd have thought? Since MGS4 ties up all the loose ends, it doesn't give me much confidence hearing about this...
Buuuuuuuuuuuuuuulllllllshhittttt. Not calling you out and calling you a dick or w/e, but there is always some degree of planning when it comes to huge things like this, and even if subconsciously, he certainly planned the whole thing out pretty intensively, I reckon.
I liked the "I'm not a genius like George Lucas" part.Haha me too.
That made me quit reading the article.
The funny thing is, is that thru a couple of retcons, all the loose ends fixed actually make sense.
How can you know this without playing the game.
Which leads me to WHY would you want to know this without playing the game?
Apparently he didn't plan out the story, and improvised. Who'd have thought? Since MGS4 ties up all the loose ends, it doesn't give me much confidence hearing about this...
Some people (like me) aren't affected by spoilers. To me, a good story is all about the journey, not the destination.
Some people (like me) aren't affected by spoilers. To me, a good story is all about the journey, not the destination. I already know how MGS4 ends but that isn't going to stop me from playing the game and enjoying it...This is how it's for me too, pretty much. I can read spoilers and while I like being surprised during the game, it's not a game ruining experience for me. I don't really care too much, usually.
...unless of course the game sucks!
dude that's uhahahahaha are you kidding me
I know it's Psyburn but cut it out. I'M THE HARRY POTTER GUY and honestly if this was a 9/11 topic (there is one) and if it was in the title and if it even said PSYBURN: CLICK HERE and inside SNAKE IS ACTUALLY KOJIMA or whatever that's all kind of different (I'd think it was funny and cruel but at least funny would be there) butttttt don't post the spoilers in a place that has always had a defacto rule about spoilers!
ahahahaha are you kidding me
how is this ANY DIFFERENT AT ALL from you being a dick about harry potter spoilers
heh... its different because it's in another forum (hey wait you did this shit in general that's exactly as bad and you have no room to talk whatsoever???)
also i don't like reading spoilers because i kind of GET A KICK out of being surprised and i think if the plot twist is there, it's there to add to the experience and it can't do that if you see it coming! it doesn't ruin the game for me or anything but it's not so much that ruining a single plot twist KILLS THE STORY so much as it has a negative impact on the overall experience.
I don't know if any of these posts concerning spoilers are because of what I did to Psyburn but to make things clear: The posts I made with spoilers were just made up to fool Psyburn. So if you read anything in here and thought "shit, I got spoiled", then you can live on in peace.oh thats cool then.
I did it in post 9/11, not general, and yeah that does matter because it changes the context entirely!i don't think it does because the topic wasn't like ryan's HEY CHECK OUT THESE SPOILERS it was actually trying to spoil the book which is still as malicious as doing it in the vg forum! it's not like people know going into the p9/11 that it might be filled with spoilers!
hey so apparently this thing is out now (???) so who has this already and how does it seem??
normal people reviews plz.
marcus i know you have this and have played it through 4 times so lets hear it.
I actually saw a store here selling it two days ago but I don't have a PS3 so...
How bad is a 40GB PS3 if I don't care about compatibility?
Not bad at all, the only differences between the 40GB and the 80GB is the lack of BC, no memory card readers, and 2 USB ports instead of two, also the controller doesn't rumble.Thanks. That offer is only for USA though, and shipping something that heavy isn't an option for me. The European counterpart (which is what's officially offered where I live) is more expensive and is just a 40GB/sixaxis deal so it's not that good. (it's cheaper to get them separately)
But if your getting one for MGS4 I would just get the MGS4 bundle since the 40GB + MGS4 is $459.98+Tax and the 80GB Bundle with MGS4 and a Dualshock 3 for 499.99+tax.
wait they DONT let you have memory cards if you have a smaller ps3? that's kind of weird.I think he's talking about those little flash cards for cameras and such. For game saves you just save to the hard disk.
Not bad at all, the only differences between the 40GB and the 80GB is the lack of BC, no memory card readers, and 2 USB ports instead of two, also the controller doesn't rumble.Waaaaaaaaait? Are you sure about the rumble thing? I always thought sixaxis just doesn't have a rumble feature and Dual Shock 3 has rumble and it's coming out in Europe too. I wasn't aware it has anything to do with the 40GB version. Unless you mean that it comes with sixaxis.
But if your getting one for MGS4 I would just get the MGS4 bundle since the 40GB + MGS4 is $459.98+Tax and the 80GB Bundle with MGS4 and a Dualshock 3 for 499.99+tax.
wait they DONT let you have memory cards if you have a smaller ps3? that's kind of weird.
So, beating this game with no alerts, no rations used, no guards killed, and not dying on the hardest difficulty in under five hours unlocks Big Boss as a character. I know some Japs have probably already completed it 3 times by the time this message is posted.oh boy i remember how I wasn't feeling like capturing the 50 frogs or whatever in mgs3 to unlock the stealth camo or something so the other option was to go through the game with no alerts, deaths, kills and something like that and I would play it for days and whenever I got spotted or broke one of the requirements I would throw myself down from a cliff or go diving in a mudpool to kill myself and then load up the game at a point where I had not broken any of the requirements.
uhGuess you didn't notice the Raiden part.
what plot points
pretty muich everything in it has been known for QUITE SOME TIME thanks to previews and stuff now, the only thing was the whole METAL GEAR REX THING which isn't even a plot point.
