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General Category => Entertainment and Media => Topic started by: Tau on March 13, 2009, 02:30:38 am

Title: Resident Evil 5!
Post by: Tau on March 13, 2009, 02:30:38 am
(http://juegosparaps3.net/objetos/Resident_Evil_5_Logo_by_PaulXIII.png)

Resident Evil 5, known in Japan as Biohazard 5, is the forthcoming installment in the Resident Evil survival horror video game series, which is set to debut for PlayStation 3 and Xbox 360. It will be developed and published by Capcom.

Release Date:
North America: March 10, 2009
Europe: March 13, 2009
Japan: March 5, 2009

(http://i39.tinypic.com/294321h.jpg)

Resident Evil 5's setting will have a similar feel to the film Black Hawk Down. Takeuchi added that the development team is composed of staff members who worked on the first Resident Evil.He has stated that Resident Evil 5 will be an actual sequel to the Resident Evil series.Before Takeuchi took over, the game's former producer Hiroyuki Kobayashi stated "it's safe to say that Resident Evil 5 will naturally proceed from where Resident Evil 4 left off".

In a July 2007 Famitsu interview, producer Jun Takeuchi revealed the main playable character as Chris Redfield and the game takes place roughly ten years after the events of the original Resident Evil. The story will explore Chris' life during the ten year interval between the two games. During the game's events, he is a member of a group known as Bioterrorism Security Assessment Alliance (BSAA), and sent to investigate an incident in a desert area that serves as the game's setting. Takeuchi also confirmed that a female character from the series, who is seen briefly at the end of the trailer, will appear in the game. In an online interview, Takeuchi revealed that the game's plot will be set in Africa, and will concern "the origins of the virus". He also stated one of the plot's key elements will revolve around the whereabouts of STARS and Redfield's life after the first Resident Evil game. UK-based publication Xbox World 360 revealed that the game takes place in an area named Kijuju. They also confirmed the return of recurring antagonist Albert Wesker, as well as Sherry Birkin.Another game trailer that was released on May 31, 2008 depicted a female character named Sheva Alomar who is an agent of the West African branch of the BSAA, who will assist Redfield.

(http://i41.tinypic.com/73mell.jpg)

Alomar will follow Redfield, while supplying him with ammo and support. She will also be able to engage enemies, and will require the player's assistance from time to time.

Information from IGN.com has revealed the lady in white from the trailers to be Excella Gionne. According to IGN, she is a family member of the founder of the Tricell Pharmaceutical Company and she runs the company's African branch.


My thoughts so far:

I bought my copy this morning. Resident Evil 5 is f*cken awesome plain & simple. Only playing it on normal right now but this game is delivering for me right now.

Voice acting & facial animation is amazing along with the lighting, textures, this games graphics are up their with Gears of War, Killzone, etc. The level design is very well done and the pacing is excellent. Not that far in yet but the story so far has done it's job.

Taking a break from it for now but can't wait to get back to it.
Title: Resident Evil 5!
Post by: Bravo on March 13, 2009, 04:15:17 am
didn't 4 just come out? or is this the one about shooting black people?
Title: Resident Evil 5!
Post by: Tau on March 13, 2009, 04:15:49 am
Black people one.
Title: Resident Evil 5!
Post by: Kezay on March 13, 2009, 05:21:22 am
Will likely check this out once I'm done with MadWorld.  Just heard about the VS mode coming in an update later, though not sure how well that would work considering the controls.  I mainly want to see what big deal is regarding that gravestone teaser a while back concerning one of the characters in the series.  That and Chris "Roid"field. :P
Title: Resident Evil 5!
Post by: thejackyl on March 13, 2009, 06:18:49 am
Getting this, because RE4 was pretty much my favorite GCN game.
Not really expecting anything more than RE4+New Setting + Different Characters.

