Gaming World Forums
General Category => Entertainment and Media => Topic started by: Massy2k6 on August 07, 2008, 01:21:54 am
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Can anyone recommend any games on the pc which contain a good level editor?
How easy are they to use and is it worth playing around with the level editor or do most people just stick with original levels?
Any advice is appreciated, im just curious cause i think it would be cool to create a 3d environement you can walk and play around in especially if its online with friends.
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The best editor I've seen is for any of the Trackmania games. It's a racing game, but the tracks are hella fun to make.
I'd love to see an FPS with level editors like Timesplitters again though.
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Excitebike represent
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Excitebike!!
And I remember having loads of fun with Tenchu 2's level editor!
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You might like Gary's Mod for Half Life 2.
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Excitebike!!
And I remember having loads of fun with Tenchu 2's level editor!
I remember there was like some sample level called TENCHU INC. or something and it was like a typical Japanese office building except... with ninjas
it was like Hideo Kojima's wet dream I think
Edit: I was looking up Excitebike and there's this other game called Wrecking Crew that sounds familiar and yet I've never seen it ever
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Excitebike represent
YES! That game is fucking sick. And the level editor was so much fun.
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Gears of War PC Edition comes with the Gears Editor, which pretty much boils down to being a level editor... It's a level editor in the sense that UNREAL EDITOR IS A LEVEL EDITOR, though, so you'd best have time to learn your way through it. You can make some REALLY impressive stuff with it, though, and it's all shit that looks GREAT on a resume if you want to go be a level designer or something.
And, yes, this is true. My roommate is working for Midway right now and they were very impressed by the work we did on the Gears level we made a few months back.
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morrowind
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the morrowind editor is hella clunky
but i mean hella clunky
if your pc is old and half-cuts morrowind, the editor is going to murder you
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If strategy game map editors count I recommend Starcraft and Warcraft (1 and 2, 3 if you like working with 3D!!!). It also conesquently teaches you the RPG Maker language aswell. You can do all sorts of neat things with it using the Trigger editor, plus the importing and exporting of models was pretty cool to me.
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stunts
'nuff said
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StarCraft? It has a decent map editor, if that counts. And there's a buttload of shit they've made on the internet that makes it even more flexible.
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StarCraft? It has a decent map editor, if that counts. And there's a buttload of shit they've made on the internet that makes it even more flexible.
Or use Warcraft 3 editor.
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Quake. :D Doom3 level editor was fun too.
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I remember I thought Fighter Maker for the PS would be really fun but that game sucked so bad - they didn't even have any way to customize appearance until the PS2 version
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Duke Nukem 3d was the first editor I used, aside from Excitebike. The editors for the Unreal games are awesome as well. I heard Hammer for the source engine games is fantastic, and the editors for Farcry and Crysis are equally awesome.
Also, the obligatory Morrowind and Oblivion editors spawned a modding revolution.
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Crysis comes with the best level editor around. Check it out. You can dive right into the game from the editor screen without any loadtimes either.
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The best editor I've seen is for any of the Trackmania games. It's a racing game, but the tracks are hella fun to make.
HELL YES. I have succeeded in making some of the hardest, most soul crushing tracks known to man. (Trackmania Nations is free through Steam, too)
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Free through anything. Save yourself some time and don't get it through steam.
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Has anyone even mentioned Neverwinter Nights?
I loved that game.
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The editor which comes with Crysis is pretty fucking awesome imo.
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Civilization 4's world builder.
Some people would say editing levels at any point during the game is going beyond the line.
I am not someone who belongs in that category.
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Civilization 4's world builder.
Some people would say editing levels at any point during the game is going beyond the line.
I am not someone who belongs in that category.
That was the best part. Playing the game, deciding it's not hard enough then surrounding yourself with barbarians and altering the landscape. It was like playing God and playing leader in the same game.
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The best editor I've seen is for any of the Trackmania games. It's a racing game, but the tracks are hella fun to make.
Downloaded it today, damn it's fun making tracks for it!
My only problem is the end track piece has to touch the ground. It wouldn't validate my long track, just 'cause the finish was off the ground.
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HELL YES. I have succeeded in making some of the hardest, most soul crushing tracks known to man. (Trackmania Nations is free through Steam, too)
I haven't spent a penny on Trackmania. Their demos are pretty much full games.
I designed a really cool track where you fly over and between a shit load of blimps, through some pipes, and land back on the track. The amount of air you get on jumps alone makes it one of the best racing games ever.
Downloaded it today, damn it's fun making tracks for it!
