Either way I'm looking forward to this. There's just one thing I'd like to know. How are they implementing real-time targeting with the VATS targeting. They'll need a way to balance that, imo.
Also, Perks at level 2? Does this mean perks every level, other level, or something else?
Oh god, I bet the NMA guys are killing themselves en masse over this.
Oh god, I bet the NMA guys are killing themselves en masse over this.
I think it LOOKS nice. I think it's pretty confirmed already it's just oblivion with guns but the thing I am most pissed about is that the dialogue looks godawful.well idk. like the dialogue does look godawful but it's to the point of almost seeming not serious/tongue-in-cheek, which is infinitely more acceptable than just being earnest and actually bad. anyway like many others have said i am totally okay with this not being like the previous fallouts since i enjoyed dicking around in oblivion and would like it a lot more outside of a high fantasy setting, and did not particularly enjoy the type of game fallout 1 and 2 were with the whole tedious turn-based combat and mouse-based movement thing.
I think it LOOKS nice. I think it's pretty confirmed already it's just oblivion with guns but the thing I am most pissed about is that the dialogue looks godawful.
I think it was Arcanum that had a thug named something-the-witless who graduated from some academy and spat out these big words I had to bust out a dictionary to understand.
I just hope the humor in this game isn't as immature as Fallout 2 which took things pretty far (getting raped by a mutant who leaves a ball gag in your inventory, ew). Already I can see a stat that says "corpses eaten."
http://kotaku.com/photogallery/fallout3aug17/1003205274
oh. well i do not think it sounds natural at all so i guess we just........disagree
its bort...
when is this shit coming out again
maybe it will scratch my post-apocalyptic FIND FOOD//SHELTER//SURVIVE itch
The thing that bugs me about the dialogue screens is that there doesn't seem to be room for more than three dialogue options and that one of them is usually "thxbye", does that mean that nearly every dialogue will only have two "real" choices? To me that seems a bit limiting.there are up and down arrows on some of them and the large text is probably because its the 360 version, it'll hopefully be smaller on the pc version
The text also seems huge. For a short sentence, that short sentence takes up an awful lot of space...
(http://img155.imageshack.us/img155/1930/snipahls5.jpg)Hidden content (Click to reveal)(http://kotaku.com/assets/images/gallery/9/2008/08/medium_2770410047_d8ea7c7ae3_o.jpg)
my favorite screen right here
BEST DIALOG EVER (THE CHOICES! THE CHOICES!!)
I think Fallout Tactics actually made more use of charisma by giving an experience boost and allowing you to have more members in your group. Karma did absolutely nothing and I don't even know why it was in the game. It's been confirmed that there are 2 perks in Fallout 3 that add extra dialog options (lady killer for men and the opposite for women both of which add seduction for the opposite sex).i never noticed an xp boost from charisma in FOT, and i know you can have the max number of members with 1 charisma(FO1/2 had party member limits affected by your charisma though), the only thing i know of that charisma affected is how fast your rank went up giving you more choices for party members(personally i just stuck with my starting group since i had already leveled them myself) and probably the barter skill.
I think it LOOKS nice. I think it's pretty confirmed already it's just oblivion with guns but the thing I am most pissed about is that the dialogue looks godawful.THEY HAD THEIR CHANCE
THEY HAD THEIR CHANCE
and they blew it
It took me a minute to realise what you meant by this but man, I read that shit and I honestly I think I agree with you. Especially after seeing this. I don't know what the fuck they were thinking when they passed that up for whatever this shit is. "HEH, GONNA KILL YOU FOR YOUR HAT BLACK MAN."what are you guys talking about
also the women version of the skill is called black widow and they both also add damage done to the opposite sex(and i've seen nothing that says it add seduction, just more dialog options)
I dont care what you guys think about the dialouge. Im still gonna kill that guy for his hat.
he also said somewhere in the massive amount of interviews i read that one of the playtesters beat the game with only killing a single radroach.
the developer/loudmouth that hypes this game as awesome first person shootan said you can literally steal his hat.
he also said somewhere in the massive amount of interviews i read that one of the playtesters beat the game with only killing a single radroach.
what are you guys talking about
A random encounter with an empty house had a trap, a shotgun that was connected to the door, so when you open the door you get shot with it.
From a brazilian preview. Random traps? Yes please.
I had fun with traps in Oblivion. I'd shoot a dude with an arrow and wait until he came running at me, hit a tripwire and killed himself. If there are things like landmines in Oblivion then I'll gladly take the time to lead some baddies to run over them.haha you mean landmines in Fallout right?
I don't know, I just got the humorous image of HELPeR from Venture Bros. in my mind going berserk and launching fireballs everywhere.
Jet son: anyone involved in making the old games, that wanted to be involve in the making of this game, was turned down
Jet son: anyone involved in making the old games, that wanted to be involve in the making of this game, was turned down
fuck bethesda
I just read an interview with Mark Morgan... Turns out Bethesda didn't even approach him to do the soundtrack. They are happy to let INON ZUR, THE POWER RANGERS GUY or whatever do the soundtrack but MARK MORGAN NO LET'S NOT EVEN ASK HIM even though he is publically expressing interest in doing it.
Well they could have put some of this great music in the actual game. I remember Fallout Tactics and even the terrible Brotherhood of Steel having music but for the life of me I can't remember a single tune in the originals.
There're some freaky random things that happen to keep you on your toes - I had a woman run up to me in the middle of nowhere begging for help because she was strapped with explosives. She ran off, not really giving me any opportunity to help her (bug?) and then exploded. Weird.
The option to beat the game as a pacifist is always interesting. This definitely was not possible in Oblivion (to my knowledge).well in the jail/tutorial you could let the guards handle it.