I played the Demo, and i'm not expecting anymore than that from this.  But i will be picking it up, since if it's as good as RE4, I'll be playing it for a while.
Title: Resident Evil 5!
Post by: Barack Obama on March 13, 2009, 08:12:45 am
I wanna get this but i have to wait until my wife is done with finals.

fucking college kids :argh:
Title: Resident Evil 5!
Post by: headphonics on March 13, 2009, 08:14:57 am
do i still get to run around killing.................animals
Title: Resident Evil 5!
Post by: headphonics on March 13, 2009, 08:15:04 am
gollywogs*
Title: Resident Evil 5!
Post by: Barack Obama on March 13, 2009, 08:35:03 am
yes, i guess you could call the infected 'sub-human' since they have lost control of themselves.... like a pack of violent wild apes
Title: Resident Evil 5!
Post by: headphonics on March 13, 2009, 09:06:21 am
they dont even use silverware. . .
Title: Resident Evil 5!
Post by: Liquid Ocelot on March 13, 2009, 11:12:29 am
My friend just got it, I don't think its as good as RE2 or RE4. Things don't feel as startling anymore and it seems easier to survive. I believe this is because of your partner Sheva since you always have a helping hand, these factors are less existent. Then again RE4 wasn't too freaky to begin with(the only part that made me jump in that game was when the Regenerator appeared).
Title: Resident Evil 5!
Post by: Ax_Dude on March 13, 2009, 01:45:22 pm
My thoughts so far:

I bought my copy this morning. Resident Evil 5 is f*cken awesome plain & simple. Only playing it on normal right now but this game is delivering for me right now.

Voice acting & facial animation is amazing along with the lighting, textures, this games graphics are up their with Gears of War, Killzone, etc. The level design is very well done and the pacing is excellent. Not that far in yet but the story so far has done it's job.

Taking a break from it for now but can't wait to get back to it.

The level design has been pretty bland so far.
Its just tight Corridors of gritty dirty shacks.
With bloody animal corpses.

The game has had no horror in it at all, Its not survival Horror at all. Just an action game where the main character moves like a pile of bricks. Rolling down a hill. into a river of cement. And has to stand still to shoot. Its stuck somewhere in the middle of the old resident evils and new games.

I would actually like to see them Remake Resident evil 2 with a system like the newer ones, I just want to see how it would play.
Title: Resident Evil 5!
Post by: SupremeWarrior on March 13, 2009, 06:37:58 pm
Yes, I too would like to see a Resident Evil 2 remake with the newer system like they have on this game, Resident Evil 2 HD Remake. Ha!
Title: Resident Evil 5!
Post by: Liman on March 13, 2009, 07:14:09 pm
Haven't gotten far yet (just got to chapter 2) but the game is really, really fun. Playing co-op with my brother on Veteran and it's pretty stressful at some points.

Graphics are top notch and gameplay feels typical Resident Evil with the stop-and-shot along with finding herbs and keys. Also have to agree that the pacing is really good so far. I expected it to move as fast as RE4 did with its location switch but no... the first village is really huge and detailed.

I expect to have many more hours of joy with this!
Title: Resident Evil 5!
Post by: Boulvae on March 13, 2009, 07:20:58 pm
I got half way through, then the game went Tomb Raider on me.
Title: Resident Evil 5!
Post by: Liquid Ocelot on March 13, 2009, 09:35:56 pm
Yes, I too would like to see a Resident Evil 2 remake
heh heh, funny story:
http://www.gametrailers.com/player/46695.html
I won't judge it.....yet.....
Title: Resident Evil 5!
Post by: Parker on March 13, 2009, 10:36:29 pm
Bought it this morning(midnight) and I had to wait in line with a whole bunch of complete dick heads. I HATE the "gamer" culture. Ugh.