Guess you didn't notice the Raiden part.
Guess you didn't notice the Raiden part.
I'm back with the game, managed to play it for 30 minutes (skipped all the fucking cutscenes) but I've got to go to work soon. Quick opinion, the game is basically Metal Gears of War. There, I said it. The stealth and action are about as akin to MGS as GRAW is to the original Ghost Recon. Stealth is still "kinda" important but with the addition of over-the-shoulder (I.E. Resident Evil 4 controls + strafe) aiming and tons more aggressive guards, the game is mostly a run and gun action game with some sneaking involved to set up ambushes and stuff.
Waaaaaaaaait? Are you sure about the rumble thing? I always thought sixaxis just doesn't have a rumble feature and Dual Shock 3 has rumble and it's coming out in Europe too. I wasn't aware it has anything to do with the 40GB version. Unless you mean that it comes with sixaxis.
also, 2 USB ports instead of two...? You mean four or?
I have always wondered how exactly do you use 7 controllers with PS3 anyway. D:
Oh by the way, MGO does come with the game, doesn't it?
...doesn't it?
I enjoy the pseudo stealth. Reminds me of the latest Splinter Cell although the game feels like Resident Evil 4.I want a little clarification on the install. Does it install 4.6 gigs for every install or is each act just a portion of that, like 1.2 gigs for the first one and another 1.2 gigs once you get to the next act(and the game deletes the first act install as well?)?
Take it for what you will but Drebin is basically the merchant except he has a personality and a pet monkey. As far as the install goes, it's 4.6gb all around but the game installs itself after every act so if you want to reload a different act you have to spend 10 minutes watching Snake drag on his cig.
I want a little clarification on the install. Does it install 4.6 gigs for every install or is each act just a portion of that, like 1.2 gigs for the first one and another 1.2 gigs once you get to the next act(and the game deletes the first act install as well?)?
Why has nobody even said a word about it? It deserves some spotlight.
I kinda miss Shadow Moses and Big Shell and I would have loved to see another place like those two, but MGS4's gameplay is easily the best in the series and I loved the first two scenarios.
Not much of a big spoiler DS but heh...Yeah, I already know, and it's going to be cool I hope.
You get to go back to Shadow Moses.. . .. . .
And by the way, does anyone else think Big Mama was such a ridiculously stupid thing to include? BIG MAMA.
Holy shit, so there's Big Mama? I personally decide not to follow any news of this game because I want to save my money for some game engine and programming books but handsome_lamb you just make me want to spend all my money for PS3.
It's a bit funny how someone mentions something and then Snake goes "The Patriots??" and I have no clue what the fuck is going on and then there's this la li lu le lo shit or whatever and FUCK YOU MGS.
To clear this up for you, The Patriots control the flow of information (still) which was the whole point by MGS2. Because they're a secret organization, NO ONE knows they exist except for a select few. Raiden, Snake, Otacon, Ocelot etc. can say their name but whenever it's mentioned to someone outside the inner circle it immediately becomes La Li Lu Le Lo.Yeah, the whole thing about The Patriots becomes obviously very clear during MGS4 but I didn't know that was the thing behind La Li Lu Le Lo. That's pretty cool.
Imagine speaking a foreign language to someone. You know what you're saying but they have no idea and it comes out as gibberish instead. Whenever someone mentions the patriots, it literally becomes gibberish. It was kind of a "Holy crap, that's a really well executed thing" in MGS2 and I smiled a bit when it when Meryl's like "WTF R U TALKING 'BOUT SNAKE?"
4.6 total.Uh, I just beat act 4 and there's act 5 so this can't be true. D:
yes 1.2 gigs per act roughly.
Alot of places gave it a 10. This is Japan's take on GTA4's score, I guess.
Besides that though I really haven't seen anything overly stupid, it seems to have a lot of fanservice though and a million references to the previous titles.
jesus christ 70%Yeah I'm kinda pissed, but weren't all the more recent Metal Gear games kinda short? Not just that but most of the "current-gen" games have been quite short.
that's pretty ridiculous! having a game take SO LONG TO MAKE and then having it just be 5 hours of gameplay is crazy!
But man, the cinemas and the story and the plot and the writing duuuuuuude it's like an interactive movie GAMETRAILERS SHOULDN'T HAVE GIVEN IT AN 8.7 FOR STORY UUUUURGHi don't know if this is serious or not! in any case i am just going to state again the story is garbage. if some of this dialog was actually on paper and not said by SOLID SNAKE there is some y2dazz shit going on at moments. look at the characters for fuck sake. big mama is what, 50+ and she has CLEAVAGE? same with naomi, she's some HIGH TECH scientist but she has the exact same cleavage bullshit. you can't take anyone seriously in this game because of what the characters do, or did. i am taking METAL GEAR SOLID awfully serious here, but i am absolutely stunned how people can think this is great in any capacity (story). it's completely ridiculous man. things like the raiden killing 90 geckos cinema, what's the point of this? him fighting vamp was completely pointless because you knew vamp wouldn't die and it was the most terrible GOKU-ESQUE fighting scene. FOOT BLADES.
