My thoughts so far:
I bought my copy this morning. Resident Evil 5 is f*cken awesome plain & simple. Only playing it on normal right now but this game is delivering for me right now.
Voice acting & facial animation is amazing along with the lighting, textures, this games graphics are up their with Gears of War, Killzone, etc. The level design is very well done and the pacing is excellent. Not that far in yet but the story so far has done it's job.
Taking a break from it for now but can't wait to get back to it.
Yes, I too would like to see a Resident Evil 2 remakeheh heh, funny story:
Bought it this morning(midnight) and I had to wait in line with a whole bunch of complete dick heads. I HATE the "gamer" culture. Ugh.
Bought it this morning(midnight) and I had to wait in line with a whole bunch of complete dick heads. I HATE the "gamer" culture. Ugh.
when the idiots could have sold their little stacks on ebay for far more.selling shit on ebay takes a lot of time and if you have a ton of old unremarkable games you don't want to play anymore, and you'd like a new one without spending too much, it's not that unreasonable for someone to avoid the hassle and just trade them in.
I got half way through, then the game went Tomb Raider on me.
selling shit on ebay takes a lot of time and if you have a ton of old unremarkable games you don't want to play anymore, and you'd like a new one without spending too much, it's not that unreasonable for someone to avoid the hassle and just trade them in.
sheeva is an ammo hogging mulatto bitch. as soon as the enemy drops ammo the bitch beelines straight to it, often through several dozen enemies.
"HEY YOU HALF NIGGER GIMME SOME BULLETS"
"SORE THANG PARTNA"
The game is really ridiculous too. Everyone and everything in the game seems to be holding some gold or ammo.
This pile of tomatos? Slash it with a knife to get some ammo!!
Those annoying dogs? Naturally they have wallets full of money!
Swamp niggers who have probably never seen modern civilization before? Obviously all their pots are full of money and ammo!
Well this isn't anything I wouldn't expect considering RE4 let you kill fish for gold but enemies have guns? ew. The control scheme is too horrible to support actual dodging like that how does this work when you can't move while shooting?I have no idea if I am near the end or not, but depending on your play speed, it is maybe 4-6 hours into the game. (I have been completing stages in 20-40 minutes, usually getting a C or B for completion time)
Also, how long is this? RE4 took me 20 hours but you guys are talking about finishing it and it's been out for... not even 2 days?
The control scheme is too horrible to support actual dodging like that how does this work when you can't move while shooting?It's not too bad, really. Basically when an enemy has a gun or rocket launcher, a green line will show up and begin to align with you. Once you've been targeted by that light, they'll begin to shoot you. Like I said in my previous post, the game does this weird shit where EVERYTHING is cover from chapter 4 and on, because the enemies have guns.
Gametrailers said it takes about 12 hours to beat.You can still pause the game though. I don't find it to be a huge issue, if you ask me pausing to change weaponry to me kind of made the flow of the action go to a halt in RE4. Yeah it is kind of annoying that you have to switch your weaponry without pausing, but think about it at the very least is the menu small and its easy to navigate through items(more can be said than Alone in the Dark, where not only was choosing items odd and you also couldn't pause, but you couldn't SEE the enemies like in RE4).
Game not pausing while managing inventory seems like a horrible idea. Not to mention that it seems like it's even more of a bother if you aren't playing co-op. Ugh.
Is the inventory still a 6-slot inventory where a shotgun takes up as much space as an ink cartridge?Yep, its not like the weapons case you had in RE4. I don't really prefer any of the inventory systems in the RE series, not even RE4's "move stuff around too make room" system.
I wouldn't go so far to say that the AI is retarded, but it is pretty bad sometimes. I find the old RE games to have worse AI, at least the AI in RE4 and 5 do more things than slowly walk twords you to eat your brain out. They hit you with their weapons, they throw their weapons, and like the zombies from Resident Evil's 1 through 3, they grab you. What makes them bad for me though is that even though it is somewhat convenient, is this: you see an enemy running at you and then when he gets within 20 meters of you, he goes from running to slowly walking. Yeah I know this is because you cannot move and shoot but you know what, by now you SHOULD be able to move and shoot.