But anyways, I'm gonna start it tonight with a friend and beat it in all one go (read: redlines, caffeine, dedication, pizza, more redlines)_

I;'m stoked
Title: Resident Evil 5!
Post by: Barack Obama on March 14, 2009, 01:32:28 am
Bought it this morning(midnight) and I had to wait in line with a whole bunch of complete dick heads. I HATE the "gamer" culture. Ugh.

if you went to a videogame store for a midnight release to wait in line and buy a game, then you're part of it regardless of how you feel
Title: Resident Evil 5!
Post by: NightBlade on March 14, 2009, 01:41:09 am
Bought it this morning(midnight) and I had to wait in line with a whole bunch of complete dick heads. I HATE the "gamer" culture. Ugh.

I feel the same way. I went to gamestop today buy a copy of Street Fighter 4 (stupidly, I could have done it the day before and avoided the big lines). at least 3 people ahead of me came in with a bag filled with a console, and a stack of old games... After trading in this giant stack they walk out with a single new game thinking "I AM SAVVY CUNSUMMER", when the idiots could have sold their little stacks on ebay for far more. (Gee, should I trade in my used PSP for 30 dollars or sell it on ebay for almost twice as much?)

All around me there are tv's blaring garbage from "GAMESTOP TV", spewing useless information and advertisements for their rip off promotions and other uses for the Wii-balance board, and the Wii glassing blowing kit.
Title: Resident Evil 5!
Post by: Barack Obama on March 14, 2009, 01:52:22 am
Quote
when the idiots could have sold their little stacks on ebay for far more.
selling shit on ebay takes a lot of time and if you have a ton of old unremarkable games you don't want to play anymore, and you'd like a new one without spending too much, it's not that unreasonable for someone to avoid the hassle and just trade them in.
Title: Resident Evil 5!
Post by: Liman on March 14, 2009, 01:52:56 am
I got half way through, then the game went Tomb Raider on me.

... oh you mean it has certain amount of exploring unlike RE4?

Certain locations are a bit over the top but it's never been realistic (see mansion in RE1 and Police Station in RE2).
Title: Resident Evil 5!
Post by: Neophyte on March 14, 2009, 02:15:39 am
The game takes a huge turn after the end of the third chapter or so. You're still in Africa, but you're pretty much underground for the rest of the game. I'd say the later parts are very different from the beginning. This game is just Resident Evil 4 with prettier graphics and co-op, so if you like that then it is awesome. I love playing co-op on this game, since that is really what it's designed for. This isn't like the old RE games, so uh...don't expect it to be one of those.

One thing that bugs me is that later on in the game, there are TONS of cover spots. But the beginning of the game has absolutely none, I don't know why the developers didn't implement a cover system if they were going to use it so much. That, and the AI Sheva is the dumbest ever. The cutscenes are really really good though, and the bosses are even more incredible. They don't require a lot of thinking to beat, but they're a blast to fight against.

The Tomb Raider comment I can kind of see. Half way through the game there are lots of turning wheels and other gadgets to get around doors and stuff. There are also some very simple puzzles later on in this game. The old Resident Evil games were like this though, I think? This game is really fun regardless, I'm loving it.
Title: Resident Evil 5!
Post by: NightBlade on March 14, 2009, 02:37:31 am
selling shit on ebay takes a lot of time and if you have a ton of old unremarkable games you don't want to play anymore, and you'd like a new one without spending too much, it's not that unreasonable for someone to avoid the hassle and just trade them in.

Again, they buy a used PSP for 30 dollars; something that will no doubt be simple to sell on ebay for a reasonable price. What do they give you for used, crappy games? Two dollars? You can bundle it in with something else and get a decent deal on ebay. I guess the profiting off of people's ignorance and sloth is something that will never go out of style.
Title: Resident Evil 5!
Post by: Mamamack on March 14, 2009, 04:09:03 am
Autumn woke up from a nap and stumbled into the living room in time to watch Chris Renfield get hacked to death by a chainsaw guy. She about lost her mind.

