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General Category => Entertainment and Media => Topic started by: The Dude on October 25, 2008, 10:35:04 pm

Title: Fallout 3
Post by: The Dude on October 25, 2008, 10:35:04 pm
With Fallout 3 on the way... Here's a little topic for you and me!
What is the release date?
Fallout 3 will be available for PC, Xbox 360, and PLAYSTATION 3 in North America October 28th, 2008 and Europe October 31st, 2008. Japan gets it December 4th, 2008.

Fallout 3
Description:
Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America’s First Choice in Post Nuclear Simulation.

Story:
Vault 101 – Jewel of the Wastes. For 200 years, Vault 101 has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from the constant stress of the outside world. Giant Insects, Raiders, Slavers, and yes, even Super Mutants are all no match for superior Vault-Tec engineering. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you’ve ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father, and the truth.

Title: Fallout 3
Post by: Eltee on October 26, 2008, 03:11:03 am
psst


9000% of the populace have already played it on 360


leaks oh my
Title: Fallout 3
Post by: Brad on October 26, 2008, 03:13:49 am
This shits mine come christmas.
Title: Fallout 3
Post by: DoctorEars on October 26, 2008, 03:26:06 am
I'm picking up my collector's edition of this when it's released at the end of this week. It seems like it'll be some good fun. What I really want Bethesda to announce is a construction set, their last two games have been made great by the ability to modify them. If you can't mod Fallout 3, then that will be slightly disappointing.
Title: Fallout 3
Post by: Sludgelord on October 26, 2008, 03:29:33 am
Yeah, I pre-ordered two of the lunch boxes that come with the pip-boys (one to play and one I will never open) and I've cleared my calendar for the 28th so I can game as much as possible.

just kidding this games gonna suck
Title: Fallout 3
Post by: ThugTears666 on October 26, 2008, 03:32:54 am
haha i love you chef, i thought you were being serious about ordering a special edition for a second there.

*phew, wipes sweat from brow
Title: Fallout 3
Post by: Marcus on October 26, 2008, 04:54:15 am
i, however, DID buy two of amazon's special editions one for playing and one for never touching.

semper gaming -me
Title: Fallout 3
Post by: Dale Gobbler on October 26, 2008, 04:58:22 am
Heh, yeah I expected you to say that Marcus. I don't know if I want to get this. I mean I saw some walk through videos of it and it just doesn't seem as appealing as the last two Fallout games. It looks like a dumbed down oblivion with the "VATS" system. Maybe it's just the next gen graphics or whatever, but it just doesn't look like the same style as the other Fallout games.
Title: Fallout 3
Post by: DoctorEars on October 26, 2008, 05:02:09 am
Well if Bethesda weren't fuckheads I would have got the survival edition too, but they don't like countries outside of the USA.
Title: Fallout 3
Post by: Beasley on October 26, 2008, 05:04:17 am
yeah i will probably get this, it looks fun, but it's pretty hilarious how close it is to oblivion even if theyve upped their game a bit. it's like moving from a REALLY NICE RM2k engine to EVEN NICER R2mk2003 rm2k2003 engine.
Title: Fallout 3
Post by: Beasley on October 26, 2008, 05:04:39 am
also marcus are you getting this i remember you were all excited for it!
Title: Fallout 3
Post by: Marcus on October 26, 2008, 06:09:13 am
Heh, yeah I expected you to say that Marcus. I don't know if I want to get this. I mean I saw some walk through videos of it and it just doesn't seem as appealing as the last two Fallout games. It looks like a dumbed down oblivion with the "VATS" system. Maybe it's just the next gen graphics or whatever, but it just doesn't look like the same style as the other Fallout games.

it's actually an AMPED UP oblivion with guns or whatever stupid catch phrase gamers use to make them feel better about not liking something.  the gameplay, leveling up, and dialog that's actually affected by your attributes and skills (YES DIALOG IS ACTUALLY CHANGES BASED ON YOUR CHARACTER) is a step up above everything bethesda has done.

to put it simply (from someone who actually played it) it's a pretty fun game with the same flaws bethesda has never fixed in the history of ever (particularly shitty animation and dumb ai) but yes, if you go around comparing it to fallout you are guaranteed to be disappointed because OMG IT IS NOT FALLOUT.  if you're one of those internet tough guys who likes to nitpick and whine about every little thing (ITEMS THAT GIVE NEGLIGIBLE BOOSTS TO SKILLS FUCK YOU BETHESDA FUCK YOU) then i recommend putting a piece of masking tape over the box and writing in marker "Free Roaming Post-Nuclear RPG Inspired By Fallout" on it.
Title: Fallout 3
Post by: Shinan on October 26, 2008, 06:50:45 am
Yeah I'm the guy Marcus is talking about and I despise anything Fallout 3-related. Just wanted to put that out there. Every now and then when I haven't been following it too much I start to think "perhaps it'll be good in the end" then I read some of the latest news development about the game (or in this case it's almost out so I guess everything's kinda been revealed) and I go back to "what the hell are they thinking?"

They've done this consistently throughout the development phase which essentially means that any redeeming factor of the game has long since disappeared.

But it is true. I'm one of those stuck-up Fallout guys who probably dislikes this just on principle. This quote is probably telling:
Quote
if you go around comparing it to fallout you are guaranteed to be disappointed
If a new game can't compare to a 10-year old game I just don't see what the point is. Have games really become this much worse over the years and have our expectations really been lowered this much?
Title: Fallout 3
Post by: Farren on October 26, 2008, 06:59:25 am
I might get this if I'm still not gone and need something to do. I liked oblivion and I've never gotten into the old fallout, so if they fail and make this oblivion with guns it'll still be entertaining atleast.
Title: Fallout 3
Post by: Marcus on October 26, 2008, 07:12:00 am
Quote
If a new game can't compare to a 10-year old game I just don't see what the point is. Have games really become this much worse over the years and have our expectations really been lowered this much?

What?  No, it's just a completely different game.  If Fallout 3 happened to be top-down point and click RPG with a turn based battle system then I would immediately start drawing comparisons but as it is it's a totally new game and the only thing it shares with Fallout 1 is the universe and SPECIAL system.

Comparing it to other games of it's type (particularly first person open world RPGs... not like there's any others outside of TES) it's a clear mile above them.  A common anti-bethesda naysayer would reply with "well it's not hard to improve upon shit hurf durf" to which i reply "if you hate the genre/company/game then nothing about this game will make you change your mind."

I hated Mario Party and all the sports spinoffs but it didn't detract from my love of Mario platformer/RPGs because I understand they're completely different games.  I know people who can't even play Fallout because the game's design and execution is so archaic and unfriendly but they're frothing over Fallout 3 because, holy shit get this, it appeals to them.  Maybe Bethesda could have alienated the rest of the world and jacked off the 20,000 or so people who actually bought Fallout but they didn't.  In its place is a fine game but if you don't like their past works then don't trick yourself into thinking you'll like this either.
Title: Fallout 3
Post by: Shinan on October 26, 2008, 07:17:07 am
On the other hand a comparison to Fallout isn't completely unwarranted since the game is called Fallout 3 and not Fallout: insert spinoff title here. If you put a number after a game you sort of expect it to have some resemblance to the previous games.
Title: Fallout 3
Post by: DoctorEars on October 26, 2008, 07:21:54 am
On the other hand a comparison to Fallout isn't completely unwarranted since the game is called Fallout 3 and not Fallout: insert spinoff title here. If you put a number after a game you sort of expect it to have some resemblance to the previous games.

Which it does. Not nescessarily in gameplay, but in its setting and humour (though supposedly there isn't much of it)  it resembles the previous games. Sequels do not have to be exactly the same in terms of gameplay to be called sequels.
Title: Fallout 3
Post by: Marcus on October 26, 2008, 07:28:12 am
Quote
On the other hand a comparison to Fallout isn't completely unwarranted since the game is called Fallout 3 and not Fallout: insert spinoff title here. If you put a number after a game you sort of expect it to have some resemblance to the previous games.

But resemblance in what?  Gameplay?  Art?  Story?  Universe? 

Was Metroid Prime anything like Super Metroid even though they're canonically in the same time-line?

What about Resident Evil 4?

These are the same points that are brought up in EVERY SINGLE TOPIC regarding this subject and it all spins back to the same thing.  You expect a similar game.  This isn't a similar game.  Fallout 3 has all the art and atmosphere down pact minus the stretches of desert since it takes place in a ruined metropolis.  The gameplay is totally different.  The definition of sequel is something that comes next in sequence.  Well, Fallout 3 is a sequel to Fallout 2.  There's no written rule that states it must be the same or even remotely similar to the original.

Which is why you don't like it.  Fine, it's a fair opinion to share.  I didn't like Rayman 2 because it wasn't a sidescroller.  How nerdy can you get, right?

The real question is WHY did Bethesda choose to resurrect a series that sold like shit and few people in this generation can even recognize?  It's fun to note that Fallout was released quietly and it wasn't until Interplay was taken over by the French that magazines started jumping on it and calling it the best game ever.  Why ART AND ENTERTAINMENT elevates things that are long dead is beyond me but I guess it's one of those "Well, you can't miss something until it's gone" type of deals but I call bullshit on that.

I've spoken with Howard and a couple of the guys on the team and they really really love the franchise.  Like truly.  TES is HUGE and there's no reason for them to focus on anything else while it's selling like hot cakes but they've backed this thing up with millions of dollars in advertising and support and this is a labor of love.  

So the next big question is "Why is it so different" and the only answer to that is marketing.  TES sells.  Everyone including people who fucking hate RPGs love the series so why not expand on the engine with a totally different game from the series they love?  Yeah yeah it pisses off the puritans but Bethesda is still a company out to do one thing: make money.

I wish we lived in a world where ideas could fill our stomachs but making Fallout 3 an exact replica of Van Buren or whatever would have been a risky gamble.  There's the off chance that it'd hit big and make millions but the last super popular top down point and click RPG was what, Baldur's Gate II?  Neverwinter Nights achieved ridiculous popularity but not because of its singleplayer mode and Fallout's singleplayer is the number #1 thing.  To make it multiplayer would kill the theme of feeling like the last dude on earth.

Bethsoft could have just ignored the property like everyone else did.  When Interplay was selling their assets, no one else jumped on the Fallout bandwagon.  Hell, I'd rather have Beth have it so it could at least be an RPG instead of EA swallowing it and just sitting on it waiting for a company to come along so they could force the project then pull all funding at the last minute.

EA still owns the rights to Wasteland.  They could have bought Fallout and just killed the thing right there.  

Or even worse.  EA could have pulled an Ultima IX and made Fallout 3 a third person action game with like 3 weapons, no stats, dialog, and a linear story progression.
Title: Fallout 3
Post by: Marcus on October 26, 2008, 07:48:47 am
Metroid Prime

Rayman 2

Mario 64

Resident Evil 4

Castlevania Symphony of the Night

These games were so radically different from their predecessors but they sold so many copies so the companies decided to change the way the series played.  If Super Metroid was so popular how come the GBA metroid games didn't sell as much as the Gamecube metroids when the GBA outsold the Gamecube by more than double?  Perhaps Fallout: Top Down Turn Based Game could possibly sell well but not as much as Fallout: Oblivion with Guns.

And yet there'll still be people who hate the change.  I'm still bitching about a sidescrolling level based Castlevania because everyone pirated Rondo of Blood remake.
Title: Fallout 3
Post by: DoctorEars on October 26, 2008, 08:16:39 am
Well said, Marcus. I agree with you one hundred percent on that one. Sometimes games need a change in gameplay to make sure they will fit in the market. Personally I would have bought Fallout 3 if it was isometric turn based, just because I like those kinds of games. But would the other millions of gamers play a turn based game when they are so used to action games and first person shooters?
Title: Fallout 3
Post by: Shinan on October 26, 2008, 08:33:24 am
I suppose you're right. I completely understand why Bethesda would make what they always make because that's what people buy. I mean it's not like I wouldn't do the same.

But it's not something that will make me excited. Because by making a game that appeals to everyone they make a game that appeals to no one. It's the usual blockbuster thinking, everyone goes watching it but it's not something that anyone will remember.

But I guess I'll just leave it at that. I understand most of it but I don't agree with it and I definitely won't pay money to play Fallout 3.

This was a cute read though: http://www.brainygamer.com/the_brainy_gamer/2008/10/fallout-3.html

Quote
Or even worse.  EA could have pulled an Ultima IX and made Fallout 3 a third person action game with like 3 weapons, no stats, dialog, and a linear story progression.
Interplay already pulled one of these with Brotherhood of Steel.
Title: Fallout 3
Post by: DS on October 26, 2008, 04:22:24 pm
i love you marcus.......
Title: Fallout 3
Post by: Eltee on October 26, 2008, 10:31:16 pm
that was an a++ explanation


couldn't have been said better



marcus wins an oscar
Title: Fallout 3
Post by: Marcus on October 27, 2008, 01:11:37 am
an oscar?

you all suck.  that was a terrible essay and you should feel ashamed for liking it.  i would like to thank god even though i've never prayed once in my entire life and i'd like to thank myself for  being so fucking talented.  vote obama.

(am i cool celebrity yet?)
Title: Fallout 3
Post by: Sludgelord on October 27, 2008, 01:14:20 am
you know people think fallout is going to suck because bethesda has terrible writers and animators and not  because the gameplay is changing, right? the good news is there will be 300 collectible books in the game that give you a lot of fallout lore.
Title: Fallout 3
Post by: Eltee on October 27, 2008, 01:29:40 am
it wasn't so good an essay but it was true

its all that matters in the hood: being true




ps: somebody buy me this game i dont feel like downloading it but i dont feel like paying for it either but i want to give it a try

oh me oh my
Title: Fallout 3
Post by: headphonics on October 27, 2008, 02:22:58 am
you know people think fallout is going to suck because bethesda has terrible writers and animators and not  because the gameplay is changing, right? the good news is there will be 300 collectible books in the game that give you a lot of fallout lore.
who gives a fuck about ANIMATORS, though?  fallout looks pretty terrible now, and people still play it, so obviously visuals do not play such a large factor in things.  that whole isometric, quasi-3d style didn't age well at all, i don't think, and fallout 3 looks PRETTY GOOD so honestly, graphics weren't the thing i expected you to criticize.  from what i've seen, they've kicked the animation up a notch from the low-grade stuff you saw in morrowind/oblivion.  anyway, yes i agree, bethesda's writers are not good.  i think the writing in oblivion was a step above most other fantasy rpgs, though.  still, i'm not expecting fallout to have especially good writing.  but the parts of fallout 1 and 2 i played weren't amazingly written, either.  maybe the good writing came later on, but yeah, i wasn't blown away by what i saw of either of the first two.  maybe i'm missing something!
Title: Fallout 3
Post by: DoctorEars on October 27, 2008, 08:59:19 am
Well, I paid off my copy of the game today. So I'll probably play it like mad for a few days when it comes out on Friday (stupid NZ getting it a couple of days after the rest of the world, fuck).
Title: Fallout 3
Post by: Leric on October 27, 2008, 02:50:10 pm
This is probably my most anticipated game this year (now that Prototype is coming out next year). I've pretty much already paid for it I just gotta pick it up at a midnight launch the Gamestop near here is having (well I don't "have to" per se but the wait is freak'n killing me and I want to). Although surprisingly I didn't get one of those more expensive special additions (I just want the game, now!)

I'm one of those people who walk the line between the old Fallout games and Oblivion since they're both some of my most favorite games of all time (I also like FPSs too so...). Basically if this game is atleast half of what I expect it to be (Oblivion with guns works for me, give me more and you've got gold) then I'll definately love it.

still, i'm not expecting fallout to have especially good writing.  but the parts of fallout 1 and 2 i played weren't amazingly written, either.  maybe the good writing came later on, but yeah, i wasn't blown away by what i saw of either of the first two.  maybe i'm missing something!
Well to tell you the truth the writing wasn't actually that good in Fallout 1 and 2. What made it seem like such good writing was the amount of choices you had in dialogue and the game's ability to continue to make sense no matter what you chose to say. I wouldn't call it good writing, it's more like I dunno... natural writing perhaps? Like it felt like you were really talking to people living in a post-apocalyptic future.

So far from what I've seen of Fallout 3's writing and dialogue choices it seems to be better than Oblivion's and I've heard that most quests are longer and more meaningful than Oblivion's and give you multiple ways in how you can approach them.
Title: Fallout 3
Post by: maladroithim on October 27, 2008, 03:44:42 pm
I don't know guys I think this is probably closer to the original Fallout vision than Fallout 1 & 2 were.  Don't any of the hardcore fans remember how bad the actual gameplay was in Fallout 1 & 2 and that everything people love about the games has nothing to do with the gameplay?  Fallout 2 is my favorite PC game but I don't see how that excludes me from being able to like Fallout 3 (which I am going out of my mind for by the way).

Buuuuuuuut I agree with Chef that Bethesda has horrible writers and that is probably a bad sign for Fallout 3.
Title: Fallout 3
Post by: Shadow Kirby on October 27, 2008, 03:56:51 pm
I wouldn't call it good writing, it's more like I dunno... natural writing perhaps?

Good interactive writing. But yeah, Bethesda's writers are pretty bad.

I saw a mud crab the other day...

But hopefully a lighting of talent struck them and the writing is going to be better.
Title: Fallout 3
Post by: Sludgelord on October 27, 2008, 04:18:40 pm
who gives a fuck about ANIMATORS, though?  fallout looks pretty terrible now, and people still play it, so obviously visuals do not play such a large factor in things.  that whole isometric, quasi-3d style didn't age well at all, i don't think, and fallout 3 looks PRETTY GOOD so honestly, graphics weren't the thing i expected you to criticize.  from what i've seen, they've kicked the animation up a notch from the low-grade stuff you saw in morrowind/oblivion.  anyway, yes i agree, bethesda's writers are not good.  i think the writing in oblivion was a step above most other fantasy rpgs, though.  still, i'm not expecting fallout to have especially good writing.  but the parts of fallout 1 and 2 i played weren't amazingly written, either.  maybe the good writing came later on, but yeah, i wasn't blown away by what i saw of either of the first two.  maybe i'm missing something!
i don't think the graphics are really that amazing actually! i don't care that much about graphics and if i can still tolerate the original fallout's graphics then i can probably tolerate fallout 3's graphics. i mentioned the animation though because this seems to be one of the things that people are coming down on bethesda for (and it was very bad in morrowind and oblivion), but it is not something that bothers me. i think we are at a point where graphics look okay now but in five years they will look really plastic and shitty.

but anyway, i think the gameplay looks pretty good. i watched maybe a 3 minute trailer a couple days ago and it seemed okay, but the game seems very much like oblivion with guns. i even think that's a good idea for a game, oblivion with guns, and would work with pretty much any other concept. i'm not one of those guys who goes around PREACHING THE SANCTITY OF FALLOUT, whatever, they can do what they want with it, but i seriously don't think bethesda has the writing ability to make it as interesting as the previous two! i saw some of the dialogue (choice 1: i like your hat, choice 2: nice hat, partner, choice 3: i'm going to kill you and take your hat - not making this up) and it seemed really, really bad. rpg maker bad. but whatever, who knows.

ahahaha also the trailer i watched showed the player leaving the vault for the first time and there was this sign right next to a cliff overlooking a trashed city that said "scenic outlook". thanks bethesda.
Title: Fallout 3
Post by: Marcus on October 27, 2008, 05:36:15 pm
Quote
I saw a mud crab the other day...

vile creatures.
Title: Fallout 3
Post by: The Dude on October 27, 2008, 07:33:48 pm
The videos I've seen showcased the typical confused monster walkpaths that Oblivion had, like they walk in awkward lines and stuff, but whatever.
The game looks like fun, that's all I care about! As for writing; see: I didn't like the original Fallouts, for more than gameplay reasons.
Title: Fallout 3
Post by: Dead Phoenix on October 27, 2008, 10:05:13 pm
I don't know guys I think this is probably closer to the original Fallout vision than Fallout 1 & 2 were.  Don't any of the hardcore fans remember how bad the actual gameplay was in Fallout 1 & 2 and that everything people love about the games has nothing to do with the gameplay?  Fallout 2 is my favorite PC game but I don't see how that excludes me from being able to like Fallout 3 (which I am going out of my mind for by the way).

Buuuuuuuut I agree with Chef that Bethesda has horrible writers and that is probably a bad sign for Fallout 3.
personally i liked the gameplay in fallout and the think the biggest problems were fix in tactics. of course i never liked fps's that much and every action rpg since SoM has sucked.  the gameplay of FO3 was pretty much design for me to hate it.

also am i the only one who see's how pointless VATS is in a FPS game?
Title: Fallout 3
Post by: local_dunce on October 27, 2008, 11:38:53 pm
The thing that is kind of useless about VATS is that as far as I am lead to believe, AP will only really play any part in VATS, so you could play the entire game without ever even opening VATS and just playing FPS mode.
Title: Fallout 3
Post by: headphonics on October 28, 2008, 12:09:38 am
i don't think the graphics are really that amazing actually! i don't care that much about graphics and if i can still tolerate the original fallout's graphics then i can probably tolerate fallout 3's graphics. i mentioned the animation though because this seems to be one of the things that people are coming down on bethesda for (and it was very bad in morrowind and oblivion), but it is not something that bothers me. i think we are at a point where graphics look okay now but in five years they will look really plastic and shitty.

but anyway, i think the gameplay looks pretty good. i watched maybe a 3 minute trailer a couple days ago and it seemed okay, but the game seems very much like oblivion with guns. i even think that's a good idea for a game, oblivion with guns, and would work with pretty much any other concept. i'm not one of those guys who goes around PREACHING THE SANCTITY OF FALLOUT, whatever, they can do what they want with it, but i seriously don't think bethesda has the writing ability to make it as interesting as the previous two! i saw some of the dialogue (choice 1: i like your hat, choice 2: nice hat, partner, choice 3: i'm going to kill you and take your hat - not making this up) and it seemed really, really bad. rpg maker bad. but whatever, who knows.

ahahaha also the trailer i watched showed the player leaving the vault for the first time and there was this sign right next to a cliff overlooking a trashed city that said "scenic outlook". thanks bethesda.
yeah i don't really care much about graphics either.  as long as they meet up to some vague set of NEXT-GEN STANDARDS i've developed, i'm good.  fallout 3 meets those so after that point i just don't care.  i suspect you're right about how in five years it'll all look like plastic, though.

i dunno, though.  i'm not too fond of the way the gameplay looks!  like what bothers me about the trailers is how they're all selling up what an amazing overly bloody shooter it is.  fuck that.  violence had very little to do with why i liked morrowind/oblivion, and i get the impression fans of fallout feel the same about it.  it is about exploration and choice and all that other shit that makes a game like that interesting.  but their trailers don't sell any of that; all they do is talk about BOOM HEADSHOT *blows up guy with a shotgun somehow*.  i honestly don't give a fuck about any of that.  i'm not an fps guy so some bethesda rep spending 10 minutes going over the various dumb weapons (whoaaaa mini-nukes) does absolutely nothing for me.  if they want to improve combat, that's fine, because it certainly sucked in morrowind and oblivion and it'd only improve the game if they upped the ante in fallout 3, but i wish they wouldn't try to sell it like it's some sci-fi shooter, because that is very much a tertiary concern for me.  they just gloss over what the point of the game should be, and it makes me worry that it's going to play more like a shooter and less like an exploration-based, open-ended rpg, which would make it completely uninteresting in my book
Title: Fallout 3
Post by: jamie on October 28, 2008, 12:15:32 am
i just want to explore a fucked up dead world. i don't really care about much more than the music, the writing and the voice acting. the music will probably be great, the writing will be shit and so with the voice acting. i'll still play it, my hopes are low. unless i read a lot of horrendous stuff i'm buying this game, cos this has been the one i've been saying "all right, you can get this one and not feel like a total asshole" to myself about.

i'll probably get dead space, too though.
Title: Fallout 3
Post by: local_dunce on October 28, 2008, 12:18:31 am
I don't know man, Inon Zur did the soundtrack... :( Inon Zur.

Especially after Mark Morgan said HEY I WOULD LIKE TO DO THE FALLOUT 3 SOUNDTRACK.
Title: Fallout 3
Post by: Beasley on October 28, 2008, 04:14:15 am
so far all good reviews. a 10 and a 9.6. apparently exploration is good, so is music and voice acting is solid too. as expected animations are meh but w/e

idk tho need more reviews to confirm.
Title: Fallout 3
Post by: headphonics on October 28, 2008, 05:51:49 am
fuck reviews.  who are those from?  honestly if it's from anyone like gamespot and especially ign/game informer/gamepro, i instantly disregard everything they say.  the only site i've known to give decent reviews on occasion is 1up, and for something this high profile, i suspect even they're going to be like HEH AMASING...
Title: Fallout 3
Post by: DoctorEars on October 28, 2008, 05:56:35 am
Anyway, reviews are only opinions. I read them just cause it gives me something to do, and occasionally it's interesting to see their views on things. I'm buying the game, not because of reviews but because I want to play the game and I think I'll enjoy it.
Title: Fallout 3
Post by: Marcus on October 28, 2008, 06:12:18 am
fuck reviews.  who are those from?  honestly if it's from anyone like gamespot and especially ign/game informer/gamepro, i instantly disregard everything they say.  the only site i've known to give decent reviews on occasion is 1up, and for something this high profile, i suspect even they're going to be like HEH AMASING...

It's actually pretty humorous to note that Todd Howard, the dumb executive producer guy who runs his mouth too much, has mentioned that the only "official" review of Fallout 3 before the release date is from XBM and surprise surprise they gave it a 10.

If there was any doubt that companies paid publications for good scores it is now gone.
Title: Fallout 3
Post by: headphonics on October 28, 2008, 06:23:11 am
Anyway, reviews are only opinions. I read them just cause it gives me something to do, and occasionally it's interesting to see their views on things. I'm buying the game, not because of reviews but because I want to play the game and I think I'll enjoy it.
reviews would be opinions if not for the fact that basically all major magazines whore out their reviews to advertisers/contributors.  as it is, they're paid advertisements.
Title: Fallout 3
Post by: DoctorEars on October 28, 2008, 06:27:59 am
Fair enough, and I agree with this to some extent. Of course, they are still opinions but more or less the opinions of the developers themselves.
Title: Fallout 3
Post by: Shinan on October 28, 2008, 07:23:20 am
The best way that I've found to read reviews is to ignore all the positives said and just read the negatives. Usually the positives are a bunch of pointless things with vague examples while the negatives goes down to really detailed nitpicky stuff. So after reading if you know that those particular nitpicks are a huge issue to you you know that the game probably isn't for you. The same if you think those major nitpicks some have aren't things that apply to you then the game might appeal to you.

That's why 10/10 reviews are usually pretty useless overall. 7/10 and 8/10 are those that bring the most meat to the table in terms of knowing what the game is actually like. (even if it's in your opinion a 10/10)

Quote
i just want to explore a fucked up dead world
One of the early complaints I've read is that the world isn't all that dead. Every camp of humans is about 50 meters from each other. So you essentially go from town center to monster nest to raider camp within a 100 meter radius)
Title: Fallout 3
Post by: Mr. Actionist on October 28, 2008, 08:16:10 am
Yeah, I like to go to GameFAQs and read one good review (9 or 10), one average review (6-8) and one terrible review (1-5) just to get a balanced opinion. As long as the reasons people give aren't stuff like "graphics are not as good as crysis" or "i do not understand story why kill bowser???", generally the reviews there are fairly good.

On the topic of Fallout 3, though, I'm interested in how VATS turns out. It'll only be good (read: useful) if some fights are too difficult for regular FPS players to beat. If it's not balanced, then it'll be pretty useless. On another note, I hope they make the difficulty reasonably hard, like its predecessors. I liked the fact that Fallout 1 and 2 were actually a challenge, and if they make it as difficult as other RPGs that have come out in the last few years (fable, KotoR), I shall be bitterly disappointed.
Title: Fallout 3
Post by: Leric on October 28, 2008, 08:34:54 am
Got this a couple of hours ago (GameStop midnight release thingy).
So far I've just been dicking around, pretty fun it does remind me alot of Oblivion but there's definately some Fallout there as well. Haven't played enough to say if it really deserves a 10 or not but so far I'd say maybe an 8 oor something.

I would run on with a million pointless sentences like I usually do say more but I'm tired as hell (and alittle tipsy).
Title: Fallout 3
Post by: DoctorEars on October 28, 2008, 08:39:34 am
Fuck sakes. I still have to wait two days before I even get to play it.

Leric, you must update your post with more thoughts on the game when you are less tipsy/tired.
Title: Fallout 3
Post by: local_dunce on October 28, 2008, 09:12:08 am
it's not released here for another 3 days. one thing I want to know.... someone tell me when you run into a deathclaw. does it have deathclaws and how freaking tough are they?
Title: Fallout 3
Post by: Marcus on October 28, 2008, 09:26:12 am
Got this a couple of hours ago (GameStop midnight release thingy).
So far I've just been dicking around, pretty fun it does remind me alot of Oblivion but there's definately some Fallout there as well. Haven't played enough to say if it really deserves a 10 or not but so far I'd say maybe an 8 oor something.

I would run on with a million pointless sentences like I usually do say more but I'm tired as hell (and alittle tipsy).

Make an Intelligence 1 character and then report back.
Title: Fallout 3
Post by: Shadow Kirby on October 28, 2008, 11:26:22 am
Yeah, I like to go to GameFAQs and read one good review (9 or 10), one average review (6-8) and one terrible review (1-5) just to get a balanced opinion. As long as the reasons people give aren't stuff like "graphics are not as good as crysis" or "i do not understand story why kill bowser???", generally the reviews there are fairly good.

Ya well, I sometimes lurk on the GameFAQs boards and God this place is often a cesspool of ignorance.
Title: Fallout 3
Post by: Death Gulp on October 28, 2008, 11:32:33 am
i havent played any of the fallout games, so pfffffft
Title: Fallout 3
Post by: Marcus on October 28, 2008, 11:42:10 am
Ya well, I sometimes lurk on the GameFAQs boards and God this place is often a cesspool of ignorance.

If by often you mean always.  Gamefags forums have surpassed 4chan levels of retard. 
Title: Fallout 3
Post by: UPRC on October 28, 2008, 11:48:37 am
I'm curious, since this is coming from Bethesda.. What is the character creation like?
Title: Fallout 3
Post by: Shinan on October 28, 2008, 11:53:15 am
http://xbox360.ign.com/articles/924/924158p1.html seems like a nicely balanced review. The verdict is positive but does point out a lot of good stuff.

The character creation apparently has that growing up in the vault thing going where you play through a tutorial level while you create your character. (whichi you can then change at the end of it). I wonder how tedious it'll become if you replay the game too much though.
Title: Fallout 3
Post by: Shadow Kirby on October 28, 2008, 12:00:56 pm
The character creation apparently has that growing up in the vault thing going where you play through a tutorial level while you create your character. (whichi you can then change at the end of it). I wonder how tedious it'll become if you replay the game too much though.

About as much as the tutorial level at the start of Oblivion ?
Title: Fallout 3
Post by: UPRC on October 28, 2008, 12:04:08 pm
About as much as the tutorial level at the start of Oblivion ?
God damn, I hated that. Five minutes for my guy's appearance and then ten to fifteen minutes to clear the dungeon/sewers/cave. That took far too long. Morrowind's approach was much better than Oblivion's. You jumped into the action much sooner.

Please tell me that Fallout 3 dumps you into the actual game sooner than Oblivion's ten minutes of holding your hand through a bland dungeon.
Title: Fallout 3
Post by: Marcus on October 28, 2008, 12:04:39 pm
PROTIP: Save your game right before exiting the Vault.  The next time you want to replay a character you effectively skip the tutorial.

IT'S THAT FUCKING EASY.  Need I remind everyone the temple from Fallout 2?
Title: Fallout 3
Post by: The Dude on October 28, 2008, 12:59:45 pm
I read awhile back that when you decide what you look like, you're dad is there as a doctor with a mask over his face. After, once you've decided, your dad is rendered slightly different from what you decided to look like. I thought that's a nice touch.
Title: Fallout 3
Post by: Ragnar on October 28, 2008, 01:26:14 pm
that's a great dad fact
Title: Fallout 3
Post by: GZ on October 28, 2008, 03:48:34 pm
Yeah, I like to go to GameFAQs and read one good review (9 or 10), one average review (6-8) and one terrible review (1-5) just to get a balanced opinion. As long as the reasons people give aren't stuff like "graphics are not as good as crysis" or "i do not understand story why kill bowser???", generally the reviews there are fairly good.
this is something i have been doing for years and it's a very accurate way to get an idea of how a game works without actually purchasing it. regardless of what you think of the average gamefaqs member, comparing all three gives an in-depth look into the game. the 10 review is going to be written by a fanboy who praises every single thing good about the game so you know it's strengths. the people who rate it really low are obviously angry they spent the money on the game or simply have some bias against the game so they will nitpick every flaw. then you use the middle of the range review to tell how truthful the good and bad reviews are and you have a pretty good picture of what the game is like.

the most important thing here though, is unlike real reviewers these people don't have an obligation to rate it higher, finish as quickly as possible to review it, and they also have to pay CASH for these games. also real reviews have a lot of fluff. i am pretty sure they deliberately inject twice as many words just so you see more advertisements and have to click PAGE 2.
Title: Fallout 3
Post by: Shadow Kirby on October 28, 2008, 04:05:01 pm
If by often you mean always.  Gamefags forums have surpassed 4chan levels of retard. 

No shit. In 2 minutes I spotted 3 guys bitching because Gamespot only gave the game 9/10............... :blarg:
Title: Fallout 3
Post by: Neophyte on October 28, 2008, 04:07:48 pm
I just checked out a few new videos on gametrailers and they're really bad. If you want to be disappointed check them out. The game plays exactly like oblivion down to every single step with a "Slow Down Combat" feature implemented. Even the dialogue and choices looks like it. I don't remember playing a Fallout game so my opinion probably doesn't count much, but the videos are just...fuck.
But I liked Oblivion a lot so I'm not complaining, but I'm just not sure if I can get through another 50 hour game that's just like it. I'm gonna get the game soon though, so my opinion might change.
Title: Fallout 3
Post by: UPRC on October 28, 2008, 04:10:30 pm
Hahaha.....

Quote
Yeah, there are many types of armor.
The races make a little difference, like if you are asian you get tech bonus, if you are white you get speach/money skills, if you are black you get more combat skills, and if you are latino you get sneaking and stealing skills.
Yeah, seems a little racist too me. =/

I read that on GameFAQs. Is it for real!?
Title: Fallout 3
Post by: Sludgelord on October 28, 2008, 05:13:55 pm
Hahaha.....

I read that on GameFAQs. Is it for real!?
ahahah goty 2008
Title: Fallout 3
Post by: Leric on October 28, 2008, 06:15:36 pm
Fuck sakes. I still have to wait two days before I even get to play it.

Leric, you must update your post with more thoughts on the game when you are less tipsy/tired.
Basically this game is freak'n awesome and unless something else sneaks up and wows me this is definately my GOTY choice this year. Yeah it's ALOT like Oblivion but there are some things that make it better. For one thing this game probably has the best dialog Bethesda has ever written and there's way more choices during conversations than you probably would have expected from them. V.A.T.S. is way more useful than I would have originally expected it to be (I find myself using it whenever I can) although I have to wonder if it won't get kinda annoying having to watch the slow-mo scenes over again and over after I hit like the 30 hour mark. So far they're quite entertaining though. In some ways it does feel like a Fallout game (maybe it would feel even more like one if you haven't played Oblivion before eh?) but just don't go into this game expecting it to be like a Fallout 2 Washington D.C. expansion pack and you'll enjoy it alot more.

I'm curious, since this is coming from Bethesda.. What is the character creation like?
Long story short it sucks. There's basically no choices and if you want to make an original character prepare for atleast an hour of manual face shaping. I swear Bethy should really realise by now that in these games they keep making that last for hundreds of hours the way your character looks is gonna be important to people. The hair choices suck too btw.

I wonder how tedious it'll become if you replay the game too much though.
It's pretty annoyingly long the 2nd or 3rd time around to have to go through it all again, atleast until I took Marcus' advice and made a save right before you leave the vault that is.
Hahaha.....

I read that on GameFAQs. Is it for real!?
I'm not sure, I don't think so. Well it would give the different races more purpose I s'pose but yeah that's kinda... yeah I hope not.

Ironically enough I AM black and latino in real life and I usually do use alot of heavier combat skills while sneaking and stealing shit in these kinds of games, heck that's how I played pretty much all of Oblivion.

EDIT: Also I just wanna add that the 3rd-person camera actually would have worked (atleast it would have been playable from that mode I mean) if they had just fixed one small problem, the target reticle in 3rd person is off a little to the right from where you're aiming so this makes you crazy inaccurate in combat or when just picking up stuff. I hope they release a patch to fix this sooner or later since it doesn't seem like to me it would be that hard to fit.
Title: Fallout 3
Post by: Marcus on October 28, 2008, 09:03:09 pm
Quote
The hair choices suck too btw.

but check out the beard choices!  there's like 30 different beards!!
Title: Fallout 3
Post by: Beasley on October 28, 2008, 10:04:49 pm
stfu guys if ign isn't accurate i dont know what is.......