Yeah I'm kinda pissed, but weren't all the more recent Metal Gear games kinda short? Not just that but most of the "current-gen" games have been quite short.Yeah I think I beat MGS2 in like 15 hours, but that was on easy, and I think 12-13 of those 15 hours were actual gameplay, so having MGS4 be longer and yet somehow have DRASTICALLY LESS gameplay (seriously I thought the 90-minute cutscene thing was all just hyperbole; I can't believe there's really only 4-5 hours of gameplay) is still a pretty big departure. Although with that said, I never played MGS3, so idk maybe it had a substantially more cutscenes than gameplay, too. I feel like the original MGS was a decently long game, but I also remember there being a ludicrous amount of cutscenes in it, too (once when I was fourteen, I figured I wanted to know the story but didn't feel like playing through the game, so watching the cutscenes would be a short fix aaaaaand two hours later with no end in sight I gave up on that idea), so I guess I shouldn't be surprised by much of this. Still, 3/4 of a game being cutscenes is pretty drastic!
Wait, you mean 8-10 hours total, or just the gameplay with the cutscenes adding another ~10 hours?
DO YOU THINK IT'S THE PATRIOTS???????i don't know if you are this far but (about an hour after raging raven i guess):
i don't know if you are this far but (about an hour after raging raven i guess):
what the fuck is up with me fighting FOR the patriots? they are talking about how liquid will shut down JD and if they do, the patriots won't even be able to stop liquid. as far as i am concerned the patriots have done fuck all to ever stop liquid. so why am i supposed to think HUHG??? IF I DON'T STOP LIQUID THE PATRIOTS WON'T STOP HIM... as far as i have ever known the patriots have always been dicks so this seems pretty stupid for snake and otacon both to overlook this. in other words, if i stop liquid who says the patriots aren't just going to continue what they've always done?
about cutscenes / cinemas / NOT PLAYING GAME, in order of most to least this is it from my experience:
MGS4, MGS2, MGS3, MGS1
And I thought a major plot point of the series is that the main character (Naked most likely, but Solid to an extent too) couldn't enjoy life unless he was blowing brains out.
Yeah 8-10 hours of gameplay total on top of some 8 hours of cinema.fhdfhdj marcus we just had this argument like three months ago and you were like HEH I DONT SEE THE PROBLEM WITH $60 GAMES BEING EXCEEDINGLY SHORT i'd rather have a good short one than a boring long one....
If I didn't plan on playing multiplayer and downloading new content, I'd feel ripped off.
1. Who injected Snake with the new FOXDIE? Was it Drebin despite what he said or someone else? I don't think this was answered.
2. I still don't really get why Liquid didn't try to stop Snake from destroying GW. Did he know that the virus which Naomi created would actually destroy all the AIs? I didn't fully get that part and it's kinda bugging me. It seems like Kojima wanted to make Ocelot this badass dude who planned everything from the very beginning and he anticipated that if he lets Liquid's personality take over him, something like that would happen. But it just doesn't seem very plausible to me. For example, if he knew about the virus, why wouldn't he destroy Patriots' AI with just Naomi?
3. Since it seems like the AI wanted to kill Big Boss for the third time, and the only way for him to wake up would be for the AI to be destroyed, does that mean the AI planned its own destruction? Naturally this isn't what Zero originally had in mind.
is any of the bonus content worthwhile (in the collectors)? i got the regular edition and got some metal gear saga dvd with it free because of some promotion, what does the collectors edition have? i've mostly gathered these days collectors editions are an easy way to get more money by providing a terrible bonus dvd or something to this effect.
big mama is what, 50+ and she has CLEAVAGE?
"In 2014, EVA, now an elderly woman at the age of 78, contacted Solid Snake during his mission to terminate Liquid Snake. She went under the codename "Big Mama"."
Yeah, the story was a wee-bit akward at some points and there were some soap-operaish moments, but overall it was amazing. Tranq'd every boss, but I mean really, who didn't right?I tranq'd both versions and found out later that you get statues for tranqing the beast.
I tranq'd both versions and found out later that you get statues for tranqing the beast.
Didn't Tranq mantis's though, Could not figure out how.
Also lol@Psycho mantis' appearance.
god yes. just hearing him be confused by the Playstation 3 is epic. also....RUMBLE IS BACK.I played the game with a sixaxis controller and he just got angry because he couldn't make it vibrate and then exploded or whatever. Any idea what happens if you have a dual shock 3?
rofl.
I played the game with a sixaxis controller and he just got angry because he couldn't make it vibrate and then exploded or whatever. Any idea what happens if you have a dual shock 3?
