Mirror's Edge is an upcoming first person action-adventure video game being developed by EA Digital Illusions CE (DICE), due for release on PlayStation 3 and Xbox 360 on November 11, 2008 in the US, and November 14, 2008 in the UK,[4] and Windows-based PCs on January 6th, 2009.[3]
The game was announced on July 10, 2007 and will be powered by the Unreal Engine 3 with the addition of a new lighting solution, developed by DICE.[2] The game has a realistic, brightly-colored style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no HUD, and in allowing the legs, arms, and torso of the character to be visible on-screen.[7]
The game is set in a conformist dystopia in which communication is heavily monitored by a totalitarian regime, and so a network of runners, including the main character, Faith, are used to transmit messages while evading government surveillance.[8]
A demo is due to be released on the Xbox Live Marketplace and the PlayStation Store by the end of October 2008.
I was excited about this until I found out recently that the PC release is way delayed which means it's primarily a console title which means it's a steaming pile of shit.
Unfortunately. I thought it looked innovative and fun.
ah yes the pc, haven of such innovative titles like crysis, prey, and fear...truly the xbox doth quiver in fear.It's just that PC ports of console games are generally pretty shite. And I'm a PC gamer. If this wasn't another port it wouldn't have a delayed release.
get out of here with that shit. who judges a platformer based on what console its on.
LETS HIGHLIGHT SHIT YOU CAN DO IN REDyeah im thinking the same thing. let's hope it's a feature you can easily set to be on or off
And you're getting shot at, but nothing ever really happens to you..?
It's just that PC ports of console games are generally pretty shite. And I'm a PC gamer. If this wasn't another port it wouldn't have a delayed release.
It looks great and all but why is everything either red, blue or white and also bright and clean? Is it like a gameplay thing where the game points out all the spots you can jump to etc. so that even a blind guy can see them?
you know in early duke nukem versionsI did not know this!
if you switched to the melee weapon (right foot? idk) and used it at the same time as the mighty foot (the one you can use with any weapon)
duke basically floated
you know in early duke nukem versions
if you switched to the melee weapon (right foot? idk) and used it at the same time as the mighty foot (the one you can use with any weapon)
duke basically floated
I remember Duke Nukem. He was a spaceman and it played like megaman/mario with absolutely terrible graphics. Then they changed him.
Here's the article (http://www.kotaku.com.au/games/2008/10/14/faith_from_mirrors_edge_fandesigned_for_asian_tastes.html#more) I read about it on Kotaku. It seems it's a fan design, tho I definitely agree with you, it's a little ridiculous.
"There is always a huge complain from Asian gamers whenever Western developers design Asian female characters..." As Torokun continues, this is mainly because many Westerners' definition of what is considered as "Asian" beauty is very different from what Asians consider beautiful."
The second pic looks more anime-like and that is why I prefer it.
anime-like quote
all it proves arcan, vanit,and the dude
big breasts? How is she supposed to be badass at wall climbing?Oh wait, Lara Croft. :shady:
Why does her appearance matter? It's a fucking first-person game.This.
Why does her appearance matter? It's a fucking first-person game.
First picture looks like she actually is punching a dude (or a large crab person or whatever it's supposed to be)
Second picture looks like she meant to punch and is surprised because she grabbed a large schlong instead
Why does her appearance matter? It's a fucking first-person game.
big deal.
If they really wanted to get rid of those annoying free runners they would have painted a mural of a red fire escape on the side of a building instead of sending in SWAT teams.Rofl. XD
To me, the more severe features of the first picture in my mind say "inbred".
Me and my housemate just finished playing around with the demo. Gotta say this game's meeting all our expectations and more. It plays incredibly smoothly, and the ingame free running quickly becomes second nature. The graphics are stunning, vibrant and beautiful. It's a sense of in game freedom I've not felt for a long time and the momentum is spot on. It is extremely linear but it's masked masterfully so that you never really notice it.You're the only great review I've heard of the demo. I haven't looked at a lot of thoughts yet but out of the ones I've seen (and yes it's more than just like 2), people are complaining that it is extremely repetitive.
Everyone, go download it. Now.