Just got a call from my local store, my copy is in. will post tomorrow with updates! marcus i want to hear what you think though!
Title: Fallout 3
Post by: the_nackster on October 28, 2008, 10:25:45 pm
Its made with an improved version of the Oblivion engine. If I knew nothing else about this game that would be all I needed.
Title: Fallout 3
Post by: Roman on October 28, 2008, 10:56:42 pm
Well I was just walking around in Tenleytown and that is pretty sweet, too bad it doesn't actually resemble the real Tenleytown.
Title: Fallout 3
Post by: Farren on October 29, 2008, 08:06:03 am
I rented it today and yeah its oblivion with guns
Title: Fallout 3
Post by: local_dunce on October 29, 2008, 10:08:01 am
is there an deathclaws?
Title: Fallout 3
Post by: UPRC on October 29, 2008, 10:50:09 am
oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns

There, I feel that I have now made a valuable contribution to this thread.

You guys with the game should offer a bit more insight into the game so far, I think, rather than just "seems cool" or "oblivion with guns." Anyway, I'll probably pick this up for the PS3 after work.

Also IGN seems to have a pretty fair review. I read Gamespot's review and it was basically "this is a good Bethesda game!" It was such a transparent fucking review.
Title: Fallout 3
Post by: DoctorEars on October 29, 2008, 10:50:39 am
There better fucking be Deathclaws.
Title: Fallout 3
Post by: Leric on October 29, 2008, 11:50:42 am
is there an deathclaws?
There better fucking be Deathclaws.
Well I haven't personally seen any yet, but I've heard other people talking about them so I'm pretty sure they're there.

You guys with the game should offer a bit more insight into the game so far, I think, rather than just "seems cool" or "oblivion with guns." Anyway, I'll probably pick this up for the PS3 after work.
Um, I don't really know what else to say besides what I already have so I dunno... just tell me what you wanna know and I'll be glad to tell you.
Title: Fallout 3
Post by: Farren on October 29, 2008, 12:17:16 pm
I got iron knuckles and knuckles with spikes on them but I don't know what the hell DEATH CLAWRS are

here:

You start the game making your dude and you can pretty much completely customize him and you look like your dad and your dad takes off out of the vault and you have to end up finding him. Everything does look like a wasteland. There are gigantic cockroaches and mutant dogs that you fight. You can constantly get radiation poisoning which I guess will eventually kill you. They got some two headed cow things too and they're pretty cool looking. There is a karma system in it so I guess depending on what kind of actions you take (good or bad) it influences the game. There is some dude in megaton that I have to have lower karma to get to follow me or something.

Did I mention freaky looking two headed cows. I'm not very far into the game but you can walk around and find these abandoned buildings with a bunch of raiders and shit in them kind of like oblivion with all of the caves and shit. The guns operate like a regular 1st person shooter but I'm hoping I can get them stronger by developing my small guns skill because I hate shooting shit like 20 times to kill it.

Also there is some part in megaton where you have to get information on your dad from some asshole barowner and rather than sneaking into his computer or paying him money for the information, I just shot the prick in the face and got his computer password the law dude didn't do anything about it so...

Oh yeah the lockpicking system is alot more realistic than oblivion was. You got a bobby pin and a screwdriver and you have to move them around in a circle until the pin doesn't shake like it will break. You also do a computer hacking minigame thing and its pretty neat. You've got to guess the password to hack in and it tells you how many letters you get right (there are a few words to choose from) but I just keep exiting out and retrying when I get to my last guess. The words all randomize when you do that but I can never lose.

So all in all, its fairly fun but it is OBLIVION WITH GUNS. Like literally its futuristic post-apocalyptic oblivion with guns. It is really wasteland feeling but there are human raiders and small townships and shit so you hardly feel like the last person alive or anything.
Title: Fallout 3
Post by: Marcus on October 29, 2008, 12:49:47 pm
Quote
So all in all, its fairly fun but it is OBLIVION WITH GUNS. Like literally its futuristic post-apocalyptic oblivion with guns. It is really wasteland feeling but there are human raiders and small townships and shit so you hardly feel like the last person alive or anything.

to be fair, people seem to totally forget that it's a metropolis.  fallout 1 and 2 took place in the nevada desert.  i'm 100% certain that after the end of the world, more people will migrate/survive in a city especially considering washington dc is relatively close to several waste treatment and water treatment plants.

just putting that out.
Title: Fallout 3
Post by: Ghost_Aspergers on October 29, 2008, 12:56:38 pm
My brother played it for about 15 hours yesterday. From what I saw... well... let's just say it's been said. Sleep/ rest (though afaik rest doesn't heal you), fast travel, and the radar just adding insult to injury.
Title: Fallout 3
Post by: UPRC on October 29, 2008, 12:57:55 pm
Fast travel? Please don't tell me that it's the same method Oblivion used.
Title: Fallout 3
Post by: Ghost_Aspergers on October 29, 2008, 01:04:36 pm
You take the long walk to find a location (often given to you in the form of a map marker!) and once you get there you have the ability to fast travel by chosing icons on the map!
Title: Fallout 3
Post by: DoctorEars on October 29, 2008, 01:12:32 pm
Basically it's like Oblivion BUT rather than automatically knowing where places are as soon as you leave the vault (Like Oblivion as soon as you leave the sewers) in Fallout 3 you have to find the locations first. I'm not worried cause I never fast travelled in Oblivion, cause I prefer to explore.
Title: Fallout 3
Post by: Marcus on October 29, 2008, 01:55:58 pm
if you don't like fast travel then don't use it.  it's an option for an reason.  complaining about something optional... c'mon

i'm guessing 90% of gamingw will take up my offer of russian roulette played using a semi-automatic
Title: Fallout 3
Post by: Marcus on October 29, 2008, 02:02:39 pm
i'm going to leave this blunt there.  it'll get you super high but it's laced with cyanide.  if anyone wants to smoke it, that's cool, just don't blame me if it ruins your buzz
Title: Fallout 3
Post by: HL on October 29, 2008, 02:28:04 pm
i don't get why people say oblivion with guns. it is inevitable that it would seem this way when both games were already close in their design (skills, stats, multiple choices that make you good or bad, typical PnP style mechanics). If you took Fallout 1, and made it first person with good graphics, it would be pretty much exactly like this game. I don't get why people say this basically. It sounds like a bad thing when people say it though, especially the big Fallout fans. The only thing that isn't really Fallouty at all is the first person/over the shoulder camera view which was chosen because it's more personal to the player and the quick travel which is just to save time for the player and I'd guess that you're never forced to use it so I bet some people won't use it anyways.

But otherwise, Fallout has always been about the world, it's lore, and the story and this game obviously keeps to that, so I'm sure it's a damn good game just for that! I wish more people would expand on this type of stuff, because the Fallout games are less so about their (not-so-good) gameplay and more about the world/lore/story that is pretty good (you just don't have many post apocalyptic games). Is there still a lot of dark humor around (I heard it's there just not very often), is the story arcs in the quests good (or just bland/basic), etc, this type of stuff is stuff I'm interested in and if you guys who have it could expand that'd be gr9.
Title: Fallout 3
Post by: local_dunce on October 29, 2008, 02:31:47 pm
Fucking 2 more days :(
Title: Fallout 3
Post by: thejackyl on October 29, 2008, 02:41:13 pm
I can't wait to get this game... but the Wal-Mart I work at doesn't get the new games out on the shelves until about a week later, unless its a BIG release (Halo 3 and MGS4 had midnight releases...)  and since I'm a cheap bastard, I'm going to have to wait until next week probably to get it </whine>

Anyways, for whoever asked about the Death Claws, they are these lizard creatures that can RAPE you(r health).  In Fallout 1, I was hit for over 100 damage in a single hit, and I was wearing combat armor (the one right before the power armor)  Hint:  Aim for the legs to cripple them, then the eyes for damage...  than again that holds true for all melee enemies.
Title: Fallout 3
Post by: jamie on October 29, 2008, 02:46:54 pm
the more i learn about this the less i'm excited about it. i mean, take oblivion. the idea of it, of an expansive fantasy world full of that wanderlust adventure excitement gets me all riled up all right. takes my mind to nice places. but playing it is a pretty boring and sterile experience - and even the gamespot review used that word to describe fallout 3. and those guys are fucking stupid. i mean i wanted this to be smart, maybe funny, but to really have some story to tell and all i've been reading tells me it's not going to be much more interesting than oblivion in that respect which bores the hell out of me. i'm not totally passing judgement on it, i mean i'm still going to appreciate other aspects of the game but i'm not in any hurry to play it.
Title: Fallout 3
Post by: maladroithim on October 29, 2008, 03:04:36 pm
I played several hours yesterday so . . .

the Fallout games are less so about their (not-so-good) gameplay and more about the world/lore/story that is pretty good (you just don't have many post apocalyptic games). Is there still a lot of dark humor around (I heard it's there just not very often), is the story arcs in the quests good (or just bland/basic), etc, this type of stuff is stuff I'm interested in and if you guys who have it could expand that'd be gr9.

Note that I like Oblivion a lot and Fallout 2 is my favorite PC game.  This is relevant!

The writing is surprisingly good!  The NPCs in the world are pretty interesting to talk to.  Talking to NPCs is pretty fun, actually.  It is set up like Fallout and not Oblivion in that you can't talk to everyone - you can only talk to people who are productive to talk to (Quests etc).  The dialogue trees are written reasonably well, and even though the choices are as obvious as ever (you always respond with good, evil, neutral, and selfish etc), I'll sometimes get a bit of a chuckle reading through my options.  You will definitely spend a lot of time talking to people and as long as you turn subtitles on you can read through quickly and it's more or less just like old-school Fallout.  There are always like 5-8 choices to scroll through, which isn't obvious in screenshots.  I was worried I would only ever have like three things to say and I was wrong.  The quests I have gone on always offer several different solutions, often have different benefactors (quests typically have several interested parties and you have to choose who to please.  If you are clever you can often double-deal and betray various interested parties, playing them off of each other.

The much-maligned combat is really awesome, in my opinion.  Think of it less like Oblivion, and more like Secret of Mana.  You wait for your AP to charge up (they will always be charged up at the start of battle so you have a huge advantage over the AI in combat), and you then go into an aiming system just like the old games.  You are free to use the aiming system before your AP charges up, but you will get fewer shots in.  A key factor here is that you do much more damage if you use the targeting system versus shooting a target in real-time, even if you hit the enemy in the same place, so not using the targeting system is a waste of ammo.  Unless, of course, the enemy is super weak and you can kill it in one shot.  The rhythm of the combat ends up feeling like an ATB system from a Final Fantasy game, or the delayed charged attacks system used in Secret of Mana.  It really doesn't play like combat in Oblivion because of both this and the absence of magic.  Melee combat is a lot like Oblivion, but you can still use the aiming system to ensure critical hits.  Melee combat is kind of boring and limited actually!

An interesting minor detail is that Karma is separate from reputation.  You can gain a reputation for your actions through whatever things you do that people see, good or evil.  Karma is a personal thing, though, and is related to personal guilt.  If you break into someone's home or steal, you will lose karma, but if nobody sees you, your reputation will stay the same.  There is an intangible quality that makes a game more engaging when you are notified your karma has been affected negatively whenever you do something that nobody has seen you do but would make your character feel guilty.

My major hangup with the game is that the environments look great, but the animations are still silly as hell.  You can not play in third-person because the camera is stiff and your character's animation is horrible and ridiculous-looking.  So far though it is definitely the best game I have played for a long time!

Hint: Aim for the legs to cripple them, then the eyes for damage... than again that holds true for all melee enemies.

Sadly you can not aim for the eyes or groin in this game - just the head.  Big bummer.  I hope there is a perk later that gives me this ability because shooting people in the genitals is way too awesome.
Title: Fallout 3
Post by: DoctorEars on October 29, 2008, 03:35:00 pm
Well, this game seems to be garnering mixed feelings as I knew it would. I'm still highly anticipating it (doesn't come out till tomorrow here, gah!) and I reckon I'll play it for a while. I'm hoping Bethesda will released a construction set or something in a few months time, because as always having mod support will extend the games lifespan for years to come (or until Fallout 4 gets released, as it undoubtedly will).
Title: Fallout 3
Post by: Ragnar on October 29, 2008, 03:58:47 pm
oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns oblivion with guns



also

http://www.google.com/search?hl=en&q=oblivion+with+guns&btnG=Google+Search&aq=f&oq= 1,750,000 results for Oblivion with Guns

god I hate the internet (unless it was the name of a movie too or something that would account for all that)

oh wait if you quote it it's just 22,000 results - was thinking I had to search without quotes because lots of people wouldn't do the quotes
Title: Fallout 3
Post by: Sludgelord on October 29, 2008, 04:20:34 pm
(https://legacy.gamingw.net/etc/b.imagehost.org/0067/1202391933598.gif)
Title: Fallout 3
Post by: Shadow Kirby on October 29, 2008, 04:37:21 pm
what the fuck is this?
Title: Fallout 3
Post by: maladroithim on October 29, 2008, 04:38:26 pm
Flamewar

Man Fallout fans are really creepy sometimes :(

Quote
I've played games with source code that is probably older than you are!

lol

The guy who wrote that is probably the kind of sweaty neckbeard that makes me feel uncomfortable whenever I go into video game stores.  Seriously I prefer to buy video games at Target if I can or something because the Gamestop crowd is so creepy.
Title: Fallout 3
Post by: Eltee on October 29, 2008, 04:54:29 pm
Man Fallout fans are really creepy sometimes :(

you mean fans of *insert every possible game/movie ever here*




:|
Title: Fallout 3
Post by: maladroithim on October 29, 2008, 05:04:35 pm
you mean fans of *insert every possible game/movie ever here*

No man Fallout fans are special.  They are extra creepy.
Title: Fallout 3
Post by: Farren on October 29, 2008, 05:55:51 pm
hahaha I didn't know about that nifty targeting system until like 5 hours of playing it and I was wondering what the ap was for and why I kept dying so much.
Title: Fallout 3
Post by: Ghost_Aspergers on October 29, 2008, 06:31:32 pm
Fuck Freedog.
Title: Fallout 3
Post by: DS on October 29, 2008, 07:16:48 pm
I'm really liking the game so far. I hate Fallout fans who hate the game simply for being different (without playing it too) but I thought it looked pretty boring based on many of the recent videos I had seen. Then I saw Gametrailers' review and it instantly seemed much better and so I installed it and I have been playing it for maybe 3 hours so far. The battle system is definitely way better than I expected and I love the atmosphere, and it's one thing I really appreciate. I think the dialogue is pretty good although some of the choices are pretty stupid and dry. But even so, I'm pleasantly surprised so far.
Title: Fallout 3
Post by: UPRC on October 29, 2008, 07:26:15 pm
Bought this sucker for PS3 after work (I wanted Little Big Planet, but EBGames ran out). I'll probably give this baby a whirl in 20 or 30 minutes.
Title: Fallout 3
Post by: HL on October 29, 2008, 07:30:40 pm
Bought this sucker for PS3 after work (I wanted Little Big Planet, but EBGames ran out). I'll probably give this baby a whirl in 20 or 30 minutes.

The PS3 is reportedly very buggy and the worst, so :(

Hopefully it won't be too bad for you.
Title: Fallout 3
Post by: Woman on October 29, 2008, 07:49:09 pm
This game is fine; yeah, it is pretty much Oblivion with guns but uh it's a GOOD thing.  They fixed all the problems that were wrong with Oblivion, and wrote an interesting setting.  Also I don't really get the complaint about fast travel; fast travel was in the other two.

PS:  NMA is probably the most batshit crazy corner of the internet ever
Title: Fallout 3
Post by: UPRC on October 29, 2008, 07:54:10 pm
The PS3 is reportedly very buggy and the worst, so :(

Hopefully it won't be too bad for you.

I was reading that it's not too buggy, so we'll see. The PS3 version still received decent scores too, so it shouldn't be game breaking.
Title: Fallout 3
Post by: Dead Phoenix on October 29, 2008, 08:36:59 pm
This game is fine; yeah, it is pretty much Oblivion with guns but uh it's a GOOD thing.  They fixed all the problems that were wrong with Oblivion, and wrote an interesting setting.  Also I don't really get the complaint about fast travel; fast travel was in the other two.

PS:  NMA is probably the most batshit crazy corner of the internet ever
a lot of people didn't like oblivion, including me(and i was fucking hype for it before i played it) and i don't see how adding guns makes it better, hopefully your right about them fixing the problems, but i have i feeling my problems with oblivion aren't the same as yours.

also fallout 1/2/tactics didn't have fast travel, it took you days to travel between towns and you had to deal with random encounters, fast travel is instant with no random incounters and apparently it only takes like 5 minutes if you actually do decide to just walk between towns.

there are some retarded people on gwNMA but one post doesn't represent the entire community(which isn't nearly as bad as most people seem to think it is)
Title: Fallout 3
Post by: maladroithim on October 29, 2008, 08:59:22 pm
a lot of people didn't like oblivion, including me(and i was fucking hype for it before i played it) and i don't see how adding guns makes it better, hopefully your right about them fixing the problems, but i have i feeling my problems with oblivion aren't the same as yours.

@^!%@!^#@!@(&% Have you read any of the reviews or posts about this game?  It does not have fighting that is like the fighting in Oblivion.  Playing the game without the turn-based aiming, which is just like classic Fallout, is like . . . I don't know playing a fighting game without using any special moves.  It is closer to turn-based Fallout than Oblivion in my opinion.  If I were to describe the combat system to someone else I would compare it to Secret of Mana or Vagrant Story or something before I would compare it to Oblivion.  Also character building is 100% Fallout and 0% Oblivion (IE no repetitive tasks to increase your aptitudes).  It's pretty much completely different unless the perspective is really that important to you?  Because other than the fact that it is in first-person and some other minor things (the presentation of conversations, and more specifically, the game compass which is completely identical to Oblivion's but it just a different color), it shares very little with Oblivion outside of what it shares with any other RPG.

also fallout 1/2/tactics didn't have fast travel, it took you days to travel between towns and you had to deal with random encounters, fast travel is instant with no random incounters and apparently it only takes like 5 minutes if you actually do decide to just walk between towns.

Give me a break it is basically the same thing.  Also it takes days to travel between towns in Fallout 3 too and anyway that is a pretty petty problem?  Aside from that, Random encounters are relatively rare in the original Fallout games and also pretty stupid.  Fallout 2 is my favorite classic PC game, but the things I remember loving about the game are completely unrelated to the random encounters on the world map! 

Wandering around the barren wasteland conveys soooooo much more the original concept of a burned-out wasteland than Fallout 1 or 2 ever did.  In Fallout 1 and 2, you find places in the wasteland by moving your circle icon around a zoomed-out map.  In Fallout 3, you find places in the wasteland by . . . finding places in the wasteland.  It is fucking awesome.

I don't understand are some people so unhappy with the world that they are afraid to like Fallout 3 even though they love Fallout 1 and 2 :(
Title: Fallout 3
Post by: Ash on October 29, 2008, 09:05:33 pm
The PS3 is reportedly very buggy and the worst, so :(

Hopefully it won't be too bad for you.
I played for a solid 6 hours last night and nothing was wrong with it. A few of my friends mentioned that their PS3 locked up a few times, but this can happen with any game. The only real problem I've head other people running into is literally getting stuck (falling INSIDE models and shit) and having to reload.

Ugh, I wanted to totally NOT fast travel when I played; it was a goal I could never pull off in Oblivion. But I was ridiculously low on ammo and supplies so I fast traveled from Minefield back to Megaton to rest up.
Title: Fallout 3
Post by: Marcus on October 29, 2008, 09:14:12 pm
Quote
PS:  NMA is probably the most batshit crazy corner of the internet ever

Which is a shame because it's probably one of the best fan run gamer sites on the net in terms of delivering news and exclusive stuff but GOD DAMMIT 90% of the people who post there permanently wear shit stained nostalgia goggles.

News flash, Falloutfags hate FALLOUT.  If you bring up any flaw from any previous Fallout game (specifically the Temple in Fallout 2, the shitty direction Van Buren was taking, or the abundance of useless skills and perks) they'll retaliate with THAT IS ALL IRRELEVANT FALLOUT IS KING IT IS A PNP RPG ITS LIKE PLAYING ON PAPER  BUT IN VIDEO GAME.

I use to troll there and make fun of people who nitpicked the stupidest shit like how one guy was super pissed off because he thought the rail driver was a steampunk weapon and I kindly reminded him that it was a fucking boiler attached to a steam whistle and as a hand invented weapon it was no more steampunk than robots with laser guns.  One hissy fit later I started making fun of a guy who thought having an intro tutorial was THE WORST THING EVER even though Bethesda kindly allows you change all of your stats before leaving allowing you to save the game beforehand.

The difference between the Fallout Super Fags and every other fanboy is that they gather en masse and they are more aggressive than wolverines.  Make fun of Mario in a Mario board and they'll call you a troll and ignore you.  Make fun of Fallout and you'll lose an arm, an eye, and a leg followed by death threats to your pm box and email.

Yes.  I received email threats from posting on NMA.

Even when I was trolling the MGS4 board on Game Trailers I didn't receive anything more than "STFU MGS4 IS THE BEST IGNORE THIS DUDE" but so far Fallout Fanboys are the only guys in the world who have EMAILED ME THREATS.
Title: Fallout 3
Post by: `~congresman Ron paul~~ on October 29, 2008, 09:35:51 pm
NMA is a lot like truckpump except instead of anime it's fallout, but they also are really angry about their animes too.
Title: Fallout 3
Post by: Leric on October 29, 2008, 09:37:36 pm
Man this game is wowing the hell outta me.

Non-spoiler / Short Version: This game gives you alot of choices, way more than I expected from a Bethesda game and I'm totally blown away by that simply because the last time I experienced something like this was probably the old Fallouts.

EDIT: Still haven't seen any Deathclaws though.
Title: Fallout 3
Post by: Dead Phoenix on October 29, 2008, 09:38:38 pm
@^!%@!^#@!@(&% Have you read any of the reviews or posts about this game?  It does not have fighting that is like the fighting in Oblivion.  Playing the game without the turn-based aiming, which is just like classic Fallout, is like . . . I don't know playing a fighting game without using any special moves.  It is closer to turn-based Fallout than Oblivion in my opinion.  If I were to describe the combat system to someone else I would compare it to Secret of Mana or Vagrant Story or something before I would compare it to Oblivion.  Also character building is 100% Fallout and 0% Oblivion (IE no repetitive tasks to increase your aptitudes).  It's pretty much completely different unless the perspective is really that important to you?  Because other than the fact that it is in first-person and some other minor things (the presentation of conversations, and more specifically, the game compass which is completely identical to Oblivion's but it just a different color), it shares very little with Oblivion outside of what it shares with any other RPG.
i wasn't really thinking about combat when i said that, but whatever. from what i've seen and heard i don't believe your claim that it plays out just like fallout, but i can't be sure till i play it myself(torrent should be done sometime today i hope!) and fyi you can play fighting games just fine without special moves(some of them anyways). and from the way people describe vats it sound like the real-time fighting is worthless, why have it in at all(real-time or turned-based? pick a side beth, we're at war!). i also was not talking about character building, which i'm well aware is 0% oblivion, though i think it could be argued that it is 100% fallout, sure xp is probably gained the same way(doing quests and killing people), but i think the removal of traits and the changes to perks were a bad move. i'm not a fan of first-person view but that isn't that big of a problem, though i think the game could do without the compass(is there an option to turn it off?). as for what else it does share with oblivion that i don't like... i don't know yet quite honestly, and i think i'll actually take the advice and wait till i've played it to comment on that.

Quote
Give me a break it is basically the same thing.  Also it takes days to travel between towns in Fallout 3 too and anyway that is a pretty petty problem?  Aside from that, Random encounters are relatively rare in the original Fallout games and also pretty stupid.  Fallout 2 is my favorite classic PC game, but the things I remember loving about the game are completely unrelated to the random encounters on the world map! 
they are not the same thing and what makes them different should be pretty obvious.  i'll admit they are fairly rare(which is probably a good thing, remove them completely, not so much imo, though i hear fo3 has some when you actually decide to walk from place to place), but i disagree with them being stupid. of course they aren't the greatest part of the game, but there are some good ones, including ones that were part of the main story, which is one thing they can't do with instant travel making you skip all possible encounters.

Quote
I don't understand are some people so unhappy with the world that they are afraid to like Fallout 3 even though they love Fallout 1 and 2 :(
i don't understand why liking fallout 1/2 means we have to like fallout 3 :(
Title: Fallout 3
Post by: UPRC on October 30, 2008, 12:26:45 am
Haha, man.. I encountered a glitch at the BIRTHDAY PARTY.

When your dad goes to the intercom and Jonas says something like, "We're ready down here, doc" or whatever, it just kept repeating that over and over and over again, and I could not talk or interact with anyone, so I had to reload my saved game.
Title: Fallout 3
Post by: The Dude on October 30, 2008, 12:48:09 am
My buddy was just telling me that he had found an old lady in a shack, he sat there and ate food, chatting the day away with her. ...until he found her gun cabinet. It's a harsh world out there... hard to survive...
so he targetted her neck and blew her head clean off. Taking the head, he went to a lake and tossed the dismembered bit into it, went back to his new homebase, and collected the spoils.
Sounds awesome. >=)
Title: Fallout 3
Post by: Farren on October 30, 2008, 12:54:40 am
I was wondering through ruined DC wastelands and there was a raider swimming around and talking shit to one of those supermutants and I'd just sit there with my rifle taking pot shots at both of them.

the taste of blod it....................................smels sogood
Title: Fallout 3
Post by: Shadow Kirby on October 30, 2008, 02:46:29 am
Played the game a bit and damn, you run out of ammo fast if you're not careful.
Title: Fallout 3
Post by: Sludgelord on October 30, 2008, 05:16:22 am
this game stinks!!!!! also how do i put my weapon down after i put it up?

for real though there are things i like and there are things that look like total compromises to me.
Title: Fallout 3
Post by: Farren on October 30, 2008, 05:20:58 am
I hate how you can't put your gun up and there seem to be no flashlights or anything to illuminate shit at all so I can't tell where I'm going at nighttime
Title: Fallout 3
Post by: Sludgelord on October 30, 2008, 05:29:49 am
hold tab for the flashlight!!
Title: Fallout 3
Post by: GZ on October 30, 2008, 05:30:40 am
hold tab for a really lame glow radius flashlight (supposedly from the pip-boy). also hold R (reload) to put your gun away.

the dialog trees are a lot better in this game and the unimportant characters cannot even be talked to in the dialog system (they will just say HELLOP). the setting and world so far is fairly well done and that is all i really expected out of this game. i haven't really played enough to say GR8 GAME but it's good so far.

oblivion with guns is fairly accurate but they did improve quite a few things in  the game so it is "oblivion with guns +" in my book.
Title: Fallout 3
Post by: headphonics on October 30, 2008, 05:37:48 am
is this out for the pc yet?  i loaned my xbox to my bro because his red-ringed and needed to be shipped back for repair, and i'd like to play this sometime soon!  i was gonna buy it for sure but if it's out for the pc, mine could probably play it.  plus i wouldn't have to pay and im broke most of the time so thats good too!
Title: Fallout 3
Post by: Sludgelord on October 30, 2008, 05:51:18 am
yeah, i'm playing it on the pc. i'm kind of surprised that my computer can run it, too. it recommended the minimum settings but i'm playing it without any problems on high.
Title: Fallout 3
Post by: headphonics on October 30, 2008, 06:17:57 am
well alright then!  im torrenting it now so i guess i'll play it sometime tomorrow.  my computer does this thing where every few minutes while im playng a game the colors glitch (http://gamingw.net/pubaccess/50082/bioshock-error.jpg) and that's why i try to avoid playing multi-platform games on my pc, but hopefully since i reformatted a bit ago, it won't do it anymore.  seriously though man, ive had awful luck with video cards.  i had an old gforce that sent my pc into INFINITE LOOPS every 15 seconds in games FOR about 15 seconds, thus making everything unplayable, and now this one does this.  fuck computers all they give me are headaches
Title: Fallout 3
Post by: local_dunce on October 30, 2008, 09:03:07 am
ahahahah yeah! my pre-order arrived a day before release day. I am gonna play this like MAD fuck you everyone else who has to wait til tomorrow except the yanks who got it mad earlier than me anyway.
Title: Fallout 3
Post by: Woman on October 30, 2008, 09:21:41 am
tranquility lane was awesome
Title: Fallout 3
Post by: Hundley on October 30, 2008, 11:48:00 am
this game is fucking garbage. garbage laying in a garbage heap is less garbage than this garbage is.

this game is so garbage/trash that i dont even need to play it to see how garbage it is.

i adviser everyone to torrent it/steal copies from bethesdasoft warehouses we cannot let this GARBAGE continue
Title: Fallout 3
Post by: Marcus on October 30, 2008, 11:57:03 am
(http://gamingw.net/pubaccess/26699/pirate.PNG)
Title: Fallout 3
Post by: Eltee on October 30, 2008, 01:24:16 pm
Nooooortoooooon  :fogetshifty:



for one i'm not getting this because
1. it'sn ot worth paying foor


2. too large to download
Title: Fallout 3
Post by: The Dude on October 30, 2008, 01:24:59 pm
Hey, you gotta play it safe.
Title: Fallout 3
Post by: Ragnar on October 30, 2008, 01:36:53 pm
Which is a shame because it's probably one of the best fan run gamer sites on the net in terms of delivering news and exclusive stuff but GOD DAMMIT 90% of the people who post there permanently wear shit stained nostalgia goggles.

News flash, Falloutfags hate FALLOUT.  If you bring up any flaw from any previous Fallout game (specifically the Temple in Fallout 2, the shitty direction Van Buren was taking, or the abundance of useless skills and perks) they'll retaliate with THAT IS ALL IRRELEVANT FALLOUT IS KING IT IS A PNP RPG ITS LIKE PLAYING ON PAPER  BUT IN VIDEO GAME.

I use to troll there and make fun of people who nitpicked the stupidest shit like how one guy was super pissed off because he thought the rail driver was a steampunk weapon and I kindly reminded him that it was a fucking boiler attached to a steam whistle and as a hand invented weapon it was no more steampunk than robots with laser guns.  One hissy fit later I started making fun of a guy who thought having an intro tutorial was THE WORST THING EVER even though Bethesda kindly allows you change all of your stats before leaving allowing you to save the game beforehand.

The difference between the Fallout Super Fags and every other fanboy is that they gather en masse and they are more aggressive than wolverines.  Make fun of Mario in a Mario board and they'll call you a troll and ignore you.  Make fun of Fallout and you'll lose an arm, an eye, and a leg followed by death threats to your pm box and email.

Yes.  I received email threats from posting on NMA.

Even when I was trolling the MGS4 board on Game Trailers I didn't receive anything more than "STFU MGS4 IS THE BEST IGNORE THIS DUDE" but so far Fallout Fanboys are the only guys in the world who have EMAILED ME THREATS.

haha I always felt bad/lazy about never really getting into/trying a strategy game but wow almost makes me think it's a good idea to stay far away from that genre
Title: Fallout 3
Post by: Dale Gobbler on October 30, 2008, 02:15:50 pm
After seeing and reading some more I think I may buy the game before the end of the year. Maybe we'll get some good PC mods for it too.
Title: Fallout 3
Post by: Eltee on October 30, 2008, 04:42:48 pm
frostmourne for fallout 3


get it now mod of the year 2008



>;|


or you could be a naked girl (with anime eyes)
Title: Fallout 3
Post by: local_dunce on October 30, 2008, 05:27:45 pm
argh, okay fallout 2 is my favourite game and I am a huge fan of the series. I was anticipating this a lot and I am definitely going to type up a more detailed reply when I've digested more of the game but so far this is REALLY COOL. The very few complaints I have are the horrendous walking animations of third person view and the fact that while trying to walk to rivet city there were lots of "well placed" rubble collapses blocking my path forcing me to go through this pretty tough super mutant settlement. I have not looked at any walkthroughs or anything so far so this is all just the path I am taking, I've found myself in Rivet City pretty early into the game. Level 4 or so, I haven't even finished many megaton quests and this is only the second city I've visited. (I assume it is supposed to be a pretty high level area due to super mutants and the fact that Doctor Li just dropped some pretty big bombshells about my Dad.) It is also great that even at a lowly level four it is possible to take out 3 - 4 super mutants at a time with some tactical play. They are pretty lumberingly slow so with the right cover it was easy to take them down without really taking a hit.

I'm finding that playing the "good guy" leaves you feeling a little shafted sometimes though. GO TO THE OTHERSIDE OF THE MAP AND COLLECT ME A LANDMINE... *does so* thanks for collecting that landmine for me, here's a landmine as your reward, oh and a stimpack to compensate the 12 stimpacks you used fending off raiders, bloat flies, an angry sniper, vicious wasteland dogs, molerats, exploding cars and landmines that you accidentally stepped on.

The scariest moment for me so far was running into a Centaur, I wasn't sure if these guys were going to be in the game and they were pretty terrifying, especially when I only had 3 shots of ammunition left in my hunting rifle. I thought it was a human from a distance so I holstered my weapon and started walking towards it, I could see it coming towards me but there was no dramatic music or anything. All of a sudden this mutated pink guy is hurling mucus at me and screaming.
Title: Fallout 3
Post by: Farren on October 30, 2008, 05:57:59 pm
hold tab for the flashlight!!

whats tab do,,,(xbox)
Title: Fallout 3
Post by: DS on October 30, 2008, 06:16:24 pm
opens the pipboy
Title: Fallout 3
Post by: Farren on October 30, 2008, 06:45:48 pm
ok thanks boss
Title: Fallout 3
Post by: Sludgelord on October 30, 2008, 06:45:59 pm
i feel like i'm playing a video game when i play this game. i don't mean that in a good way!!
Title: Fallout 3
Post by: local_dunce on October 30, 2008, 07:13:59 pm
whats tab do,,,(xbox)

hold b for the flashlight
Title: Fallout 3
Post by: Lars on October 30, 2008, 08:19:34 pm
hey ive been playin this for a couple of days and it feels like bethesda took Oblivion, fixed most of the issues and made it into fallout 3 and then introduced a new bunch of bugs

its pretty good but imo a bit too buggy but that's all good. im kind of disappointed that it seems having Intelligence 1 didnt affect dialogue options (my first character had this but I never got outside the vault so maybe it does affect them outside idk but it doesnt seem that way :( )

but yeah pretty fun game.
Title: Fallout 3
Post by: Farren on October 30, 2008, 08:48:06 pm
you get more options outside of the vault with intelligence

usually peoples responses are "WOW YOUR SMART" or "JUST LIKE YOUDAD"

I thought chef would eat this game up what with the dad hunt and all...
Title: Fallout 3
Post by: local_dunce on October 30, 2008, 11:29:43 pm
I just found a pile of rubble floating a couple of feet off the ground.... looks like the testers were slacking off a little bit.
Title: Fallout 3
Post by: MISTER BIG T on October 31, 2008, 12:45:34 am
From what I saw the only thing different about this game was another perspective and more action. (Though not as tedious and repetive as in Brotherhood of Steel) You can even make it  "somewhat" turn based too, acoarding to IGN. Fallout 2 had to be played in real time too, especially in multi player. I am sad this new Fallout lack multiplayer though...


I'm going to get this one soon as I get enough cash.  :woop:
Title: Fallout 3
Post by: headphonics on October 31, 2008, 02:09:09 am
this game is fucking garbage. garbage laying in a garbage heap is less garbage than this garbage is.

this game is so garbage/trash that i dont even need to play it to see how garbage it is.

i adviser everyone to torrent it/steal copies from bethesdasoft warehouses we cannot let this GARBAGE continue
haha, i was actually kind of waiting to see if you'd say anything on the subject.  do you think you'll play it at all?  i am kind of curious what you'll actually think.  bm seemed to be going into it as a HUGE FALLOUT FAN so him not hating it (liking it, even!) so that's kind of heartening.  you are not bm though so who knows.
Title: Fallout 3
Post by: Marcus on October 31, 2008, 02:39:12 am
Quote
The scariest moment for me so far was running into a Centaur, I wasn't sure if these guys were going to be in the game and they were pretty terrifying, especially when I only had 3 shots of ammunition left in my hunting rifle. I thought it was a human from a distance so I holstered my weapon and started walking towards it, I could see it coming towards me but there was no dramatic music or anything. All of a sudden this mutated pink guy is hurling mucus at me and screaming.

the centaurs and all the weird aliens were pretty horrifying in fallout 2.  it's never explained properly but

basically, one of the overarching themes of fallout is nihilism and failure.  Fallout was originally supposed to have an alternate bad end for every one of your actions (like the Junkland mayor goes insane and turns it into a fascist state) but it was modified towards the end of its release although Fallout 2 contains the more somber endings (like no matter what you do, Gecko either ends up as a smoking crater or they're assimilated into a totalitarian government and worked as slaves).  Everything about the series ends with you, as the main character, failing.  Even when you try to change the wasteland for good, the people just don't fucking care and your plans usually backfire on you. 

I loved helping the mutants out in Necropolis only to have them get wiped out by Super Mutants a month later.  Shit was fierce.
Title: Fallout 3
Post by: thejackyl on October 31, 2008, 04:21:32 am
Just bought and started installing...  how long does it take, because I've been sitting here for about 5 minutes and it's still on the first bar...