I wish the dialog would've been more, idk, down to the earth. At times it was just really disgusting like every sentence Naomi said that wasn't medical gibberish was just plain horrible, there was a lot of times when I just thought to myself who the fuck would say so cheesy and awful lines in real life? Like how can you possible put fate and destiny into every sentence you speak with a serious face. Also I really disliked all the light and shadows metaphors and the only redeeming factor in the dialog was the voice acting.this. the start of the game was bad but tolerable but as it went on it seriously went into terrible fan-fiction dialog territory.
c-captain.... this is my first tiem.....easily 20% of the cinematics in the game were totally unecessary and the game would not suffer at all (arguably much better) if they were deleted.
its ok.... its first for me too........
same deal with all 4 beasts, when you break their armour off they spaz out saying a bunch of garbage dialog and snake stands there with his gun pointed to them for 5 minutes not saying a single thing.
Snake is such a tool. I can understand dramatic tension or whatever but there should be some banter going back and forth. Even in MGS1, he would just stand still and listen to people prattle on about conspiracies until they threw a hint about Metal Gear which would prompt Snake to hilariously burst out with METAL GEAR!!!???You're right about the METAL GEAR!!!1+??? parts being really hilarious but I dunno man, if I recall it correctly Snake was a lot more uh social in mgs1 and they actually had some discussion that wasn't completely one-sided like it is in mgs4. Like Snake hitting on Mei Ling and going apeshit about Gray Fox and Metal Gear and I don't recall him doing these intense 30 minute listening sessions in mgs1 where he doesn't say a word when someone talks some overly complex philosophical garbage. In fact I don't recall any philosophical bullshit in mgs1 at all but its been like 10 years since I last played it through.
You're right about the METAL GEAR!!!1+??? parts being really hilarious but I dunno man, if I recall it correctly Snake was a lot more uh social in mgs1 and they actually had some discussion that wasn't completely one-sided like it is in mgs4. Like Snake hitting on Mei Ling and going apeshit about Gray Fox and Metal Gear and I don't recall him doing these intense 30 minute listening sessions in mgs1 where he doesn't say a word when someone talks some overly complex philosophical garbage. In fact I don't recall any philosophical bullshit in mgs1 at all but its been like 10 years since I last played it through.
In Japanese, it's more like "Snake, the only way to avoid being destroyed by your destiny is to stand up to it." I'm sure that the translator got confused because she uses the same word ("unmei", for "destiny") twice in one sentence. She does this because they don't have a word for "it" in Japanese (or most other civilized languages aside from English); repeating a word in Japanese is either a way to re-specify the subject or object at hand or a way to emphasize said subject or object in a subtle turn of word play.
That the translator apparently misunderstood the heart of the sentence -- the deep irony of someone suggesting that "while it's impossible to NOT be destroyed by your destiny, if you don't WANT to be destroyed by it, all you have to do is take it like a man" -- and fell back on eighth-grade English composition rules: if all else fails, don't ever use the same word too many times in the same five pages, much less the same sentence! So they used "fate" and "destiny", like they were two different things.
Probably should have been something like "The only way to avoid the fate hurtling this way is to welcome it with open arms." I mean, take a tiny, tiny, tiny bit of liberty every now and then, people. The graphics alone should indicate that this thing is not, you know, a video game representation of a fucking microwave oven instruction manual.
So yeah, I watched that trailer in Japanese, and then in English, and that's how I arrived at the conclusion that MGS4 kinda sucks in English.
man
if the story/dialogue/writing is so bad, why is this game getting tens? fucking reviewers. PERFECT. PERFECT GAME... except for all that bad stuff. i almost want to play it so i can see for myself but i have no desire whatsoever to own a ps3 so!
Because if other reviewers took a chance like Edge or Gametrailers and actually pointed out the flaws people would be sending them death threats (seriously, one dude on Gametrailers board is like "where does this guy live i have anthrax).Dude, I don't think you can give a game a 9 because it has good gameplay in spite of an abysmal story, when cutscenes literally account for HALF THE GAME. Maybe if the game wasn't story driven, it'd be fine, but it sounds like it clearly is, even to a further extent than most games, so when said story, dialogue, and characters are awful, it should have a serious impact on the game! From how prominent you're saying the narrative is, it should be at least as integral to the game's overall quality as the gameplay, considering you apparently spend as much time sitting through FMVs as you do playing the game. I haven't even played it, but going by what you're saying about how big a role story played in the game, and the quality of it, a flat 7 or something probably would've been a lot more appropriate. Going "well the game is clearly story-driven and the story blows but 9/10!!" seems odd to me!
To be fair, the gameplay is fantastic and I would easily rate it higher 9 (I hate fractions but 9.4 lololololol) but the plot itself is ridiculous. The presentation is great, but the writing is odd in its translation and some scenes come off really stale. Maybe an 8 or upper 7.
But it is a great game. I'd easily give it a high 8 or a low 9. Even if I didn't like MGS, I'd buy it for the game itself and the online mode which is really fun because of the multitude of weapons.