I'm somewhere in chapter 4. So far it's been a fun game. Usually, I start on the easiest setting and work up from there, but Amatuer feels really... Toddler easy to me. The color scheme is bland, but it's decently done. I hate the fact that you have to stand still to shoot, but my weapons seemed a bit overpowering anyway so, other than dealing with the chainsaw dudes, I haven't had many problems. I wouldn't mind pumping a couple hundred rounds into Sheva, though, the little bitch keeps taking my ammo. And why do I need a partner, anyway? All she does is steal ammo and get into trouble... as far as I'm concerned, she's one step DOWN from Ashley from RE4; granted, Ashley couldn't shoot, but at least she wasn't stealing ammo to piss away.

And yeah, the minute I found my way underground the first thing that came out of my mouth is, "Oh, look, it's Tomb Raider." And, in all actuality, I'd far prefer to share screen time with Lara Croft than Sheva.

I was expecting to find yellow herbs, and I haven't yet, so I'm thinking they're not part of the game this time around. I also haven't been able to combine any treasures into new super-treasures, so maybe that got done away with, too. I'm also having shit luck finding BSAA medals to shoot, but that's just because I'm not really looking for them. I'm wondering if, once I get through the game, a map will be available for purchase, detailing where medals and treasures are.
Title: Resident Evil 5!
Post by: Boulvae on March 14, 2009, 04:53:17 am
I don't mind the inability to move with guns, but god damnit I want to atleast be able to walk with my knife, instead of just standing there knifing the air hoping somebody gets into the radius once I ran out of ammo in a last desperate atempt to kill the enemy. Sheesh just give me a one-time re-pick-upable throwing knife that is overpowered but with awkward aim.
Title: Resident Evil 5!
Post by: Marcus on March 14, 2009, 06:52:25 am
sheeva is an ammo hogging mulatto bitch.  as soon as the enemy drops ammo the bitch beelines straight to it, often through several dozen enemies.

"HEY YOU HALF NIGGER GIMME SOME BULLETS"
"SORE THANG PARTNA"
Title: Resident Evil 5!
Post by: yugi on March 14, 2009, 11:22:10 am
sheeva is an ammo hogging mulatto bitch.  as soon as the enemy drops ammo the bitch beelines straight to it, often through several dozen enemies.

"HEY YOU HALF NIGGER GIMME SOME BULLETS"
"SORE THANG PARTNA"

This. She is really good at sniffing out herbs and first aid sprays, and even better at wasting them. She seems to use First Aid sprays as soon as she finds them, and green herbs when her health drops below 75%.

Also, don't give her a pistol later on in the game. She will ALWAYS use it, regardless of how shitty and weak it is. She has a rifle with 50 ammo and a machinegun with nearly 400 ammo, but opts to use her pistol with the 10 ammo she just picked up!!
I am tempted just to take her pistol off her, but then she'd waste all her other ammo and be like "I need ammo!" for half of the god damn game.

The game is really ridiculous too. Everyone and everything in the game seems to be holding some gold or ammo.
This pile of tomatos? Slash it with a knife to get some ammo!!
Those annoying dogs? Naturally they have wallets full of money!
Swamp niggers who have probably never seen modern civilization before? Obviously all their pots are full of money and ammo!

Also, near the end of the game, things get worse. Pretty much all of the enemies after chapter 5 use guns and grenades, a lot. Sure feels like I am playing some Gears of War clone right about now!
Title: Resident Evil 5!
Post by: Marcus on March 14, 2009, 12:03:23 pm
Quote
The game is really ridiculous too. Everyone and everything in the game seems to be holding some gold or ammo.
This pile of tomatos? Slash it with a knife to get some ammo!!
Those annoying dogs? Naturally they have wallets full of money!
Swamp niggers who have probably never seen modern civilization before? Obviously all their pots are full of money and ammo!

Well this isn't anything I wouldn't expect considering RE4 let you kill fish for gold but enemies have guns?  ew.  The control scheme is too horrible to support actual dodging like that how does this work when you can't move while shooting?