EDIT: nvm...  it's going now
Title: Fallout 3
Post by: Sludgelord on October 31, 2008, 05:12:48 am
ugh.............

this game is bad. i think i could list a lot of things that make this game bad, but i will just use arefu. arefu is the worst thing i have ever seen in a video game. there is one character in arefu named braillie euwen or something, i can't remember what exactly it was, but she is the worst character in a game. she is horrible. aaaaaaa she is bad. but that's really not the worst thing about arefu. i hope you guys don't mind if i spoil things, but i think i really should both to illustrate how this game is bad and to just tell you not to do this part.

the VAMPIRE SHIT is the gayest thing ever. when you find the two dead bodies in arefu and it says there are bite marks and the blood is drained, i honestly didn't believe it had anything to do with vampires because that is just so, so gay and they wouldn't put that in fallout. i am not one of those guys who goes around preaching the sanctity of fallout but man, VAMPIRES. jesus. so you find their secret vamp hideout and their leader is basically the guy from every single vampire movie ever. hmph, foolish mortals simply don't understand us... EXCEPT HE'S NOT A FREAKIN' V-PIRE!!!! HE'S JUST PRETENDING!!!! jesus christ aaaaaaaa i almost just killed them all  because it was all so unbelievably gay.

this... hunger... i have this unexplainable urge that i can't... control... when i was 10 years old i jumped at the throat of a wandering merchant and drank his blood... i... i just blacked out... i don't remember any of it, i just... drank his blood.

bethesda really, really cannot write. and they have bad ideas.

this game sucks ass. don't pplay it.
Title: Fallout 3
Post by: headphonics on October 31, 2008, 05:16:35 am
now i wanna play this just so i can disagree with you


lets fight about it.....

no but really im skeptical because you play the worst games and then for some reason hate stuff like oblivion.  you're so inconsistent its hard to tell when youre right or when youre just being weird!!!
Title: Fallout 3
Post by: Sludgelord on October 31, 2008, 05:19:40 am
no dude, there are things i like about this game. i like exploring and even though the slow motion thing is very obnoxious, i like vats. the writing is very, very not good and there are all these i guess DESIGN FLAWS that are really, really obvious. or i guess compromises. everything in this game seems so half-assed or maybe just dumbed down. i don't know. but yeah, i guarantee no matter how you feel about this game, you will cringe when you get to arefu. maybe not when you get to braillie euwen, but definitely when you get to the vampires.

i don't know. you walk into the first town. there's a power struggle between rugged black cowboy/lawmaker simes (or whatever his name is) and gangster pimp moriarty. simes is good, moriarty is bad... whojse side do you choose?? also the dialogue is not good at all. there are dialogue trees that give you really stupid choices (good answer, bad answer, let me think about it later!) and when dialogue trees are more complex than this, they ultimately don't matter because they take you right back to the dialogue tree you were in before you started the current tree. good and bad are completely polar. not only this but there really aren't any situations presented to you in which there could even make an in-between choice (blow up the town... or save the town? (ps this happens at the very beginning of the game, why would something so potentially huge happen atthe very beginning?)). basically NOTHING MATTERS!!! it is very much oblivion with guns. the world is static, except, i guess, if you blow up the town, in which case you are evil and i am sure that if you get enough EVIL POINTS through other means you would get the same reaction out of people.

butttt i am trying to get over how awful and shallow the dialogue is. i do enjoy exploring and the combat. i have only been to like two dungeons so i have no idea if they are all repeats like in oblivion, but they seem pretty interesting to me so far. one thing that happened in a dungeon (i'm not sure if you can call it a dungeon because it was a big shopping store with one giant room) was that i wiped out a bandit camp, and after searching the dungeon for a little while, some more walked in and said something like "we got the supplies you guys - something's wrong here!!". the dungeon was not static, it was an actual bandit camp where guys came and went. i liked that a lot and i hope to see more good ideas like that.
Title: Fallout 3
Post by: Rye Bread on October 31, 2008, 05:23:58 am
Everything has to have vampires now Chef.  They are really gay and terrible in almost everything they get shoved into, but there just must be vampires these days :(
Title: Fallout 3
Post by: Neophyte on October 31, 2008, 05:28:55 am
I got to arefu and it was just really weird. I got my medical skills up just to see what happened and all it was were bite marks. I don't even know if it was necessary to do that or not. I don't know what to do though, I'm level 3 and I'm still on that blood ties quest. It's impossible at this level.

This is a pretty solid game, though. I really really hate walking everywhere, even with the radio it's boring. There is an occasional fight here and there, but this "wasteland" loses it's appeal after 5 minutes. But vats is awesome, the dialogue options are great especially with speech, and I'm enjoying the freedom of the game.
Title: Fallout 3
Post by: Marcus on October 31, 2008, 05:48:07 am
Quote
this... hunger... i have this unexplainable urge that i can't... control... when i was 10 years old i jumped at the throat of a wandering merchant and drank his blood... i... i just blacked out... i don't remember any of it, i just... drank his blood.

TUNNEL SNAKES RULE
Title: Fallout 3
Post by: lassekongo83 on October 31, 2008, 05:49:28 am
This game reminds me more of Vampire: The Masquerade - Bloodlines than Oblivion. Similar feeling when shooting, stiff animations, computer hacking, similar level-uping, similar dialogues, etc. Still, it's a fun game so far.
Title: Fallout 3
Post by: Sludgelord on October 31, 2008, 05:50:13 am
also i liked the intro tutorial thing. i thought the g.o.a.t. was awful, they made the conflict between your dad and the overlord extremely black and white, and the butch thing at the end was really dumb (heh, sweet irony *cracks knuckles*), but overall this was a really good way to start a game. THATS HOW YA DO IT! it wasn't even that long, it was like 20 minutes. but yeah, it was good!

but mostly when i play this game, all ican think is "i could have done this better".
Title: Fallout 3
Post by: headphonics on October 31, 2008, 05:56:26 am
did you follow it up with "if only i had a team of people to make it for me and also several other people to force me into working on it"
Title: Fallout 3
Post by: Marcus on October 31, 2008, 07:33:36 am
Chef's team would consist of GZ with an infinite supply of BAWLS.

The game would be finished in a year and take off to reach Pokemon levels of success for no apparent reason.
Title: Fallout 3
Post by: Farren on October 31, 2008, 09:03:51 am
I thought the vamps were just genetically mutated dudes that wanted to eat people but decided to drink blood instead?
Title: Fallout 3
Post by: jamie on October 31, 2008, 11:18:49 am
how is the music. i heard one song and it sounded basically like the battlestar galactica soundtrack, which is not a terrible thing but makes sad/intense middle eastern-esque music into a cliche if it is all like that. i mean it sounded good, but how is the music overall?

i think i'll watch 5 minutes of dialogue gameplay before i decide if i'm getting this. my hopes are low, but i really want to explore a wasteland a lot. i'm not gonna buy it if that is the only perk though.
Title: Fallout 3
Post by: Leric on October 31, 2008, 11:40:58 am
there is one character in arefu named braillie euwen or something, i can't remember what exactly it was, but she is the worst character in a game. she is horrible. aaaaaaa she is bad.
You talking about Brailee Evers? I don't really think she was a bad character at all, she was s'pose to be a crazy woman who talks like a mom from the 50's. Sure considering half of the stuff she talks about hasn't existed in 200 years (Mrs. West is probably whipping up a batch of her famous cookies and all the kids are playing in the yard... uh yeah what world are you in lady?) she really doesn't make sense (well I guess she could have watched old TV or Radio shows or something if that still exists) but still she was funny as hell to me.

EDIT:
how is the music. i heard one song and it sounded basically like the battlestar galactica soundtrack, which is not a terrible thing but makes sad/intense middle eastern-esque music into a cliche if it is all like that. i mean it sounded good, but how is the music overall?
Mostly forgettable for me. I mean yeah it definately gets the job done but there's nothing that has stuck in my head so far. Still I gotta say it's better than Oblivion's crappy music though (that's really just a preferance though. Oblivion's music wasn't bad it just wasn't my style).
Title: Fallout 3
Post by: Eltee on October 31, 2008, 12:26:33 pm
s'pose





sh'was s'pose t'be a crazy w'man


but yeah if this is anything like oblivion, all the characters (or almost) feel really bland and boring, just because their dialogue is so bad
(i guess it is, listening to you guys)
Title: Fallout 3
Post by: Leric on October 31, 2008, 12:44:38 pm
sh'was s'pose t'be a crazy w'man
lol I really do talk like that my english sucks, but I'm working on it.
So "s'pose" is bad? Ok "suppose" it is from now on the​

but yeah if this is anything like oblivion, all the characters (or almost) feel really bland and boring, just because their dialogue is so bad
(i guess it is, listening to you guys)
Well to tell you the truth the dialogue and characters are overall alot better than Oblivion's. I've experienced alot more memorable characters already than I did in Oblivion (mostly all the characters in Oblivion were forgettable). This is mainly because each character for the most part has there own unique dialogue and you can't really talk to unimportant people (they just make a response like "how are you today" or something like that).
Title: Fallout 3
Post by: Dale Gobbler on October 31, 2008, 02:14:43 pm
Do the people all sound the same in Fallout3? I hated in Oblivion how there were like only 3 guys voicing all the male characters in the game. I talked to some guy who was whispering to me trying to get me to do something, then I clicked "Rumors" and he talked in this loud booming voice all of a sudden.
Title: Fallout 3
Post by: Marcus on October 31, 2008, 06:28:09 pm
Do the people all sound the same in Fallout3? I hated in Oblivion how there were like only 3 guys voicing all the male characters in the game. I talked to some guy who was whispering to me trying to get me to do something, then I clicked "Rumors" and he talked in this loud booming voice all of a sudden.

Oblivion had two or three actors for every race both male and female and Fallout 3 has the same (you have like 4 "caucasian" actors, 1 black actor, 1 "evil" actor, and a few for other minor characters).  It's amazing because both Oblivion and Fallout 3 have like 50,000+ lines of spoken dialog which is more than any other game on the market.  I feel bad for the half dozen guys who actually have to read it and it's no small wonder that it all sounds the same because their entire job for a year consists of reading from a 2,000 page script.

Quote
how is the music. i heard one song and it sounded basically like the battlestar galactica soundtrack, which is not a terrible thing but makes sad/intense middle eastern-esque music into a cliche if it is all like that. i mean it sounded good, but how is the music overall?

It's all licensed oldies tracks but the occasional (as steel puts it) postrock with violins inon zur composed track.  I do like the radio stations, though, and no one can say that they hate Butcher Pete.

HE'S HACKIN' AND WHACKIN' AND SMACKIN'
Title: Fallout 3
Post by: Leric on October 31, 2008, 06:52:40 pm
It's all licensed oldies tracks but the occasional (as steel puts it) postrock with violins inon zur composed track.  I do like the radio stations, though, and no one can say that they hate Butcher Pete.

HE'S HACKIN' AND WHACKIN' AND SMACKIN'
Oh yeah the radio stations are cool (everything I said previously about music was about the in-game music not the radio stations).
Title: Fallout 3
Post by: Marcus on October 31, 2008, 08:13:01 pm
fun fact: butcher pete is about a guy who has sex with a bunch of women but that was too graphic for the 50s so the lyrics had to be changed.

it's funny because this song was taken in a literal context 60 years ago but today BEATING MEAT is common innuendo for masturbating/fornicating
Title: Fallout 3
Post by: Neophyte on October 31, 2008, 08:23:06 pm
Is anybody else getting random crashes? I can barely play the game without it quitting to the desktop.
I think Oblivion had this issue too when it first game out.
Title: Fallout 3
Post by: headphonics on October 31, 2008, 10:44:13 pm
no, but i installed it and it does that same thing bioshock did, only every 10-15 seconds now instead.  guess i'm waiting on the console version!
Title: Fallout 3
Post by: Marcus on November 01, 2008, 12:05:48 am
no, but i installed it and it does that same thing bioshock did, only every 10-15 seconds now instead.  guess i'm waiting on the console version!

time for you to get a new graphix card
Title: Fallout 3
Post by: local_dunce on November 01, 2008, 12:14:39 am
Whoa, I am trying not to look at any POSTS/THREADS until I complete the game. I'm taking my time and doing everything but I actually just stumbled upon a bobblehead. I'm not going to tell you where it was but I found it almost completely by accident. I also found my dad completely by accident just by exploring so that was kind of interesting. I think I have missed out huge chunks of the game but nevermind.

Oh hey, has anyone done the trip to rivet city with your dad yet? His AI was atrocious, he kept getting caught in loops running in and out of doors trying to work out routes to enemies. I also can't imagine anyone being so eager to take on a pack of 4 - 5 super mutants unarmed.

SUPER MUTANTS AND TURRETS? WELL IF YOU INSIST! *runs at them with a baseball bat.*

I wouldn't mind because he is invincible but I am finding it very hard to keep my ammo/stimpack level up. I've dropped a load of points into repair recently but it would be great if I could keep my weapons repaired using all the junk around the wastes rather than using the same gun/armor because power armor is a little hard to come by at the moment and I burn through the condition of my combat shotgun before I can find a new one. Does anyone know how I can use JUNK to repair weapons rather than other of the same weapon?
Title: Fallout 3
Post by: Marcus on November 01, 2008, 12:32:55 am
Be careful while exploring because you can literally stumble upon the final quest in the game as soon as you leave the vault.
Title: Fallout 3
Post by: DoctorEars on November 01, 2008, 01:08:16 am
Despite the flaws the game has, this game is REALLY fucking good. In my opinion, it's one of my favourite games. They pretty much nailed the atmosphere, and it's frightening occasionally fighting all of the wasteland beasts you fought in the originals (I never knew a mole rat could be so fucking freaky).

Good fun, and I'll be playing it for a long time.

Also, I had an amazing kill. I don't even have bloody mess, or anything like that. I was fighting some guys, and I went into VATS. I loaded up two shots on this guys head (he was like a metre away) with my chinese assault rifle. The first shot hit him and killed him, and I thought it would exit VATS. But no, my character shot him again and his entire head EXPLODED. Eyeballs and bits of jawbone were flying all over the fucking place. It's the goriest kill I've seen so far, and it was AWESOME.

Also, has anyone got a Shishkesword yet?
Title: Fallout 3
Post by: headphonics on November 01, 2008, 02:23:39 am
i really like the beginning.  not necessarily everything they do, but just the idea of it, really.  i didn't care for the HEH NOW ARE YOU A BOY OR A GIRL, for example, but i really dug the YOU'RE SPECIAL book; that was pretty clever and a rather unobtrusive way to introduce character customization, which the previous things (name, appearance, gender) weren't as good at.  people really don't spend enough time trying to weave the technical aspects of gameplay into what is supposed to be an immersive experience without killing said immersion.
Title: Fallout 3
Post by: Dale Gobbler on November 01, 2008, 02:50:52 am
Be careful while exploring because you can literally stumble upon the final quest in the game as soon as you leave the vault.

hahAHAHa.  I hope there's some kind of prerequisite for the quest, don't wanna accidentally beat the game in an hour.
Title: Fallout 3
Post by: Shadow Kirby on November 01, 2008, 03:10:54 am
Man, anybody went to vault 106? It's pretty easy since there's only a bunch of insane survivors with lead pipes and sledgehammers but the hallucinations you get in there are pretty trippy.
Title: Fallout 3
Post by: Farren on November 01, 2008, 06:24:03 am
I keep seeing these irradiated mushrooms everywhere and was thinking about how cool it would be to have a quest where you have to eat one and they start having these INSANE hallucinations. Kind of like getting drunk like in fable/gto but like REALLY REALLY vivid.

Now that would make this game.
Title: Fallout 3
Post by: headphonics on November 01, 2008, 09:29:34 am
Yeah alright, so I have been playing for a few hours and I am inclined to say that this is not a particularly good game.  I don't think it's bad, though; really, it's just mediocre and completely average.

I expected OBLIVION WITH GUNS right from the start, and this was still shocking.  It really, really is Oblivion with guns.  The waiting, sleeping, and leveling systems, the controls, the conversation... it is basically just a RESKINNED OBLIVION and I'm kind of surprised it took them so long to make it when it is essentially a thorough Fallout-themed Oblivion mod.  The atmosphere isn't especially good at all, and this is sad because I've heard the previous Fallouts had an excellent sense of tone.  I attribute this in no small part to the music-- it is as lackluster as Oblivion's was.  Half the time it is just not there, and the other half of the time it is the most bland orchestral shit you could possibly imagine.  I never listened to other Fallout's music, but if it was as good as many people said it was, Bethesda are idiots for going with whatever shithead composed this instead of him.  Part of the appeal (maybe even most of the appeal) of the game is wandering around this wasteland, and they kind of fucked it up.  It's still a wasteland, but it doesn't really FEEL like it, I don't think.  It doesn't evoke any of the moods or feelings a collapsed society in ruins should or realistically would, and imo that is a huge failing.

Also, the combat blows.  Really.  I assumed they would've made some improvements since Oblivion, and they did, but it didn't do a whole lot.  The melee combat is as atrocious as it's been in all of Bethesda's games, and the guns basically all feel very MAKESHIFT and not nearly as good as they do in actual first-person shooters.  The pistol doesn't have recoil, for example.  The VATS thing helps, I guess, but it's kind of cheesy tbh and I really don't want to have to fuck with it every time I fight another person.  After a dozen times, it's not fun or cool to select someone's limbs and head and BOOM HEAPDSHOT!!!; it is actually really repetitive and unfun, contrary to what trailers of the game would indicate.

And!!! the HEH... GOOD//EVIL thing.  Give it a fucking rest already please!!!!  No game that I've played and can remember has ever done this well, or even close.  As Chef said, and as I expected, the writing is not good.  I disagree with him about it being cringeworthy (I got to Arefu and Meresti or whatever and found it mostly mediocre//subpar, not cringeworthy!  And I have played Star Ocean 3//Crisis Core//watched multiple episodes of Naruto, so I have a pretty good grasp on cringeworthy!!), but it is just not particularly good, ever, and at worst is actually quite bad.  The characters don't come across as very human and aren't believable at all, basically.  The voice acting is also not great, but that's really the least of the problems.  Mostly, the problems are wooden/contrived characters (heh........im the law around these parts.....*chews straw*) and poor dialogue (both theirs and the options they give you).  But yeah the GOOD/EVIL thing is really terrible and never has more than a superficial amount of thought put into it.  The entire idea strikes me as being somewhat silly, but when all you are presented with as far as options go are THE GOOD WAY (help him repair his bicycle), THE EVIL WAY (kill him and steal his creds//meds) and of course the neutral way (feh....your on your own pal :sly:​), who really gives a fuck?  These are literally the only options you are ever presented with: good, evil, and neutral (you can come back later if you choose neutral, though, since I think it also serves as the LET ME THINK ON IT option).  None of it means anything because it's implemented in such an arbitrary and childish way.  I have yet to encounter any type of main conflict that is not GOOD VS EVIL, and I am legitimately astounded that they're still doing this.  In the vault, you've got your saintly dad versus the bad old vault-leader-person (don't remember the name for this guy sorry!!!), in Megaton you've got the stern but fair western-style sheriff vs the deceitful and nihilistic Moriarty (information dont come cheap...), and so on.  It's such a tired idea.  I didn't like it in KoToR, I didn't like it in Bioshock, and I don't really like it here!!  There is also the part where the most quantifiable effect this will have on the game world is probably something really lame like people reacting negatively or positively to you in conversation.  You.... I've heard of you... you're the Butcher of Megaton.  Get out of my shop!!!  man I'm glad I accrued all of those evil points solely so I can get slightly different reactions/dialogue options with NPCs I don't care about.

On a more preferential note, it is just kind of boring, I've found (Marcus: "Maybe you just don't like games..." YEAH MAYBE).  So far, all it has really amounted to is PLEASE HELP ME... GO DO <MENIAL TASK> or PLEASE SIR... TAKE <RANDOM SHIT> TO <FAR AWAY PLACE> sweet thanks fetch quests and boring chores like FIXING PIPES are really fun for me, gimme more of em i wanna do em all.  Seriously though, it is just petty task after petty task and most of them conveniently require great deals of trekking back and forth to do shit that is not really interesting at all.  Oblivion had you RAIDING CATACOMBS FILLED WITH ZOMBIE MAGES for treasure beyond your wildest imagination and this game has you running to dilapidated supermarkets for 200-year-old cereal and irradiated instant mashed potatoes.

edit.  added words, increased already ridiculous length of vidgame post
Title: Fallout 3
Post by: headphonics on November 01, 2008, 09:38:06 am
you know i should probably just stop playing videogames altogether.

fuck this shit ~ MLK jr
Title: Fallout 3
Post by: Sarevok on November 01, 2008, 12:00:19 pm
I was about to post my feelings about this game, but headphonics has summed up my EXACT thoughts right there.
Title: Fallout 3
Post by: baseball19225 on November 01, 2008, 12:10:12 pm
i like that we get "ugh i'm sick of hearing oblivion with guns" and then, just a little later everyone going "man i know oblivion with guns is overused but HOLY SHIT OBLIVION WITH GUNS"
Title: Fallout 3
Post by: baseball19225 on November 01, 2008, 12:10:45 pm
i like that we get "ugh i'm sick of hearing oblivion with guns" and then, just a little later everyone going "man i know oblivion with guns is overused but HOLY SHIT OBLIVION WITH GUNS"
yeah but dude it REALLY IS, ok
Title: Fallout 3
Post by: Sarevok on November 01, 2008, 12:20:22 pm
Nah. It's not oblivion with guns.

Ranged combat is so bad that it's not a viable alternative to melee weapons. So it's just Oblvion.
Title: Fallout 3
Post by: Ghost_Aspergers on November 01, 2008, 12:31:15 pm
It's only 'bad' if you don't use the VATS system. It isn't meant to be a fps/tps or a rttbs. It's a rttbs that penalizes you for taking shots between turns. I think it's a neat concept.. though it seems to be watered down.
Title: Fallout 3
Post by: Sarevok on November 01, 2008, 12:57:43 pm
Actually you're completely wrong. You CAN'T use VATS if you're melee (it just gives you a single target with 95% hit chance, rather than 100% chance without it), and if you're ranged, using the VATS with the slow motion shit is really, really, really frustrating and boring.
Title: Fallout 3
Post by: DS on November 01, 2008, 01:07:25 pm
But VATS is the most effective way of fighting so you kinda have to use it. There should be an option for turning off the slow motion though, it gets too repetitive. Even so, I still think the battle system is really good. It's a nice hybrid of real time action and turn based combat and it works out really well.
Title: Fallout 3
Post by: Sarevok on November 01, 2008, 03:05:11 pm
But VATS is the most effective way of fighting so you kinda have to use it.

But it's not fun.

Title: Fallout 3
Post by: baseball19225 on November 01, 2008, 04:00:50 pm
Nah. It's not oblivion with guns.

Ranged combat is so bad that it's not a viable alternative to melee weapons. So it's just Oblvion.
don't know. never played oblivion, never played this.
Title: Fallout 3
Post by: rpg1hero on November 01, 2008, 05:01:19 pm
Does anyone know how long the game is supposed to be, if you completed all the quests...?
Title: Fallout 3
Post by: UPRC on November 01, 2008, 06:22:47 pm
Alright, I have about four hours on my character so far.

Considering the fact that this is basically Oblivion with a new look.. It's pretty damn funny how Fallout 3 is so much better than it. I mean, this game KILLS Oblivion. It doesn't stop there either, it beats Oblivion into a bloody pulp with its own severed limbs.

Combat is actually interesting, though I find that I run out of bullets incredibly fast (even when I use that slow motion aiming, whatever it's called).

Fallout 3 also succeeds where Oblivion failed miserably. Atmosphere. Oblivion was just a vast expanse of the same dull looking forests and caves. Fallout 3 is, well, so much more. Exploring the world is actually really interesting and fun.


Also hey, how the HELL do you get to the Galaxy News Radio building when it gets marked on your map? I cannot find any path at all that leads to it.
Title: Fallout 3
Post by: Sludgelord on November 01, 2008, 06:25:43 pm
the only way i can ever beat super mutants/robots/high level enemies/whatever is if i use vats like 3 times on them. i probably get about a minute of slow motion per enemy. it's pretty cool. i bet if you add up all the time you're in slow motion vats it probably adds 2 hours to the game.
Title: Fallout 3
Post by: Trash Head 2 on November 01, 2008, 06:32:47 pm
so who wants to bet that they'll put vehicles into the game 6 months from now as a $15 downloadable add-on.

IT'S THE FUTURE OF VIDEOGAMES!!!!!!!!!!!!!!!!!!!!!!!
Title: Fallout 3
Post by: Sludgelord on November 01, 2008, 06:34:45 pm
so who wants to bet that they'll put vehicles into the game 6 months from now as a $15 downloadable add-on.

IT'S THE FUTURE OF VIDEOGAMES!!!!!!!!!!!!!!!!!!!!!!!
ahahaha, i was thinking about this too. THEY PROBABLY WILL! hey, did you know all of the exact same console codes from oblivion work on this too?
Title: Fallout 3
Post by: Sarevok on November 01, 2008, 06:38:35 pm
Fallout 3 also succeeds where Oblivion failed miserably. Atmosphere. Oblivion was just a vast expanse of the same dull looking forests and caves. Fallout 3 is, well, so much more. Exploring the world is actually really interesting and fun.

So much more? Instead of dull looking forests and caves, you now have dull looking wastelands...and caves. The more you get into the game the more you'll notice how much they've repeated 'dungeons' again, just like with Oblivion.
Title: Fallout 3
Post by: UPRC on November 01, 2008, 06:56:36 pm
So much more? Instead of dull looking forests and caves, you now have dull looking wastelands...and caves. The more you get into the game the more you'll notice how much they've repeated 'dungeons' again, just like with Oblivion.

Well, it's probably just down to personal taste, but I prefer wastes and city ruins over lots and lots of trees and hills.
Title: Fallout 3
Post by: Boulvae on November 01, 2008, 07:38:08 pm
Especially the part where all the trees look exactly the same save for the off shoot quest tree. If I had to choose i'd pick a wasteland it just makes more sense for all that emptyness.
Title: Fallout 3
Post by: headphonics on November 01, 2008, 08:06:25 pm
the only way i can ever beat super mutants/robots/high level enemies/whatever is if i use vats like 3 times on them. i probably get about a minute of slow motion per enemy. it's pretty cool. i bet if you add up all the time you're in slow motion vats it probably adds 2 hours to the game.
i killed a supermutant at like level 2 with no vats, i felt p good about it.  i was hanging out and all of a sudden GRAWWWWW this guy just started firing rockets at me from the back of a truck.  that shit took forever though!
Title: Fallout 3
Post by: pburn on November 01, 2008, 08:27:55 pm
How badass is Malcolm McDowell in this game?
Title: Fallout 3
Post by: DoctorEars on November 01, 2008, 08:35:00 pm
I dunno yet, I haven't gotten far enough in the game. I agree with UPRC though, on the subject of atmosphere. This game certainly kills Oblivion, definately.
so who wants to bet that they'll put vehicles into the game 6 months from now as a $15 downloadable add-on.

IT'S THE FUTURE OF VIDEOGAMES!!!!!!!!!!!!!!!!!!!!!!!

Man, if Bethesda did that it would be fucked up. I mean, I know you get that car in Fallout 2 but getting some vehicle (unless it's like, riding a Brahmin or something) to drive would be fucking dumb.
Title: Fallout 3
Post by: headphonics on November 01, 2008, 08:53:02 pm
I actually think Oblivion had a better atmosphere, if only because WHIMSICAL LAND OF FANTASY is a lot easier to pull off than OPPRESSIVE WASTELAND//MIGHTY RUINED CIVILIZATION.

Also I was thinking about the vehicles too, and that wouldn't surprise me.   What did Oblivion do that with, though?  They already had horses.
Title: Fallout 3
Post by: Ghost_Aspergers on November 01, 2008, 08:57:20 pm
Horses with armor.

I wish I was kidding.
Title: Fallout 3
Post by: Sarevok on November 01, 2008, 09:05:58 pm
Yup. They released horses with armour as a 'premium' download. There wasn't even mounted combat in the game.
Title: Fallout 3
Post by: Fire Mage on November 01, 2008, 09:51:30 pm
Yup. They released horses with armour as a 'premium' download. There wasn't even mounted combat in the game.
there was like "sit on your horse and shoot arrows" or "switch to arrows while you are riding and have your horse slow down and bounce and mess up your aim" or "totally miss everything with your sword while on horse"

you forget that revolutionary horseback fighting!!
Title: Fallout 3
Post by: Fire Mage on November 01, 2008, 09:53:45 pm
Be careful while exploring because you can literally stumble upon the final quest in the game as soon as you leave the vault.
also i'm pretty afraid of getting the game because if this is true!

and furthermore all the mixed feelings about the game makes me want to just wait it out until a price drop...sadly that will take like forever :(
Title: Fallout 3
Post by: Marcus on November 01, 2008, 11:33:23 pm
ahahaha, i was thinking about this too. THEY PROBABLY WILL! hey, did you know all of the exact same console codes from oblivion work on this too?

Bethesda's reason for not packaging the editor is due to some sort of ESRB bullshit but current fan speculation is that they want to justify selling material that other people could make for free.  Fan made products pretty much made Oblivion playable and in a year's time a patch came out that fixed problems Bethesda never even touched with official patches yet they had no problem selling premium horse armor and a wizard's tower.

Quote
I mean, I know you get that car in Fallout 2 but getting some vehicle (unless it's like, riding a Brahmin or something) to drive would be fucking dumb.

The problem with vehicles is that CARS OF THE FUTURE drove at like 400mph so a car of any kind is pretty pointless.
Title: Fallout 3
Post by: Sarevok on November 02, 2008, 02:36:38 am
Uh, marcus. This is FALLOUT. They didn't have 'cars of the future' because 95% of the technology is still from the swingin' 60's

They ONLY had chevies. fact.
Title: Fallout 3
Post by: The Dude on November 02, 2008, 04:31:18 am
Heading to a museum. We've had a harsh time out in the Wasteland... Had to blow up a town and everything. Met some nice locals, they gave me room, so long as I killed off 'em foulfaced Ghouls! Even gots me a shotgun and muttonchops. Yee-haw!
Title: Fallout 3
Post by: WarV on November 02, 2008, 04:53:44 am
I found a pretty cool bug. I was tracking down a slave in Tenpenney tower.  :fogetcool:

I though I had the bitch down, but as she was running she alerted the guards. So I said fuck this and reloaded the game from when I was at the Slavers place. She was standing right there in front of me! So I shocked her and sent her on her way inside the pens.
Title: Fallout 3
Post by: Ghost_Aspergers on November 02, 2008, 04:59:11 am
Despite all of the flaws... I found myself hooked once I sat down to play it myself (instead of watching someone else play) =X

I think the thing that's upsetting people the most is how much potential was wasted by certain decisions Bethesda made~
Title: Fallout 3
Post by: DoctorEars on November 02, 2008, 05:03:03 am
I think the thing that's upsetting people the most is how much potential was wasted by certain decisions Bethesda made~

Definately. All they need to do now is release some sort of construction set, that way the game can be made better and some of the flaws can be fixed  (at least the problems like being able to skip most of the game by just exploring, that's fucked up). Oblivion was only good because of the quality of some of the player made mods, and I'm sure Fallout 3 will be the same.

Come on Bethesda, construction set.
Title: Fallout 3
Post by: Boulvae on November 02, 2008, 05:59:18 am
Well despite the fact that Bethesda has a rather... unique reputation. They did a good job of this, and once they release the construction set this will surely be way better.
Title: Fallout 3
Post by: Marcus on November 02, 2008, 07:19:32 am
Despite all of the flaws... I found myself hooked once I sat down to play it myself (instead of watching someone else play) =X

I think the thing that's upsetting people the most is how much potential was wasted by certain decisions Bethesda made~

I think I've pinpointed the exact reason why it just puts me off so much and that's the black and white decision making.  It's a HUUUUGE step up from the standard "you must report this to the guards... or let me handle it hehehe" choices that maybe 2 or 3 Oblivion quests give you but everything is so clear and concise. 

"Hey you.  You're new here, aren't you.  Don't fuck up or I'll rip your fucking eyes out and shove them so far up your fucking ass you'll see shit coming."

*I'm a good person.  See, there's a little halo above my head!
*Fine, whatever.
*FUCK YOU! FUCK YOU AND THE TOWN YOU BLEW OUT OF RAAAAAAGE

I did like how if you convinced the guys in Tenpenny towers to allow the Ghouls in they ended up .  That whole "do good but end up failing anyways" is the kind of black humor I expect from Fallout.
Title: Fallout 3
Post by: Shadow Kirby on November 02, 2008, 08:27:50 am

Also hey, how the HELL do you get to the Galaxy News Radio building when it gets marked on your map? I cannot find any path at all that leads to it.

It's through some metro station outside of DC not too far from the Super-Duper Mart that leads to Chavy Chase North(is there really a place named Chavy Chase in the real world?) and then you get to follow a few BoS guys to the radio station and kill a bunch of Super Mutants.
Title: Fallout 3
Post by: DoctorEars on November 02, 2008, 08:38:27 am
I have a feeling it's a Metro station called "Flooded Metro" or something. I can't remember well.

Also, Rivet City is really cool. Also, as I asked before, has anyone finished the quest "Blood Ties" and made a Shishkebab?
Title: Fallout 3
Post by: Barack Obama on November 02, 2008, 09:05:49 am
I was hoping that this was gonna be good, but everyone is right: it's oblivion with guns and fallout story. It's not awful, and it's something to pass the time with.
Title: Fallout 3
Post by: Sarevok on November 02, 2008, 10:27:06 am
I am really pissed off about melee weapons now.

They are okay, but they're fucking useless against super mutants, until... until you meet...

THE RIPPER
bbzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzt ONE HIT KILL VATS ONE HIT KILL VATS ONE HIT KILL VAtS ON-
o shit it's broken

I had this at 100% durability, killed 5 super mutants with it and it broke :( Chinese swords (currently best other melee weapon I have) takes like 50+ hits to kill a super mutant brute with now.
Title: Fallout 3
Post by: headphonics on November 02, 2008, 10:42:05 am
by the way, it is really really dumb how any time you steal something it makes that annoying ominous sound.  *picks up a butter knife, SWEEPING ORCHESTRAL MUSIC*

can i turn this off?


also this games too goddamn dark.  is there a flashlight or something?  i think i saw them mentioned in the topic, but i've yet to encounter one.  i really have to strain my eyes to see anything in broad daylight; it's not such a great way to play!
Title: Fallout 3
Post by: DS on November 02, 2008, 10:50:25 am
Of course its Dark It has Jack Skellintion in it for crying out loud.
Title: Fallout 3
Post by: Sarevok on November 02, 2008, 12:57:41 pm
Uh, if you think the game is dark you should TURN UP YOUR MONITOR BRIGHTNESS because it's really, really, really not dark. At all.

If however you can't do that, either use copious amounts of flamer fuel, laser pistols, or hold down the tab key.
Title: Fallout 3
Post by: HL on November 02, 2008, 02:20:07 pm
by the way, it is really really dumb how any time you steal something it makes that annoying ominous sound.  *picks up a butter knife, SWEEPING ORCHESTRAL MUSIC*

can i turn this off?


also this games too goddamn dark.  is there a flashlight or something?  i think i saw them mentioned in the topic, but i've yet to encounter one.  i really have to strain my eyes to see anything in broad daylight; it's not such a great way to play!

I hope there is a way to turn it off thru mod, but it's a sound that plays whenever your Karma goes down.
Title: Fallout 3
Post by: Boulvae on November 02, 2008, 02:58:42 pm
Is the sound really necessary though? I mean i'd rather people randomly and vilantly explode around me in good ol' Fallout fashion instead.

So everytime I pickup an object somebody explodes nearby.
Title: Fallout 3
Post by: TheMonster on November 02, 2008, 04:01:08 pm
I watched some vids on youtube ... it looks interresting.. but;
VATS seems overpowered compared to realtime aiming, how is this balanced?

also: I noticed the exact same voice actors from Oblivion.. don't know wether to like or hate it
Title: Fallout 3
Post by: Fire Mage on November 02, 2008, 04:02:02 pm
man i pretty much don't know what to buy for.

i had it set to buy far cry 2 & fallout & fable 2 so now all three have these gaping flaws that i didn't expect (far cry 2: AI, long-ass time to go to places, cheapness --- fallout: fucking OBLIVION WITH GUNS --- fable 2: too easy/bullshit with one button/some parts boring & lame)

so does anyone have any idea of what would be the best choice to spend $60 on right now :(
Title: Fallout 3
Post by: DS on November 02, 2008, 04:22:42 pm
MUST... SPEND..... MONEY!!!!!!!!!!!
Title: Fallout 3
Post by: Fire Mage on November 02, 2008, 04:28:12 pm
MUST... SPEND..... MONEY!!!!!!!!!!!
what no i had planned to save up to buy all 3 of these

then now i don't really have that money saved up so i want to pick one of the three....but i don't know which because there's mixed reviews everywhere about all 3.
Title: Fallout 3
Post by: FrostyPink on November 02, 2008, 04:29:44 pm
I read this topic and most of you seem to have expected to be a true-to-form FPS, when in fact the Fallout series have been RPGs with guns in combat. So, as a fan of Fallout 2, I'm annoyed by the inclusion of a non-VATs shooting system, because at the end of the day, the Action Point system is what was the core of the first Fallouts. And people complain how it's "Oblivion with guns" and considering how Oblivion is an RPG, I'm happier for it to be that rather than "Halo in a post-apocalyptic future" (with baseball bats and 50s styling etc) Because it would ruin the fucking POINT of it.
Title: Fallout 3
Post by: Sarevok on November 02, 2008, 04:57:50 pm
I watched some vids on youtube ... it looks interresting.. but;
VATS seems overpowered compared to realtime aiming, how is this balanced?