Dude, I don't think you can give a game a 9 because it has good gameplay in spite of an abysmal story, when cutscenes literally account for HALF THE GAME. Maybe if the game wasn't story driven, it'd be fine, but it sounds like it clearly is, even to a further extent than most games, so when said story, dialogue, and characters are awful, it should have a serious impact on the game! From how prominent you're saying the narrative is, it should be at least as integral to the game's overall quality as the gameplay, considering you apparently spend as much time sitting through FMVs as you do playing the game. I haven't even played it, but going by what you're saying about how big a role story played in the game, and the quality of it, a flat 7 or something probably would've been a lot more appropriate. Going "well the game is clearly story-driven and the story blows but 9/10!!" seems odd to me!
man
if the story/dialogue/writing is so bad, why is this game getting tens? fucking reviewers. PERFECT. PERFECT GAME... except for all that bad stuff. i almost want to play it so i can see for myself but i have no desire whatsoever to own a ps3 so!
Ok, Laugh if you want but i learnt something from those stupid cutscenes.
I learnt how to make perfect Sunny Side up eggs XD
Cover it with a lid and leave it for a minute works every fucking time.
And they are just right, With the yoke slightly cooked so its not all runny, but not all solid either.
Fucking Hideo
dude they've done this for every RPG ever, why would they switch it here? think of how many TALES OF SPACEIA or whatever generic pieces of shit get a 7.0 and above and those are RPGs, games not known for their gameplay.because this is a 10/10 not a 7 and it's not just story-driven, HALF OF THE GAME IS CUTSCENES. i thought it'd be different! i know i am constantly vocal to the point of being obnoxious about what giant douchebag whores all reviewers are but idk this is pushing it even for gamespot!
basically reviewers don't actually care about story and if you have one that isn't just SAVE PRINCESS yeah they give it a pretty good rating!
Dude, I don't think you can give a game a 9 because it has good gameplay in spite of an abysmal story, when cutscenes literally account for HALF THE GAME. Maybe if the game wasn't story driven, it'd be fine, but it sounds like it clearly is, even to a further extent than most games, so when said story, dialogue, and characters are awful, it should have a serious impact on the game! From how prominent you're saying the narrative is, it should be at least as integral to the game's overall quality as the gameplay, considering you apparently spend as much time sitting through FMVs as you do playing the game. I haven't even played it, but going by what you're saying about how big a role story played in the game, and the quality of it, a flat 7 or something probably would've been a lot more appropriate. Going "well the game is clearly story-driven and the story blows but 9/10!!" seems odd to me!
These presumptuous, quasi-philosophical, deep-as-a-puddle games are much harder for me to sit through. I guess if you're saying "the story is good" then w/e what do I know, but if it is as bad for the reasons they're saying it is (obtuse, needlessly convoluted plotline, stupid characters, lame dialogue that is in no way believable, lots of stupid intellectual musing thrown about) then I don't know how you can hate NIS stuff while rating it above average.
You act like there's some kind of double standard here, but when games like SotC come out that clearly AREN'T especially reliant on story, people don't come out of the woodwork and complain about how bad the story is, which is what it seems like you're implying.
edit: like gz said about how in mgs2 there were interesting issues that the game touches on: mgs4 does do some of that (using technology to suppress emotion and morality, WAR ECONOMY etc) but a lot of the time it's really overbearing and heavy-handed that it doesnt work very well.
Snakes echo wasn't as bad as it was in MGS1 (I still can't get over that METAL GEEEEAR???? with the Hayter trademark upward inflection) but yeah, it was like the writers were trying to come up with something for him to say so they just have him reiterate everything.
I think Snake is closer to a mute hero in this game than any other game. He's basically a sponge for everyone elses' thoughts (but he does berate Campbel for marrying Rose which I smiled at and quietly cheered him on). I think a 7 fairly represents an overall decent script sullied by Kojima's trademark exposition.
Yeah, I can't think of any of the actual SCENES to be that bad, just some of the monologues were pretty bad (also Naomi)meryl and johnny "marry me" scene, NO ARMS RAIDEN FIGHTING GUYS, vamp and raiden fight, ocelot on the boat scene (this scene has so many problems with it)
Well I figured that Snake was so quiet because we know what he'll say by now and he doesn't really need to say it anymore. Also Jesus he's extremely depressed and I got the impression that he just didn't have the willpower to care enough to say anything. Like if he narrows his eyebrows and points his gun at someone you sort of know what he's thinking.this seems very characteristic. a gruff soldier who doesn't give a damn would sit by and just listen to these idiots tell their stories. or, you know, shoot them in the head and be done with it? as in, like every other solider he has encountered in the game. snake was a tool of the story so they could WRAP IT UP. snake was such an inconsistent character it isn't even funny (in this game).
remember when snake had to go through the microwave corridor? why did he? MKII opened the door himself anyway so what was the point of snake going forward? that's right, just to make snake go ARGHGRG more.Ahaha yeah you have Raiden and MKII there but no no no no, its up to Snake, the guy who is halfway dead and actually completely ORGANIC, to crawl through the corridor so he can crawl up to die in the server room while MKII just pretty much did everything on his own.
how can you forget one of the worst parts of the story? nanomachines itself. everything that you cannot possibly explained is done so with NANOMACHINES. this is the most retarded bullshit and it pissed me off the entire time. admittedly they used nanomachines in the other games, but never to this degree. this is such a lazy way to explain things and in general i felt the game took any means possible to finish up the story, which ended up in a train wreck.
the list goes on. the game can't be two things at once. in other words, they want you to give a shit about the characters and scenario in this game but they do this ridiculous over the top shit. another terrible part in the game is how they diliberately went out of their way to hurt snake in hopes of making it more epic, but failed in every regard in my opinion, and was completely forced.