This is what I'm talking about. Because the game controls like an SUV without power steering, they had to alter the gameplay to keep it from being too difficult because you're fighting the controller more than the enemies. The whole idea of the badguys charging at you then slowly stalking in (despite the fact that you're armed with machine guns and rifles) is ridiculous. They don't even throw their weapons unless you quick-turn to run away or three other guys are blocking their path. The more dangerous enemies like the chainsaw dude and executioner have this ridiculously long wind up and the only way you can possibly be hit by them is if you find yourself caught in a corner (except for Sheeva who will just stand there politely waiting for you to move even though a guy with a blade is about to strike her). Speaking of path, they all move on this follow-the-leader pathfinding. You can just run in circles and instead of breaking off the path to cut you off they'll just tail you. It's like everything moves on a linear track where deviating from the straight line is impossible.Exactly, and to think they are adding a competitive multiplayer! How the fuck will that work with the "shoot without moving" mechanic? Capcom should at the very least add strafing to that mode, because it will be extremely boring if they don't.
The developer mentioned that they're rebooting Resident Evil after this installment. If they decide to keep the series as an action game then I pray they hire someone who knows what they're doing.
Not sure why people complain about the controls, because the game is insanely fun the way it is!I am not necessarily saying the game is "bad", but the controls are aging fast. I believe the worst offender is the fact that you cannot move and shoot, which you should be able to do by now. Capcom should take a very good look at Dead Space's aiming, because this is getting ridiculous.
Well they have finally added strafing but it's too slow and you can't strafe and aim at the same time...I know and that is what I am talking about, you should at least be able to strafe and shoot.
In RE4 it was at least bearable, but recently I've been spoiled by action games with way better controls.Also RE4 threw much less enemies at you. When I played the demo a month ago, I was constantly getting overwhelmed in the public assembly mission because enemies would respawn like every two fucking seconds. Then Capcom thought it would be hilarious if they tossed a giant axe man into the fray too, just to make it more tedious than it already is.
I wouldn't go so far to say that the AI is retarded, but it is pretty bad sometimes. I find the old RE games to have worse AI, at least the AI in RE4 and 5 do more things than slowly walk twords you to eat your brain out. They hit you with their weapons, they throw their weapons, and like the zombies from Resident Evil's 1 through 3, they grab you. What makes them bad for me though is that even though it is somewhat convenient, is this: you see an enemy running at you and then when he gets within 20 meters of you, he goes from running to slowly walking. Yeah I know this is because you cannot move and shoot but you know what, by now you SHOULD be able to move and shoot.Wut? The enemy AIs near the beginning of the game were laughably bad. They would run up to you, turn around then walk away, then turn back around and slowly walk to you, maybe making an attempt at attacking you every now and then.
Neo Wesker **Facepalm
Hell yeah. I can get why a parasite and a virus can transform you into horrible mutated creature but TELEPORTING and FLYING!!!! Come on!!!!
True, virus's and all that but I just don't like the new enemies. They don't look like undead rotting corpses, just a bunch of Spanish, Africans, and Mexicans with really big insects living in their necks/bodies. Next thing you know there'll suddenly be aliens and it's gonna end up at the same level as MGS in how ridiculous everything is getting. (It's close, but it's only slightly higher.)
hey axdude, you can emote to some degree!horrible formatting (Click to reveal).-----------------------------------.-------------.----------------------------.
|Controls: |Co-op Effect:|Availability Single Player: |
|===================================|=============|============================|
|Press Assist Button |"Come On" | YES |
|Assist Button + Hold Up on D-pad |"Go" | YES |
|Assist Button + Hold Left on D-pad |"Thanks" | NO |
|Assist Button + Hold Right on D-pad|"Wait" | NO |
|Press L3+R3 (Left + Right Stick) |"Lure/Taunt" | YES |
'-----------------------------------'-------------'----------------------------'
shinji mikami, the original creator, said in an interview that he refuses to play the game or see it in action. his quote is something like "playing this game will make me angry because it's completely different from what i would have designed."
i really hate the new producer. i'm banking on the RE6 reboot... whatever that means.
Hell after the initial village, I was never really unnerved at all. Something RE4 also had a problem with.
Duuuuh, that's not what I said.
I'm not saying the gameplay was bad. I'm saying that he set the tone for the next game (RE5) with the changes he made to RE4, especially the story.