It's not. The computer has no way at all to combat this, and they don't use VATS against you. It's essentially cheating.
Title: Fallout 3
Post by: Fire Mage on November 02, 2008, 05:06:16 pm
I read this topic and most of you seem to have expected to be a true-to-form FPS, when in fact the Fallout series have been RPGs with guns in combat. So, as a fan of Fallout 2, I'm annoyed by the inclusion of a non-VATs shooting system, because at the end of the day, the Action Point system is what was the core of the first Fallouts. And people complain how it's "Oblivion with guns" and considering how Oblivion is an RPG, I'm happier for it to be that rather than "Halo in a post-apocalyptic future" (with baseball bats and 50s styling etc) Because it would ruin the fucking POINT of it.
idk i just glanced at this but i liked oblivion so it's not like i consider it bad bad
Title: Fallout 3
Post by: FrostyPink on November 02, 2008, 05:14:52 pm
idk i just glanced at this but i liked oblivion so it's not like i consider it bad bad
Yeah, I'll be fair, I've pumped more than 200 hours into Oblivion with my best character reaching level 45 and on my 360 version (yes, I bought a PC and 360 copy) I have 1250 gamerscore... Oblivion just clicked with me in every way. Bar the shitty characters and awful writing.

I just wanted it to be more Fallout-like.
Title: Fallout 3
Post by: EvilDemonCreature on November 02, 2008, 05:43:01 pm
Yeah, I'll be fair, I've pumped more than 200 hours into Oblivion with my best character reaching level 45 and on my 360 version (yes, I bought a PC and 360 copy) I have 1250 gamerscore... Oblivion just clicked with me in every way. Bar the shitty characters and awful writing.

I just wanted it to be more Fallout-like.

This is exactly why I have been anticipating this game for a while now.

And it is why I am not dissapointed with the result in the least. I wasn't sure about it at first, but I got hooked just from watching someone else play it. I already know I'm going to be on this one much longer than I was on Oblivion (once I finally get a copy).

Speaking of comparisons with Oblivion. If your PC is capable of running Oblivion(to any extent), then will it have a harder time running this game? Or should I expect it to perform about the same?
Title: Fallout 3
Post by: FrostyPink on November 02, 2008, 06:01:59 pm
Speaking of comparisons with Oblivion. If your PC is capable of running Oblivion(to any extent), then will it have a harder time running this game? Or should I expect it to perform about the same?
If you meet the recommended requirements for Oblivion, you can probably run Fallout 3 on low settings. If you can only run Oblivion on the minimum settings then I strongly doubt you will be able to run Fallout 3 (well, that is what I read up anyway).
Title: Fallout 3
Post by: local_dunce on November 02, 2008, 06:07:10 pm
So I guess I'm the minority that actually really enjoyed this game. Which is surprising I guess because of how fanatically obsessed with the original 2 games I am and hwo cynical I was going into this. I guess it's funny how it's ME coming out thinking that this game is great, and yeah I have run into graphical glitches where piles of rubble are floating feet off the ground and AI glitches where my dad gets stuck looping in and out of a door or an NPC can't find his way up a staircase.

I think some of you guys are kind of over-exaggerating how ATROCIOUS you think the game is. One of the complaints mentioned was "repeating textures." I'm not even sure what this means really. I'm pretty sure every game out there doesn't render a brand new texture for every surface in the game, I think they make stock objects and textures and use them to build the world and I think EVERY game does this.

I guess my main issue going into the game was how well they would adhere to the fallout universe, and I think they did it really well. I don't even know what you guys are really talking about when you say it's not fallout because as far as I can tell they've spruced up the graphics and kept it as close to the fallout universe as I probably would have done if I made the game myself. All the enemies are the same, it looks how I imagine it would have looked if they took that isometric perspective and made it 3D. A couple of issues with the world is bringing dogmeat and harold over from california or whatever just for the sake of having a cameo appearance didn't really seem necessary but all the other boxes are checked. The game takes place in a post apocalyptic wasteland, it features wastelanders, raiders, slavers, small community pockets, the brotherhood of steel, super mutants, ghouls, the enclave, vaults, what about it ISN'T fallout?

It's been labelled "oblivion with guns" but I don't really see the problem there, of course they are going to use the oblivion engine to build the game, just like Valve use source to build all their games. The way every valve game is just a HL2 mod REALLY. It's still well put together enough that it is believable as a new world. I never once looked at the engine like "THIS IS JUST AN OBLIVION RESKIN" because a lot of the gameplay is entirely different and the only really glaringly obvious comparisons I made were the resting menu. The rest isn't even really an issue for me at all. I don't think the game is BAD because it uses the same engine as oblivion becuase I think it has enough going for it to actually work as a standalone game.

A little issue I had with the world was the lack of real "cities" or clean areas. Fallout 2 had Vault City and NCR which were actually kind of civilized areas to visit, they look like they had been spruced up a bit and had trees and gardens and clean buildings. Fallout 3 is RUSTED METAL WASTELAND from start to finish. Even the enclave base, raven rock or whatever looks like you would contract some kind of damp mould virus if you touched the walls. It would have been nice to see a little more civilization rather than small pockets of 5 - 10 survivors in stitched together tin can shacks.

I don't think the story was really too bad at all. The dialogue in the game had a tendency to be pretty bad and sometimes kind of cheesy but it was the same in the first two games and aside from the big problem of everything being a RIGHT/WRONG/NEUTRAL I actually enjoyed the storyline of the game and I think it had some great gameplay moments like helping the brotherhood of steel assault in on GNR and the final liberty prime section of the game.

There were a couple of points where I really wanted to be an asshole but it turns out every evil dialogue choice pretty much starts a fight and has to end with you killing someone. Take Simms for instance, I wanted to be a dick to him but not fight him and this isn't possible without going back on yourself by saying something like "Heh, just pulling your leg pal! Friends really." It was either FIGHT or BE NICE and I think a lot of other people have had this problem as well but although this is kind of the extent of the dialogue it's not the extent of the GAMEPLAY because you don't really have to do anything anyone asks and you don't really have to talk to anyone at all. One of my big problems in games and especially bethesda games is fetchquests.... CANNOT STAND FETCHQUESTS but thankfully you never actually have to do them. Take GNR for example this whole section of the game is DO FETCHQUEST IN ORDER TO CONTINUE and I didn't want to do it so I didn't. I left them alone and found out the information on my own in Rivet City without having to do Three Dog's quest at all. It's also possible to just STUMBLE UPON your father at any point in the game and it's freeform to the point that everything is really optional.

Do not want to do fetchquest? Don't do it.

I've noticed that a lot of the "rewards" for doing things in game are fairly indirect which makes dungeons and other things feel a little unrewarding. You can make an assault on a dungeon and fight your way through it hoping to find some kind of treasure but you don't, the vault is empty and it was completely pointless but then you return back to a town or a trader and find that you've got MISSILE LAUNCHERS and FLAMETHROWERS in your inventory that were dropped by enemies. So you WERE rewarded but just in a way that made the dungeon feel slightly pointless. Thankfully however you don't actually have to do any dungeons if you don't want to either!

I don't know if it's possible to play as a fully pacifist player but I'm willing to bet it's possible to complete this game without ever entering a dungeon or doing a fetchquest or really selling out the goals of your character through bland, black and white dialogue options.

Animations and AI? Pretty horrible yeah, but not so bad that I am going to condemn the game because of it, just make sure you don't play in third person mode because you will regret it. The worst AI is really in your companions but the animation problems aren't SO BAD that I would call the game a complete failure because of it. I mean it seems kind of cop-out to say "I've seen worse!" because you expect some level of quality from a game that you pay for and you expect it to keep up with some level of standards but the world is actually pretty impressive and immersive and I only really notice these horrific animation problems when I play in third person.... which I never do.

Combat in the game I think is actually one of the most fun parts. VATS is pretty great and makes the stats that you choose worthwhile. The game is an RPG, not an FPS so you HAVE to miss and it HAS to be based on your stats, just like in the first two games where you could be standing one tile away from someone and miss them point blank with a flamethrower. There are also perks you can take to really improve your VATS experience, like grim reaper's sprint and action boy. In my first playthrough I got really good with small guns and VATS kind of became my best friend in the game. Surrounded by 5 - 6 enclave soldiers? VATS: Queue up some 95% distance headshots on each of them and let the game play out the slaughter for me. Yeah the slow motion is pretty annoying but I never found it so bad and I guess that's personal preference. It actually gave me some time to take a sip of drink or eat some crisps or something which I usually find hard to do while playing games.

My character specialized in Small Guns/Explosives so I don't really have much experience with Melee but even VATS in Melee seemed preferable to playing without for me. I took on a pack of Feral Ghouls with a baseball bat and did much better WITH vats than WITHOUT. Vats seems to allow your character to move faster than the opponent, crit more and take less damage. I could drop 2 - 3 feral ghouls with the bat in vats before they could damage me, whereas without vats fighting them with the bat was clumsy and painful.

There have been a couple of times in the game where I've clambered over a rock and actually been kind of taken by surprise by the view. I think the world is actually a really cool place to explore and there are lots of nice sceneries and interesting things worth looking for. A big problem for me was the way streets were stategically cordoned off by fallen rubble or other misc. objects forcing you to take a certain route around, but aside from that one of the most fun parts of the game I found was just generally exploring the wastes and finding the interesting things that happen, stumbling upon the mechanist and the antagonizer's street battles or robots battling off mad brahmin.

I think the random encounters and the interesting little AI quips that you find in the game are a really nice touch. At certain points I've found myself with allies in combat completely by accident because I happened to stumble upon a trader being assaulted by raiders or someone has caught me in the act of doing something and been able to react to it. Like someone posted earlier in the thread about the raiders returning to super duper mart mid-way through combat. There are also some very creative ways you can interact with the people of the wastes and things you can do from sneaking around planting land mines in peoples inventories to hacking computer terminals and sending robots on killer rampages through towns and dungeons.

ON TO COMPANIONS: Biggest disappointment in the game? Dogmeat. I remember reading somewhere that dogmeat was supposed to be a very durable companion but in reality he is weak and fragile. In Fallout 1 dogmeat was easily capable of taking 2 - 3 raiders singlehandedly towards the endgame with astounding results. Same with the second game, Dogmeat 1 on 1 or 1 v 2 with the enclave would usually come out the victor. I don't know if he is getting old but I've found that he seems to struggle with basic enemies like radscorpions and when he gets himself into sticky situations (which he does a lot) like fighting a Yao Guai or whatever they are called or a DEATHCLAW or some MUTANTS he gets destroyed in under a minute. He's the first guy to CHARGE IN GROWLING and then whimpers and dies before I can even rescue him.

The second companion I picked up however, Fawkes was a different story. The guy was durable, had great firepower and had no problem taking down groups of enclave singlehandedly. Another little lie that Bethesda dropped in an interview however was how hard it would be to lose your companions. I'm fairly creative traveller, I will jump over fences, scramble over rocks and drop off ledges to get where I need to go, my companions however aren't that creative and short of KEEPING MY FEET PLANTED FIRMLY ON THE GROUND I lost them pretty quickly.

I have no idea if your companions level up alongside you, I haven't really found any proof that this happens yet so I'm not sure but I hope they do because so far Dogmeat has been a massive disappointment and I think I will leave him behind on my next few playthroughs because I don't want to have to babysit him.

I guess my final disappointment with the game is the repair system. I like to keep all my equipment in top shape so with both of my characters I've invested a lot of points into the repair skill. It's a shame that it requires an exact replica of the weapon you want to repair in order to repair anything. There's so much JUNK lying around the wastes that you could use to patch shit up but it's wasted and useless. If you want to repair a hunting rifle, you need a second hunting rifle. If you want to repair Outcast Brotherhood of Steel Power Armor you need Outcast Brotherhood of Steel Power Armor. It's not even as simple as being able to use Enclanve Power Armor to repair Outcast Brotherhood of Steel Power Armor, you need the EXACT SAME item replicated and it is terrible that 80 or so of my skill points have to go into this worthless skill to keep myself in tip top shape because I am too stubborn to pay the extortionate prices that traders ask of you to repair your items. I find myself using weak but abundant items like HUNTING RIFLES because they are easy to repair. But yeah, Junk around the game is useless and they could have made it possible to repair with it and repair would have been awesome but they didn't and now, twice, I feel like I've wasted skill points in getting repair.

Short of all of this however, this is still probably one of my favourite gaming experiences this year, despite what anyone else really says I think the world is pretty immersive and fun to explore. I've found combat very fun and often very tactical as well, especially when explosives are involved. I think the storyline was good, even the ending which so many people seemed to detest and aside from not being able to continue after finishing the game I had no problems with it. (The final liberty prime section was great fun I think.) I honestly can't really find any complaints with it not being a worthy successor to the fallout series aside from a few bugs and gameplay gripes which EVERY GAME I PLAY has and I think some of the complaints that other people have brought up are actually kind of petty. Also I would feel cheated if the game didn't have some bugs because the original two games were cram packed with them.

I am not a big fan of bethesda the people, the company but I think they did a pretty good job with the fallout series and I enjoyed the game a lot, I'm playing through a second time already.
Title: Fallout 3
Post by: local_dunce on November 02, 2008, 06:07:19 pm
tl;dr
Title: Fallout 3
Post by: Artis Leon Ivey Jr on November 02, 2008, 06:09:31 pm
i really like the beginning.  not necessarily everything they do, but just the idea of it, really.  i didn't care for the HEH NOW ARE YOU A BOY OR A GIRL, for example, but i really dug the YOU'RE SPECIAL book; that was pretty clever and a rather unobtrusive way to introduce character customization, which the previous things (name, appearance, gender) weren't as good at.  people really don't spend enough time trying to weave the technical aspects of gameplay into what is supposed to be an immersive experience without killing said immersion.

at the same time though, I remember them leaking said immersion as a feature, which is in no small degree irritating.

indigo prophecy totally opened with the game director telling you to HOLD B, GOOD JOB, it was a bizarre unwelcome take.
Title: Fallout 3
Post by: local_dunce on November 02, 2008, 06:24:42 pm
Oh one other thing I'd like to touch on which I forgot to do in that post is Inon Zur and the music. This is something I have been bitter about since long before the game was even finished because Mark Morgan (who scored the original games) publically expressed interest in composing for Fallout 3 and Bethesda shafted him for Inon Zur (Jeremy Soule-Lite) who produced the same bland orchestral shit that Jeremy Soule pumped out for Oblivion. It was kind a of a slap in the face that they can bring back Ron Perlman, Ship Dogmeat and Harold over but when Mark Morgan specifically says HEY I REALLY WANT TO COMPOSE FOR FALLOUT 3, FALLOUT IS MY BABY they ignore him in favour of that guy who did the power rangers mystic force themetune or whatever.

For what little soundtrack there was, it was bland and conveyed no mood whatsoever.
Title: Fallout 3
Post by: Roman on November 02, 2008, 06:25:46 pm
fuck fallout 1 and fuck fallout 2, this game is pretty sweet
Title: Fallout 3
Post by: Lars on November 02, 2008, 09:47:44 pm
indigo prophecy totally opened with the game director telling you to HOLD B, GOOD JOB, it was a bizarre unwelcome take.
man you were completely right about this game. it was really, really fun and a great experience for the first hour or two and then it was just GUITAR DDR, DODGIN MONSTERS DDR, NIGHTMARE DDR and it kept going. piece of motherfucking shit. 'cause if it just continued like AN INTERACTIVE MOVIE or whatever it would've been pretty great but no they had to put their shitty DDR minigames in every activity. WANNA LISTEN TO THE STEREO SET? HERE'S BUTTON MASHING FOR 5 MINUTES HAVE FUN :)
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 12:30:16 am

sweet jesus man




why would you ever write such a huuuuuuuuge post over your favorite game


that is insane


give your fingers a break

there was just so much hatred flyin' around. I thought I'd throw down some respect.
Title: Fallout 3
Post by: Sludgelord on November 03, 2008, 12:38:00 am
it was thoughtful but the game still stinks.
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 12:39:50 am
your breath stinks asshole what do you think of that?
Title: Fallout 3
Post by: Artis Leon Ivey Jr on November 03, 2008, 12:42:01 am

sweet jesus man




why would you ever write such a huuuuuuuuge post over your favorite game


that is insane


give your fingers a break

dont post this kind of stupid shit.

i'd write an essay to explain why but then maybe you'd shit yourself to death.
Title: Fallout 3
Post by: Sludgelord on November 03, 2008, 02:26:30 am
for real this game is a big shoutout to washington dc. playing this game is like listening to wale on repeat.
Title: Fallout 3
Post by: Fire Mage on November 03, 2008, 03:16:08 am
well i think bm just sold the game for me.

i was deciding between this and fable 2 and far cry 2 and i guess i'll go with this. plus a lot of others have said this!


it's not like i don't expect flaws, because you can never get a perfect game, at least never in what i've played. and i never played the original fallout or fallout 2 so i don't really have the nostalgia or ability to even compare this to them in the slightest.


so i'll probably buy this!
Title: Fallout 3
Post by: headphonics on November 03, 2008, 03:21:29 am
i'm having more fun with it.  it took me a while to even remotely enjoy oblivion so that wasnt unexpected, but yeah, it's more fun now.  i agree with bm that sometimes the reward can be the shit you loot off the corpses (i expected this too, because half the time, the dumb fetchquests MAGE GUILD would have you do in oblivion would only be worthwhile because of the ridiculously high level shit your enemies would drop).  i still think it's mostly just an average game, and i'm disappointed in how little new thought went into it.  about 95% of the design decisions seem to have been carried over from oblivion/morrowind.  that's pretty lame!
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 03:35:14 am
The random encounters in this are awesome. I'm not sure if it's okay to call them random because I'm not sure how random they are but I just stumbled upon a crashed alien spaceship, a dead alien and an alien blaster gun. I've also come across some interesting things like this guy sitting on a throne yelling about how he is the roach king. He then attacked me with a minigun and a small army of 5 - 10 roaches. Also on my second playthrough I found "The Republic of Dave" which was pretty trippy, I didn't get a chance to really find out what they were all about though because as soon as I got into a dialogue I ended up pissing them off and killing them all, turns out Dave is a bit nuts.
Title: Fallout 3
Post by: Farren on November 03, 2008, 03:43:22 am
oh yeah there is one part where you're at the museum of technology.

When you walk into a room this space pod thing starts spinning around and talking about man's endeavors into space travel and future plans and some other stuff. Then these big supermutants blow open the doors and come running in screaming, "WE ARE THE FUTURE"!

its probably the coolest encounter I've gotten into yet.
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 03:50:32 am
GARY!
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 03:50:42 am
Ha ha ha Gary!
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 03:50:53 am
garry
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 04:05:37 am
The Ink Spots used the same bassline for every single one of their songs that they ever did and that was something like 100+ songs.

Same bassline, same tempo.
Title: Fallout 3
Post by: Beasley on November 03, 2008, 04:12:39 am
this is good i am really enjoying it ignore the h8rs
Title: Fallout 3
Post by: WarV on November 03, 2008, 04:15:20 am
Yes Gary is many.

I remember walking around and a women comes screaming at me and yells she has a bomb on her. Well she didn't stop so I couldn't disarm it even if I tried to. A few steps later she went BOOM!

Reloaded the game to make sure it wasn't a side quest, but I never found her again.
Title: Fallout 3
Post by: Dale Gobbler on November 03, 2008, 04:18:14 am
I like this talk of random encounters and stuff. It sounds nice. I'll wait later and buy this so hopefully it'll be a game of the year thing with extra content.
Title: Fallout 3
Post by: Sarevok on November 03, 2008, 04:26:24 am
I've played for like 7 or 8 hours but I haven't found any yet :(
Title: Fallout 3
Post by: headphonics on November 03, 2008, 04:54:05 am
The random encounters in this are awesome. I'm not sure if it's okay to call them random because I'm not sure how random they are but I just stumbled upon a crashed alien spaceship, a dead alien and an alien blaster gun. I've also come across some interesting things like this guy sitting on a throne yelling about how he is the roach king. He then attacked me with a minigun and a small army of 5 - 10 roaches. Also on my second playthrough I found "The Republic of Dave" which was pretty trippy, I didn't get a chance to really find out what they were all about though because as soon as I got into a dialogue I ended up pissing them off and killing them all, turns out Dave is a bit nuts.
have you done anything but play this game in the past five days
Title: Fallout 3
Post by: baseball19225 on November 03, 2008, 05:00:36 am
have you done anything but play this game in the past five days
pretty sure i saw him log on TF2 through steam, so at least video games aren't his life
Title: Fallout 3
Post by: The Dude on November 03, 2008, 05:07:08 am
LOL After I there was this guy called Willy begging for water. I had given him water before this, and I kind of figured I could eventually heal the guy or someshit. Though, after a long expedition into the wild, I came back and the guy looked really sickly. I went upstairs to my penthouse and fetched some purified water, grabbed a nap, went downstairs to good ole' willy and there was just his corpse awaiting me. hehehe poor douchebag.

Ah, and I'm just past that part was hilarious.
Title: Fallout 3
Post by: headphonics on November 03, 2008, 05:24:48 am
pretty sure i saw him log on TF2 through steam, so at least video games aren't his life
:(

also im poor someone tell me how to make tons of caps
Title: Fallout 3
Post by: Sarevok on November 03, 2008, 05:31:21 am
Pickpocket everyone. Jump up on a high surface (a desk or some shit) and sneak. Even with 5 skill (shut up i 1 agility) you can pickpocket with near 100% success

i stole like 200 items and my karma hasnt' dropped at all
Title: Fallout 3
Post by: headphonics on November 03, 2008, 05:32:28 am
fucking sweet
Title: Fallout 3
Post by: GZ on November 03, 2008, 05:41:26 am
i think anyone who is a die-hard fallout fan may not be 100% pleased with this game but it's a worthwhile title in the series. you can say what you want about the game, but there's no way you can say this game is bad unless you do not like games in this genre. i have been a fallout fan, and very skeptical about this game, but not because if it would be TRUE TO FALLOUT but if it would be GOOD. i'm not really going to disagree with the line of thought that this could easily be called WASTELANDER or some other name to this effect but this game still does a decent job representing the fallout series.

the game seems fairly long, and to say that some of the quests are bad is not really being fair. if you have a ton of quests to do, of course a lot are going to be terrible. the game does a good job of letting you choose not to do quests or the multiple ways in which you can do them. the arefu quest is probably the worst i have done in the game, but at least you can kill those guys instead of following along with the lame vampire bullshit. so i don't think these are completely fair arguments, because i would rather have these terrible quests in the game rather than not at all (because it's optional).

this game has some problems, bunnymilk and headphonics outlined most of them. there's a lot of cool things people haven't been mentioning though. if you look at something like the weapons, i don't think i've ever played a game that had this many. a lot of games that have a ton of weapons usually just recolour the weapon or do a terrible job at differentiating the weapons, but every weapon in this game looks unique and has a good feel to it. the comparison about being oblivion with guns is a valid, but i think this game does everything oblivion did but is better in nearly every respect. i really don't think this is a bad thing, because fundamentally oblivion wasn't a bad game, it just had poor execution. look at something like ranged combat too, which in oblivion consisted of only bows and magic (both of which i thought were terrible in oblivion, and every spell was a different coloured flying ORB).

this game doesn't have top notch ranged combat you'd expect from a FPS, but it does an adequate job. it has body specific aiming, meaning head and limb shots actually DO something. most games only have HEAD SHOTS, and some games don't even HAVE body specific aiming (PROTIP: mass effect which was a SHOOTER by nature did not even have body specific aiming and people apparently loved the game). unlike oblivion which i felt was essentially MASH MOUSE ON RAT all day, i think the combat is pretty fun because you can approach it so many different ways especially with the many weapons. it actually requires a little thought and oblivion completely lacked this.

all this said, even if you played oblivion this game should be fairly enjoyable if only to explore and mess around in.
Title: Fallout 3
Post by: Beasley on November 03, 2008, 05:42:33 am
yeah im trying not to fall into what i always do with morrowind/oblivion which is just pickpocket/lickpick a ridiculous amount of shit and acrue an insane amount of money which pretty much makes the games waaayyyy too easy and imo is abusing game mechanics in a way
Title: Fallout 3
Post by: headphonics on November 03, 2008, 05:47:59 am
yeah, i do like the significance of aiming at limbs!  it really feels like they took oblivion's shitty combat system and threw vats on top of it in an attempt to make it a workable fallout battle system, probably because that is exactly what they did.  at its core, the battle system is not very good, because it is a carbon copy of the one in a game where they put almost zero effort into combat.  vats helps a lot, but vats feels more like SPECIAL ABILITY and not the crux of the combat, which is what it would need to feel like for it to make the difference they want it to.  the points refill pretty quickly, but the bullet time is really obnoxious after not too long, and tbh it just doesn't have as big an impact as i would like to have seen.  the combat still very much feels like oblivion's with vats tacked on.  what i would've liked to see was some other kind of turn-based, real-time system.  i don't remember parasite eve that well, but something kind of like that.
Title: Fallout 3
Post by: Woman on November 03, 2008, 06:11:15 am
This is the 3rd best Fallout game.
Title: Fallout 3
Post by: GZ on November 03, 2008, 06:13:23 am
i never use vats, you can do limb aiming without it. many shooters don't even have limb aiming in any capacity so i am pretty surprised you are saying it isn't very significant when it's more in-depth than most pure shooters. really, enemies actually have weaknesses and you can target certain areas so that you can make the most of shots. they even have shooting out guns and shock animations (ie. SHOOT LEG and they flinch, tell me how many games have this and you will be surprised). you are really undermining the combat by saying HEH NOTHING SPECIAL when REAL SHOOTERS don't have these features. maybe you do not like the fact that it's a FPS combat system but it's far better than you are saying it is.

COOL EDIT: to anyone who is using vats a lot, i would suggest you try not using it for a certain period of time and see how you like it. at the start of the game i used vats and found the game far too slow and the difference between fast-paced shooting and the vats system did not sit well with me. i find the game a lot more fun just by using pure real-time combat and you can aim just as you would in vats, but real time and without the slowdown and breaking the game flow.

SUPER EDIT: i recall talking to you about MASS EFFECT and you thought the game was GOOD / ALRIGHT and in my opinion the fallout combat is many times better than that. i am unsure how you could think mass effect had a reasonable battle system and this doesn't when this game is basically everything mass effect had and more (limb aiming, flinching, optional vats system, better damage types, etc.).
Title: Fallout 3
Post by: headphonics on November 03, 2008, 06:36:49 am
Quote
i am pretty surprised you are saying it isn't very significant when it's more in-depth than most pure shooters.
iirc i said the exact opposite of this!  i'm MODERATELY IMPRESSED with what you can do as far as limb-specific shots.  in any case while i do like the impact of being able to target specific limbs, i don't think a lot of the other stuff you mentioned has any real impact on the quality of the battle system.  like, i honestly couldn't care less if they flinch when i shoot their leg, and i think little additions like this are the last thing you should just a battle system on.

anyway now that you are saying you do not use vats, i really do not know how you play this game.  idk if you're playing in on the 360 or the pc, but on the pc the controls are a bit jerky and enemies move around pretty swiftly.  combine this with the fact that i am not good at fps aaaaaand the part where many of the battles take place UP CLOSE where you have to pivot pretty proactively to keep them in your line of sight and i'm really surprised you are actually playing SANS VATS.  on another note i think many of the guns feel very similar, and i rarely find myself giving a damn about what i'm using, beyond short-range/long-range weapon.

but to answer your question, i didn't have many serious problems with mass effect's combat.  i thought it made p good use of cover, i thought the weapons DID feel decently different and each served a pretty specific purpose, i thought it was intuitive, i thought the pacing of the combat generally flowed really well, and i thought for a game made by people who typically make rpgs, it came off as a competent shooter, because it did not feel like a patchwork shooter, just a regular third-person one.  the aiming probably had something to do with this, and i liked that too.  conversely, i feel bethesda didn't even try with fallout's battle system.  they took the one out of oblivion, which was designed almost entirely around melee, added some guns, and threw the vats system on top.  it was really unambitious, unimaginative, and it doesn't FEEL like a shooter at all; it feels like i'm playing oblivion and have to use ranged weapons.  aside from the ability to take out particular limbs, i do not really find anything about this battle system to be exceptional in the slightest, or superior to mass effect's at all.  i really don't think it plays nearly as well.  clearly we just disagree here!

wasn't there some weird slow-down thing in mass effect, too, by the way?  i feel like there was, but i can't quite remember.
Title: Fallout 3
Post by: GZ on November 03, 2008, 07:08:53 am
i am dumb then because i thought you were being sarcastic about limb aiming. anyway the other stuff is relatively minor but is very important if you consider combat is probably 1/3rd of the game. i really can't stress though, that the limb aiming is a huge deal in this game. typically games do a terrible job in this regard but i really get a tactical feeling when playing. ideally i got for headshots, but there are a lot of instances where you will aim for certain areas. some instances:

- when facing off a bunch of enemies typically i will cripple their legs to slow them down so i can get in a better position to fight them (ie. lay traps or find cover).

- anyone with a missile launcher / explosives weapon i immediately dump bullets right at the weapon so they drop it. it's quicker to make them drop the gun than it is to kill them, and if they fire a shot you take huge damage.

- obviously certain enemy types you need to target specific areas or they are much harder to kill.

i think the problem is that VATS pretty much is the easy button in this game. i recall when playing with it on i would RUSH UP TO GUY AND SHOOT HEAD. this does not work at all in real time because you will get ripped to shreds. i am playing on the PC, and i think the controls are suitable and have no issues with them. you don't need to be super good at FPS games to be good at this because this is more of a tactical shooter where you can go behind a wall and plan things and the enemies won't necessarily rush right at you. the only issue i have had with the controls, which may even exist in the game, are hotkeys. i am really fast using the menu but i'd like to be able to set a certain key to a certain item so i don't need to interrupt game play. i could go into an IN-DEPTH deal of why vats doesn't work for this game, but basically it doesn't work to improve the game in my opinion.

in reference to GUNS, games usually only have a handful. to me it's pretty impressive they will literally have 4 or 5 models of a pistol (for example) that actually look unique and have their own RELOAD animations and things like this. i think this is good because it not only creates better weapon progression but you can choose which model you like more (ie. the assault rifle is worse than the chinese assault rifle but the assualt rifle is more common so i use that because of repairs). in total i have probably picked up 50 different weapons that, while some obviously similar, i like the fact they put thought into how they looked and functioned. also gun choice is huge, like i was saying VATS i think makes things too easy (also screws up the pace and i generally do not care for). gun choice is very important when i am playing, ie. in the sewers against GHOULS i use the shotgun because they get to you so quickly but i use a machine gun against human enemies since they keep a distance generally. big guns are for BOTS and SUPER MUTANTS and if you use the right weapons (flamer takes care of mutants very quickly) you feel a lot more COOL about killing enemies than just using the same gun with vats the whole time.

the one thing i will agree with you is that this doesn't feel like a FPS even though it has a lot of the features. however i think the ranged combat is pretty competent and i would never consider using melee after using ranged. i am not sure what you can do in melee besides BLOCK and HIT and even though you only have SHOOT for guns, there's a lot of them and they all have different usages.

also i don't recall mass effect having slow down but they had some abilities and one of them may have done this. this is probably something that this game lacks, skills or abilities of any sort.
Title: Fallout 3
Post by: Jester on November 03, 2008, 07:24:52 am
When you are selecting an item, if you hold down a number button (1-0 i think or maybe just 1-8 idk) you bring up your hotkeys :D​.
Title: Fallout 3
Post by: WarV on November 03, 2008, 07:45:30 am
The closest game this feels like would be deus ex. I find my self carrying around more then a few guns just because of the ammo. If I run low with one gun I switch.

Anyway I was playing just awhile ago and I ran into an epic encounter! I was walking down the street when a Enclave copter was landing in front of me. Seen this before, but it dropped dudes with Telsa armor! As the fighting was just getting started, something started to throw frags. Turns out a group of 3 raiders came charging in! It turned into a three way battle. Then out of no where again two Outcast BoS guys show up!

Long story short I now have a new set of Telsa power armor!
Title: Fallout 3
Post by: Neophyte on November 03, 2008, 07:52:38 am
Also, as I asked before, has anyone finished the quest "Blood Ties" and made a Shishkebab?
I got this weapon and it's pretty good. I'm not sure if it beats The Shocker in terms of close up combat, but the after effects of it are great. Even Super Mutants die in about 3 hits from it.

Also instead of . It was probably the best moment in the game so far, because of how much loot I got. And apparently I still get to have too.

Sniper rifles are pretty terrible with vats. I'm not sure if I need perks or anything but you can't aim far away at all with it. I'm much more efficient using it without vats.
Title: Fallout 3
Post by: headphonics on November 03, 2008, 08:03:00 am
hey, that sounds cool.  how'd you go about doing that neophyte?  i didn't blow it up either but i thought i only had two options!
Title: Fallout 3
Post by: FrostyPink on November 03, 2008, 08:27:20 am
Sniper rifles are pretty terrible with vats. I'm not sure if I need perks or anything but you can't aim far away at all with it. I'm much more efficient using it without vats.
Is there a zoom function?
Title: Fallout 3
Post by: Neophyte on November 03, 2008, 08:32:24 am
I thought the same too, I hated both of the options. One option was TOO BAD and the other was TOO GOOD.


And yeah, there is a zoom function on sniper rifles.
Title: Fallout 3
Post by: Farren on November 03, 2008, 09:03:14 am
what does tenpenny tower have to do with megaton though. Aren't those two completely different missions?
Title: Fallout 3
Post by: headphonics on November 03, 2008, 09:08:32 am
I thought the same too, I hated both of the options. One option was TOO BAD and the other was TOO GOOD.


And yeah, there is a zoom function on sniper rifles.
does this mean i can't do it if i already disarmed the bomb? :(
Title: Fallout 3
Post by: Neophyte on November 03, 2008, 09:33:45 am
I think as long as the key characters are still alive and you can get into the tower, you can do it.
These are different missions. But they can directly affect the megaton mission depending on what you choose. But maybe I'm wrong, because the guy at the bar still offers the mission, but tower isn't even his anymore!
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 10:44:26 am
:(

also im poor someone tell me how to make tons of caps

1) I've done a few other things like I went to a coffee shop and did some band practice, but other than that no.

2)SPOLER ALERT: if you want mad caps become a slaver, firstly because you get COOL CAPS for capturing people but also because there is a glitch where you can capture Red from Big Town and Flak from Rivet city and some other people, and once they are in the slaver pen talk to them and say "YOU ARE A SLAVE NO DEAL WITH IT" and then talk to grouse and he will give you the reward for capturing them over again, and you can keep running between the slave pen and grouse to get like 1000 caps and more slave collars each time. I only did it a few times because I was poor and lazy and wanted to buy a workbench for my house.

3) Do companions levels scale with yours? because I am getting increasingly more sick of babysitting dogmeat and I'm thinking about ditching him. I've never had any problems with the other companions I've used, Fawkes/Clover/Charon but dogmeat is insistent on getting killed ALL THE TIME and hilariously against really weak enemies like VICIOUS DOG or RADSCORPION.
Title: Fallout 3
Post by: Sarevok on November 03, 2008, 10:51:14 am
So you're basically saying the best way to make money in the game is to cheat? Nice advice there.

The closest game this feels like would be deus ex.

Uhh...no, just no. Beyond 'they are first person RPGs' there's very little similarities between the two.
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 11:04:53 am
Hahaha, Man I am just mentioning it because panda said he wants mad caps but also said he is not really enjoying the game very much.
Title: Fallout 3
Post by: FrostyPink on November 03, 2008, 11:11:22 am
Uhh...no, just no. Beyond 'they are first person RPGs' there's very little similarities between the two.
Fallout 3 is probably more like Deus Ex than what Deus Ex 3 is going to be, by the sounds of things.

And yeah, I can imagine this a very easy game to exploit for cash, just like Fable II.
Title: Fallout 3
Post by: headphonics on November 03, 2008, 11:59:31 am
So you're basically saying the best way to make money in the game is to cheat? Nice advice there.

Uhh...no, just no. Beyond 'they are first person RPGs' there's very little similarities between the two.
shut up, this is the best advice yet
Title: Fallout 3
Post by: maladroithim on November 03, 2008, 03:54:54 pm
I am curious and would like to compare console players versus PC players in how they view the game, especially regarding VATS.  Because when I play Fallout, the combat feels like Parasite Eve or Vagrant Story or Secret of Mana or something.  I very rarely aim outside of VATS because it just never works.  I am playing on console, though.  If I were playing on PC maybe I would play it more like a shooter and view it differently?
Title: Fallout 3
Post by: Sludgelord on November 03, 2008, 04:17:50 pm
yes maladroithim, that is how i'm playing too, although i'm playing on the computer. i rarely don't use vats and it feels a lot like vagrant story. in fact, that is the same comparison i made in my head too. the few times i shoot without vats is when i'm waiting to regain ap, but for the most part, enemies are way too fast and too difficult to hit. they seem to sort of glide across the ground and it's a little unfair i think!

anyway, where are you guys finding all these companions? i've only found two guys, jericho, who wouldn't join me, and this woman in the national archives, where i am now, but i think she'll probably leave after i'm done with this quest. i also found a prostitute named cherry at dukov's place who wanted to go to rivet city, but i didn't take her with me and now i don't have the option to take her anymore. did i just screw it up or what? i'm level 14 and i feel like i should have a companion, but i just haven't found any.
Title: Fallout 3
Post by: Ghost_Aspergers on November 03, 2008, 05:02:08 pm
yes maladroithim, that is how i'm playing too, although i'm playing on the computer. i rarely don't use vats and it feels a lot like vagrant story. in fact, that is the same comparison i made in my head too. the few times i shoot without vats is when i'm waiting to regain ap, but for the most part, enemies are way too fast and too difficult to hit. they seem to sort of glide across the ground and it's a little unfair i think!