I could accept Raiden to an because he was partly mechanical at that point, but nothing involving Vamp fully explained his superhuman abilities and his complete disregard of physics.
You don't own the special edition dvd but they say in the documentary that the game is a VR simulation programmed by Dr. Hal Emmerich to create the perfect gamer; one who is destined to spend their money following a game series and it's dozens of incarnations over the course of 20 years.Is this legit? I have the limited edition set but I don't plan on opening it soon. Metal Gear limited editions always go for a ridiculous amount of money. A limited Subsistence set recently went for like $200 recently opened on ebay.
Is this legit? I have the limited edition set but I don't plan on opening it soon. Metal Gear limited editions always go for a ridiculous amount of money. A limited Subsistence set recently went for like $200 recently opened on ebay.
remember when snake had to go through the microwave corridor? why did he? MKII opened the door himself anyway so what was the point of snake going forward? that's right, just to make snake go ARGHGRG more.Because the Mk.III couldn't have been able to stand up against that shitload of gekkos (or whatever mini-gekkos they were).
Because the Mk.III couldn't have been able to stand up against that shitload of gekkos (or whatever mini-gekkos they were).i am guessing you are referring to the sentries (small black 3-legged robots), first of all they had no idea of knowing they would be in there (how the hell did they get in there even? the door behind you was locked), and snake did nothing at all in the room once he got there. the sentries more of less just swarmed snake and ignored the MKII, so that's not really a valid answer in my opinion. more or less i am saying they only put snake through that to try and make things more epic when MKII could have easily done this by himself, or raiden could have done it. they just wanted to go for more CINEMATIC appeal, and it was even more ridiculous how naomi had more LAST WORDS with her after death video.
i am guessing you are referring to the sentries (small black 3-legged robots), first of all they had no idea of knowing they would be in thereWell, knowing it was the server room for the AI, they knew it was going to be highly secured (I remember someone saying that on the Missouri, but I'm not sure). It's obvious in my opinion. Plus, you could clearly see the robots coming from behind those gravestone-things, so they must have been implanted there already.
and snake did nothing at all in the room once he got there. the sentries more of less just swarmed snake and ignored the MKII, so that's not really a valid answer in my opinion.If it doesn't make my answer valid, it certainly doesn't yours either. How could the Mk. III have done it on his own, if Snake wouldn't have been there to distract the sentries? I'm just left to guess they didn't NOTICE the Mk. III. I don't know, maybe they were programmed to attack one target at a time?
more or less i am saying they only put snake through that to try and make things more epic when MKII could have easily done this by himself, or raiden could have done it.It was pretty much explained in the game. Snake volunteered to do it, because he knew he was going to die soon and it wouldn't have made much difference if he died in the microwave corridor. He told Raiden just before the corridor that he had a future ahead of himself, unlike Snake.
just think about this, a scenario of a microwave corridor before shutting down a world controlling AI and an after death message where naomi apologizes because she KNEW they would shut it down, much like ocelot KNEW snake would shut it down too? this is beyond ridiculous.Ocelot knew because he planned it in the first place.
this goes along with my whole theme of they did whatever they want with very little justification. also, it has an ending that no one would ever predict in a million years (ending sequence revolves around meryl and johnny getting married).It isn't as bad as you say it is. The explanations to questions were pretty logical to me, although much was explained by nanomachines. Actually, pretty much the only thing that irritated me is that Liquid didn't really control Ocelot at all. The ending didn't exactly REVOLVE around the wedding, it was just the setting where they showed how each of the characters are doing and the world's state through Drebin and Otacon's talks and so on. I don't see what's wrong with that.
my general complaint from that comment is that the story feels very lazy, and i think that my original point still stands that it isn't very clear why snake HAD to go (again, snake sat down the entire time doing nothing).Again, Snake was there to protect the Mk. III. I'm not saying my theory of the sentries' ability to attack one enemy at a time is true, but I guess there's no other way around (if you don't want to admit that they made a mistake there: why didn't the robots attack the Mk. III?).
both snake and raiden are arguing over who should MAYBE DIE??? when there are a shitload of frog soldiers around them was idiotic.This happens all the time in the series. Almost all action games and movies do this. Plus, since Ocelot had control of the system and had Snake as the tool for reaching his ambitions, why would he make the frogs kill Snake?
i am guessing you are referring to the sentries (small black 3-legged robots), first of all they had no idea of knowing they would be in there (how the hell did they get in there even? the door behind you was locked), and snake did nothing at all in the room once he got there. the sentries more of less just swarmed snake and ignored the MKII, so that's not really a valid answer in my opinion. more or less i am saying they only put snake through that to try and make things more epic when MKII could have easily done this by himself, or raiden could have done it. they just wanted to go for more CINEMATIC appeal, and it was even more ridiculous how naomi had more LAST WORDS with her after death video.