Also, how long is this?  RE4 took me 20 hours but you guys are talking about finishing it and it's been out for... not even 2 days?
Title: Resident Evil 5!
Post by: yugi on March 14, 2009, 12:18:10 pm
Well this isn't anything I wouldn't expect considering RE4 let you kill fish for gold but enemies have guns?  ew.  The control scheme is too horrible to support actual dodging like that how does this work when you can't move while shooting?

Also, how long is this?  RE4 took me 20 hours but you guys are talking about finishing it and it's been out for... not even 2 days?
I have no idea if I am near the end or not, but depending on your play speed, it is maybe 4-6 hours into the game. (I have been completing stages in 20-40 minutes, usually getting a C or B for completion time)

Anyway, once all enemies have guns, the game plays exactly like Gears of War. You find cover, and peep over when the enemy is not shooting to shoot them, then take cover again.

Also :[ This ][/ This]There was tons of Lickers around and the objective was to sneak around them because apparently we couldn't fight off a horde of them. I killed them all, without even getting hurt. Hahaha.[/spoiler]
Title: Resident Evil 5!
Post by: DS on March 14, 2009, 12:56:33 pm
Gametrailers said it takes about 12 hours to beat.

Game not pausing while managing inventory seems like a horrible idea. Not to mention that it seems like it's even more of a bother if you aren't playing co-op. Ugh.
Title: Resident Evil 5!
Post by: headphonics on March 14, 2009, 01:17:43 pm
ahahaha the game doesn't pause while you're in the menu?  how do these people even find employment
Title: Resident Evil 5!
Post by: Neophyte on March 14, 2009, 02:37:08 pm
The control scheme is too horrible to support actual dodging like that how does this work when you can't move while shooting?
It's not too bad, really. Basically when an enemy has a gun or rocket launcher, a green line will show up and begin to align with you. Once you've been targeted by that light, they'll begin to shoot you. Like I said in my previous post, the game does this weird shit where EVERYTHING is cover from chapter 4 and on, because the enemies have guns.

My guess is they made the not pausing inventory menu to make you be more on your toes than usual. There are numerous times where you have to manage inventory in the middle of a fight or boss. Personally, the game would be TOO easy if it paused. The game is easy enough as it is.

Also I already beat this. The second costume for Chris and Sheva are so stereotypical, but Mercenaries is really fun. You can even play as some of the older characters. Once you reach a certain point in the game, you should be able to know who it is.
Title: Resident Evil 5!
Post by: Liquid Ocelot on March 14, 2009, 03:04:00 pm
Gametrailers said it takes about 12 hours to beat.

Game not pausing while managing inventory seems like a horrible idea. Not to mention that it seems like it's even more of a bother if you aren't playing co-op. Ugh.
You can still pause the game though. I don't find it to be a huge issue, if you ask me pausing to change weaponry to me kind of made the flow of the action go to a halt in RE4. Yeah it is kind of annoying that you have to switch your weaponry without pausing, but think about it at the very least is the menu small and its easy to navigate through items(more can be said than Alone in the Dark, where not only was choosing items odd and you also couldn't pause, but you couldn't SEE the enemies like in RE4).
Title: Resident Evil 5!
Post by: DS on March 14, 2009, 03:34:29 pm
Uh, I think it's a horrible way to try to add difficulty to the game. If you want to make it more difficult, make a better enemy AI or something. Some people say it's supposed to be more realistic that way but really? Why would anyone talk about realism with a game where you shoot mutated people and giant fiction monsters?