Man... this. Worse yet is how certain enemies in certain areas gain the magical ability to run backwards at full speed and navigate through complex rooms and doorways while shooting straight at you.
Title: Fallout 3
Post by: Sludgelord on November 03, 2008, 05:38:38 pm
not gonna lie, convincing that robot you're thomas jefferson is pretty funny.
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 05:44:08 pm
anyway, where are you guys finding all these companions? i've only found two guys, jericho, who wouldn't join me, and this woman in the national archives, where i am now, but i think she'll probably leave after i'm done with this quest. i also found a prostitute named cherry at dukov's place who wanted to go to rivet city, but i didn't take her with me and now i don't have the option to take her anymore. did i just screw it up or what? i'm level 14 and i feel like i should have a companion, but i just haven't found any.

I found dogmeat in the scrapyard south of minefield, he chews on some raiders and then basically joins you for free but he is worthless and you end up babysitting more than he helps you. I found a guy called Fawkes in Vault 87 who was an awesome super mutant, he joins you again after you escape raven rock with a gatling lazer and he burns through enemies before you can even reach them. In Paradise falls I picked up a chick called Clover who you buy off the slavemaster for 1000 caps or something, she has a sword and is pretty awesome. Uhhhhhhhhhhhhh, Oh you can buy a robot off some guy outside Tenpenny Tower and also when you go back to Vault 101, depending on the outcome of that quest you can meet Butch in Rivet City and he will join you.

I'm sure there's more and when I find them I'll let you know I guess.

EDIT: oh man I forgot the best guy, in Underworld there is a guy called Charon, some guy has his "contract" and you can either buy it off him or kill some ghoul for the contract. Anyway he comes packed with a combat shotgun and he looks pretty cool too.
Title: Fallout 3
Post by: local_dunce on November 03, 2008, 05:46:53 pm
Also I came here to ask what the fuck the "Neutral" result for the "Power of Atom" quest is. I am an evil character but I really don't want to blow up Megaton because it is my primary source of SELL STUFF/REST IN BEDS and I don't want to go and hang out with snobs in tenpenny tower. I don't want to net good karma for disarming the bomb but I want to complete the quest so is there really no way to do it other than GOOD KARMA or BLOW UP TOWN.
Title: Fallout 3
Post by: Grin Tree on November 03, 2008, 06:57:35 pm
I don't know if this has been mentioned or not, but wow, what the fuck is up with the character movements in this game? Just watching your character move from a third person perspective is laughably bad because of how dated it looks. Is there even an excuse for this?  I don't see how they could overlook how awkward it looks as you glide around on rocky terrain and not even look like you're on ground. It's like Bethesda imported the physics from every generic FPS that allows you to glide, hop and strafe without actually looking like you're affected by friction or gravity. I don't even remember seeing little effects like dirt clouds or footprints as you run across certain types of terrain, so that also contributes to the problem. It's very 1996.

My second gripe is with the sound design. All you really get is a mix of left and right channels with fluctuating volume levels so that you can tell how far or close something is. Sounds good in theory, but it's executed poorly because it just doesn't work well and it's inaccurate. For example, I was standing on top of a bridge and there were a few enemies all the way at the bottom on land (several feet below), yet their voices were at max volume as if they were right behind me, but of course they weren't. The game's sound doesn't take into consideration how high or low you are as well as reverberation and other things that are commonly disregarded--even the left and right mixing is atrocious because of how unrealistic it is. If you're in third person perspective, the grunts your character makes as they attack are literally still at full volume even if you're about 20 feet ahead of the camera and outside - you can zoom out or in as far as you want and it'll always be the same. So what's the deal? It's not a new practice because musicians commonly use techniques to create the illusion of a "3-d" sound environment, so I don't see why it couldn't be done with this game. Dead Space pulled it off nicely, that's for sure.

You guys might not think it's a big deal, I just think it's annoying when I hear a voice at full volume and turn around thinking the person is behind me (sometimes they are!) when they aren't.
Title: Fallout 3
Post by: FrostyPink on November 03, 2008, 07:16:09 pm
Just watching your character move from a third person perspective is laughably bad because of how dated it looks. Is there even an excuse for this? 
The excuse: It's Bethesda, who actually can't create animation for shit.
It'd be nice if they suddenly crank out more animations in Fallout 4, complete with Euphoria physics... But I doubt it, since it's Bethesda!
Title: Fallout 3
Post by: Grin Tree on November 03, 2008, 07:18:37 pm
Oh, and is it really too much to ask that developers support controllers other than Microsoft's? It's really not hard to implement a universal "bind key" feature so that it detects whatever joypad button is pressed when configuring. It's annoying because this isn't the only recently released game to skimp on controller support and now I'm pretty much forced to buy the Microsoft controller if I want to use one because developers are too lazy to implement such a simple feature that would save everyone a ton of time and possibly money (yes, I'm aware of xpadder and Joy2Key). The problem with those programs is that you sometimes have to sacrifice functionality in order to have everything configured. For example, I can use xpadder if I want, but menu navigation is done with the right analog stick and not the left because mouse movement is set to the right analog (in the PS3 version, the left analog would be used for menu navigation whenever the Pipboy is brought up, pretty much how it is in any other game). Configuring the analog sticks to be at the perfect sensitivity and speed can be a chore if you don't know what you're doing. Again, EA actually got something right with Dead Space because my controller was auto detected and it worked right off the bat without needing any configuration.
Title: Fallout 3
Post by: Sarevok on November 03, 2008, 07:35:12 pm
I have said it before and I'll say it again because it KEEPS coming up.

The biggest flaw with this game is the total and utter disregard of any sense of 'professionalism' in regards to the quality of production values in the game. People keep mentioning the jerky animations, the poor combat outside of VATS, the hysterically laughable physics (try walking on top of a car, it will BACKFLIP from the weight of a skinny white guy in fabric pants), and it all comes down to the same thing.

Bethesda does not use a QA department. They released this game WELL BEFORE it was ready to be released...so they could have it in the 'christmas period' sales, instead of spending an extra 2-3 months playtesting making sure everything works and whatnot.

On a sidenote, I am REALLY FUCKED OFF at how useless melee is later on, especially against super mutants and anything in power armour. Also the invisible walls everywhere make exploring (especially in cities) fucking annoying.
Title: Fallout 3
Post by: headphonics on November 03, 2008, 10:26:47 pm
Quote
i also found a prostitute named cherry at dukov's place who wanted to go to rivet city, but i didn't take her with me and now i don't have the option to take her anymore. did i just screw it up or what? i'm level 14 and i feel like i should have a companion, but i just haven't found any.
haha yeah i did this too


also q...qft.... on that GLIDING ACROSS THE SCREEN thing.  i honestly have no idea how gz is playing this and pulling off leg shots and shit without vats.
Title: Fallout 3
Post by: Artis Leon Ivey Jr on November 03, 2008, 10:42:15 pm
dude gz is a supergamer. not like he necessarily plays a lot but he gave chef and i a prelim barkley to check the balance of the fights and they were not doable. you would have to idk sit there and spreadsheet that shit out to beat it.

and he had beaten it like seven times.

gz probably catches individual drops of water in a rainfall.
Title: Fallout 3
Post by: Farren on November 03, 2008, 11:00:23 pm
I mean I can do it and with a sniper rifle its especially easy but I usually just go straight for the head because aiming at various limbs is kind of pointless when you can just unload 3 shotgun blasts to the face and and end it right there because they'll just keep coming even if you break their leg.

or do they fall over if you break both legs? I guess that would be cool.
Title: Fallout 3
Post by: Boulvae on November 04, 2008, 02:38:33 am
But it's fun blowing things's arms off, it's probably just there as a novelty to just cripple them and laugh at them for their atempts at pursuing you which is something i'd see from Fallout for sure.
Title: Fallout 3
Post by: Marcus on November 04, 2008, 03:28:41 am
I loved how in the original games if you shot someone in the groin or the eyes other characters would go "Ouch, that's got to hurt!" and the characters you shot would say hilarious things like "oooh, i'm gonna get you" even though you just blew their testicles off.
Title: Fallout 3
Post by: Killer Wolf on November 04, 2008, 04:08:26 am
I'm about 23 hours in and counting on my first play through.

Despite some glitches, after all it is from BUGthesda, I've been having a pretty fun time in this game. Overall the feel is still very Fallout, although there are a couple points where you're outside of the radio station's range and the ambient music track comes in - a bit too Oblivion-ish. The pose with the game's sword weapons is a bit familiar as well.

The V.A.T.S targeting works really well, and if you have the stats for it, combat becomes fun and in many cases, funny. I was getting my ass handed to me early on by Raiders with combat shotguns. Solution? Shoot the weapon out of their hand first, then beat them to death with a baseball bat to conserve ammo. The A.I. seems to anticipate this later on...there are bodies and discarded weapons around - you shoot the weapon away from your target only to see him/her/it scramble for a suitable replacement. Nice touch. I used to get concerned facing an enemy packing grenades, now I smile. Target the grenade and blow it up in the enemy's hand...or better yet, wait until it is thrown - pop into V.A.T.S and detonate it in the air...over the heads of a couple of enemy mercs. Another nice touch.

In one area, I set a bunch of mines in a choke point, and then used some gunfire to draw the enemy to my position. It worked like a charm.

I don't know if it is a fault or a credit, but when I went on walkabout, I actually jumped ahead in the main quest line because I stumbled onto the location of a major character.

Also, thus far I've found Dogmeat to be pretty handy to have around - though I haven't tested his find ability out yet. I leave him behind when I'm trying to pure stealth, because he has a habit of running towards the nearest super mutant, growling and snapping - and me being a dog person, I abandon my slow crouch and charge up right after him, machine gun blazing, to keep him from getting blown away or smeared by a super-sledge.

For me, aiming has been working outside of V.A.T.S. just fine. I get critical/crippling hits on super mutants when I tag them in the head with a hunting rifle, I've shot off limbs with the shotgun, etc.
Title: Fallout 3
Post by: Dale Gobbler on November 04, 2008, 04:26:18 am
Yeah, I imagine aiming to be much easier on PC. I was watching the walkthrough videos of Fallout3 for the 360 his aim was horrible. (no wonder the put the VATS in the game, heh heh heh)
Title: Fallout 3
Post by: baseball19225 on November 04, 2008, 05:05:20 am
Man I saw some of that 3rd person stuff in a video and it looked like ice skating ugh it was bad. Still don't know if I'll play this or not. Certainly not anytime soon since I'm not all that familiar with the series and it's not a priority by any means. Some of it looks kinda neat but what I've seen of Far Cry 2 looked better.

What can i say..love guns..

also slightly odd but I only just found it's Bethesda. not that I ever had to say it out loud but I always read it as Bethseda, and pronounced Beth-see-da. dumbp. got dsyelxia i guess.
Title: Fallout 3
Post by: headphonics on November 04, 2008, 05:09:24 am
Read This: Fcuk Yuo
Title: Fallout 3
Post by: Grin Tree on November 04, 2008, 05:23:28 am
Anyway, I'm contemplating whether or not I should , I actually managed to bribe Burke into offering 500 caps for the job, but I still don't have a high enough explosives skill. I was playing around with the quick save and load to see how certain choices affected my karma among other things (by the way, completely broken mechanic as you can basically fly through the game as if you were using an emulator) and killing him actually increases your karma, but from him yields absolutely no reward other than the crappy item drops Burke has, so that was pointless.

Title: Fallout 3
Post by: baseball19225 on November 04, 2008, 05:25:03 am
Read This: Fcuk Yuo
(http://gamingw.net/pubaccess/36080/Untitled-1.jpg)
Title: Fallout 3
Post by: WarV on November 04, 2008, 05:30:38 am
Well just to restate what I said earlier because some people didn't get it. I was talking about the fact of carrying around more then one type of gun because then it makes it easier to find ammo, as you are drawing from multiple pools. I was comparing it to another game known as Deus Ex, in which it is common to do the same.
Title: Fallout 3
Post by: headphonics on November 04, 2008, 05:44:40 am
Well just to restate what I said earlier because some people didn't get it. I was talking about the fact of carrying around more then one type of gun because then it makes it easier to find ammo, as you are drawing from multiple pools. I was comparing it to another game known as Deus Ex, in which it is common to do the same.
NO.....JUST NO
Title: Fallout 3
Post by: goldenratio on November 04, 2008, 05:45:13 am
Deus Ex? Please tel us more.
Title: Fallout 3
Post by: Farren on November 04, 2008, 05:58:33 am
Anyway, I'm contemplating whether or not I should , I actually managed to bribe Burke into offering 500 caps for the job, but I still don't have a high enough explosives skill. I was playing around with the quick save and load to see how certain choices affected my karma among other things (by the way, completely broken mechanic as you can basically fly through the game as if you were using an emulator) and killing him actually increases your karma, but from him yields absolutely no reward other than the crappy item drops Burke has, so that was pointless.



mentats help
Title: Fallout 3
Post by: Sarevok on November 04, 2008, 08:10:20 am
haha yeah i did this too


also q...qft.... on that GLIDING ACROSS THE SCREEN thing.  i honestly have no idea how gz is playing this and pulling off leg shots and shit without vats.

Me either. I have tried this and you pretty much don't do ANY limb damage whatosever outside of VATS, unless you critical. (Critical hit rate is like 50% in VATS <.<)

Strangely though, for MELEE COMBAT - which you can't even target with in VATS - you can very, very easily do limb damage with regular attacks. Just a shame you can't actually ever hit the enemy in a specific body part as it's so jerky and frantic (and the enemies GLIIIIIIIIIIIIIIDE like the wind!)

Btw Grin Tree, that's not a spoiler. It's a quest you can (and will) find out about literally less than 2 minutes after leaving the vault.
Title: Fallout 3
Post by: Grin Tree on November 04, 2008, 08:26:48 am
Yeah, I didn't think it was substantial at all but I saw Neophyte put it in spoiler tags so I just did the same.
Title: Fallout 3
Post by: FrostyPink on November 04, 2008, 09:25:17 am
I loved how in the original games if you shot someone in the groin or the eyes other characters would go "Ouch, that's got to hurt!" and the characters you shot would say hilarious things like "oooh, i'm gonna get you" even though you just blew their testicles off.
I loved the way you could do that with children.
Title: Fallout 3
Post by: DoctorEars on November 04, 2008, 09:54:01 am
I loved the way you could do that with children.

Hell yeah that was some good fun.

Also for anyone playing this on the PC like I am, if you look at the launch menu it says "data files." So that pretty much confirms that there will be something to allow mods or for creation of mods, otherwise Bethesda wouldn't need to put it there.
Title: Fallout 3
Post by: local_dunce on November 04, 2008, 11:18:39 am
Does anyone else get the feeling Ian West was supposed to be a kid but they turned him into an adult so you could kill him if you wanted to?
Title: Fallout 3
Post by: headphonics on November 04, 2008, 11:23:02 am
yeah i really expected him to be a kid!  i just figured they couldn't make kid models and thus made him an adult, but now i'm remembering the numerous children in the game and yeah, you're probably right.
Title: Fallout 3
Post by: lassekongo83 on November 04, 2008, 03:23:36 pm
Hell yeah that was some good fun.

Also for anyone playing this on the PC like I am, if you look at the launch menu it says "data files." So that pretty much confirms that there will be something to allow mods or for creation of mods, otherwise Bethesda wouldn't need to put it there.
There are several mods out right now, but none that are created with a construction set. - http://www.fallout3nexus.com/
I'm using MTUI which makes the UI better for us PC users.

I'm actually wondering if they'll release a CS. They may fear that people will create childkilling and nudity mods, and maybe they also want to earn money on their own content instead. My guess is that the data files area is for content that can be bought later. :/ I'm really hoping for a CS though.
Title: Fallout 3
Post by: Dale Gobbler on November 04, 2008, 03:51:33 pm
Well it's good to know they're going to include some downloadable content and official mods for this thing. Maybe they'll even make improvements to the animations and stuff. Has anyone beaten the game yet? How long does it take to play through, like a normal run, not just doing the main quests or doing every single quest.
Title: Fallout 3
Post by: Supra Mairo on November 04, 2008, 09:18:02 pm
yea it's a Betheseda game alright, I tried to look for a clip with some funky / skiing animations (like all the humanoid morrowind animations were as if they all had an anchor up their ass) but I never really found one BUT instead I found like 100x diifferent random glitches like floating mechs and deathclaws and NPCs who don't have a visible head but who do have eyes just floaring around.

There were also some that I couldn't tell if they were glitches or features like there's this corpse that starts breakdancing and flipping in the air, it COULD BE an intended thing but I doubt it it looked so fucked up.

I guess this doesn't contribute too much to the topic but man it seems almost as buggy as Morrowind and Oblivion. Is it? Still though, even if it would be bugfree I wouldn't prolly never get this since I found Oblivion and Morrowind and RPGs in general boring as all hell and this is supposed to be in the same vein except it has some fallout vibes and oblivion with guns.
Title: Fallout 3
Post by: WarV on November 04, 2008, 10:51:45 pm
I don't know if its a glitch or not, but sometimes cars seem to randomly explode. I can only guess due to enemy fighting, but sometimes it just doesn't seem anything is near by. That is also a nice things as enemies will fight each other, whether your there or not.
Title: Fallout 3
Post by: Jester on November 04, 2008, 11:14:41 pm
one thing im kinda annoyed about is there is no YOURE ABOUT TO EXPLODE indicator. ive quicksaved like 5 times unknowing of the grenade or about-to-explode-car right behind me ._.

apart from that this is pretty fun so far. just met my first and did not fight him and ran away!! fun.
Title: Fallout 3
Post by: Killer Wolf on November 04, 2008, 11:17:20 pm
I had an unfortunate incident with an exploding car myself. I had just fought off a bunch of raiders when a Radscorpion came charging down a hill at me. I was at very low health and reacted offensively instead of simply going into my inventory and using some stims. I pulled up V.A.T.S. and targeted his stinger with my combat shotgun as it was in mid pounce. Critical hit, blew the stinger right off. Radscorpion is DEAD, and sliding down the hill past me.

Radscorpion hits car.

Car explodes.

My character died.

--

Another thing to do is to use the right thumbstick click to pick up the dead bodies of a few Talon mercs and stack them up on a burnt out car. Lay some frag mines (maybe a bottlecap mine too) around and wait to lure a roving Super Mutant in. Of course, the mutant comes in from the wrong side - but this is easily fixed with a quick shot to one of the mines.

Chain reaction. Mines explode. Car explodes. Mercenary and Super Mutant bits go everywhere.
Title: Fallout 3
Post by: TheMonster on November 05, 2008, 12:07:36 am
got my copy in the mail today... I have just entered Megaton town and is it just me or does the game feel very Mediocre.

- Character Animation is horrible, 3Th person = shit, cutscene animation is weak as well.
- Walking around is slowpaced and feels bulky.
- The environment is beautiful, however the graphics are not.. and I'm running on Full-settings.
- Battle system is way too slow, the beginning with the baseball bat was horrible...
the game just feels so cheap. maybe I need to play it more but this even feels like a downgrade from oblivion
Title: Fallout 3
Post by: Boulvae on November 05, 2008, 12:47:02 am
Maybe you forgot who made this...

It's alot better if you enjoy Fallout humor, which ranges from immortals who like cheese to random people 'sploding to blowing their groins off.
Title: Fallout 3
Post by: Sludgelord on November 05, 2008, 01:22:36 am
i just realized, washington dc was a swamp before they built on it. ahaha they made dc this craggy pseudo-mountain range when it was a swamp below sea level. it's cool though, i don't mind.
Title: Fallout 3
Post by: JohnnyCasil on November 05, 2008, 01:39:06 am
They took a lot of liberty with the area outside of the D.C. Ruins (the bulk of the wasteland).  For example, they included Raven Rock mountain, which my parents live across the street from and it is in southern PA about 2 and a half hours away from D.C.  Oh well.  I'm still really enjoying the game.  I've been using the Sniper Rifle a lot to clear out areas before I even ever get there.  It's pretty easy to sneak attack critical outside of VATS with it.  If I go into VATS it makes it harder.
Title: Fallout 3
Post by: DoctorEars on November 05, 2008, 04:17:48 am
one thing im kinda annoyed about is there is no YOURE ABOUT TO EXPLODE indicator. ive quicksaved like 5 times unknowing of the grenade or about-to-explode-car right behind me ._.

WTF? Whenever a grenade gets near enough to kill you, a red ring appears on the screen (towards the top) and theres an arrow on the ring that points in the direction of the grenade.
Title: Fallout 3
Post by: The Dude on November 05, 2008, 05:22:01 am
got my copy in the mail today... I have just entered Megaton town and is it just me or does the game feel very Mediocre.

- Character Animation is horrible, 3Th person = shit, cutscene animation is weak as well.
- Walking around is slowpaced and feels bulky.
- The environment is beautiful, however the graphics are not.. and I'm running on Full-settings.
- Battle system is way too slow, the beginning with the baseball bat was horrible...
the game just feels so cheap. maybe I need to play it more but this even feels like a downgrade from oblivion

I mostly agree with you. I never really got into this game. There are some fun choices to make, things to do, and what not, but overall, I enjoyed Oblivion more. Something about running rampantly around a lush, green environment with magic and swords is more fun than a greyscale world where everything you eat gives you radiation poisoning. The whole game feels futile, like you're basically thrusting yourself forward only to see how long it is before you die and watch the world rot. HOWEVER. It is also addictive in the most sadistic sense. Being such a harsh life and pointless existence, I have no qualms with killing other survivors, stealing their stuff, or blowing off the heads of passers-by.
Another thing, is the stealing actually works. Now if some smuck is sitting in a chair facing you, and you duck down behind the shelf that faces away from the seated guy... you can steal and he won't magically see through the wood at what you're up to. It's completely awesome. The only bug in Oblivion that made any amount of assholery annoying to do. So in a lot of ways it fixes on Oblivion's broken systems and adds some cool optional ones.

The VATS is fine once you get used to it. It's really slow at first, but once you figure out to do multiple targets in a row, the pace quickens. Still sucks against two or three Super Mutants. but w/e.
Title: Fallout 3
Post by: Killer Wolf on November 05, 2008, 07:15:34 am
There are other tricks in combat, but it is mostly a stylistic choice. You can kill an enemy, toss a land mine on his corpse, then when you shoot a weapon out of the hands of another foe, when he runs over to scoop up that tantalizing hunting rifle...suicide by bomb, or at least a crippled limb or two.

Here's a couple of images. If you haven't been to Oasis yet, they might contain some spoilers.

Title: Fallout 3
Post by: headphonics on November 05, 2008, 07:23:47 am
ugh...how can you play without hd ><
Title: Fallout 3
Post by: Eltee on November 05, 2008, 10:48:29 am

You're right, looking at that, I wouldn't call it Oblivion with guns.




I'd just call it Oblivion. I get an extreme feeling of deja-vu looking at those pics.
Title: Fallout 3
Post by: Boulvae on November 05, 2008, 12:52:40 pm
I can't even tell which ones which, they could've atleast change the colour of the hud. I didn't think there would be a forest in Oblivion though, or atleast one so normal looking.
Title: Fallout 3
Post by: The Dude on November 05, 2008, 03:00:14 pm
I can't even tell which ones which, they could've atleast change the colour of the hud. I didn't think there would be a forest in Oblivion though, or atleast one so normal looking.

Uh, both of those screenshots have the Fallout 3 hud, not the Oblivion hud, which was different. FO3 is purely bad-on-purpose sprite based graphics in the menu, and the hud follows suit with the same bleak electric green. Whereas Oblivion had this parchment/stone quality to it. (Not defending Oblivion, just saying, I don't think either of those screens were Oblivion.)
Title: Fallout 3
Post by: Rye Bread on November 05, 2008, 06:45:49 pm
They're just two FO3 screen shots of like the one actual forest area in the game.
Title: Fallout 3
Post by: Ash on November 05, 2008, 07:30:04 pm
Ok, so people who are on the Oblivion with Guns bandwagon, it's extra going to suck when
Title: Fallout 3
Post by: DoctorEars on November 06, 2008, 03:18:28 am
Tranquility Lane is such a cool place.

Also, my collectors edtion of the game guide arrived today in all of its hardcover goodness.

Pretty fucking meaty guide though.
Title: Fallout 3
Post by: Sludgelord on November 06, 2008, 03:20:11 am
is there a way to get stuff back from abraham washington after you give it to him? i gave him something i think i need for another quest.
Title: Fallout 3
Post by: `~congresman Ron paul~~ on November 06, 2008, 08:10:39 am
is there a way to get stuff back from abraham washington after you give it to him? i gave him something i think i need for another quest.

kill or rob him
Title: Fallout 3
Post by: Sludgelord on November 06, 2008, 06:21:35 pm
you can't!!! he falls unconscious!!
Title: Fallout 3
Post by: GZ on November 06, 2008, 06:53:09 pm
break his legs...
Title: Fallout 3
Post by: local_dunce on November 06, 2008, 07:00:24 pm
when people are unconscious can't you loot from them? Failing that, pickpocket?
Title: Fallout 3
Post by: DoctorEars on November 07, 2008, 03:02:43 am
You'd have to try and pickpocket him. You can't loot unconscious people, sadly.
Title: Fallout 3
Post by: maladroithim on November 07, 2008, 08:01:33 pm
Has anyone else hit the level cap uncomfortably soon?  I understand that the intent is to encourage you to go and make a different character than just level one up until you are an expert at everything, but . . . it just seems to happen way too soon.
Title: Fallout 3
Post by: headphonics on November 07, 2008, 08:28:19 pm
what's the level cap?  i thought it'd be like 99 or some shit.
Title: Fallout 3
Post by: maladroithim on November 07, 2008, 08:30:47 pm
what's the level cap?  i thought it'd be like 99 or some shit.

20.
Title: Fallout 3
Post by: Dale Gobbler on November 07, 2008, 08:33:19 pm
Where did you guys pick the game up at at? I've tried Walmart 3 days in a row, but they haven't changed stock in those 3 days I guess because the exact same ammount of games are in the same positions are they have been. I tried to see if Target had it in stock, but I went to their website and it said it wasn't available in stores. Those are pretty much the only places I have around here.
Title: Fallout 3
Post by: Barack Obama on November 07, 2008, 08:57:27 pm
Where did you guys pick the game up at at? I've tried Walmart 3 days in a row, but they haven't changed stock in those 3 days I guess because the exact same ammount of games are in the same positions are they have been. I tried to see if Target had it in stock, but I went to their website and it said it wasn't available in stores. Those are pretty much the only places I have around here.
amazon.com
Title: Fallout 3
Post by: headphonics on November 07, 2008, 09:33:31 pm
20.
wow, that's really low!  why would they do that man, that's dumb
Title: Fallout 3
Post by: DoctorEars on November 07, 2008, 09:39:27 pm
Because the original games were like that. They wanted to maintain a resemblance to the originals. I think it's good that it's that low, THOUGH perhaps making it take longer or upping the cap to 30 would have been better (and I understand there are mods out there that do that already).
Title: Fallout 3
Post by: local_dunce on November 07, 2008, 09:55:25 pm
I don't remember exactly but I think level cap for fallout 1/2 was 24.
Title: Fallout 3
Post by: maladroithim on November 07, 2008, 10:02:01 pm
The idea is that you can become powerful enough to pretty easily get through any situation but you can never get powerful enough to have maxed out stats.  Therefore no matter how good your build is you have probably had to compromise in some areas and specialize in something.  A core strength of Fallout's game design is that there are lots of different types of statistics and character types and therefore lots of different ways to approach combat (for example, depending on your weapon, there are four different SPECIAL stats that modify your attack bonuses!).  Getting to the maximum level doesn't mean that you are amazing at everything, but rather that you are only amazing at something.  If you hit the max level, you can probably go ahead and wrap up the game and then play through as a different character and experience a different take on the scenario.

I certainly understand and agree with the design, but I'd rather not hit the maximum level so quickly.  I didn't grind or even do like 1/4 of the major sidequests and probably did 1/10th or less of the optional stuff, but hit the maximum level well before even completing the entire game!  RPGs lose an important part of their appeal when you are no longer getting any experience for your actions :(

I guess one benefit of the design is that I can't wait to play the game over again with 1 Intelligence and 10 Endurance.
Title: Fallout 3
Post by: DoctorEars on November 07, 2008, 10:17:12 pm
I don't remember exactly but I think level cap for fallout 1/2 was 24.

Nah, it's definately 20. I have just recently played through both of them, the cap is 20.

I agree with Maladroithim though, it is far too easy to hit the cap. If it was slower I think it would be better, rather than hitting the cap when halfway through the game and losing the fun of actually DOING things for experience. It all makes it pointless if all you're rewarded is items and not experience.
Title: Fallout 3
Post by: local_dunce on November 07, 2008, 10:17:29 pm
Even with a level cap of 20 it is possible to not only max your stats but actually get TOO MANY stats and lock yourself out of the game, this usually involved finding all the books and bobbleheads however which I haven't bothered with personally.
Title: Fallout 3
Post by: local_dunce on November 07, 2008, 10:17:58 pm
Nah, it's definately 20. I have just recently played through both of them, the cap is 20.

I agree with Maladroithim though, it is far too easy to hit the cap. If it was slower I think it would be better, rather than hitting the cap when halfway through the game and losing the fun of actually DOING things for experience. It all makes it pointless if all you're rewarded is items and not experience.

but the "sniper" perk in fallout 2 doesn't even become available until 24 unless I have a really bad memory.
Title: Fallout 3
Post by: Sludgelord on November 07, 2008, 10:20:13 pm
also yeah in fallout 2 i got a dude to like level 45 and i just stopped there. as far as i know there was no level cap.
Title: Fallout 3
Post by: DoctorEars on November 07, 2008, 10:26:23 pm
That's random. I was only ever to get to level 20. That's fucked up.

Perhaps I did something (like a mod or something) and fucked up my game. Oh well. I just went to NMA and looked at the list of perks and yeah, the Sniper perk is a level 24 perk.
Title: Fallout 3
Post by: ObviousDelirium on November 08, 2008, 01:57:11 am
If you're worried about the level cap:
http://www.fallout3nexus.com/downloads/file.php?id=121
This mod increase it to either 30 or 40, you'll need this to make it work fine:
http://www.fallout3nexus.com/downloads/file.php?id=165
Else there's a chance you'd end up locked in the level up screen.

Alternatively, there's this:
http://www.fallout3nexus.com/downloads/file.php?id=96
Which is probably better since it just increases the experience needed to level up, so not quite game-breaking, I don't know if it'd take too long to level at high level though.
I actually haven't tried them, so I'm not sure how they work, they seem to though.


Here's something for those who think VATS is overpowered:
http://www.fallout3nexus.com/downloads/file.php?id=68
You'll take as much damage in VATS as in realtime, so now there's actually a disadvantage to it since you'll be vunerable while doing it.

No mod that removes the slo-mo yet.

Also, FO2's cap was 99, but you'd be crazy to actually grind that much, FO1 was 21.
Title: Fallout 3
Post by: Fire Mage on November 08, 2008, 05:27:31 pm
Has anyone else hit the level cap uncomfortably soon?  I understand that the intent is to encourage you to go and make a different character than just level one up until you are an expert at everything, but . . . it just seems to happen way too soon.
yeah idk i'm barely through the game at all, been doing side quests and stuff...

and i'm almost level 10. if the level cap is 20 i'll be there not too long, it's kind of sad. i wish it would've been longer. hell, they could've split some of the perks to higher levels and made them better :(

plus i have the 360 version so no mod for me!
Title: Fallout 3
Post by: Carrion Crow on November 08, 2008, 05:33:31 pm
I never understood the rabid desire to level up to higher numbers over the desire to progress through a storyline. Sure you kick more ass but it's never had that much appeal. GRINDING up the levels just seems a horrible task which is pointless when I play games to relax. It seems too much like... working.
Title: Fallout 3
Post by: Fire Mage on November 08, 2008, 07:08:53 pm
I never understood the rabid desire to level up to higher numbers over the desire to progress through a storyline. Sure you kick more ass but it's never had that much appeal. GRINDING up the levels just seems a horrible task which is pointless when I play games to relax. It seems too much like... working.
well what's funny is more or less i haven't been grinding, i've just been getting my ass kicked then reloading getting ass kicked reloading then finally beating the 10 super mutants in a single room and shit like that i keep stumbling upon through my quests.

i'm progressing through the quests and gaining mad levels that by the time i even get far through the main storyline i'll probably have hit the level cap and it'll be a bit annoying!
Title: Fallout 3
Post by: Sludgelord on November 08, 2008, 09:24:51 pm
hey i just went to fort constantine and found does anyone know if anything happens if i or if anything happens at all? i kind of don't want to do it, but i also sort of do.
Title: Fallout 3
Post by: local_dunce on November 08, 2008, 09:28:37 pm
I went to fort constantine and got the T-51b armor or whatever it is, I thought that was the only real reason for it, I don't remember launching an ICBM but I probably just didn't find it. Anyway if you are there pick up that armor if that is the kind of thing you would use because it's the best armor in the game apparently.
Title: Fallout 3
Post by: Sludgelord on November 08, 2008, 10:26:21 pm
i already did and i can't wear power armor. but anyway, forget it. i just went to little lamplight and this is really terrible. i'm done man, this game is awful.
Title: Fallout 3
Post by: SupremeWarrior on November 09, 2008, 12:56:14 am
I finally got fallout 3 but it feels different...it doesn't feel like fallout at all anyone getting this feeling too?
I would rather play this instead: http://uk.youtube.com/watch?v=1uuDKrY7eW0
Title: Fallout 3
Post by: Farren on November 09, 2008, 01:05:17 am
what are the specs for this on the computer? If I can play oblivion fairly well could I play this too?

I'm thinking about just buying it for my laptop because my brother's xbox got red ringed and I'm bored as fuck.
Title: Fallout 3
Post by: Dale Gobbler on November 09, 2008, 04:23:13 am
It's pretty much the same specs as Oblivion. I ran Oblivion on the highest settings with HDR,no AA, and 1440x900 res with some stuttering in heavily populated areas and such. And I'm running Fallout 3 on ultra high settings with HDR, 1280x720 with AA set to 4 and AF set to 8 with literally no lag or slowdowns. I'd say it's probably less CPU/GPU draining than Oblivion what with the lack of tons of trees and foliage everywhere, and it still looks as good if not better than Oblivion (graphics wise). So I think you should be fine if your comp can play Oblivion well.


Has anyone heard about any official mods coming out for this?

EDIT: Here's the Fallout 3 specs, just in case. It doesn't have a Recommended System Requirement section though.

Processor-2.4GHz
Memory-1 GB RAM
Video Card-Nvidia Geforce 6800, ATI x850, minimum
Title: Fallout 3
Post by: DoctorEars on November 09, 2008, 06:15:11 am
There hasn't been any announcements for DLC or anything yet. I'm hoping in the next few weeks they'll announce a construction set, but yeah.
Title: Fallout 3
Post by: Farren on November 09, 2008, 08:37:48 am
It's pretty much the same specs as Oblivion. I ran Oblivion on the highest settings with HDR,no AA, and 1440x900 res with some stuttering in heavily populated areas and such. And I'm running Fallout 3 on ultra high settings with HDR, 1280x720 with AA set to 4 and AF set to 8 with literally no lag or slowdowns. I'd say it's probably less CPU/GPU draining than Oblivion what with the lack of tons of trees and foliage everywhere, and it still looks as good if not better than Oblivion (graphics wise). So I think you should be fine if your comp can play Oblivion well.


Has anyone heard about any official mods coming out for this?

EDIT: Here's the Fallout 3 specs, just in case. It doesn't have a Recommended System Requirement section though.

Processor-2.4GHz
Memory-1 GB RAM
Video Card-Nvidia Geforce 6800, ATI x850, minimum


Ok then I might check this out, thanks!
Title: Fallout 3
Post by: SupremeWarrior on November 09, 2008, 12:56:22 pm
That's weird I have:
AMD Athlon X2 Dual Core Processor 1.9 GHz
2GB RAM
NVIDIA GeForce 7000M / nForce 610M (793 MB)

But it still plays on low and it is till slow as hell on my laptop.
Title: Fallout 3
Post by: Carrion Crow on November 09, 2008, 02:02:58 pm
You can't really expect a new title to play well on THAT laptop, in fact, exepecting new titles to play well on laptops is a bit too optimistic. I have a friend who has an alienware from 2 years ago and it can't even play Guitar Hero without overheating and crashing!
Title: Fallout 3
Post by: Sarevok on November 09, 2008, 02:14:18 pm
I finally got fallout 3 but it feels different...it doesn't feel like fallout at all anyone getting this feeling too?

I spent the last hour (no exaggeration) writing a really long nit-picky rant about this being so true, then I saw these 2 quotes on NMA.