As long as the next game's protagonist isn't lame and whiny like Raiden was in MGS2 I'm perfectly fine with it. Speaking of Raiden, he really manned up in MGS4, I'm serious.
I think the whole dislike for Raiden comes from the fact that you have to play as him in MGS2, and not as Snake, also the fact his appearance in MGS2 is kind of girly. I didn't really mind playing as him though and thought he was a good character; would I have preferred to play as Snake? most definitely.
From a story standpoint I enjoyed playing as Raiden much more. MGS4 pretty much brings up the whole problem with Snake and Kojima's style of storytelling; he uses his main characters as silent protagonists while the side characters babble on about whatever. It worked for Raiden because the guy had no personality (and he wasn't supposed to) and Snake/Plissken was given room to develop as a character because of it. If anything MGS2 made Snake more human and I can't imagine the game having the same feeling if you played as him from beginning to end. Both characters had the same moveset so in the end it all boiled down to who's character model you liked the most. Kojima threw him in there as a big F.U. to everyone expecting to play as Snake and shit, it worked.
though hearing the music reminded me that MGS2's theme is easily my favorite out of the seriesFor anyone who hasn't seen this yet.
its just I can't sit down and decide to play an hour of MGS4 like I can with any other game, because its fucking impossible. it really is more like OKAY TIME TO CONTINUE THE MOVIE and I'm just not in the mood half the time. I don't know why he made this decision to just be 90% cutscenes but it isn't conducive even remotely to pick up and play.
Have you not played a MGS game? That's part of their appeal. If you don't like it, then shouldn't you have learned that you shouldn't be playing MGS games from the others? I mean this game has more cutscenes then the others, but I enjoyed all of it (a lot of it was really lame, but normally wasn't a killer or anything). And stop making up shitty statistics as it isn't really close to 90%.
Have you not played a MGS game? That's part of their appeal. If you don't like it, then shouldn't you have learned that you shouldn't be playing MGS games from the others? I mean this game has more cutscenes then the others, but I enjoyed all of it (a lot of it was really lame, but normally wasn't a killer or anything). And stop making up shitty statistics as it isn't really close to 90%.
so hey, is it possible to not kill the bosses, like in MGS2? like tranq them out? the octopus chick had too much health so I didn't bother!
After you defeat both their forms by stamina killing, you must acquire a small statue from the place you fought them. If you collect them all, you get the Solar Gun.
it's an infinite ammo gun because you can recharge it by holding O (takes maybe 20 seconds???). i don't know if you actually have to be outdoors for it to work. also you can vary the shot power by holding the fire button down longer and it shoots a ball of energy. it's basically a normal gun.
stealth camo is probably the best but i would never grind to get the money to buy it (5,000,000 drebin dubloons).Just finish the game with 0 alerts.
that's what doesn't make sense to me though. if you can beat the game with zero alerts, you know the game inside and out, so why do you need stealth camo? a lot of games do this where once you do some challenge they will give you something that destroys the challenge of the game even further. in RE2 you get a rocket launcher if you beat the game only using normal weapons and no first aid sprays (also in under 3 hours!). at this point though you are so good at the game having a rocket launcher doesn't really mean anything and you probably won't play it again. so this is a general game complaint i guess.Just for fun? I don't think the point of the extras is to give the player something he NEEDS to finish the game.
The extras are just there for the player to have fun. With those weapons, people can be screwing around with the game, using Stealth Camo to get reactions from enemies, and so on.
i refuse to play this game because from the first cutscene to killing the first enemy is 20 minutes, you don't have to play this game i mean there are like maybe 3 hours of playable content, some guy on youtube did it if you skip the cut scenes there are maybe 3 hours of playable content like wtf is the point
Why does MGS4 reward you for knowing the game inside and out when you honestly won't care to play through it again with the extra item???? Shouldn't the whole point behind a game destroying item be to actually use it? If I know the exact patrol routes of every enemy I don't give a fuck that I now have stealth camo because I won't ever touch the game again.So what if the player knows the game? Again, the stealth and bandana and other extras are just for fun, and with them you can take a different approach on the game. Sure, maybe it doesn't give the player 100x replay value, but they're extras.
So what if the player knows the game? Again, the stealth and bandana and other extras are just for fun, and with them you can take a different approach on the game. Sure, maybe it doesn't give the player 100x replay value, but they're extras.I replayed MGS1 twice a while back and I didn't remember how fucking hard the game is even on normal (maybe I just suck???) and there are some parts that are impossible to get through without proper WEAPONS, like the part where you climb the Comm Tower for the first time, if you are short on Famas and Socom bullets and have no stun nades you are going to die.
extras the person in question will not need though. do you really not see how kind of useless it is to fuck around with a stealth camo when you probably spent hours on hours on the game in question exploring everything without it?Do you know what you're talking about? You sound like getting stealth and bandana is as hard as killing a whale with your bare hands. Seriously, you don't need to know everything about the game in order to get them and in theory they can be acquired even on first playthrough IF the player does what he/she's supposed to do: sneaking. Ok, I'm pretty sure no one gets them on their first round with the game, but really, it's not that hard and time-consuming.