I thought the inventory part looked really bad and you know, RE has this weird tradition of having clumsy gameplay and I suppose it's their way to add to the whole survival horror thing but that's the one thing which has always turned me off about Resident Evil.
Title: Resident Evil 5!
Post by: Supra Mairo on March 14, 2009, 03:40:06 pm
Is the inventory still a 6-slot inventory where a shotgun takes up as much space as an ink cartridge?
Title: Resident Evil 5!
Post by: Liquid Ocelot on March 14, 2009, 03:49:49 pm
Is the inventory still a 6-slot inventory where a shotgun takes up as much space as an ink cartridge?
Yep, its not like the weapons case you had in RE4. I don't really prefer any of the inventory systems in the RE series, not even RE4's "move stuff around too make room" system.
Title: Resident Evil 5!
Post by: Fujin on March 14, 2009, 04:21:55 pm
It's been pretty good so far. Pretty much the same as RE4, but I don't really mind that. The real-time menu took a lot of time to get used to, but now I kind of like it. In RE4, I always felt "safe" because whenever I was low on health I could just bring up the menu and have a herb. Now it's more about timing. I'm not much into having a partner right from the start, mainly because Sheva is so stupid most of the time. Hopefully this game doesn't get gradually worse as it progresses, like RE4. The point you get out of the village in that game is the moment it goes furiously down the hill.

I thought it was kind of funny there were these zombie Mexicans with their moustaches running around in a remote African village.
Title: Resident Evil 5!
Post by: Marcus on March 14, 2009, 04:35:27 pm
I wouldn't mind the inventory if the game was built like Dead Space where the controls weren't terrible.

Yeah this game is just... just so CLUMSY as Dragonslayer put it.  It was passable in RE4 because no other game did it but 4 years later you realize how terrible and archaic the system is.  Tank movement.  Clunky interface.  Retarded AI.  Battling the poor controls more than the enemies. 

Can Japanese people make a good shooting game?  Has Japan ever released a good shooting game?  When it comes to action games, if melee isn't your primary source of attack then Japan sucks at it.

Seriously, I think this is the only game series in the world that's internationally popular where people accept the fact that controlling it is more difficult than the enemies itself.  If I was a programmer at Capcom I would make an easter egg where you spring a trap and a giant controller crushes you.
Title: Resident Evil 5!
Post by: Artis Leon Ivey Jr on March 14, 2009, 04:49:11 pm
aaaaaaaaaaaaaaa stop saying nigger.
Title: Resident Evil 5!
Post by: Liquid Ocelot on March 14, 2009, 05:08:14 pm
I wouldn't go so far to say that the AI is retarded, but it is pretty bad sometimes. I find the old RE games to have worse AI, at least the AI in RE4 and 5 do more things than slowly walk twords you to eat your brain out. They hit you with their weapons, they throw their weapons, and like the zombies from Resident Evil's 1 through 3, they grab you. What makes them bad for me though is that even though it is somewhat convenient, is this: you see an enemy running at you and then when he gets within 20 meters of you, he goes from running to slowly walking. Yeah I know this is because you cannot move and shoot but you know what, by now you SHOULD be able to move and shoot.
Title: Resident Evil 5!
Post by: Marcus on March 14, 2009, 05:56:01 pm
I wouldn't go so far to say that the AI is retarded, but it is pretty bad sometimes. I find the old RE games to have worse AI, at least the AI in RE4 and 5 do more things than slowly walk twords you to eat your brain out. They hit you with their weapons, they throw their weapons, and like the zombies from Resident Evil's 1 through 3, they grab you. What makes them bad for me though is that even though it is somewhat convenient, is this: you see an enemy running at you and then when he gets within 20 meters of you, he goes from running to slowly walking. Yeah I know this is because you cannot move and shoot but you know what, by now you SHOULD be able to move and shoot.

This is what I'm talking about.  Because the game controls like an SUV without power steering, they had to alter the gameplay to keep it from being too difficult because you're fighting the controller more than the enemies.  The whole idea of the badguys charging at you then slowly stalking in (despite the fact that you're armed with machine guns and rifles) is ridiculous.  They don't even throw their weapons unless you quick-turn to run away or three other guys are blocking their path.  The more dangerous enemies like the chainsaw dude and executioner have this ridiculously long wind up and the only way you can possibly be hit by them is if you find yourself caught in a corner (except for Sheeva who will just stand there politely waiting for you to move even though a guy with a blade is about to strike her).  Speaking of path, they all move on this follow-the-leader pathfinding.  You can just run in circles and instead of breaking off the path to cut you off they'll just tail you.  It's like everything moves on a linear track where deviating from the straight line is impossible. 