There’s very little humor in the game, and Bethesda has made the Fallout world quite depressing. - Computer Shopper

^That was the main thing that made Fallout into the legend it is today. The other quote:

Besthesda Softwork's Fallout 3 has the perfect recipe to be a great game. Taking the Oblivion engine and wrapping it in a post apocalyptic Washington, D.C., and adding guns, I mean what else could you want? Well, unfortunately one thing they forgot to add was fun and excitement. - Port City Gamers

Pretty much sums up my opinion of the game.
Title: Fallout 3
Post by: Dale Gobbler on November 09, 2008, 05:25:21 pm
I have too agree on the level cap. I was loading a save game and checking my stats. I've killed 68 things, and completed 6 quests and I'm already almost level 9. And I haven't even wandered off anywhere to search for new places. Maybe it's because I took the evil route and killed The Family and everyone in Megaton before I blew it up.
Title: Fallout 3
Post by: Carrion Crow on November 09, 2008, 05:44:14 pm
Ahahaa aztec, I am so starting again and doing that.
Title: Fallout 3
Post by: SupremeWarrior on November 09, 2008, 06:39:56 pm
Anybody know how to hack computers? I mean I can't even hack the "very easy" ones, how the hell am I supposed to do this? I wanna hack the one in the Super Duper Mart...
Title: Fallout 3
Post by: Sarevok on November 09, 2008, 07:03:49 pm
it's basically a game of mastermind(?) you've got to guess the password from the list of words provided. if you guess a word (lets say SUPER) and it says 4/5 correct, that means four letters out of the five are both the right letters, and in the right place. you then have to look for another word tha thas exactly this many characters in exactly the same place, for example DUPER would be the correct password because it has U P E R (4/5) the same as SUPER. it's so fucking simple it really doesn't need explaining. also ironically the HARDER the 'skill level' of the computer, the easier it is to hack and guess.

that made more sense in my head.
Title: Fallout 3
Post by: local_dunce on November 09, 2008, 07:05:55 pm
Anybody know how to hack computers? I mean I can't even hack the "very easy" ones, how the hell am I supposed to do this? I wanna hack the one in the Super Duper Mart...

Alright, off the top of my head it is like this: there are a bunch of words littered around the screen with random symbols tying them together. You want to pick the correct word. When you select a word, the computer will tell you how many correct letters are in that word. So if the words are

BEETLE
BEATLE
BORGLE
BAGEL

and you choose "BEETLE" and the computer says "5/6 Correct" you know that the answer is "BEATLE" because you can determine blah blah blah also if you look at the symbols and ever notice two closing brackets like (!) or {£$%} or [&&*] or <"£$%&"%$&£"^$&*£$^*£$^*£%^*> highlight the full thing and click it because it will either return one of your lives or remove an incorrect answer off the screen. Basically ANY two brackets that close.  So yeah that is how you hack computers in the game. But it is TEDIOUS as shit and pretty annoying to do.
Title: Fallout 3
Post by: local_dunce on November 09, 2008, 07:06:16 pm
sare beat me to it but he didn't mention the brackets so there you go
Title: Fallout 3
Post by: Barack Obama on November 09, 2008, 09:41:37 pm
if you use 3 out of 4 chances, just exit out of the hacking sequence and try it again. You'll have all 4 tries again and new words.
Title: Fallout 3
Post by: Boulvae on November 09, 2008, 09:46:41 pm
Thats it? Seriously thats it?

I have yet to see a game capitalize on Shadowrun style hacking (Sega version), except for one death match mod for Steam.
Title: Fallout 3
Post by: SupremeWarrior on November 09, 2008, 10:19:10 pm
Thanks guys the hacking paid off not easy though, btw anybody know what kind of weapons you can make with misc items? Like waht combined with what will make what weapon?
Title: Fallout 3
Post by: local_dunce on November 09, 2008, 11:39:30 pm
Thanks guys the hacking paid off not easy though, btw anybody know what kind of weapons you can make with misc items? Like waht combined with what will make what weapon?

I can't give you the exact LIST OF ITEMS but the best thing I have made out of schematics is the Shishkebab, it is basically a flame thrower sword and I got the schematic when I killed that whiny bitch vampire leader in the sewers.
Title: Fallout 3
Post by: SupremeWarrior on November 10, 2008, 12:43:14 am
 :shocking: WTF? theres vampires in fallout 3? I've just been treking all around the wasteland.
Title: Fallout 3
Post by: Killer Wolf on November 10, 2008, 12:53:09 am
You can also get the shishkebab schematics if you HELP that character out instead of end him. I found another one so far, but I don't recall where exactly.

The game feels very bleak, but you have to remember that Fallout 2 was almost TOO campy and pun laden when compared to the first one. Take all three together, and they probably average out about right. For what it is, I'm still enjoying it. Realistically, so many years have passed though, that it would be IMPOSSIBLE for them (or anyone else) to have made a game that could live up to the originals.
Title: Fallout 3
Post by: Ash on November 10, 2008, 02:16:17 am
:shocking: WTF? theres vampires in fallout 3? I've just been treking all around the wasteland.
Title: Fallout 3
Post by: thejackyl on November 10, 2008, 03:11:38 am
Just beat the game a few hours ago...  didn't even explore half of the Wasteland.  The ending was kinda  "ehh..."  to me.   Since even an evil character has to .  If i'm wrong let me know...  I played as a good guy the first time.

Also, I keep hearing people mention Deathclaws in-game, but haven't seen one yet.

Oh well, evil Playthrough, next
Title: Fallout 3
Post by: Dale Gobbler on November 10, 2008, 03:17:04 am
Being evil is pretty satisfying, and you can get some good equipment early on. I pick pocketed the sniper rifle from the Tenpenny Tower owner using a stealth boy at like level 5 or 6 and got other good stuff. And shotgunning the Sheriff of Megatons head off was pretty nice.


I didn't even know you could get perks outside of leveling up. I helped some chick in Megaton do research and for one of the things I had to get 200 rads and see her, or 600 rads. I chose 600 rads and got a perk that let me regen crippled body parts anytime I'm at 400+ rads.
Title: Fallout 3
Post by: DoctorEars on November 10, 2008, 03:39:04 am
I didn't even know you could get perks outside of leveling up. I helped some chick in Megaton do research and for one of the things I had to get 200 rads and see her, or 600 rads. I chose 600 rads and got a perk that let me regen crippled body parts anytime I'm at 400+ rads.



Also,

Deathclaws are pretty cool creatures, though rather fast and deadly. I encountered one at an Enclave Outpost, and it was being controlled by them.
Title: Fallout 3
Post by: Killer Wolf on November 10, 2008, 04:12:10 am
There is a town with at least two deathclaws patrolling. I haven't gotten close enough for the name to pop up yet, because I had with me and didn't feel like sending him off or pouring through a couple hundred rounds of ammunition to try and kill everything in sight before it could kill him.

Interesting note in Megaton -
Title: Fallout 3
Post by: sweating grandma on November 10, 2008, 05:24:04 am
jesus christ, i beat this game last night and i'm still feeling the disappointment.   i was only level 13 and thought i must have had a ways to go.  the ending felt so thrown together like they were trying to meet a deadline or something and thought hey lets

i'm not a fan of the series so i can't really compare the plots or endings, im just really disappointed because i got all prepped with weapons and supplies and it was just such a letdown, otherwise i was having a blast.  i'll admit i almost immediately started a newgame as a good character with new skills, and the interactions seem more rewarding this way.   i guess i'll stick to exploring all the places and sidequests i missed, but man i haven't been so disappointed with a game in forever. 
Title: Fallout 3
Post by: dragonx on November 10, 2008, 06:07:10 am
Just beat the game a few hours ago...  didn't even explore half of the Wasteland.  The ending was kinda  "ehh..."  to me.   Since even an evil character has to .  If i'm wrong let me know...  I played as a good guy the first time.



the game is pretty fun, i like the multitude of things you can do :O!!
Title: Fallout 3
Post by: DoctorEars on November 10, 2008, 06:21:02 am
I have some screenies of a freaky Deathclaw encounter I had at some place call Oldsomething (can't remember the name properly) and its east of Oasis. I might upload the screens later.

Also, on the subject of the ending (I read this somewhere, I think it was at the back of my collectors edition guidebook) apparently they were going to switch the game up and have the Enclave completely take over Rivet City and have all of the Rivet City residents moved to the Citadel. I suppose for some kind of "final battle." They were going to have the player control and ride Liberty Prime (the 300 feet tall robot or whatever) and make an assault on Rivet City. They decided to change the ending because they didn't have time, or something.

Apparent Emil Pagliaro or whatever thinks the current ending is better.
Title: Fallout 3
Post by: SupremeWarrior on November 10, 2008, 10:17:50 am
So to the people who have completed the game, are there any vehicles that you get to drive in the game??
Title: Fallout 3
Post by: Eltee on November 10, 2008, 10:55:18 am
I don'T even want to imagine how Bethesda would handle vehicles.



Brrr.. horses..
Title: Fallout 3
Post by: SupremeWarrior on November 10, 2008, 10:56:20 am
Well that sucks then... I thought I could fix up some broken motorcycle because I found a Motorcycle Gas Tank and a Motorcycle handbrake.
Title: Fallout 3
Post by: maladroithim on November 10, 2008, 03:40:18 pm
Just beat the game a few hours ago...  didn't even explore half of the Wasteland.  The ending was kinda  "ehh..."  to me.   Since even an evil character has to .  If i'm wrong let me know...  I played as a good guy the first time.

Ending spoilers:
Title: Fallout 3
Post by: XxSylverxX on November 10, 2008, 10:33:30 pm
Just beat the game a few hours ago...  didn't even explore half of the Wasteland.  The ending was kinda  "ehh..."  to me.   Since even an evil character has to .  If i'm wrong let me know...  I played as a good guy the first time.



also the end uh...boss was kind of lame.
Title: Fallout 3
Post by: local_dunce on November 10, 2008, 10:49:10 pm
how viable is SPEECH in this game? I have played a lot of different builds so far and the only one I really have left to do is SPEECH GUY. Can you get out of quests/not do much combat etc with the Speech skill do NEW PATHS open up can you get BETTER REWARDS.
Title: Fallout 3
Post by: Rowain on November 10, 2008, 11:10:12 pm
I have skipped several quests with the speech skill, like Moriarty will tell you right away that your without you doing any quests for him. And Two Dog or w/e his name is will also direct you to without helping him on a successful Speech.
Title: Fallout 3
Post by: local_dunce on November 10, 2008, 11:11:05 pm
Sweet.
Title: Fallout 3
Post by: GZ on November 11, 2008, 12:37:30 am
in general i have noticed from QUICKSAVE that speech skips big parts of any given quest. i typically never play high speech characters, but i find it a bit lame that high speech essentially removes gameplay instead of presenting other opportunities (it does SOMETIMES, but rarely). even if i can talk my way out of things i usually don't because you typically miss out on things.
Title: Fallout 3
Post by: Neophyte on November 11, 2008, 12:41:48 am
When I went to the memorial place to get the , I told the robot I was .
I avoided what could have been a tough battle.

Speech is pretty useful. The problem is you can always quick save before talking to someone, and if the dialogue choice fails you can just try the speech option again.
edit: well GZ just said it.
Title: Fallout 3
Post by: Marcus on November 11, 2008, 01:53:09 am
in general i have noticed from QUICKSAVE that speech skips big parts of any given quest. i typically never play high speech characters, but i find it a bit lame that high speech essentially removes gameplay instead of presenting other opportunities (it does SOMETIMES, but rarely). even if i can talk my way out of things i usually don't because you typically miss out on things.

To be fair, this is pretty much a Fallout staple.  It's not as viable in FO3 because combat is MUCH harder to avoid but you can beat the game at a ridiculously low level (like level 2 since you auto-level when leaving the vault).

Anyways, where is the schematic for the death claw gauntlet???
Title: Fallout 3
Post by: Killer Wolf on November 11, 2008, 02:55:05 am
The only one I found for it so far was on a chance encounter with a wounded deathclaw. I got the deathclaw hand, and the schematic from the corpse of one of the nearby hunters. Thing is, it was a joke play because I'd just shot up so I re-loaded my serious save and went looking for it again.

After a couple hours of wandering, I triggered the encounter again, this time in a different area - only problem was that the dead hunters didn't have the plans, so there might be a little bug there. One of the earlier posts describes a couple of the locations where the encounter triggers, if I recall correctly.
Title: Fallout 3
Post by: WarV on November 11, 2008, 03:08:15 am
Not really a bug. Sometimes random encounters have different schematics.

There are two ways to 100% find it.

Title: Fallout 3
Post by: Marcus on November 11, 2008, 10:32:19 am
Yeah so far I like the random encounters because you never really know what to expect but it freaked me the fuck out when I'm walking through downtown and hear THUMP THUMP THUMP turn around and there's this wastelander running for his life from a 10 foot tall behemoth.  Thankfully those dudes are slow but I'm playing on hard and even though he had 2 bars of health left it took nearly 2 clips from an automatic to put him down.
Title: Fallout 3
Post by: local_dunce on November 11, 2008, 11:34:52 am
Well I used to play speech characters a lot in Fallout 2, I liked the fact that it was possible to complete the game without ever even initiating combat. The only times when it was really forced on you was the temple of trials or random encounters with raiders, and a little bit of outdoorsman skill usually set that straight (also the temple of trials is so easy ANY character can do it.) I just want to see if this is possible in FO3 too. I suspect not however because you have to CLEAR OUT THE JEFFERSON MEMORIAL and I'm sure there are other points where combat is forced on you and there is no speech option to get out of it.

Also in F2, Speech was not just SUBVERTING THE QUEST, it was a different outcome for the quest, you would still recieve exp and level up just as fast.
Title: Fallout 3
Post by: Marcus on November 11, 2008, 12:29:22 pm
Quote
I suspect not however because you have to CLEAR OUT THE JEFFERSON MEMORIAL and I'm sure there are other points where combat is forced on you and there is no speech option to get out of it.

You're only forced into combat once and that's where you have to kill a radroach during the tutorial.  You can skip every quest in the game and proceed straight to the ending if you know where the final "level" is and there are several primary quests you can just work around.  The world is more dangerous, though, but a high perception lets you spot enemies you haven't seen on your compass and a high sneak means you can just avoid them. 

Quote
Also in F2, Speech was not just SUBVERTING THE QUEST, it was a different outcome for the quest, you would still recieve exp and level up just as fast.

Uh speech in the previous games let you either avoid combat or bluff someone into thinking you did whatever it was you were supposed to do.  Same thing in this game.  You still get experience and stuff but just like in the previous games if you speech your way through everything you'll have less experience and equipment than if you blasted your way through whatever dungeon.

Speech and certain perks (child at heart and lady killer/black widow) make characters give you specific rare items so a speech focused character can essentially pad their low equipment handicap but just like EVERY western RPG where you can bluff your way to victory you won't have all the cool equipment a combat oriented guy would have.


Title: Fallout 3
Post by: Sarevok on November 11, 2008, 06:17:06 pm
... 10 foot tall behemoth.  Thankfully those dudes are slow

Uh...they are? When I was fighting the scripted GNR one it seemed to be incredibly fast, faster than a deathclaw.
Title: Fallout 3
Post by: Marcus on November 11, 2008, 06:22:57 pm
I only fought two or three in random encounters and they move as fast as super mutants.

Anyways, I installed some mod that adds "realistic" weapon damage and it's pretty great.  Shooting someone in the head actually does damage!  As a result, I put the difficulty to very hard and holy crap the experience of playing the game is 30x better.
Title: Fallout 3
Post by: Fire Mage on November 11, 2008, 06:36:33 pm
I only fought two or three in random encounters and they move as fast as super mutants.

Anyways, I installed some mod that adds "realistic" weapon damage and it's pretty great.  Shooting someone in the head actually does damage!  As a result, I put the difficulty to very hard and holy crap the experience of playing the game is 30x better.
how so?

too bad i'm playing on 360 and putting it on very hard = cheap deathes by deathclaws and super mutant masters.


oh and btw what'd i say earlier in this topic! i hadn't even progressed far through the story and i was already at the level cap of 20. stupid 360 version makes me sad :(
Title: Fallout 3
Post by: Marcus on November 11, 2008, 08:53:39 pm
how so?

too bad i'm playing on 360 and putting it on very hard = cheap deathes by deathclaws and super mutant masters.


oh and btw what'd i say earlier in this topic! i hadn't even progressed far through the story and i was already at the level cap of 20. stupid 360 version makes me sad :(

It makes the game more realistic.  You no longer feel like SUPER MAN OF THE WASTES and it puts you and the enemies on the same playing field so stuff like traps and cover are more important in a fight than just abusing VATS and pressing whatever quick button you set stim paks to. 

I also got the mod that changed the values of food which is great.  It makes no sense that shit water heals the same amount as wholesome food.  Scavenging actually has some worth since everything doesn't heal the generic 5-6 hit points.
Title: Fallout 3
Post by: DoctorEars on November 12, 2008, 03:17:13 am
Man Marcus, those mods sound pretty cool. Can you give me some links to them? Rather than trying to find them myself. I'm liking the sound of realistic damage+hard difficulty+realistic food. I just finished my first playthrough and I'm planning on doing another on a harder difficulty, so those mods would be great.
Title: Fallout 3
Post by: Sludgelord on November 12, 2008, 05:27:06 am
fall out 3 not a good game
Title: Fallout 3
Post by: Sludgelord on November 12, 2008, 05:27:23 am
bethesda needs to "fall out" of the habit of making bad games
Title: Fallout 3
Post by: Sludgelord on November 12, 2008, 05:27:34 am
bwahahahha
Title: Fallout 3
Post by: Marcus on November 12, 2008, 08:08:22 am
Man Marcus, those mods sound pretty cool. Can you give me some links to them? Rather than trying to find them myself. I'm liking the sound of realistic damage+hard difficulty+realistic food. I just finished my first playthrough and I'm planning on doing another on a harder difficulty, so those mods would be great.

fallout3nexus dot com.  just scour the mod page as there's only 60 or so files and most of them are worth downloading.  there's even a sound pack that doesn't make the weapons sound like fucking pop guns.

i don't know what it is with vidya developers and thinking firearms sound like those little mexican popper things.
Title: Fallout 3
Post by: local_dunce on November 12, 2008, 10:56:31 am
fallout3nexus dot com.  just scour the mod page as there's only 60 or so files and most of them are worth downloading.  there's even a sound pack that doesn't make the weapons sound like fucking pop guns.

i don't know what it is with vidya developers and thinking firearms sound like those little mexican popper things.

According to the DVD that came with the collectors edition the sound guy was nuts. He was like "IF I HIT MY DESK WITH A PEN... THAT'S THE SOUND I CAN USE FOR A GUN!" "I AM JUST RUBBING THESE BITS OF PLASTIC TOGETHER TO MAKE THE WALKING SOUND FOR ANTS." He probably did 0 field recordings. Instead of recording SOMEONE'S FOOTSTEPS for the sound of footsteps he like, banged a pan with a wooden spoon or something instead.
Title: Fallout 3
Post by: Marcus on November 12, 2008, 01:17:30 pm
Sounds pretty accurate.  The most common complaint regarding audio I come across on the net is the music (and just like the first Fallout games I am completely oblivious to this game's sound track as I usually have the radio playing or subconsciously ignore it) but the sound effects are truly disappointing.

the sound of the vault door opening is probably the impressive sound effect in the game.  i was half expecting them to reuse the generic door opening sound effect from oblivion.
Title: Fallout 3
Post by: FrostyPink on November 12, 2008, 01:31:09 pm
I've had some horirible AI problems, involving a super mutant brute allowing me to go up to him and lob a bottle cap mine at his feet with him looking at me and not giving a shit. It was... interesting, to say the least.
Title: Fallout 3
Post by: Marcus on November 12, 2008, 02:36:40 pm
I've had some horirible AI problems, involving a super mutant brute allowing me to go up to him and lob a bottle cap mine at his feet with him looking at me and not giving a shit. It was... interesting, to say the least.

What's your karma because some characters won't attack you depending on your karma.

I haven't had any super weird bugs that a lot of people are reporting so I guess I'm lucky?  The only thing I can consider a bug is the occasional lock up that's happened maybe 3 or 4 times.

BUY BETTER COMPUTERS GUYS
Title: Fallout 3
Post by: Sludgelord on November 12, 2008, 04:16:34 pm
one time i shot a bear and it flew way up into the sky and didn't come back down for like 2 minutes.
Title: Fallout 3
Post by: FrostyPink on November 12, 2008, 05:47:50 pm
What's your karma because some characters won't attack you depending on your karma.
Pretty low, but the Super Mutant whirred up his minigun up and fired about three bullets in total at me before not shooting at me anymore and I layed a couple of shots in him before lobbing the mine at his feet, so I'd think that's a bug.
Title: Fallout 3
Post by: Warlin on November 12, 2008, 06:59:10 pm
So uh, I got Fallout 3 for the PC. It runs great on my computer, amazingly. I mean, I don't have it on max, but high settings will do. Sometimes Fallout 3 will crash when I load too many maps in a small amount of time(Like in Rivet city where you have a map to another part of the ship behind the door just to your right). Any suggestions for that? Also, I beat the game. Beat... Beat it. I was surprised when it... ended.

So I made a new character and decided to be an entrepreneur. I need help with a couple of things actually. Namely Mirelurks and finding parts for weapons. See, every time I fight a mirelurk it seems to completely dominate me. With headbutting. Normally, this wouldn't be a problem but I can't hurt a mirelurk for shit. I mean, if I see a deathclaw I find the nearest hole to hide in, but mirelurks usually protect things that I need to get to. Like the Blood Ties quest.

Secondly, I have no idea where to get a motorcycle gas tank.(I usually check the shops) Or for that matter, most of the parts required to make the weapons for the schematics I have.
Title: Fallout 3
Post by: local_dunce on November 12, 2008, 07:19:40 pm
I was just playing through the trenches and wondered why I was having to use so many stimpacks. why every single bullet seemed to take off about half my health and why it took about 4 headshots to drop a super mutant. Then I checked and realized I'd left it on Very Hard difficulty. I hadn't really noticed so much but it's definitely a tougher game this way. I'll probably keep it on but yeah, interesting I guess.
Title: Fallout 3
Post by: SupremeWarrior on November 12, 2008, 08:19:56 pm
So uh, I got Fallout 3 for the PC. It runs great on my computer, amazingly. I mean, I don't have it on max, but high settings will do. Sometimes Fallout 3 will crash when I load too many maps in a small amount of time(Like in Rivet city where you have a map to another part of the ship behind the door just to your right). Any suggestions for that? Also, I beat the game. Beat... Beat it. I was surprised when it... ended.

So I made a new character and decided to be an entrepreneur. I need help with a couple of things actually. Namely Mirelurks and finding parts for weapons. See, every time I fight a mirelurk it seems to completely dominate me. With headbutting. Normally, this wouldn't be a problem but I can't hurt a mirelurk for shit. I mean, if I see a deathclaw I find the nearest hole to hide in, but mirelurks usually protect things that I need to get to. Like the Blood Ties quest.

Secondly, I have no idea where to get a motorcycle gas tank.(I usually check the shops) Or for that matter, most of the parts required to make the weapons for the schematics I have.
I have the motorcycle gas tank in that [insert ][/insert] shelter next to the subway, it's in the wasteland opposite the ten penny towers. I have only seen two of these, btw what weapon can you make with it?
Title: Fallout 3
Post by: Jester on November 12, 2008, 09:00:13 pm
the good ol' flaming sword, the shiskebab.

i just got the dart gun schematic, it will be nice using all the darts i have :D​!
Title: Fallout 3
Post by: SupremeWarrior on November 12, 2008, 09:53:45 pm
the good ol' flaming sword, the shiskebab.

i just got the dart gun schematic, it will be nice using all the darts i have :D​!
  :sad: Crap why did I throw all my darts away... :tsk:
Title: Fallout 3
Post by: Fire Mage on November 12, 2008, 10:19:23 pm
one time i shot a bear and it flew way up into the sky and didn't come back down for like 2 minutes.
yeah this game has glitches abound like this

like one time i killed two robots outside this factory and left. then i left and explored. came back in front of the factory and one of the robot's body flew in the air and crashed back down, squirming all over the ground. to test this, i left, then fast traveled back and it did the same again.
Title: Fallout 3
Post by: SupremeWarrior on November 12, 2008, 10:22:13 pm
Lol must of been fun to watch.
Title: Fallout 3
Post by: local_dunce on November 12, 2008, 10:25:19 pm
Title: Fallout 3
Post by: `~congresman Ron paul~~ on November 12, 2008, 10:46:18 pm
one time i shot a bear and it flew way up into the sky and didn't come back down for like 2 minutes.

that's actually a feature.
Title: Fallout 3
Post by: Marcus on November 13, 2008, 04:59:15 am
  :sad: Crap why did I throw all my darts away... :tsk:

Because you're stupid?

Naw, darts weigh nothing (which is ridiculous) and there's hundreds of them lying around that there's no excuse not to horde them.

Quote
Secondly, I have no idea where to get a motorcycle gas tank.(I usually check the shops) Or for that matter, most of the parts required to make the weapons for the schematics I have.

They're pretty much everywhere if you keep your eyes peeled but they're most common in metropolis areas, suburban ruins, and junkyards.  Just find a ruined motorcycle and you're guaranteed to find the tank + handles.
Title: Fallout 3
Post by: DoctorEars on November 13, 2008, 05:01:32 am
I know that there is definately a motorbike along with gastank and handbrake at the Springvale Elementary School. If you go around the corner, to where that hole in the wall is (where some raiders are) there's a motorbike and stuff there.
Title: Fallout 3
Post by: SupremeWarrior on November 13, 2008, 11:00:13 am
Yes I didn't know that they could be used in a custom made weapon...thought they were misc items.
Title: Fallout 3
Post by: Sarevok on November 13, 2008, 03:06:30 pm
I have a fun game to play! It's called 'Who can find the most major quests/misc shit directly ripped from Fallout 1/2?'. I will go first.


I had a few more when I was joking about this with my mate on steam, but I have forgotten them all.

Also I would like to add that the giant amount of patriotism in this game is making me feel physically sick. I don't mind the 'god bless america' shit (lie), but god DAMN. It's EVERYWHERE ughhhhhh. Make it stop!
Title: Fallout 3
Post by: Sludgelord on November 13, 2008, 05:43:04 pm
jesus shut up
Title: Fallout 3
Post by: Shadow Kirby on November 13, 2008, 05:56:16 pm
I have a fun game to play! It's called 'Who can find the most major quests/misc shit directly ripped from Fallout 1/2?'. I will go first.


I had a few more when I was joking about this with my mate on steam, but I have forgotten them all.

Also I would like to add that the giant amount of patriotism in this game is making me feel physically sick. I don't mind the 'god bless america' shit (lie), but god DAMN. It's EVERYWHERE ughhhhhh. Make it stop!

A sequel using some of the same elements as previous games in the series ! My world is in shock.

I found out something guys. You collect coins in every Mario games. Surprising isn't it.
Title: Fallout 3
Post by: Fire Mage on November 13, 2008, 06:00:36 pm
oh shit sarevok i never played fallout 1 or 2, and you know what this does for me now..... NOTHING. i'll continue to mildly "enjoy" fallout 3 for what it is.

no doubt i plan to go play its predecessors but probably not soon! sooo sarevok wtf  :fogetnah:
Title: Fallout 3
Post by: Artis Leon Ivey Jr on November 13, 2008, 06:03:29 pm
i must admit bringing the enclave back in exactly the same way is the kind of shit people were afraid they'd do since at the end of Fallout 2 you got rid of them for the most part. they could have done something more interesting with that.

but yeah sarevok jesus christ shut the fuck up no one cares that there are similar elements in a series.

ugh did you know in fallout 2 in vault city you can pick up water purifier chips? what a load...
Title: Fallout 3
Post by: Carrion Crow on November 13, 2008, 06:06:06 pm
Normally people get beefed at inconsistencies and not consistency. Ok. Spelling both those words in a row nearly gave me a coronary.
Title: Fallout 3
Post by: Marcus on November 13, 2008, 09:06:38 pm
Quote
Obviously dogmeat, who's apparently lived for over 100 years and travelled across the continent. Obviously his overly long life has taken a toll on his health and usefulness.

Dogmeat was in Fallout 2 which was 100 something years after the first game and Fallout 3 takes place 20 years after the second.  The name is just a generic placeholder for a dog companion.  There's no relation.

Quote
The Forced Evolutionary Virus to make supermutants. It's back, and it was apparently developed in a COMPLETELY DIFFERENT LOCATION (a vault, rather than the VATS (lol) from Fallout 1. It's also been made totally independantly and without communication, and yet has the same name, and same results.

Satellites.  This is probably a nod to Van Buren as the original script for BI's Fallout 3 concluded with a crazy scientist who wanted to spread F.E.V. through orbital satellites.  There is a communication relay station in Fallout 3 and connections with other people in the world haven't been severed.  Tenpenny admits he came in on a boat from Britain or something.

Quote
The 'return to the vault' quest. Congratulations! You've saved your vault! They are going to prosper now, and everyone is happy again. What's your thanks? Fuck off and never come back.

That's... Fallout's... theme...

Quote
The ENCLAVE. Apparently you wiped out the president--and their main base--in Fallout 2. Apparently you were wrong. Furthermore being run by a 'president' TWICE makes no sense, as the computer has somehow (rather conveniently) gained the persona of a president by it's own will.

The Enclave is the American government that split up before the bombs hit.  Every political big wig was a member and they were all in charge of the Vault program.  You destroyed a splinter faction in Fallout 2; with 100s of vaults all across the continent I find it hard to believe that you completely crushed them by blowing up their hideout in a remote location.  Personally I think the "president" in Fallout 2 was delusional (remember the Dan Quayle guy who was INSANE) and simply called himself that as a form of patriotic control.  Besides, even if he was the true president (after 200 years of elections, no doubt) then once you killed him there would have to be someone else in the cabinet to take his place.  Fitting someone else would claim the title but it's not like it actually means anything when democracy is dead.

Title: Fallout 3
Post by: Sarevok on November 13, 2008, 11:15:02 pm
It's not that they are SIMILAR ELEMENTS it's that it's the EXACT SAME QUESTS and plots and shit.

Quote
This is probably a nod to Van Buren as the original script for BI's Fallout 3 concluded with a crazy scientist who wanted to spread F.E.V. through orbital satellites.

It's not that they are using F.E.V, it's that this Vault claims to have researched and developed it completely by itself (though injections as well), and yet the exact same strain of the virus was around like 110 years ago in a completely different location from this vault, from people who definately were not in communication, using a completely different method of 'incubation'.
Title: Fallout 3
Post by: dragonx on November 13, 2008, 11:21:53 pm
god damn i ahte fallout 3 it is like fallout

i hate it!!! id dint want fallout 3 to be fallout
Title: Fallout 3
Post by: Sludgelord on November 14, 2008, 03:13:58 am
I'm with Sarevok on this one. This isn't just an irresponsible breach of canon, it's just plain dishonest. Absolutely disgusting.
Title: Fallout 3
Post by: Neophyte on November 14, 2008, 03:20:48 am
Looks like Bethesda took out the quest to nuke Megaton in the Japanese release of Fallout 3.

http://www.nma-fallout.com/forum/viewtopic.php?t=47046&start=0
Title: Fallout 3
Post by: sweating grandma on November 14, 2008, 03:24:14 am
Looks like Bethesda took out the quest to nuke Megaton in the Japanese release of Fallout 3.

http://www.nma-fallout.com/forum/viewtopic.php?t=47046&start=0


(http://img201.imageshack.us/img201/1358/computercat1hh4.jpg)
Title: Fallout 3
Post by: RPG on November 14, 2008, 08:21:45 am
So is this any good? From what Sarevok told me it's not (he said it's Oblivion with guns), but he's Sarevok so...

But then I really hated Oblivion and Morrowind (ughggh) and I haven't enjoyed an FPS since Doom. I loved Fallout 2 and I generally like post apocalyptic settings, but this.... what is this? Mixed reviews everywhere...
Title: Fallout 3
Post by: DoctorEars on November 14, 2008, 08:28:49 am
I fucking love it. Mainly just because I like post-apocalyptic settings, but the game is still cool in my eyes. If you're getting it for PC, have a look at fallout3nexus dot com. They have some really good mods, especially the realistic damage mod and the realistic food one as well. The game becomes a whole lot better with those mods, and new mods are arriving on that site every day.

The game does have flaws, as many games do, but it's good fun. Personally I think the best platform to play this on is PC, what with the availability of mods and it's just generally more fun on PC.
Title: Fallout 3
Post by: Carrion Crow on November 14, 2008, 10:36:04 am
I hated oblivion and I really like this so I think you will too, RPG.
Title: Fallout 3
Post by: TheMonster on November 14, 2008, 11:35:36 am
still haven't been able to play this game since entering Megaton town, cant get passed the feeling that Fallout3 plays/looks so cheap   ... I absolutely loved Oblivion though

Title: Fallout 3
Post by: Marcus on November 14, 2008, 02:58:32 pm
sarevok i would challenge you to a fallout knowledge duel to prove you wrong but that's stupid and nerdy so i lost interest.
Title: Fallout 3
Post by: local_dunce on November 14, 2008, 03:06:25 pm
fire ants are another continuity slip up or whatever but seriously who gives a fuck. we get it sare, you don't like the game.
Title: Fallout 3
Post by: Artis Leon Ivey Jr on November 14, 2008, 05:28:20 pm
why are fireants a continuity fuckup?
Title: Fallout 3
Post by: local_dunce on November 14, 2008, 05:31:45 pm
because it was one of those things where a guy, 100 miles away created them by himself in isolation despite the fact on the opposite side of the country, 20 years ago or whatever, someone else did the exact same thing. Fire Ants didn't crawl across the continent or whatever, some mad scientist made them in the metro tunnels of that town.
Title: Fallout 3
Post by: `~congresman Ron paul~~ on November 14, 2008, 05:33:54 pm
So is this any good? From what Sarevok told me it's not (he said it's Oblivion with guns), but he's Sarevok so...

But then I really hated Oblivion and Morrowind (ughggh) and I haven't enjoyed an FPS since Doom. I loved Fallout 2 and I generally like post apocalyptic settings, but this.... what is this? Mixed reviews everywhere...

don't trust sarevok's opinion on anything he is disgusting about video games
Title: Fallout 3
Post by: Warlin on November 14, 2008, 05:37:28 pm
So uh guys.
I killed a Death Claw.
I killed a Death Claw.
See I stress that, because I wasn't even sure that was possible, because most of the time I see one I run for my god given life because every single time it hits me I die. Instantly. And for some sick reason they only seem to show up when I haven't saved for awhile.
In any case, I found this schematic for a Deathclaw Gauntlet. If you head near the southwestern part of the map, there's an encampment and a dead guy or two in it. There's a little trailer and inside you'll find the schematic for the Gauntlet. I have not completed the gauntlet yet so I couldn't really tell you how it works.

Also, did anyone else find the Nuka-Cola quest where that one chick has an obsession with the stuff and some guy who acts all nice around her tells you to stop 'frontin' and get off his woman? Yeah, fun times.

Edit:
Do NOT go to Old Olney(Oldney?). DO NOT.
There are... Deathclaws.... everywhere...
Title: Fallout 3
Post by: Neophyte on November 14, 2008, 07:35:19 pm
I just killed a Death Claw too. They are incredibly easy, I have more trouble with Scorpions than them. But I'm level 17, so maybe that's it.

Oh, I also just got to that Nuka-Cola quest. I really don't feel like doing it, even after I bribed the guy to pay me double. It was pretty odd how right after I did that, a giant radscorpion ran up and killed him in 2 shots. At first I thought that was supposed to happen, but I loaded my quick save right before it happened and the monster didn't even show up.

Title: Fallout 3
Post by: DoctorEars on November 14, 2008, 08:45:34 pm
Edit:
Do NOT go to Old Olney(Oldney?). DO NOT.
There are... Deathclaws.... everywhere...

When I went to Old Oldney, there was only one Deathclaw and I killed it. But then I got ambushed by the Enclave, so maybe that's why there was only one. I dunno.
Title: Fallout 3
Post by: Warlin on November 14, 2008, 09:58:30 pm
When I went to Old Oldney, there was only one Deathclaw and I killed it. But then I got ambushed by the Enclave, so maybe that's why there was only one. I dunno.
Well if you're an unlucky dumbass like me, you might fall into the loose sewer grate which takes you down below into the sewer. Where they are. I mean, there SHOULD be a couple up top but there's like six in the sewers.
Title: Fallout 3
Post by: Rowain on November 14, 2008, 11:56:27 pm
Man I warezed the PC version (I bought it for the 360) and god damn it looks 100% better on PC. I've got a 37" Samsung TV blahbalh HD etc and it honestly looks MUDDY on the 360, like the textures and shit are overly dark I find and there's like no anti aliasing. Maybe this is just from being upscled that much but still, it looks so much better on the PC! Then again, I never really TINKERED with my TV colours like a "true HD enthusiast" so maybe that's the problem.
Title: Fallout 3
Post by: Barack Obama on November 15, 2008, 01:37:23 am
So uh guys.
I killed a Death Claw.
I killed a Death Claw.es.
they're not that hard with a repaired chinese assault rifle if you leveled your character with an emphasis on small guns and accuracy perks.

the plasma rifle can kill them in one shot too if you've got high energy weapons skill
Title: Fallout 3
Post by: dragonx on November 15, 2008, 01:52:18 am
Man I warezed the PC version (I bought it for the 360) and god damn it looks 100% better on PC. I've got a 37" Samsung TV blahbalh HD etc and it honestly looks MUDDY on the 360, like the textures and shit are overly dark I find and there's like no anti aliasing. Maybe this is just from being upscled that much but still, it looks so much better on the PC! Then again, I never really TINKERED with my TV colours like a "true HD enthusiast" so maybe that's the problem.

best thing to do is get hdmi i out and just do that


I bought a 360 controller and just hook my laptop up to my 37" hd tv with HDMI and woooooo it looks 100x better than any ol' xbox ever will
Title: Fallout 3
Post by: Marcus on November 15, 2008, 03:52:33 am
because it was one of those things where a guy, 100 miles away created them by himself in isolation despite the fact on the opposite side of the country, 20 years ago or whatever, someone else did the exact same thing. Fire Ants didn't crawl across the continent or whatever, some mad scientist made them in the metro tunnels of that town.