My only problem is the end track piece has to touch the ground. It wouldn't validate my long track, just 'cause the finish was off the ground.
Huh? I've never had that problem. often have the end piece high up in the air so that I can go flying off the track at the end.
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Trackmania definately has a cool editor. I wonder if Trackmania DS will have an indepth track editor like that?
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Lode Runner: The Legend Returns/The Mad Monks Revenge/Online has a decent level editor. You can find a link for it in the Freeware Funfest thread.
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ZZT (http://zzt.org)
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Unreal Tournament 2004 has an amazing level editor. Sure, UT3's is similar but the gameplay is just so much cooler in 2k4. If you want editing on the go, Megaman Powered Up is your answer. Sure the characters look deformed but the level editor is good and you can share your creations online and people are STILL creating and sharing maps!
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Huh? I've never had that problem. often have the end piece high up in the air so that I can go flying off the track at the end.
Yeah me neither! Usually I have neither on the ground so that you can't drive backwards out of the start and through the finish the wrong way if I don't have checkpoints (like on ridiculous jump tracks).
My latest track has 4 loops in succession, all with hoops in them, another one after a bend, then another bend, then driving up one of those huge cabled decorations and down the other side, avoiding the blimp, then two super tunnel loops, a water jump and a ridiculous hairpin quarter pipe and over the finish line. Its name? LOOPZ BARKLEY
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My latest track has 4 loops in succession, all with hoops in them, another one after a bend, then another bend, then driving up one of those huge cabled decorations and down the other side, avoiding the blimp, then two super tunnel loops, a water jump and a ridiculous hairpin quarter pipe and over the finish line. Its name? LOOPZ BARKLEY
That sounds like a fucking awesome track, can you upload it for all of us trackmania players or something? I feel like playing something that hectic.
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It is fucking hectic. It also has aw
esomeful music.
http://files.filefront.com/LOOPZ+BARKLEYChallengeGbx/;11439139;/fileinfo.html
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ZZT (http://zzt.org)
Um.. What is ZZT? That website is horrible and it's hard to find information, screenshots, ANYTHING... So if it's so great, why don't you tell us a bit more about it rather than just posting a link?
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Um.. What is ZZT? That website is horrible and it's hard to find information, screenshots, ANYTHING... So if it's so great, why don't you tell us a bit more about it rather than just posting a link?
Seriously, that link was TERRIBLE, and I don't get why anyone would use that when there's a wikipedia article (http://en.wikipedia.org/wiki/ZZT) that actually tells you what the fuck it is and has screenshots and everything. It almost looked like a bad attempt at promoting a community than really suggesting this thing.
Now that I can actually see what it is though, it does look like a pretty neat thing.
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Yeah. I should've posted the Wiki entry. My bad.
ZZT is great. I really reccomend you go download it, then go download some games for it under the featured games section of zzt.org. ZZT is very simple, but the graphics can actually be outstanding for ASCII. The editor has an entire object-oriented programming language which is easy to learn.
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Or you could try the next thing up from ZZT, MegaZeux.
Newer versions and forums where you can get help on it are at www.digitalmzx.net
I prefer it over ZZT because it runs better, and I know a little on how to use Robotic (The coding system) effectively (Like drawing a HUD). MZX Is basically an upgraded and more advanced ZZT, and there are many games you can dl from the DigitalMZX site too.
EDIT: And just to add, if you want to look at an awesome game-in-progress for it, go to the Journals forum and look at Hive World.
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I make maps for Warcraft 3: The Frozen Throne as a hobby. If you get interested and ever need help, just ask!
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Well I discovered my true problem with Trackmania: If I do a symettrical track, with 2 lanes and checkpoints across both, it means you have to go back to hit the checkpoints you missed.
Which makes my 1 lap symettry race a 2 lap one 'cause you have to do both paths, ohwell. I'll upload it in a few mins after getting a new time for it. Watch this post!
EDIT: Uploaded! It's symettrical in the sense that there are equal turns on the track, but one track starts out high and goes over the other section. The scenery is a bit bland, but oh well! My best time is 2:42:53 - The gold is 2:53:00 O_o
http://www.mediafire.com/?luvxaej2ayw
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EDIT: Uploaded! It's symettrical in the sense that there are equal turns on the track, but one track starts out high and goes over the other section. The scenery is a bit bland, but oh well! My best time is 2:42:53 - The gold is 2:53:00 O_o
You can change gold / silver / bronze times in the objectives section on the editor! (and seriously play my track :D​)