The developer mentioned that they're rebooting Resident Evil after this installment.  If they decide to keep the series as an action game then I pray they hire someone who knows what they're doing. 
Title: Resident Evil 5!
Post by: big ass skelly on March 14, 2009, 06:13:15 pm
I remember thinking when I heard they were porting re4 to the wii that it was cool because there's enough different input methods there to comfortably support moving and shooting at the same time but they didn't even do it.
Title: Resident Evil 5!
Post by: Liman on March 14, 2009, 06:17:49 pm
Not sure why people complain about the controls, because the game is insanely fun the way it is!
Title: Resident Evil 5!
Post by: Liquid Ocelot on March 14, 2009, 07:16:31 pm
This is what I'm talking about.  Because the game controls like an SUV without power steering, they had to alter the gameplay to keep it from being too difficult because you're fighting the controller more than the enemies.  The whole idea of the badguys charging at you then slowly stalking in (despite the fact that you're armed with machine guns and rifles) is ridiculous.  They don't even throw their weapons unless you quick-turn to run away or three other guys are blocking their path.  The more dangerous enemies like the chainsaw dude and executioner have this ridiculously long wind up and the only way you can possibly be hit by them is if you find yourself caught in a corner (except for Sheeva who will just stand there politely waiting for you to move even though a guy with a blade is about to strike her).  Speaking of path, they all move on this follow-the-leader pathfinding.  You can just run in circles and instead of breaking off the path to cut you off they'll just tail you.  It's like everything moves on a linear track where deviating from the straight line is impossible. 

The developer mentioned that they're rebooting Resident Evil after this installment.  If they decide to keep the series as an action game then I pray they hire someone who knows what they're doing. 
Exactly, and to think they are adding a competitive multiplayer! How the fuck will that work with the "shoot without moving" mechanic? Capcom should at the very least add strafing to that mode, because it will be extremely boring if they don't.
Not sure why people complain about the controls, because the game is insanely fun the way it is!
I am not necessarily saying the game is "bad", but the controls are aging fast. I believe the worst offender is the fact that you cannot move and shoot, which you should be able to do by now. Capcom should take a very good look at Dead Space's aiming, because this is getting ridiculous.
Title: Resident Evil 5!
Post by: SupremeWarrior on March 14, 2009, 07:30:41 pm
Well they have finally added strafing but it's too slow and you can't strafe and aim at the same time...
Title: Resident Evil 5!
Post by: Liquid Ocelot on March 14, 2009, 07:36:38 pm
Well they have finally added strafing but it's too slow and you can't strafe and aim at the same time...
I know and that is what I am talking about, you should at least be able to strafe and shoot.
Title: Resident Evil 5!
Post by: Fujin on March 14, 2009, 08:13:16 pm
God I hate these controls. I thought I'd get used to them in a while, but now it's pretty clear it's not going to happen. Why can't I shoot as I walk? In RE4 it was at least bearable, but recently I've been spoiled by action games with way better controls. Is the pistol so goddamn heavy he can't even move while using it? Having a partner is a pain in the ass, I really don't feel like looking after her. She's stupid as hell.
Title: Resident Evil 5!
Post by: Liquid Ocelot on March 14, 2009, 08:22:49 pm
In RE4 it was at least bearable, but recently I've been spoiled by action games with way better controls.
Also RE4 threw much less enemies at you. When I played the demo a month ago, I was constantly getting overwhelmed in the public assembly mission because enemies would respawn like every two fucking seconds. Then Capcom thought it would be hilarious if they tossed a giant axe man into the fray too, just to make it more tedious than it already is.
Title: Resident Evil 5!
Post by: Boulvae on March 14, 2009, 10:06:06 pm
After I played Dead Space I can't play RE4/5 without being more pissed then I am scared. The thing that really kills it for me is the knife, the most useless piece of crap ever, they have a larger radius for crying out loud! And when they do hit you they back up out of your radius, the exception being the chainsaw maniacs whom on the otherhand still lunge forward with a larger radius then you. Cornering them and knocking them over while the climb over/through/around obstacles is the only thing it's useful for.
Title: Resident Evil 5!
Post by: Fujin on March 14, 2009, 10:27:32 pm
Whoah. The game just turned into Indiana Jones.
Title: Resident Evil 5!
Post by: Bled on March 14, 2009, 10:35:19 pm
Played the demo for this and found myself completely turned off by it.  It is STILL plagued by the same old gameplay issues and I also fundamentally disagree with the direction that the plot has taken since RE3.  RE2 was terrifying because genetic mutation was seemingly RANDOM and the majority of the creatures you encountered were unpredictable and strange.  They were mindless, shambling beasts that killed without prejudice and did not possess anything more than base instincts.  Since RE3 and into 4 and 5 you find yourself fighting creatures that are more sentient, which completely robs the experience of the impending sense of chaos that was the prize of the earliest incarnations of the game.  