I'm pretty positive fire ants weren't in any previous Fallout.

There were FIRE GECKOS and giant ants, but fire ants are fallout 3 exclusive.

EDIT

Oh yeah, Sarevok, regarding F.E.V.,

NERD OFFFFFF
Title: Fallout 3
Post by: headphonics on November 15, 2008, 03:59:33 am
they're not that hard with a repaired chinese assault rifle if you leveled your character with an emphasis on small guns and accuracy perks.

the plasma rifle can kill them in one shot too if you've got high energy weapons skill
NEEEEEEEERD
Title: Fallout 3
Post by: thejackyl on November 15, 2008, 05:09:39 am
Marcus; I believe he's saying that the objective is the same, not the process by which you do it.  Fallout 1 the object was to find the water chip (initially, at least).  And Fallout 2 your object was to find the GECK.  Fallout 3, your object is to find the water purifier(compared to the chip, by Sarevok), and the GECK.

Also, I'm finding an evil play through very hard to get through.  Not difficulty-wise, but just...  I have not desire to be evil.  Even to emotionless NPC's that litter the game.
Title: Fallout 3
Post by: Barack Obama on November 15, 2008, 08:28:59 am
NEEEEEEEERD
Lol I thought the same thing after I posted that but then I remembered that I'm posting on a videogame forum so I think that kinda goes without saying
Title: Fallout 3
Post by: TheMonster on November 15, 2008, 11:49:26 am
Oke, Im planning on detonating megaton town, but I cant get my explosive skills above 25.

I have 10 mentans and even if I use them all it still wont raise my skills to 25
... help
Title: Fallout 3
Post by: DoctorEars on November 15, 2008, 12:12:32 pm
Just level up once or twice. It's not hard to get your explosives skill to the required number.
Title: Fallout 3
Post by: local_dunce on November 15, 2008, 01:26:59 pm
I'm pretty positive fire ants weren't in any previous Fallout.

There were FIRE GECKOS and giant ants, but fire ants are fallout 3 exclusive.

EDIT

Oh yeah, Sarevok, regarding F.E.V.,

NERD OFFFFFF


there are fire ants in fallout 2 man i am sure.
Title: Fallout 3
Post by: Marcus on November 15, 2008, 02:30:40 pm
There really aren't any fire ants in Fallout 2.  There are giant ants and tough giant ants and if you don't believe me, open up the editor.

There are fire gecko which breathe fire in Fallout 2 but fire ants are Fallout 3 exclusive.
Title: Fallout 3
Post by: Killer Wolf on November 15, 2008, 07:56:48 pm
@ The Monster - I think the Raider "Blaster Master" head gear, or something like that, has a boost to the explosives stat.
Title: Fallout 3
Post by: local_dunce on November 15, 2008, 07:58:52 pm
wow i must be going insane, i'm sure I remember there being fire ants in fallout 2.
Title: Fallout 3
Post by: Marcus on November 15, 2008, 10:37:01 pm
wow i must be going insane, i'm sure I remember there being fire ants in fallout 2.

this is kinda off topic but uh... where does avatar come from because i can't stop staring at it and it motivates me for some reason.  i guess it's the endearing, child-like sense of awe and wonder with its simplistic design and bold line art.

oh... um... HEY THERE CHIIIIILDREEEEN THIS ISSS THREEEEEE DOGGG (on topic post)
Title: Fallout 3
Post by: SupremeWarrior on November 15, 2008, 10:39:33 pm
wow i must be going insane, i'm sure I remember there being fire ants in fallout 2.
Dude there were no fire ants deal with it lol.
Title: Fallout 3
Post by: Artis Leon Ivey Jr on November 15, 2008, 11:09:32 pm
okay no wonder I was like BM WHAT ARE YOU TALKING ABOUT. I rule. fack you bm.
Title: Fallout 3
Post by: local_dunce on November 15, 2008, 11:11:45 pm
this is kinda off topic but uh... where does avatar come from because i can't stop staring at it and it motivates me for some reason.  i guess it's the endearing, child-like sense of awe and wonder with its simplistic design and bold line art.

oh... um... HEY THERE CHIIIIILDREEEEN THIS ISSS THREEEEEE DOGGG (on topic post)

I have no idea man :( I have GB of SAVED IMAGES on an external HD just if I like an image I save it and sometimes I browse through them and think THIS WOULD MAKE A COOL AVATAR.
Title: Fallout 3
Post by: DoctorEars on November 15, 2008, 11:55:07 pm
Man, I've been playing this on medium textures with a low view distance for the last week. I just realised that my computer can handle high textures with full view distance, and damn it looks so much better.
Title: Fallout 3
Post by: TheMonster on November 16, 2008, 10:06:55 am
Yeah .. as for graphics;  I'm running this on ultra with AA maxed and HDR lightening and it still runs smooth, as apposed to Oblivion which I have to run at much lower settings to overcome framelag.

So yeah, Oblivion is still graphics-wise the most unstable game , it could also be the many many mods that mess up the game; one reason to take it easy on with the fallout mods.
Title: Fallout 3
Post by: Warlin on November 16, 2008, 07:35:22 pm
Hey. I know uh, Fallout just came out but has anyone seen any good mods for changing one of the radio stations? I am really sick of hearing the Enclave. Really sick.
Title: Fallout 3
Post by: TheMonster on November 16, 2008, 08:18:15 pm
soon enough you will be able to receive Galaxy news from anywhere across the map
Title: Fallout 3
Post by: Warlin on November 16, 2008, 09:01:51 pm
soon enough you will be able to receive Galaxy news from anywhere across the map
Well I've already beat the game. That's not the point. I just thought since the recordings for the radio stations are stored in multiple sound files it'd be an obvious target for modding.
Title: Fallout 3
Post by: DoctorEars on November 16, 2008, 09:14:10 pm
Yeah man, go over to fallout3nexus dot com. Browse all categories, have a look at the sound mods. You can get mods that let you replace the radio stations with your own music, etc.
Title: Fallout 3
Post by: FrostyPink on November 16, 2008, 11:27:08 pm
I got distracted harshly by a proper play of Fallout 3, I borrowed it off a friend rather than played it at my friend's...
Fucking hell, it's amazing. Then again, I loved Oblivion.
At first I thought it was a bit meh, but soon you realise the sheer depth of it.
Title: Fallout 3
Post by: TheMonster on November 17, 2008, 12:26:31 am
Man ... I decided to give fallout a chance again today... im 14 hours in now and its freaking great.

Is it normal tho to encounter super mutuants with rocket launchers at lvl 1 and beat em?
And I liked to see more towns, something like a homebase instead of ten-edgeofmap-penny tower.

Also is dogmeat kill-able?


And I loved the Super duper mart, being welcomed by Enclave soldiers and fighting along side them against raiders , while being pulled out of the crowd by regulators who had a 10000 caps bounty on me.... yeah great game


Edit: Seriously only 17 side quests?
Title: Fallout 3
Post by: DoctorEars on November 17, 2008, 01:15:15 am
Yeah there's only 17 sidequests. Most of them take a relatively long time though, and there are also other quests that can morph into bigger ones. The game is big enough to warrant a 500 page guide. Even with the small amount of quests, it's still huge.

And yes, Dogmeat is killable. That's why he kinda sucks, cause you have to constantly look after him if you don't want him to die. It's even more ridiculous on harder difficulties, because you have to focus on not dying, as well as making sure he doesn't die.
Title: Fallout 3
Post by: Eltee on November 17, 2008, 02:19:12 am
I looked at my friend while he was playing it, and idk, it looked funnier than oblivion to me.

So I'll give this a shot, at worst it'll last me a week or two.

Like oblivion the first time.


Except this time I get to enjoy the graphics.
Title: Fallout 3
Post by: FrostyPink on November 17, 2008, 10:46:28 am
Yeah there's only 17 sidequests. Most of them take a relatively long time though, and there are also other quests that can morph into bigger ones.
Yeah, don't forget they are so detailed in the multiple paths you can take through these quests, the sheer flexibility is immense.
The only cost of having such detailed quests, is that there are fewer of them, but it's still all good in my books.
Title: Fallout 3
Post by: TheMonster on November 17, 2008, 11:31:09 am
Hm mm oke... but well as for the replicated man quest I can pretty much finish it right away by lying to Zimmer.

Also.. I had really liked to see more scavenging / survivaling, more post apocalyptica, I pretty much ignore everything and I have caps to spare. and I had the shiskabab at lvl 4.


Apparently there are allot more minor quests which don't appear in the quests log
Title: Fallout 3
Post by: DoctorEars on November 17, 2008, 06:19:27 pm
Don't lie to Zimmer.

Title: Fallout 3
Post by: TheMonster on November 17, 2008, 06:27:55 pm
but im evil........., I actually want to search him out and kill him


and im a melee character.



I find it hard to be a stuck-up / evil wanderer who only cares for things that matter to him with the low amount of quests which mostly are Karma positive
Title: Fallout 3
Post by: Death Gulp on November 17, 2008, 07:12:43 pm
I haven't played any of the other Fallout's but would like to try this. But yeah do you have to play the first 2 for it to make sense? (I've played oblivion so i know that sense)

or is it more like 'heh reference to the other game' in some places.
Title: Fallout 3
Post by: Warlin on November 17, 2008, 07:16:45 pm
I find it somewhat odd that not one person has questioned me about the Super Mutant with the Beam Machine Gun who follows me around everywhere.

Also, I'm pretty sure I've done all of the side quests except the Nuka Cola Challenge. I regret selling all of that Quantum. Then again, they're pretty useless. So I'm just getting around the exploring all of the vaults. I was quite pissed off to find out that a couple of them aren't very accessible if you don't have high lockpick/science skill.
and im a melee character.
I tried that. It worked for awhile until people started using shotguns.
Now I hide behind a Chinese Assault Rifle and a Reservist's Rifle.

I haven't played any of the other Fallout's but would like to try this. But yeah do you have to play the first 2 for it to make sense? (I've played oblivion so i know that sense)

or is it more like 'heh reference to the other game' in some places.
I found it pretty comprehensible without much research on the other two games. Though, if you look back at the other two games there are a few plot holes. None the less.
Title: Fallout 3
Post by: Carrion Crow on November 17, 2008, 07:25:55 pm
What I find particularly interesting is that this thread has 13 pages, whilst the thread for Gears of War 2 (Which was released a week after) only has 2. Also there has been a lot more fallout-related talk amongst myself and friends in real life than there has been for gears, although, I admit some people have admitted a desire to play it.

It would be insteresting to see the sales figures for the two titles. It is pretty weird that the 360's flagship shooter (this is where someone says Halo is, but when you think about it that first came with the 1st generation of xbox) isn't talked about so much here.

Title: Fallout 3
Post by: Artis Leon Ivey Jr on November 17, 2008, 07:35:54 pm
because Fallout 3 is an RPG, rather controversial, followup to pretty much the quintessential cult classic series and GoW2 is just a third person shooter. if there was a topic for Final Fantasy VII-2 it would have more replies than a topic about DOOM 4.

come on crumply thats kind of obvious! it's not because GoW2 is worse or GW hates it, a lot of the posts in this thread are about how bad this game is. it's just because there's more to discuss. I don't think we even had a Halo 3 topic.
Title: Fallout 3
Post by: Neophyte on November 17, 2008, 07:38:48 pm
Gears 2 isn't anything to talk about really. It's Gears of War. It sold a lot though.

Fallout 3 has shipped over 4 million copies, but it's been released on 3 different platforms so comparing the two would be kind of pointless. But there has been a lot of talk about it more than most other games for me too. I'm glad the game is doing as well as it is.
Title: Fallout 3
Post by: FrostyPink on November 17, 2008, 08:26:06 pm
because Fallout 3 is an RPG, rather controversial, followup to pretty much the quintessential cult classic series and GoW2 is just a third person shooter.
Not only that, but consider the scale of difference in these sequels:
Gears of War 1 & 2:
Fallout 2 & 3:
Title: Fallout 3
Post by: Rowain on November 17, 2008, 09:02:45 pm
obviously there is more to discuss about a game that can suck away 50 hours than a game that can be BAGGED AND TAGGED in five.
Title: Fallout 3
Post by: Kaworu on November 17, 2008, 09:45:56 pm
Gears of war the lost levels
Title: Fallout 3
Post by: TheMonster on November 17, 2008, 11:22:05 pm
wtf .. I was supposed to search for my dad in DC, but instead I went scavenging and found vault 112 where I played some sick halloween slasher flick and all of a sudden my dad was there.... did I skip alot of the main quests because he was talking about some epic bullshit I never heard about
Title: Fallout 3
Post by: Sarevok on November 17, 2008, 11:44:21 pm
Yeah, you skipped pretty much half the story.
Title: Fallout 3
Post by: Killer Wolf on November 17, 2008, 11:52:21 pm
I did the same thing. If you're adventurous, you can skip around a bit. I was just checking out a couple of locations I hadn't explored yet before getting back to the main quest line and jumped ahead...again.

All you really skipped was .
Title: Fallout 3
Post by: SupremeWarrior on November 17, 2008, 11:53:02 pm
Yeah, you skipped pretty much half the story.
LOL, are you serious? wow I am not going there then... well not yet anyway...
Title: Fallout 3
Post by: Fire Mage on November 18, 2008, 12:11:41 am
LOL, are you serious? wow I am not going there then... well not yet anyway...
Yeah that's pretty much the free reign thing.

You can do whatever you want, and you can find your dad on your own. It's actually weird to know that there's a game where they don't limit you from cutting into the story wherever, though it's also bad to skip half the story so who knows!
Title: Fallout 3
Post by: SupremeWarrior on November 18, 2008, 12:13:47 am
Yeah that's pretty much the free reign thing.

You can do whatever you want, and you can find your dad on your own. It's actually weird to know that there's a game where they don't limit you from cutting into the story wherever, though it's also bad to skip half the story so who knows!
Yeah that's exactly what I forgot to say, it's FALLOUT you could also do the same in the previous games, in Fallout and Fallout 2 I remember someone here posting how they accidentally done the same thing.
Title: Fallout 3
Post by: local_dunce on November 18, 2008, 12:31:12 am
You can complete fallout 2 in like 13 minutes by running through the temple of trials and then going straight to san francisco.
Title: Fallout 3
Post by: DoctorEars on November 18, 2008, 04:00:03 am
but im evil........., I actually want to search him out and kill him


and im a melee character.



I find it hard to be a stuck-up / evil wanderer who only cares for things that matter to him with the low amount of quests which mostly are Karma positive

If you want to be/are an evil character, but you still want to get that Plasma Rifle, it's easy.

and yeah, you can finish Fallout 3 pretty fast. I'd say you could finish it in under an hour and a half quite easily, you

Also,
Title: Fallout 3
Post by: TheMonster on November 18, 2008, 12:29:35 pm
Well I actually did meet three-dog and did his quest, and I did go to rivet city to meet Doctor Li.
I just didn't go to the Franklin memorial to find dad, so I guess I didn't miss much


and thx for the tip Ears, ill do just that
Title: Fallout 3
Post by: FrostyPink on November 18, 2008, 01:56:24 pm
If you want to be/are an evil character, but you still want to get that Plasma Rifle, it's easy.

and yeah, you can finish Fallout 3 pretty fast. I'd say you could finish it in under an hour and a half quite easily, you

Also,
Does this mean
Title: Fallout 3
Post by: Shadow Kirby on November 18, 2008, 05:21:41 pm
Well I actually did meet three-dog and did his quest, and I did go to rivet city to meet Doctor Li.
I just didn't go to the Franklin memorial to find dad, so I guess I didn't miss much


and thx for the tip Ears, ill do just that

You only missed a tape that basically says "go there".
Title: Fallout 3
Post by: Dale Gobbler on November 18, 2008, 05:24:25 pm
Man that simulation at Vault 112 was pretty awesome, and I wasn't expecting it.
Title: Fallout 3
Post by: Ax_Dude on November 18, 2008, 08:56:07 pm
but im evil........., I actually want to search him out and kill him


and im a melee character.



I find it hard to be a stuck-up / evil wanderer who only cares for things that matter to him with the low amount of quests which mostly are Karma positive

Then what you do is you be nice to the android, Get the reward from him and tell him you'll keep his secret, Then go to Zimmer, And tell him where the android is. You get the rewards from both sides of the Quest : D
and alittle bit of good karma wont hurt you, just go shoot some of the people in megaton or something or a random trader to balance it out.

EDIT:
My Current Character i tagged Energy Weapons, Science and Speech. And the Stats major in Charisma, luck and intellegence (All to level 9 on creation then i sought out those bobbleheads first) The start of the game was hard, due to the lack of Energy weapons. But I Got perks in anything that made me do more damage and anything that added to my critical hit. Speech and science i maxed out first, With speech giving me a ton of extra cash to buy up energy weapon ammo, Then i maxed out Energy weapons and repair. And despite my lack of carry weight and health i kick a fair bit of ass. Im also a rude jerk to most people and kill alot of scavengers.
I tried to kill dogmeat but he just gets knocked unconcious each time : (
Title: Fallout 3
Post by: TheMonster on November 18, 2008, 09:05:08 pm
megaton...  ? Never been to a town called megaton *starts to whistle*.

Thx for the tip Ax dude.


Anyone got some quests to recommend because Im searching for something to do in the game, instead of the main quest., also anyone checked out the Dunwhich building apperently some bad shit went on in there
Title: Fallout 3
Post by: Ax_Dude on November 18, 2008, 09:08:53 pm
megaton...  ? Never been to a town called megaton *starts to whistle*.

Thx for the tip Ax dude.


Anyone got some quests to recommend because Im searching for something to do in the game, instead of the main quest., also anyone checked out the Dunwhich building apperently some bad shit went on in there
Dunwhich is a massive tribute to Lovecraft, Fun place. Full of Gouls. Has a melee weapons bobblehead. Thats about it really.
As for stuff instead of the main quest, Dude wonder around, Look at those little empty triangles on your compass and investigate.
Try find the Alien crash site, Its near power station 13. (There is no triangle for the ship)
Just ass around trying to find schematics for the custom weapons.
Theres HEAPS to do,
Personally i would do the main quest until you learn to use powerarmor. Then i would go exploring.
Title: Fallout 3
Post by: DoctorEars on November 19, 2008, 02:43:13 am
Its more fun if there's a challenge to it though. Also, I agree about Dunwich. It's such a cool building.
Title: Fallout 3
Post by: Sarevok on November 19, 2008, 08:11:32 pm
Also,

Title: Fallout 3
Post by: Ax_Dude on November 19, 2008, 08:34:19 pm
You can get into Little Lamplight if you have the Child at heart Perk, Or your speech is high enough,
But yeah, Once in you cant proceed further without the quest.
Title: Fallout 3
Post by: DoctorEars on November 19, 2008, 09:41:52 pm
Oh ok then. Was just wondering, considering you can skip parts of the quest.
Title: Fallout 3
Post by: Sarevok on November 20, 2008, 12:50:57 am
I guess the spoiler tags are useless now.

Basically you can skip up to Vault 112, but that's it. You can't skip anything after, to my knowledge.
Title: Fallout 3
Post by: local_dunce on November 20, 2008, 11:35:18 am
Alright guys, I need someone elses insight. I was exploring around Dunwich/Andale/Yao Guai/Little Lamplight, SOUTH-WEST are of the map and I found this fenced off area littered with super mutants. I cleared them all out and ignored the signs that said WARNING RADIATION and within seconds of entering the fenced off area I was at +300 RADS A SECOND and before I could even turn around and get out I was dead. So I reloaded, headed back, put on a radiation suit and dropped 5 rad-x and within seconds of entering I was on +300 Rads a second and was dead. There is SOMETHING IN THERE because my compass is telling me there is, but how the fuck do I get in there?

Also where the fuck is Rockopolis and the Death Claw sanctuary? I have been wondering around this south-western map area for fucking days.
Title: Fallout 3
Post by: DoctorEars on November 20, 2008, 11:38:26 am
Fuck I am going to go exploring there next time I play, as I have never seen an area like that. I've visited most of the area around Dunwich but I've never found anything like that. Perhaps some sort of FEV testing area or something? I dunno. It sounds pretty ridiculous, especially the 300 rads a second part. Perhaps if you have Fawkes he can go in there or something.

Weird.
Title: Fallout 3
Post by: Sarevok on November 20, 2008, 12:47:03 pm
FEV was tested in a vault, and it's not radioactive.
Title: Fallout 3
Post by: Dale Gobbler on November 20, 2008, 04:26:19 pm
I killed some guys that wore Outcast Power Armor or something a while ago, but I can't equip it, how long into the story can I start equipping it? I think I just finished the part where you help your dad and Doctor Li at some memorial or monument. Also I started a new character and gave her 1 luck and 1 charisma. then kept adding the perk that gave you plus one SPECIAL point. She has like 10 STR, 9 AGI, 10 Int, 6 Perception, and like 7 END at level 3-4. So many quests I missed out on for my first character because of the killing pretty much everyone. I did that Ant Infestation quest and got a perk that gave +1 Perception and 25% resistance to fire. Whats some of the better perks you guys during the game that you can't get when you level up.

Title: Fallout 3
Post by: Warlin on November 20, 2008, 05:20:55 pm
I killed some guys that wore Outcast Power Armor or something a while ago, but I can't equip it, how long into the story can I start equipping it? I think I just finished the part where you help your dad and Doctor Li at some memorial or monument. Also I started a new character and gave her 1 luck and 1 charisma. then kept adding the perk that gave you plus one SPECIAL point. She has like 10 STR, 9 AGI, 10 Int, 6 Perception, and like 7 END at level 3-4. So many quests I missed out on for my first character because of the killing pretty much everyone. I did that Ant Infestation quest and got a perk that gave +1 Perception and 25% resistance to fire. Whats some of the better perks you guys during the game that you can't get when you level up.


If you can find Oasis there's a quest there that gives you a really good perk. If you do the Wasteland Survival Guide (the quest that can be found in Megaton) and do all of the optional objectives. ALL of them, you get a perk that reduces your damage. You also get another perk along the way, I forget what it is though. Other than that, I'm not really sure what other perks you can get.

You're almost at the part where they'll let you use power armor, but in order to avoid the spoiler Nazis, I won't say anything.
Title: Fallout 3
Post by: Dale Gobbler on November 20, 2008, 05:30:23 pm
Hahah. I did half of the Wasteland Survival Guide, then blew up Megaton. I went back to megaton like a while later and
Title: Fallout 3
Post by: Sarevok on November 20, 2008, 05:43:18 pm
Yes, because direct exposure to an atom bomb will give you 80 years of radiation and definately won't vaporise you.
Title: Fallout 3
Post by: Vesper on November 20, 2008, 07:59:00 pm
man shut up
Title: Fallout 3
Post by: TheMonster on November 20, 2008, 09:40:11 pm
woa 300+ rads... did somone check that place out yet?
Title: Fallout 3
Post by: Dale Gobbler on November 21, 2008, 12:34:51 am
woa 300+ rads... did somone check that place out yet?

Huh? where? Try wearing the Environmental Suit.
Title: Fallout 3
Post by: DoctorEars on November 21, 2008, 12:36:28 am
The environmental suit still won't completely remove 300 Rads, you'd still be getting a good 100 Rads even with the suit on. Unless you use the mod that makes the environmental suit completely overpowered, but yeah.

That's an interesting area. I'm gonna play Fallout 3 soonish, so I'll have an explore and I'll try find it myself.

EDIT: Actually I'll just have a look at my giant map that came with the Guide for you.
Title: Fallout 3
Post by: Dale Gobbler on November 21, 2008, 12:37:36 am
Well, you could stack it with RadX(or whichever one raises Rad resistance) and some Anti-Rad perks. Could bring it down to the 10's maybe even eliminate it.
Title: Fallout 3
Post by: DoctorEars on November 21, 2008, 12:43:30 am
Also where the fuck is Rockopolis and the Death Claw sanctuary? I have been wondering around this south-western map area for fucking days.

From what my map says, Rockopolis is west of Smith Caseys Garage if I'm reading this right.

Also, how close to Dunwich is that irradiated area? My map doesn't say anything about a high-density irradiated area anywhere near Dunwich.
Title: Fallout 3
Post by: local_dunce on November 21, 2008, 02:01:22 am
it's north of dunwich, quite a bit. It's in that general area between Dunwich - Yao Guia - Little Lamplight and west of Evergreen Mills.

If you hit little lamplight you've gone too far north, dunwich is too far south and evergreen mills is too far east.
Title: Fallout 3
Post by: DoctorEars on November 21, 2008, 02:38:19 am
I'd say it's the proper entrance to Vault 87. Rather than go through the Lamplight tunnels, I'd say the surface entrance is that highly irradiated area.
Title: Fallout 3
Post by: Sarevok on November 21, 2008, 06:12:12 am
You are told it's too heavily radiated and you'd die if you entered there.
Title: Fallout 3
Post by: `~congresman Ron paul~~ on November 21, 2008, 08:22:12 pm
Yes, because direct exposure to an atom bomb will give you 80 years of radiation and definately won't vaporise you.

you are revoltingly fatuous about games and i hope you realize this
Title: Fallout 3
Post by: Artis Leon Ivey Jr on November 21, 2008, 08:34:09 pm
Yes, because direct exposure to an atom bomb will give you 80 years of radiation and definately won't vaporise you.

there are quite a few ways to survive, however temporarily (because you'll suffer from every cancer in the book at the least). houses miles away from a bomb might be destroyed but oftentimes the structures they were exploded upon were intact; how do you think we even have footage of nuclear explosions? DIGITAL ZOOM? do you think in the world of a videogame named Fallout there's not a chance a town would have a single fallout shelter or concrete bunker. it's entirely possible someone could survive a nuclear blast and live with hideous radiation burns as well. people 20 to 30 miles away will survive even a one megaton blast.

and this all ignores the fact there's no such thing as ghouls to begin with so arguing how someone becomes one and STILL being wrong reveals you're kind of a stupid dick about this.
Title: Fallout 3
Post by: Marcus on November 21, 2008, 08:50:42 pm
i don't want to derail the topic too much, but i actually have statistics on nuclear weapons (go militaryfag!)

The bomb at Megaton is a traditional fission A-bomb and these designed for small cities and soft military targets.  Since the bomb was dropped right near Springvale, a little suburban area, I'm going to assume it was about 10kt which isn't that powerful at all.  A 10kt bomb will vaporize pretty much anything within 200 feet of it and destroy most buildings within maybe 1/3 of a mile.

Now here's the thing about fission bombs; unlike thermonuclear bombs, a fission bomb's destruction relies solely on it's payload.  Also, nuclear bombs explode up giving it the mushroom shaped appearance and while the explosion does travel outwards, majority of the energy goes up meaning taller buildings get the most devastating force of the blast.

In other words, it's entirely plausible that someone inside of a sturdy building can survive within ground zero.  They'll probably end up dying of radiation poison within a few minutes, but a strong, low lying building can protect you from the blast.  Also, Megaton's bomb had been leaking for the past 200 years so it only had a fraction of its original power.

Also, this is a fucking game and every time you bring real world science into obvious science-fiction (LOOK ROBOTS AND LASERS AND GIANT SCORPIONS OH MY) God kills a catgirl.

Please, think of the catgirls.
Title: Fallout 3
Post by: Fire Mage on November 21, 2008, 08:54:42 pm
it's north of dunwich, quite a bit. It's in that general area between Dunwich - Yao Guia - Little Lamplight and west of Evergreen Mills.

If you hit little lamplight you've gone too far north, dunwich is too far south and evergreen mills is too far east.
yeah gotta be vault 87. you have two ways to get into it, both through little lamplight; one is a computer terminal you gotta hack, and the other is through Murder Pass.

it's a very important main storyline area, almost towards the end of the story.
Title: Fallout 3
Post by: local_dunce on November 21, 2008, 08:58:22 pm
Yeah I've done all the story twice already but this is the first time I've really explored that area ABOVE GROUND.
Title: Fallout 3
Post by: WarV on November 21, 2008, 09:06:51 pm
You also have to remember the giant irony of it. Only the most annoying person from Megaton survived.
Title: Fallout 3
Post by: Marcus on November 21, 2008, 09:20:35 pm
Wait, didn't he say he completed half of her quests before blowing up megaton?  That means she did her research on radiation and probably invented some sort of protection method (she does cure you of 600 rads instantly).

but yeah i'm looking too deep into this SCIENCE FICTION
Title: Fallout 3
Post by: TheMonster on November 21, 2008, 10:09:52 pm
You also have to remember the giant irony of it. Only the most annoying person from Megaton survived.

isnt that just bad fucking luck instead of irony... anyways im cappin her face as soon as the survival guide is done.

anyone one been to abdale? nice back story
Title: Fallout 3
Post by: FrostyPink on November 21, 2008, 11:06:59 pm
isnt that just bad fucking luck instead of irony...
Not, it's just fucking bad, full stop.
And just out of interest, what armour is everyone using here?
I'm preserving all my brotherhood of steel armour in some lockers and I'm currently using the enclave shock armour (or whatever it's called) and the regulator duster and oasis hood if I need to be more agile.
Title: Fallout 3
Post by: Artis Leon Ivey Jr on November 21, 2008, 11:09:39 pm
i don't want to derail the topic too much, but i actually have statistics on nuclear weapons (go militaryfag!)

The bomb at Megaton is a traditional fission A-bomb and these designed for small cities and soft military targets.  Since the bomb was dropped right near Springvale, a little suburban area, I'm going to assume it was about 10kt which isn't that powerful at all.  A 10kt bomb will vaporize pretty much anything within 200 feet of it and destroy most buildings within maybe 1/3 of a mile.

Now here's the thing about fission bombs; unlike thermonuclear bombs, a fission bomb's destruction relies solely on it's payload.  Also, nuclear bombs explode up giving it the mushroom shaped appearance and while the explosion does travel outwards, majority of the energy goes up meaning taller buildings get the most devastating force of the blast.

In other words, it's entirely plausible that someone inside of a sturdy building can survive within ground zero.  They'll probably end up dying of radiation poison within a few minutes, but a strong, low lying building can protect you from the blast.  Also, Megaton's bomb had been leaking for the past 200 years so it only had a fraction of its original power.

Also, this is a fucking game and every time you bring real world science into obvious science-fiction (LOOK ROBOTS AND LASERS AND GIANT SCORPIONS OH MY) God kills a catgirl.

Please, think of the catgirls.

thanks for gaying up the facts with a 4chan quote at the end.
Title: Fallout 3
Post by: Fire Mage on November 22, 2008, 12:08:57 am
Not, it's just fucking bad, full stop.
And just out of interest, what armour is everyone using here?
I'm preserving all my brotherhood of steel armour in some lockers and I'm currently using the enclave shock armour (or whatever it's called) and the regulator duster and oasis hood if I need to be more agile.
go do the quest "you gotta shoot 'em in the head" then get the T-51b power armor (by going to the fort place instead of giving the keys back to the ghoul). then like a little more than halfway through the story you can get trained to wear it. easily the best armor in the game.
Title: Fallout 3
Post by: FrostyPink on November 22, 2008, 12:32:21 am
go do the quest "you gotta shoot 'em in the head" then get the T-51b power armor (by going to the fort place instead of giving the keys back to the ghoul). then like a little more than halfway through the story you can get trained to wear it. easily the best armor in the game.
I've been looking it up, but I get the impression you can only get it by getting bad karma? Is there another way, or do I have to put up with it?
Title: Fallout 3
Post by: WarV on November 22, 2008, 01:18:37 am
I've been looking it up, but I get the impression you can only get it by getting bad karma? Is there another way, or do I have to put up with it?

Yes, there is a way to do it without getting bad karma. You need to talk to everyone and make them give you the key without killing them. Also I would just kill tenpenny as you get GOOD karma from killing him. Then just go get the armor and never talk the ghoul again.
Title: Fallout 3
Post by: FrostyPink on November 22, 2008, 01:30:52 am
Yes, there is a way to do it without getting bad karma. You need to talk to everyone and make them give you the key without killing them. Also I would just kill tenpenny as you get GOOD karma from killing him. Then just go get the armor and never talk the ghoul again.
Well... Time to start question at 1:30 in the morning again!
Title: Fallout 3
Post by: Fire Mage on November 22, 2008, 02:41:14 am
Yes, there is a way to do it without getting bad karma. You need to talk to everyone and make them give you the key without killing them. Also I would just kill tenpenny as you get GOOD karma from killing him. Then just go get the armor and never talk the ghoul again.
As far as I know you HAVE to kill Tenpenny.
Title: Fallout 3
Post by: WarV on November 22, 2008, 03:59:57 am
As far as I know you HAVE to kill Tenpenny.

No you don't, you can get him to pay you off to go kill the ghoul. Then you can kill the ghoul and go get the armor.
Title: Fallout 3
Post by: Barack Obama on November 22, 2008, 06:01:22 am
thanks for gaying up the facts with a 4chan quote at the end.
lol it's pretty gay that you knew that quote was from 4chan
Title: Fallout 3
Post by: Marcus on November 22, 2008, 10:09:45 am
Not, it's just fucking bad, full stop.
And just out of interest, what armour is everyone using here?
I'm preserving all my brotherhood of steel armour in some lockers and I'm currently using the enclave shock armour (or whatever it's called) and the regulator duster and oasis hood if I need to be more agile.

Medical Power Armor.  It talks to you.  I got it in some tunnel or something.
Title: Fallout 3
Post by: WarV on November 22, 2008, 12:17:16 pm
Tesla armor for heavy combat. Ranger armor for normal walking around.
Title: Fallout 3
Post by: local_dunce on November 22, 2008, 01:55:02 pm
I think power armor looks fucking gay so I just use whatever I feel looks best at the time. I was running around naked for the longest time, then I used some merc grunt armor or something and then a regulator duster. Anything above that starts making your head look way too small for it's body.

I have like 8 power armors in my house and the ability to use them but pff they just look stupid so frack it.
Title: Fallout 3
Post by: Killer Wolf on November 22, 2008, 05:34:19 pm
I have some Power Armor stocked up as well. I use mostly the Enclave variation, because once the Enclave starts popping up, it is easy to get salvage and keep my suit in top shape.
Title: Fallout 3
Post by: Artis Leon Ivey Jr on November 22, 2008, 05:40:52 pm
lol it's pretty gay that you knew that quote was from 4chan

I don't but I do know that GOD KILLS A KITTEN WHEN YOU MASTURBATE thing is internet old hat, and marcus visits 4chan a lot and 4chan is full of stupid catgirl neko chan shit.
Title: Fallout 3
Post by: Ghost_Aspergers on November 22, 2008, 05:49:06 pm
Medical Power Armor.  It talks to you.  I got it in some tunnel or something.

I love how it talks shit to you right when you put it on. If only they added more lines to it... it gets kind of annoying after a while since it likes to yell every time you detect an enemy on radar.
Title: Fallout 3
Post by: Marcus on November 22, 2008, 06:40:13 pm
I think power armor looks fucking gay so I just use whatever I feel looks best at the time. I was running around naked for the longest time, then I used some merc grunt armor or something and then a regulator duster. Anything above that starts making your head look way too small for it's body.

I have like 8 power armors in my house and the ability to use them but pff they just look stupid so frack it.

You actually play in 3rd person??

Quote
I don't but I do know that GOD KILLS A KITTEN WHEN YOU MASTURBATE thing is internet old hat, and marcus visits 4chan a lot and 4chan is full of stupid catgirl neko chan shit.

You should become a detective with this power of deduction
Title: Fallout 3
Post by: local_dunce on November 22, 2008, 06:41:45 pm
where is this medical power armor shit, i would like talking armor.
Title: Fallout 3
Post by: Marcus on November 22, 2008, 07:05:15 pm
It's in the sewers of Old Olney.  It has a 25% rad resistance and auto-administers med-x as well as points out enemies by screaming in your ear.
Title: Fallout 3
Post by: DoctorEars on November 22, 2008, 09:15:45 pm
I usually wear Tesla Power Armour, but I'm wearing combat at the moment due to starting a new save.

That medical armour sounds fucking awesome, might go try find that soonish.
Title: Fallout 3
Post by: Barack Obama on November 22, 2008, 10:23:59 pm
I don't but I do know that GOD KILLS A KITTEN WHEN YOU MASTURBATE thing is internet old hat, and marcus visits 4chan a lot and 4chan is full of stupid catgirl neko chan shit.
^^;;;;
Title: Fallout 3
Post by: Eltee on November 22, 2008, 11:06:52 pm
I want talking armor. I want it. Back when I actively enjoyed Morrowind because of mod abuse, I had this mod that added the talking sword from I think Baldur's Gate 2 (maybe the exp. if there is one? idk) called Lilarcor. I don't think this armor and Lil are in the same category though, because Lilarcor spoke ALL THE TIME, and just spouted random bullshit every 1-2 minutes or when you fought.
THOUGH HEY, I GUESS THAT'S KINDA LIKE LISTENING TO ENCLAVE RADIO LOOOL :|

Though I don't know where Old Olney is yet, anyway..