You're the only great review I've heard of the demo. I haven't looked at a lot of thoughts yet but out of the ones I've seen (and yes it's more than just like 2), people are complaining that it is extremely repetitive.
Some even said they canceled their pre-order because it was too repetitive!
that's really got nothing to do with the distaste at changing the character's appearance. it's not about "oh man i don't want to a look at nipples when i'm playing this gross!" or whatever, nobody cares whether you'll see her in game or not. it's the idea that women need to have huge tits and have anime faces to be marketable. it's just a sexist kind of attitude that you only get one kind of female videogame character and they have to be defined mostly by how titilating they are. it's gross lame and stupid. if the character of this game had always looked like this female game character i'm describing, i don't think anyone would have said anything cos there wouldn't be anything to do except ignore it cos it's stupid, but the annoyance comes from her being a heck reasonably proportioned woman? there are very few female game characters who the first thing you notice about isn't how big their tits are or how skimpy their outfit is, and she was one of them so it was cool. then people heard they were gonna scrap that cool aspect of this game and replace it with the stuff we (or i was, anyway) giving this game some credit for avoiding.Just because you have a strong opinion of it doesn't mean you have more right to post about it than others. Sometimes topics like this need a reality check because it really doesn't fucking matter.
and actually i can't remember now whether they are actually changing the box art for japan but even if they aren't the points are still relevant even if not directly to this game.
if you're talking about the change in appearance then i don't know why you come to a forum like this. if you are going to sit back and say "heh games don't matter quit getting pissy" then just don't post. it's not about whether this thing matters in the grander sense, because obviously it doesn't, it matters very little, but as far as this game goes this is something worth talking about and just saying who cares is the opposite of discussion so don't do it.
if you meant big deal in response to something else then nevermind.
Also for fuck's sake, use some capitalization. All lower-cased isn't cool or edgy, it just makes long paragraphs difficult to read.
I tend to ignore reviews with random nouns capitalized.
The world of the game looks like it was wrapped in aluminum foil and the Mirror's part of the title is pretty ironic because every surface in the game is so fucking shiny and reflective.I don't see the irony.
I don't see the irony.
It's a shame if this game is boring. I haven't followed it too closely but it always looked really interesting
The Demo flowed so nicely. Once you look past the part about the cutscenes looking like they were made by a 15 year old in flash the demo was nice, The pace to start off with was good, it flowed so nicely. The rooftops had this feeling to them as if you could go anywhere, you drop down the vent and flee the guards, It was great, Nicely paced and short. A Pretty good demo to introduce the rest of the game.
The rest of the game, Not so great. I've played it for about an hour and a half before i got frustrated at the thing and went back to playing fallout3. So honestly i cant call it the rest of the game, But its EA, I don't see them changing their ways.
you can't "port" console games to PC's, all games are made and developed on PC's in the first place. The long dev time for the PC is to fine tune graphics (giving additional options something not needed on consoles, etc.), optimizing for the PC platform (testing various setups), additional content, etc.
Basically they claim if a game comes out on PC first it will be pirated and nobody will buy the console version, so it comes out on console first so it actually gets sales.
Yeah just under 4 hours for me but like I said I am an EXTREMELY FAST GAMER. I don't actually know anyone else who roars through games as fast as I do (latest record is Infinite Undiscovery in 15 hours). EXTREMELY FAST GAMER, that sounds ridiculously gay. huh.
This game is a fun rent. I would in no way pay for this game full price but if you have a saturday to kill or something I would recomend a rent. I really enjoyed the game actually. It has many different ways to get through each level and I found it fun replaying it a bit just to see if I could do things differently then my first time around. Granted it is very short and the fights are a bit annoying, which just gives you more insentive to find a way around the enemies.
I never found it to linear or whatever some people were saying, and there werenèt very many parts where the enemies were not avoidable for the most part. Its weird actually my cousin logged about 100 hours in this game and he absolutely loves it so I dunno, maybe just different strokes for different folks. Or maybe it just helps that we Parkour so we have a bias towards this game or something. (waits for konix to say I have to raise my standards, as that seems to be the trend :P)