But maybe MGS1 has more replay value than the others because you can run through it in a couple of hours (maybe even less?? It was a really short game) and it only has 2 or 3 long codec convos/cutscenes and it all actually makes some sense and is pretty good and interesting.
Do you know what you're talking about? You sound like getting stealth and bandana is as hard as killing a whale with your bare hands. Seriously, you don't need to know everything about the game in order to get them and in theory they can be acquired even on first playthrough IF the player does what he/she's supposed to do: sneaking. Ok, I'm pretty sure no one gets them on their first round with the game, but really, it's not that hard and time-consuming.
I was always under the impression that it was longer than MGS2 (this is not an attack on you, just a comment I'm making), and after beating MGS2 again the other day on Extreme or whatever in 2.5 hours, I sure hope so. :(I've only played through MGS2 once but MGS1 is like REALLY short.
I mean, I wasn't even trying especially hard to speed run it!
(and granted I skipped all the cutscenes/codec calls, but still! 2 and a half hours!)
...it's a pretty difficult task. you just casually said JUST DONT GET ANY ALERTS but uh that is impossible on the first go through and requires you to load multiple saves or just play the game over and over to achieve.Yes, if you totally suck with the game. I don't think there's any gamer in the world who would have to play the game over dozens of times to get stealth and bandana. I beat Act 1 without killing anybody on Solid Normal on my first playthrough and got stealth on my third run through the game. You know this, but it's a sneaking game, and the player's given lots of tools to complete it without getting spotted. But I have to admit that Act 4 is a bitch especially on Big Boss Hard, but still not impossible.
(since the bandana would require you to tranq/stun everyone, and you don't pick up many non lethal weapons).Why wouldn't the player pick up lethal weapons? They give you DP and don't slow Snake down, so what would be the point of not picking them up?
we don't rush through the game but implying that you absolutely have to stealth everything (in a game that lets you buy a shotgun) and then you're REALLY PLAYING is pretty ridiculous.I never said that. Yes, sneaking is supposed to be the point of the game (and you're rewarded for doing it), but as in all other MGS games, you can go through it just by killing everybody, and the player's given different weapons for variety.
triple post, just beat the game. there was no big plot twist at the end! I thought someone said OTACON IS A PATRIOT, but uh that wasn't the case.
triple post, just beat the game. there was no big plot twist at the end! I thought someone said OTACON IS A PATRIOT, but uh that wasn't the case.
oh well, what a stupid game. I am glad I did not pay money for it (friend's copy) and I have no urge to play through it again. christ, the BEAUTIES all being the same rape victim side story, jesus. if I killed them, does Drebin say YOU SAVED THEM SNAKE, or what. because I'm seriously confused how tranqing someone in the head is psychotherapy on the level these women needed.
Bullshit Fujin. Getting no alerts is not that easy, either you are lying or then you beat the game on the easiest difficulty with loading a few times. Not getting is any kills is easy enough with tranquilizer though, only bosses will take a bit longer to beat.
I agree that it's retarded to give you a reward when you have basically mastered the game and have spent countless of hours on it already.
easy difficulty with loading quite a few times is right there in his description, dude.
and actually people might disagree with this but I found the normal difficulty here to be pretty easy, or was that just me (not as in NO ALERTS easy, but as in surviving/beating)? like I rarely, if ever, felt like OOOOOH SHIT, except when I really fucked up and here comes two geckos oh wait RAIL GUN.
like I went into that raging raven fight with only one ration and forgot that regain restores health and I still won (albeit barely), that's a little crazy.
also I just realized that entire act had no actual stealth!
I got Stealth and bandana my second playthrough.you know ax dude one thing i have always wanted to ask is that why do you keep capitalizing random words, you have been doing this for years and it's just really weird.
Seriously. No Alerts is easy. The Hardest was ACT4 because you cant tranq robots and the gekko's seem to see you when chaf is going off.
you know ax dude one thing i have always wanted to ask is that why do you keep capitalizing random words, you have been doing this for years and it's just really weird.
other than thaaaaaaaaaaaaaat i suppose some of us are just inferior gamer's.......
He wanted it to stop at MGS1Now that's some bullshit right there. If he wanted to stop it at that, why would he have left clues about a sequel at the end of the game? Even Solidus is mentioned.
Now that's some bullshit right there. If he wanted to stop it at that, why would he have left clues about a sequel at the end of the game? Even Solidus is mentioned.
It was left open for a sequel, but he didn't want to work on it. He just doesn't want to be known as "the Metal Gear Solid guy", y'know? He worked on Zone of the Enders, but very little people know Snatcher or anything.
I don't know how you can question it's bullshit when MGS2 was like, made so people would hate it so he could move on, and yet people ate it up anyways.
Each game has progressively gotten worse, and people progressively eat it up more and more and send him more and more death threats and shit. Dude's life must suck bad.
It was left open for a sequel, but he didn't want to work on it.Well first you said he wanted it to stop. Anyway I'd like to see a source where he says he didn't want to work on the series anymore after MGS1, because I find that hard to believe.