Parasite also makes them stupid in some areas, smarter in others (for instance they no longer understand the concept of hygiene).
yeah, but even with those changes, RE4 was still close to be considered an RE game than RE5 would be, because RE5 just wasn't scary as it should have been, it completes its purpose of being a survival horror game. And even if mikami did set a new tone it doesn't mean that the new director should have taken that much liberty and changing the tone that much
I still haven't beaten RE4, hell, till about 2 weeks ago I had only played about 2 minutes on the PC version (I promptly quit, it was ugly, the controls were terrible) Now I'm playing through RE4 for the first time. So far I like it. Honestly I thought I would hate it because of the stop to shoot thing. That and the fact that I don't have a PS2 or a Gamecube kept me from bothering with it. but my friend it letting me use his PS3 to play it.
That's sorta like me, I'd only played a short way into the game before getting annoyed at Ashley's AI - Then I started up again and thanks to remembering that there's a wait command, and being able to aim and shoot quick (Good Ol' Wii controls) I'm actually now more than half way through. Plus it's the lengthiest game I've played to date - I'm upto 10 hours so far, that's longer than it took me to complete some of the PS3 games - Games these days are either getting shorter or easier... actually it must be shorter, Silent Hill 5's bosses are kicking my ass >.<
I still haven't beaten RE4, hell, till about 2 weeks ago I had only played about 2 minutes on the PC version (I promptly quit, it was ugly, the controls were terrible) Now I'm playing through RE4 for the first time. So far I like it. Honestly I thought I would hate it because of the stop to shoot thing. That and the fact that I don't have a PS2 or a Gamecube kept me from bothering with it. but my friend it letting me use his PS3 to play it.
Also I have a tenancy to hate super popular games, a good example of this is that fact that I tried all of the rhythm games like Guitar Hero and Rock Band and couldn't stand them...
Just so you know, there was a patch for the PC version of RE4 that made it on par with the console versions. And if you use a gamepad, it's pretty much the same controls.Well, Halo is popular, but it isn't really popular around my school at all. I'm more likely to find someone that hates Halo then loves it. So I guess that is why I didn't include it in the popular games.
Also, I think you just hate rythm games. I mean, Halo was for a long time the best example of a super popular game. A long, long time.
Can't they have the final baddie killed using a freaking knife or pistol? Would make for a more entertaining ending...
Capcom "Were going to change the formula of RE with six"
RE6 Announcement "You can now RUN & SHOOT!!! That's right you fucken bitches!"
I honestly expect this and that be it. I really enjoyed RE5 as it was a great and enjoyable game to play through, especially with a friend but to take away the series long sought appeal of Survival horror makes you feel a little cheated by the game.
But standing and shooting is one of the main features of the series, can't take that away from them!
Capcom "Were going to change the formula of RE with six"
RE6 Announcement "You can now RUN & SHOOT!!! That's right you fucken bitches!"
I honestly expect this and that be it. I really enjoyed RE5 as it was a great and enjoyable game to play through, especially with a friend but to take away the series long sought appeal of Survival horror makes you feel a little cheated by the game.
Too bad we won't see the next one for another 8 years... 4 if lucky: http://fwd.five.tv/profiles/Jason_Bradbury/gaming/resident-evil-5 (Go to 2:20 or so)That's awfully negative considering what was actually said.
three words: NOT FUCKING WORTH IT.
Thats four words.oops, fixed that issue XD. Anyways, 400 points is 5$ but something like that should be free.
How much is 400 points?
I'd bet a million greenbacks that Versus was something they could've easily put in release but held back to charge a premium DLC fee for.Indeed that would be rather odd, but I totally agree with you. It does feel like it should have been there from the start, also they announced it in the middle of the game's development so that just further proved the point that Capcom is desperate for money so they just decided to throw it as an expansion(and with today's economy, who isn't).
A MILLION GREENBACKS. That's a lot of Street Fighter IV costume palette swaps!
The next Starcraft will feature downloadable voice packs at 3.99 a pop that add new lines of dialogue to your favourite units.
Not really, but imagine....
I played the new Verses DLC at my friend's house today, and it is half assed. One mode is basically like Call of Duty World at War's nazi zombies mode where you and 4 others have to survive but try to get a higher score than each other at the same time. Then there is a basic deathmatch mode which is self explanatory. It wouldn't be too bad if you could actually fucking move and shoot at the same time, which makes the deathmatch mode pretty useless since you can't actually move and shoot, you only stand their and just shoot at each other until one falls. That's what it basically is! A fucking falling contest! I liked the competitive survival mode though but it feels very similar to mercs which comes with the game, so its basically that but you can add 2+ players and a competitive element. The only thing that would stop me from downloading this half assed shit is that it is 400 MS points, four words: NOT FUCKING WORTH IT.