Also, I said I wanted to try it out semi-recently, and I did, and it beat my expectations, pretty much!


I like to call this game "Kinda-like-Oblivion but Fun"


though some bugs piss me off

like i messed for 30 minutes trying to get off of a table
because i jumped on a table and could never ever get off of it
>:|
Title: Fallout 3
Post by: DoctorEars on November 22, 2008, 11:18:44 pm
Old Olney is in the Northeast section of the map, if you want to find it without randomly exploring everywhere.

Be careful of Deathclaws there and in the Old Olney sewer too.
Title: Fallout 3
Post by: Warlin on November 22, 2008, 11:43:07 pm
Was there any history to why a bunch of Death Claws are hanging out in Old Oldney? I don't think I ever found a scrap of reason why. I mean, it seems like something Bethesda would make up a shitty story for.
Title: Fallout 3
Post by: local_dunce on November 23, 2008, 12:36:32 pm
I've been wondering what perk to choose at level 20.  I've narrowed it down to either the grim reaper sprint or the one that gives a small stat boost and healing in direct sunlight (or another of the lower level perks).
The only worthwhile perk I really hate is pyromaniac, the required 60 points in explosives is annoying because I rarely use them, not to mention the fact that most explosive weapons aren't fire based.
And it was in the center of a crater surrounded by buildings and a wall made out of airplane parts (not that it would really matter).

grim reaper sprint for sure. there is no reason to take any of the others really. especially if you use vats.
Title: Fallout 3
Post by: FrostyPink on November 23, 2008, 01:50:18 pm
Be careful of Deathclaws there and in the Old Olney sewer too.
Yeah, I accidentally bumped into Old Olney the other day... That was a shocker. I was celebrating after I took out two of them seperately, then realised there was about another three around the corner into a single pack.
Title: Fallout 3
Post by: Warlin on November 23, 2008, 08:32:07 pm
Yeah, I accidentally bumped into Old Olney the other day... That was a shocker. I was celebrating after I took out two of them seperately, then realised there was about another three around the corner into a single pack.
Yeah, it was fun as hell to try to pull them out one by one, wasn't it? Land mines and hunting riffleesss.(Repaired, that is)
Title: Fallout 3
Post by: Dale Gobbler on November 25, 2008, 05:15:44 pm
I just found the Republic of DaveBob, that place was pretty cool. Oh and I got the T-51 whatever power armor. I feel too powerful.
Title: Fallout 3
Post by: Rajew on November 25, 2008, 05:23:17 pm
Man...!!! Screw Fire Ants. These are the stupidest things...!

Like, I really want to just kill the dude who made them for making such a stupid creature. I just want to knife him to death. There is NO EXCUSE for that. How are ants immune to bottlecap mines? What special ability makes them not get exploded by bottlecap mines??


Basically: Fire Ants are the worst.
Title: Fallout 3
Post by: FrostyPink on November 25, 2008, 05:32:25 pm
Like, I really want to just kill the dude who made them for making such a stupid creature.
I think you can, in the game... (It's an experiement gone wrong) ... (Unless you WERE refering to the dude in the game).
Title: Fallout 3
Post by: Rajew on November 25, 2008, 05:48:07 pm
I think you can, in the game... (It's an experiement gone wrong) ... (Unless you WERE refering to the dude in the game).

I know I can, but I'm also trying to stay a good character, and if i kill the dude he can't stop them from spawning etc. So basically im gonna beat the quest then beat the shit out of him.

Also I want to find the guy who is responsible for making that quest and write him a very angry letter.
Title: Fallout 3
Post by: Dale Gobbler on November 25, 2008, 06:09:25 pm
you could just kill the queen to make them stop spawning. But if you do you won't get
Title: Fallout 3
Post by: Ghost_Aspergers on November 25, 2008, 07:17:29 pm
You can kill her .
Title: Fallout 3
Post by: Teloch on November 25, 2008, 08:00:31 pm
so bethsoft is finally releasing the construction set next month! (http://kotaku.com/5098590/creation-kit-dlc-hits-fallout-3) they're also releasing three DLCs between january and march apparently.

Quote
Operation: Anchorage: Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. An action-packed battle scheduled for release in January.

The Pitt: Journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. Choose your side. Scheduled for release in February.

Broken Steel: Join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all. Continues the adventure past the main quest. Scheduled for release in March.

i'm not sure what to think about the DLCs (they seem a lot better than oblivion's first DLCs), but the construction set is pretty good news for people who vehemently hate the game and want to change it to make it better! i was considering getting it for the 360 but i will probably wind up getting it for pc now.
Title: Fallout 3
Post by: Ghost_Aspergers on November 25, 2008, 08:11:50 pm
I might actually get into the editor. I'm already toying with 3d apps like mudbox and zbrush.... with this I may actually put what I make to use.
Title: Fallout 3
Post by: Marcus on November 25, 2008, 08:29:13 pm
The anchorage and pitt expansions actually sound pretty cool.

But yeah, construction set = smiley face.  I'm thinking about remaking Fallout 1 and 2 but I know there's about 100 people with the same idea.
Title: Fallout 3
Post by: FrostyPink on November 25, 2008, 08:48:44 pm
HOLY CRAP, I JUST REALISED YOU CAN TIP BRAHMIN BY GOING UP TO THEM WHEN SNEAKING AND PRESSING ACTION.
Best feature of any game, ever.
Title: Fallout 3
Post by: Marcus on November 25, 2008, 09:01:45 pm
HOLY CRAP, I JUST REALISED YOU CAN TIP BRAHMIN BY GOING UP TO THEM WHEN SNEAKING AND PRESSING ACTION.
Best feature of any game, ever.

This is really new to me.

There should be a perk "Brahmin Tipper."

also

(http://gamingw.net/pubaccess/26699/dogkilla.PNG)
Title: Fallout 3
Post by: FrostyPink on November 25, 2008, 09:06:01 pm
This is really new to me.

There should be a perk "Brahmin Tipper."
SUPER BRAHMIN TIPPER PERK: gives you a + 15 to all of your SPECIAL stats and + 150 to all of your skills for two in-game hours, everytime you tip a Brahmin.
Title: Fallout 3
Post by: DoctorEars on November 25, 2008, 09:10:00 pm
FUCK YEAH

Construction Set!

Why does everything good get announced while I'm sleeping?

I'm so downloading that.
Title: Fallout 3
Post by: FrostyPink on November 25, 2008, 09:39:19 pm
I think GECK is quite a damn awesome name for the construction set, to be honest... Especially since obtaining a GECK was the whole plot in Fallout 2.
Title: Fallout 3
Post by: DoctorEars on November 25, 2008, 09:58:58 pm
GECK just suits the construction set, definately. The aspect of "creating life on the surface" etc and then tying that in with a modtool/construction set is really good. Because it'll allow us to create life in the game, I suppose.
Title: Fallout 3
Post by: Boulvae on November 27, 2008, 04:59:50 am
I'm so going to make a Chainsword and put it ingame. Chainswords are awesome.
Title: Fallout 3
Post by: Rajew on November 27, 2008, 05:14:15 am
I'm so going to make a Chainsword and put it ingame. Chainswords are awesome.

unless you could make it so it FEELS like a chainsword, don't bother.  If it's just gonna be a sword with a pretty texture.... ugh

it needs to have feedback and all that shit so it feels like a proper chainsword, you know. instead of just swing swing its swing *grinds down into enemy as blood spews out*
Title: Fallout 3
Post by: DoctorEars on November 27, 2008, 05:26:40 am
It'll probably be just like the ripper but bigger.
Title: Fallout 3
Post by: FrostyPink on November 27, 2008, 11:05:38 am
I'll give someone a virtual high five, if they can find a way to shove the lancer in the game and allow both its melee and and firing attacks to work.
Title: Fallout 3
Post by: Eltee on November 27, 2008, 11:35:57 am
psst



It'd be possible to do a weapon with both melee/firing attacks, but it'd be lame. It'd go like some Morrowind/Oblivion mods, in which upon acquiring the weapon, you'd acquire it twice, except one version would be ranged, the other would be melee.

Infact, morrowind/oblivion had it better this way, because you could make it so the weapon had a spell you could use, and when you used the spell, you could switch out the weapon for it's other version, meaning to change from melee to ranged you had to use the spell.
Title: Fallout 3
Post by: FrostyPink on November 27, 2008, 03:04:44 pm
That video is the best thing I have ever seen.
I hate the Gamebryo (or whatever it's called) engine... It's a pile of shit and you get stuff like that!
Bethesda really failed to get their technology polished for either Oblivion or Fallout 3. But to me, the gameplay still remains.
Title: Fallout 3
Post by: DoctorEars on November 27, 2008, 09:20:39 pm
Hahaha Brahmin Tipping. Awesome.

Also, I found this video. I thought you guys might like it.

Title: Fallout 3
Post by: FrostyPink on November 27, 2008, 10:06:46 pm
Okay, THAT is amazing. 50000 epic points.
Damn this is awesome...
Title: Fallout 3
Post by: DoctorEars on November 27, 2008, 10:18:43 pm
It's just using an animation mod that you can get, but still it is a very cool little machinima thing.

Also I was messing with the TCL function and I have some random screenies to show you guys, which I will upload later on.
Title: Fallout 3
Post by: Marcus on November 29, 2008, 07:37:28 am

The best trap in the game.
Title: Fallout 3
Post by: Ghost_Aspergers on November 29, 2008, 09:19:12 am
I've tried that one a few times. It doesn't always work as intended. I think that was just put in there an easter egg in reference to the Oblivion domino videos.
Title: Fallout 3
Post by: FrostyPink on November 29, 2008, 10:57:36 am
Really? I thought it was literally there due to the existance of cow tipping and they must have got drunk in the offices one evening.
Title: Fallout 3
Post by: Farren on November 29, 2008, 11:26:04 am
Hey did anyone notice that dude floating in the tank at the purifying place

who the hell is he? I was trying to wake him up or something during the plant restoring quest with you dads because there is an "enter" key you can press like RIGHT infront of the tank and I thought maybe you can drain the water out of the tank or something but after I got the power on and everything ready....
Title: Fallout 3
Post by: Ghost_Aspergers on November 29, 2008, 04:56:59 pm
It's the statue of Thomas Jefferson.
Title: Fallout 3
Post by: Bled on November 29, 2008, 07:37:24 pm
So has anyone found all of the Behemoths without using the guide?  I've only found one other than the brute that you get to fight once you find Galaxy News Radio.

If you go due north of Tenpenny Tower and keep looking to your left before you get to the river you'll see a big pit of white rocks with a railroad track running through it.  If you head into the ravine you'll eventually start seeing traincars with landmines on either side of them.  Turns out to be a pretty big raider camp complete with a few slaves to free (if you're into that sort of thing).

The real surprise is that there's a fucking behemoth that they've CAPTURED and it's being held in a big pen with an electrified door.  If you shoot the generator right beside the door then it'll escape and you can readily expend all of your ammunition trying to kill it. 
Title: Fallout 3
Post by: Fire Mage on November 29, 2008, 07:53:20 pm
So has anyone found all of the Behemoths without using the guide?  I've only found one other than the brute that you get to fight once you find Galaxy News Radio.

If you go due north of Tenpenny Tower and keep looking to your left before you get to the river you'll see a big pit of white rocks with a railroad track running through it.  If you head into the ravine you'll eventually start seeing traincars with landmines on either side of them.  Turns out to be a pretty big raider camp complete with a few slaves to free (if you're into that sort of thing).

The real surprise is that there's a fucking behemoth that they've CAPTURED and it's being held in a big pen with an electrified door.  If you shoot the generator right beside the door then it'll escape and you can readily expend all of your ammunition trying to kill it. 
I found 2 without using the guide, the one trapped in the giant cage and the one in that building in the capital area fighting those soldiers (i forget??)

If anyone finds the teddy bear one without a guide that's crazy hahaha.
Title: Fallout 3
Post by: FrostyPink on November 30, 2008, 11:31:28 am
The real surprise is that there's a fucking behemoth that they've CAPTURED and it's being held in a big pen with an electrified door.  If you shoot the generator right beside the door then it'll escape and you can readily expend all of your ammunition trying to kill it. 
I saw that before, does anyone know if they'll kill the Raiders if he's released, saving a lot of ammo in both killing the Raiders AND the Behemoth. Also if the raiders DO kill him, does it still count towards the achievement for killing all the Behemoths?
Title: Fallout 3
Post by: WarV on November 30, 2008, 12:08:28 pm
I don't believe the raiders would have the firepower to kill it unless it some how got stuck. You could try to take down the fence from afar with a missile or throw a grenade and run.
Title: Fallout 3
Post by: FrostyPink on November 30, 2008, 12:25:49 pm
I don't believe the raiders would have the firepower to kill it unless it some how got stuck.
Naturally, but you could really weaken it yourself with the missiles etc, but they could get the last shot in.
Title: Fallout 3
Post by: Vesper on November 30, 2008, 01:23:16 pm
Naturally, but you could really weaken it yourself with the missiles etc, but they could get the last shot in.

you could quicksave before you do it you know.
Title: Fallout 3
Post by: WarV on November 30, 2008, 01:54:08 pm
Also when I first saw it, I just killed it in the cage. It will try to hide, but you can move around to get a clear shot of it.
Title: Fallout 3
Post by: Farren on November 30, 2008, 02:45:52 pm
I just beat this and all I gots to say is is a mofuckin badass.

Like that was my favorite part of the game right there.
Title: Fallout 3
Post by: Fire Mage on November 30, 2008, 05:43:22 pm
I just beat this and all I gots to say is is a mofuckin badass.

Like that was my favorite part of the game right there.
really? i thought the idea of the robot was funny but that whole part felt so boring.

the typical FOLLOW THIS CHARACTER THAT MOVES SLOWLY until you reach a destination.
Title: Fallout 3
Post by: Feldschlacht IV on November 30, 2008, 06:07:20 pm
I saw that before, does anyone know if they'll kill the Raiders if he's released, saving a lot of ammo in both killing the Raiders AND the Behemoth. Also if the raiders DO kill him, does it still count towards the achievement for killing all the Behemoths?

The Behemoth kills the shit out of all the Raiders and there's not a damn thing any of them can do about it. Fun to watch from that cliff.
Title: Fallout 3
Post by: Ghost_Aspergers on November 30, 2008, 06:15:11 pm
really? i thought the idea of the robot was funny but that whole part felt so boring.

the typical FOLLOW THIS CHARACTER THAT MOVES SLOWLY until you reach a destination.

It would have been better if they wrote dialogue for the entire run... but nope. After a few minutes it just gets needlessly repetitive. They could have done without 2/3 of the run.
Title: Fallout 3
Post by: Sarevok on November 30, 2008, 09:21:46 pm
It would have been better if they wrote dialogue for the entire run... but nope. After a few minutes it just gets needlessly repetitive. They could have done without 2/3 of the run.

The original idea was the player gets to pilot it themselves and beat the shit outta the enclave, but it got cut due to meet deadlines. It'll probably get modded in now the tools are floating around.
Title: Fallout 3
Post by: Farren on December 01, 2008, 09:08:34 am
Yeah the dialog was pretty limited but I really liked the idea of some huge ass invincible robot just strolling through the wasteland blowing everything to hell and talking about the chinese and how communism is evil.

Title: Fallout 3
Post by: DrChronic on December 05, 2008, 04:57:23 pm
This game was great the first couple times around. You had a lot of options to go around and do whatever the fuck you wanted. Don't think it was worth the price though, I paid what... $60 for it :S:S
Title: Fallout 3
Post by: Death Gulp on December 05, 2008, 05:00:05 pm
yeah i kind of want to get it, is there much replay value like oblivion/morrowind?
Title: Fallout 3
Post by: Warlin on December 05, 2008, 05:38:10 pm
yeah i kind of want to get it, is there much replay value like oblivion/morrowind?

Well the game But besides that, yeah it's got a lot of replay value.
There aren't as many quests, but I'm sure they'll come out with an expansion.
Title: Fallout 3
Post by: DoctorEars on December 05, 2008, 08:37:13 pm
Personally I think it's a good game and although the game there are still many ways to have a different play every time. Also Bethesda is bringing out 3 DLC's in January, February and March so that should add some replay value. Also the GECK construction set is being released sometime this month, so that'll mean new mods will get released so the replay value will just go up.
Title: Fallout 3
Post by: Death Gulp on December 06, 2008, 02:56:58 am
yeah man thanks i think i'll check it out.
Title: Fallout 3
Post by: `~congresman Ron paul~~ on December 06, 2008, 05:12:09 am
nothing to add about F3 but playing fallout 2 + restoration project, first time playing fallout, really fucking loving it.

this game is amazing
Title: Fallout 3
Post by: DrChronic on December 11, 2008, 03:54:06 am
Personally I think it's a good game and although the game there are still many ways to have a different play every time. Also Bethesda is bringing out 3 DLC's in January, February and March so that should add some replay value. Also the GECK construction set is being released sometime this month, so that'll mean new mods will get released so the replay value will just go up.


What is this GECK construction set you're talking about? I'm completely new to the Fallout series, but I'm loving Fallout 3.
Title: Fallout 3
Post by: Ghost_Aspergers on December 11, 2008, 04:34:10 am
GECK is short for Garden of Eden Creation Kit... a story related term of the fallout Series. It's also the name they gave to what I am assuming is an official, user friendly editor pack, since modding is already possible through unofficial means.
Title: Fallout 3
Post by: DoctorEars on December 11, 2008, 05:57:14 am
GECK is short of Garden of Eden Creation Kit... a story related term for the fallout Series. It's also the name they gave to what I am assuming is an official, user friendly editor pack, since modding is already possible through unofficial means.

You assume right, KBJGXLM. The GECK is the name Bethesda have given to their official construction set, which will be (I'm assuming) similar to the Elder Scrolls Games' construction sets.
Title: Fallout 3
Post by: DrChronic on December 12, 2008, 03:04:47 am
Ok two questions for you experts :P Specially you Sare.

1) Where is Pinkerton? I need to talk to him to continue my quest for finding that damn android.
and 2) Can the Commonwealth be reached? I haven't tried yet but isn't it somewhere up north (what I learned from one of the scientists at Rivet City).

EDIT: Oh and another question. Evergeen? I think that's the place I'm talking about, it's right beside the entrance to Vault 112. I was wondering what the slave key is used for and how to get that Behemoth out of the cage. I wanna keel it :P
Title: Fallout 3
Post by: Ghost_Aspergers on December 12, 2008, 04:29:10 am
1) The ship that makes up Rivet City is split into two parts. Pinkerton's is the smaller part. It's most distinctive feature is the catwalk that leads to a door on the shoreline (that unlocks from the inside). From that catwalk you scale the wall to the left until you get to the corner. From there you go under water and scale the wall ( which should take a few seconds at this point) until you find the underwater entrance. Along the way you need to swim up for air two to three times and then fight 2-3 mirelurks. Once that is out of the way you no longer have to worry about the water again.... because Pinckerton (as well as the switch that unlocks the outside door) are near by.

2) I haven't dealt with that yet.

As for Evergreen... I have no idea what the key is for. As for getting the behemoth out just look to the bottom left of the gate and blow up the generator. The door will swing open almost immediately. It will aggro the nearest unit... but your best bet is to clear the area of raiders first and set up a path of mines, shooting the generator and then the behemoth (to make him come towards you) so you can cripple it's legs with the mines... making this a very easy kill.
Title: Fallout 3
Post by: DrChronic on December 12, 2008, 05:08:43 am
Ohh sweet ok thanks a bunch, I'm gonna go try that out now. Thanks again.
Title: Fallout 3
Post by: WarV on December 12, 2008, 04:05:26 pm
No, the Commonwealth is not in the game. It is believe for the most part that the Commonwealth is MIT.
Title: Fallout 3
Post by: DoctorEars on December 13, 2008, 05:53:41 am
THE GECK HAS BEEN RELEASED

http://geck.bethsoft.com/index.php/Main_Page
Title: Fallout 3
Post by: Sarevok on December 13, 2008, 09:36:12 am
Hopefully Oscuro(sp?) will do one of those brilliant 'overhauls' like he did with oblivion.
Title: Fallout 3
Post by: Ghost_Aspergers on December 15, 2008, 06:50:36 am
Im almost done with downloading the game for PC (I've been playing it on 360). I am so gay for the GECK right now. I hope my computer plays it better than the 360 could though. An increase in frames and better lighting and textures sounds pretty good right about now.
Title: Fallout 3
Post by: DoctorEars on December 15, 2008, 07:09:50 am
I am gay for the GECK right now too, but I wish they could have made the 3D view easier to control. At the moment I completely hate it, and it's a piece of shit to add stuff to and UGH. I'm having the same problems as Oblivions one, mainly cause they are basically EXACTLY THE SAME aside from the change from Pathnodes to Navmeshes and a few other changes to incorporate Fallouts systems.

If I can ever get the hang on controlling the 3D view and not getting pissed off with it, I will probably make a new area or something. I want some more land to explore and quest in (I what I really want is either the west coast or a new country, like China).
Title: Fallout 3
Post by: Shadow Kirby on December 15, 2008, 07:55:58 pm
If I had a PC and not this silly Mac I'd get this and make Fallout: Montreal.
Title: Fallout 3
Post by: Eltee on December 16, 2008, 01:06:17 am
If I had a PC and not this silly Mac I'd get this and make Fallout: Montreal.

If I didn't suck at shit like this I'd get the GECK and make it with your help

But I suck at the elder scrolls editors

I remember toying with the Morrowind one..
Title: Fallout 3
Post by: Ghost_Aspergers on December 16, 2008, 08:01:38 am
But you can't suck with them. All they require you do to is to actually try.... because for the most part the hard parts have already been done. I never touched these editors before, but from all of the videos up on youtube I can already tell it would only take a few days of tinkering for anyone to GET the editor. Creating meshes/skins and whatnot is another issue..... but as far as editing goes... it's very accessible if only you put the effort to try!
Title: Fallout 3
Post by: DoctorEars on December 16, 2008, 09:49:17 am
Well, you can't really suck at them, but the GECK just pisses me off when I try to control the 3D view. I don't want to have to spawn all objects in the air, and then spend 5 minutes trying to put them on the ground.

The 3D view just pisses me off.
Title: Fallout 3
Post by: Ghost_Aspergers on December 16, 2008, 10:18:59 am
This should solve that.

http://www.youtube.com/watch?v=B98bUHDQRXg&feature=related#t=3m45s
Title: Fallout 3
Post by: DoctorEars on December 16, 2008, 10:39:25 am
OH MY GOD

MAN, Thank you SO MUCH. This makes things so much easier!

Awesome. Now it's time for me to make some new areas. Got any suggestions?
Title: Fallout 3
Post by: Carrion Crow on December 16, 2008, 10:48:07 am
Black Mesa
Title: Fallout 3
Post by: Dale Gobbler on December 16, 2008, 03:16:36 pm
I want the portal gun in this game.
Title: Fallout 3
Post by: Warlin on December 16, 2008, 06:19:12 pm
OH MY GOD

MAN, Thank you SO MUCH. This makes things so much easier!

Awesome. Now it's time for me to make some new areas. Got any suggestions?
If you were to say... make a really big dungeon that takes at least 2 hours to go through(taking time to pick up everything) I would be happy.
But really, I just want to play in a massive dungeon because that would be fun.

Also, can't ever have enough hideouts. If you figure out how to make hideouts, you should make a hideout.
I've already got three extra hideouts installed. Loves me them hideouts.
Hideout.

I'm actually trying to work with the geck, but I am slow and learning it is slow for me.
Title: Fallout 3
Post by: something bizarre and impractical on February 04, 2009, 07:59:08 pm
What plugins are good for this? I'm installing it now!
Title: Fallout 3
Post by: Warlin on February 04, 2009, 08:17:11 pm
http://www.fallout3nexus.com/
Just go there. They got some good stuff there.
I mean, I haven't seen anything amazing but just stick to the mods and what have you that have high ratings and lots of comments.

Also, it appears that the first DLC for fallout 3 has recently come out. Operation Alaska or summat. It looks pretty cool. You have to have a Windows Live account though.

Edit:
Actually... http://www.fallout3nexus.com/downloads/file.php?id=43 It fixes some User Interface stuff. It works good if you have a higher resolution and want to fit more on the screen.
Title: Fallout 3
Post by: something bizarre and impractical on February 04, 2009, 08:30:07 pm
There is no resolution option in this game? lol.

EDIT: nvm, I had to open it through start not steam
Title: Fallout 3
Post by: Boulvae on February 05, 2009, 12:51:46 am
You could also look for Fallout 3 Modding communities, like No Mutants Allowed. Hell get the GECK even (computer version only, no console love).
Title: Fallout 3
Post by: Evangel on February 06, 2009, 07:41:11 pm
Is there any talk of Fallout 1 or 2 being made with the Fallout 3 engine??  That would be pimptastic.
Title: Fallout 3
Post by: maladroithim on February 06, 2009, 08:27:55 pm
Is there any talk of Fallout 1 or 2 being made with the Fallout 3 engine??  That would be pimptastic.

Lots.
Title: Fallout 3
Post by: Rowain on February 06, 2009, 08:38:33 pm
I got suckered into buying Operation Anchorage, I was pretty unimpressed. I enjoyed Fallout 3 quite a bit too, but this was a big disappointment. The gear you get at the end is nice (a stealth suit and a lot of other stuff) but the new content itself was tremendously mediocre. For one, the performance on the 360 was pathetic, it was regularly chugging at like 10 FPS. That and Fallout 3 is a really shitty FPS game, when you take it ONLY as an FPS game. And for some bizarre reason, Bethesda designed the entire Alaska simulation to play like an FPS. There is no exploration/roleplay stuff whatsoever, it's completely linear (as in ONE NARROW PATH the entire time), and you can't even rummage through crates and shit. Health is dispensed via machines that are scattered around the levels, and you can only interact with a very small number of predetermined setpieces. Enemies disappear when you kill them because it's a "simulation", which also means you don't take any of your own gear in with you.

Basically, it's a very craptacular 2 hour FPS game with VATS. Better than HORSE ARMOUR I guess, but shitty nonetheless.

Oh yeah, and the BUGS. I don't think it was playtested very well!! If you play it on the 360, you better complete "you gotta shoot them in the head" before you collect your rewards at the end of Operation: Anchorage, because if you don't, the quest automatically completes out of nowhere. There's a suit of Winterized Power Armour I think that triggers it, like if you pick it up at the end of the DLC questline, then the other quest is marked complete too, at whatever stage in the questline you were in. Also the elevator down to the military base where the simulation is located CONSTANTLY bugs out and traps you. Like it teleports you into the elevator room but then the elevator just doesn't move and the doors won't open. Usually you can hit the switch and it will send the elevator back to the surface, but it COMPLETELY bugged on me once and trapped me, so I had to reload. The AI totally sucks too, you ally units that you can "command" but it only entails telling them to GO TO POINT A at which point you lose control of them and they act on their own (re: badly).
Title: Fallout 3
Post by: Ghost_Aspergers on February 06, 2009, 08:39:05 pm
Lots.

Anything official? Or is it all talk from the mod community (because that stuff never pans out).

Also, Rowain, those kinds of bugs are all too common. The worst instance for me was doing both sides of Paradise Falls before doing Tenpenny Tower. I wanted to use the speech option to have everyone live/ convinced that the Ghouls can move in with them, but one of the people you have to enslave is part of this quest too. If you enslave them their dialogue will only reflect that for the rest of the game, locking you out of everything else. Even when you rescue them and they are thankful... all they will say is "Oh.. my.. god... thank you" and that's it. The only way to finish the quest now was to help the Ghouls raid the tower killing everyone inside, or to kill the ghouls off yourself.

As for Anchorage, I was excited at first until I realized it was a simulation. The stuff you do won't carry over and it doesn't effect the storyline or npc interactions at all (except for bugging that sniper/ fort constantine quest apparently). The screenshots looked cool at first (and by that I mean different and new since it wasn't post apocalyptia brown any more) but after seeing ingame videos the only difference I saw where some screen filters and lighting effects that tinted the world blue and that was a huge turnoff.
Title: Fallout 3
Post by: Dale Gobbler on February 06, 2009, 08:56:20 pm
I had a problem with "you got to shoot them in the head". I talked to Mr. Tenpenny for part of the quest or something and chose the dialogue choice for the quest, but then nothing happened afterward. I didn't get what he promised he would give me, and everytime I talked to him afterward the exact same choices were there. I haven;t even bothered looking up Fallout 3 mods, but I would totally download a Fallout1/2 mod for it.
Title: Fallout 3
Post by: Ghost_Aspergers on February 06, 2009, 09:03:49 pm
Normally you could pickpocket the items if you started the quest already. Although I had no problems with the mooch in Riven City or Dave, I had problems getting the key from that [Russian?, ][/Russian?,] guy. Afaik those are the only items you need in order to get the suit from Fort Constantine and finish the quest.
Title: Fallout 3
Post by: Neophyte on February 06, 2009, 09:05:04 pm
I didn't buy Operation Anchorage, but I did play it. What was Bethesda thinking when they made this? Fallout 3 is not an FPS only game, and you CLEARLY see the difference when you play Operation Anchorage. It felt so linear, and the last scene is so dumb. Bethesda cannot make dramatic scenes at all, it's impossible for them.

In short, Operation Anchorage consists of:
No looting
Health dispensers around every corner to heal you
Being unable to bring your awesome weapons into the simulation with you
Very bad cutscenes
You can recruit soldiers but it feels really lazy and poor (they do nothing so what's the point)
Good loot at the end

I gave the Winterized Power Armor to Charon, since I didn't want it to lose quality. And the DLC ran fine on my PC as far as performance goes. I dunno if anybody noticed, but did you guys see the floating trees when you started the simulation? If you look far into the distance, there are hundreds of trees suspended in the air. It felt really cheap when I noticed that, but it could have been a bug.

They also pushed the release of the next DLC back to March. I guess it wasn't ready yet.
Title: Fallout 3
Post by: Boulvae on February 06, 2009, 10:54:40 pm
Geez, good thing I didn't get Anchorage.

It's interesting how they take a step in the right direction, then suddenly do a 90 and screw it up big time.

The only good cutscene was the intro to Fallout 3, but then again it probably took them forever to get that one guy to stare at the screen in just the right way.

Is anyone else annoyed by that freaking greenish tint all the time?
Title: Fallout 3
Post by: Ghost_Aspergers on February 06, 2009, 11:01:32 pm
It helps to change your HUD and UI to blue to offset it.
Title: Fallout 3
Post by: Shadow Kirby on February 07, 2009, 01:06:07 am
I gave the Winterized Power Armor to Charon, since I didn't want it to lose quality.

I don't think that the winterized armor ever loose quality.
Title: Fallout 3
Post by: Ghost_Aspergers on February 07, 2009, 01:22:10 am
Bethesda....

According to a quick google search two versions of that armour came with the DLC. The sim version which has 10m/1m hp and the wasteland version which has normal armour hp. According to the site Bethesda accidently put the sim version in the equipment storage thing by mistake.
Title: Fallout 3
Post by: Rowain on February 07, 2009, 01:55:50 am
Hahhahahaha, doesn't surprise me given how ridiculously buggy the entire thing is, but it's still pretty funny. Also does explain why it never degrades in durability.
Title: Fallout 3
Post by: Sarevok on February 08, 2009, 12:44:28 am
Is there any talk of Fallout 1 or 2 being made with the Fallout 3 engine??  That would be pimptastic.

Fallout 3 with the Fallout 2 engine would be even more pimptastic, I bet....
Title: Fallout 3
Post by: Boulvae on February 08, 2009, 01:38:04 am
Theres like a couple Fallout 1+2 places made with the GECK, but it was more or less out of hobby then anything. However there were some overhauls to the perk system.
Title: Fallout 3
Post by: hero_bash on February 08, 2009, 02:27:41 am
Can I get away with 1gb ram on vista?
Title: Fallout 3
Post by: Warlin on February 08, 2009, 03:48:22 am
Can I get away with 1gb ram on vista?
Yeah you probably can but it'll run slow as hell. To compensate, you'll probably have to turn off all unneccisary services and disable the visual themes. You'd be surprised how much that helps.
Title: Fallout 3
Post by: The Dude on February 11, 2009, 04:46:53 am
Anyone know if I can beat this game without killing any monsters? I want to save the world. :(
Title: Fallout 3
Post by: FrostyPink on February 11, 2009, 11:55:10 am
Anyone know if I can beat this game without killing any monsters? I want to save the world. :(
You could get away with half a dozen super mutants and a good number of enclave soldiers, although it'd be hard.
Title: Fallout 3
Post by: Boulvae on February 13, 2009, 12:54:20 am
Yep, lots of hoarded stealth boys, lots of speech skills, lots of sneak skill, and lots of saving/reloading trial and error. I managed to do it, however I ran for my life through Raven whatever-it's-called-big-bad-enclave-stronghold that gives off the feeling of doom.
Title: Fallout 3
Post by: maladroithim on February 13, 2009, 03:33:45 pm
Yep, lots of hoarded stealth boys, lots of speech skills, lots of sneak skill, and lots of saving/reloading trial and error. I managed to do it, however I ran for my life through Raven whatever-it's-called-big-bad-enclave-stronghold that gives off the feeling of doom.

Instead of fighting or running you can just sneak around in the area underneath the floors?  There is a crawlspace there on every floor if I properly recall.
Title: Fallout 3
Post by: Dale Gobbler on February 13, 2009, 03:37:32 pm
True, but the entrances and exits to under the floor aren't that close to the entrances and exits to the rooms though. So it's not really that effective.
Title: Fallout 3
Post by: FrostyPink on February 13, 2009, 06:04:14 pm
Yep, lots of hoarded stealth boys, lots of speech skills, lots of sneak skill, and lots of saving/reloading trial and error. I managed to do it, however I ran for my life through Raven whatever-it's-called-big-bad-enclave-stronghold that gives off the feeling of doom.
What about when your dad tells you to kill all the super mutants in project purity?
Title: Fallout 3
Post by: Sarevok on February 13, 2009, 06:37:42 pm
And that poor radroach at the start of the game....doomed to death....
Title: Fallout 3
Post by: Ghost_Aspergers on February 13, 2009, 07:08:37 pm
And what about the Paradise Falls! You can't free the slaves (which includes children) unless you kill the slavers.
Title: Fallout 3
Post by: Boulvae on February 13, 2009, 10:33:46 pm
Okay maybe except muties and a Rad Roach. I saved all of em' Slaves without fighting. Those kids sneak through a tube thing, and that one guy who is actually important I just told him to run while the other slaves became meat shields. I still got the good karma.
Title: Fallout 3
Post by: Ghost_Aspergers on February 14, 2009, 12:04:19 am
If it was all about good karma then all you would ever had to do was save your clean water and keep handing it to the guy sitting near the entrance of rivet city. You can go from the lowest to the highest very quickly, and still have a surplus of 30-40 bottles at any given moment.
Title: Fallout 3
Post by: Boulvae on February 14, 2009, 12:43:09 am
Okay fine, so I didn't save em' and instead talked my way into Paradise falls. But yeah I got my pal Charon (bought his contract) to take care of the Muties so it wasn't me who was doing the killing.

So the only thing you kill is a Rad Roach. So I geuss you can't beat the game without killing anything, unless you like go and get a mod to skip the beginning (which is annoying for every play through).

Stomping the Rad Roaches is the best way to take care of em' all.
Title: Fallout 3
Post by: Ghost_Aspergers on February 14, 2009, 05:18:09 am
I'd like to try a miminal kill playthrough. Now that I think about it it sounds like fun (if not impossible). Escorting the members of project purity through the passage way all the way to the Citadel without fighting the enclave will be interesting.
Title: Fallout 3
Post by: Boulvae on February 14, 2009, 05:20:00 am
Your gonna hate the ghouls. It was extremely difficult, but basically I just booked it and hoped nobody died. I stealthed and got the doors open then came back for them, you can also use the Mesmatron for the barest minimum of kills.
Title: Fallout 3
Post by: Evangel on February 15, 2009, 07:14:42 pm
What is up with that water purifier?  Why is it built around the goddamn Jefferson memorial?  I understand it had that stupid cinematic effect at the end, but it doesn't MAKE ANY SENSE.
Title: Fallout 3
Post by: swordofkings128 on February 16, 2009, 01:52:08 am
it's been a while but didn't they mention something like it was the only place big enough for them to build it in? plus, it was surrounded by water, so I guess it'd be easier to get a lot of water to purify at a time.
Title: Fallout 3
Post by: Boulvae on February 16, 2009, 05:40:33 pm
It's right at the edge of the coast, and it was designed to purify tons of water at a time, and the water that it purifies goes into the capital wasteland.. I think, i don't really know the geography that well.

Man trying to sneak and not kill anything on very hard is pretty fun for me, if anyone else wants to get the bare minimum kills you should do it on the hardest difficulty.
Title: Fallout 3
Post by: Grin Tree on February 26, 2009, 06:03:54 pm
Anyone know how to get to the Museum of Technology? I've been exploring for hours and just following the line, but it doesn't lead anywhere.
Title: Fallout 3
Post by: Ghost_Aspergers on February 26, 2009, 09:01:04 pm
It's in the mall (The big open area with the capital building on one and and the washington monument (big dick) on the other) either north or south along the path to the other side. As long as you have the location active you should be able to see the map marker leading to each door (on the radar and local map) along the way.