I don't know about you guys, but RE and RE2 appealed to me because they were ZOMBIE GAMES.  Aside from the fact that these new guys sometimes sprout tentacles out of their devastated neckstumps they aren't really that intimidating.  The communicate, they move en masse, they can use basic tools - on the whole they feel less like cannibalistic savages and more like angry suburbanites (except they're BLACK haha).  This stupid shift from atmospheric survival horror to GENERIC ACTION GAME WITH SHIT CONTROLS really pisses me off and I don't really feel anything but resentment for this series nowadays.
Title: Resident Evil 5!
Post by: Liquid Ocelot on March 15, 2009, 03:27:06 am
RE3 had zombies too and they bought back Hunters, but oddly took the Lickers out. Yeah I do agree that the story twist was an odd choice though.
Title: Resident Evil 5!
Post by: yugi on March 15, 2009, 03:46:11 am
I wouldn't go so far to say that the AI is retarded, but it is pretty bad sometimes. I find the old RE games to have worse AI, at least the AI in RE4 and 5 do more things than slowly walk twords you to eat your brain out. They hit you with their weapons, they throw their weapons, and like the zombies from Resident Evil's 1 through 3, they grab you. What makes them bad for me though is that even though it is somewhat convenient, is this: you see an enemy running at you and then when he gets within 20 meters of you, he goes from running to slowly walking. Yeah I know this is because you cannot move and shoot but you know what, by now you SHOULD be able to move and shoot.
Wut? The enemy AIs near the beginning of the game were laughably bad.  They would run up to you, turn around then walk away, then turn  back around and slowly walk to you, maybe making an attempt at attacking you every now and then.
Enemy AI later on isn't much better.
The only decent AI I have seen in the game is from the guys with guns, even then it's not that good. They tend to throw Flash Grenades, a lot, especially when you are taking cover, and they are fairly accurate. It is a good tactic... Except they do absolutely nothing while you are stood their totally defenseless for a few seconds. Kind of makes you wonder why they even threw the grenade in the first place.
Title: Resident Evil 5!
Post by: Artis Leon Ivey Jr on March 15, 2009, 04:08:22 am
i dont like games where i'm supposed to be at or above my current physical level and yet cannot move left and point a gun at the same time.

i have done this irl so...
Title: Resident Evil 5!
Post by: Kalar on March 15, 2009, 11:53:59 am
played this last night in a real cinema that my friend operates, with said friend. i was first deterred by the game's splitscreen (who am i kidding i just really hate split-screen) and couldn't imagine playing the game with the ammo-suckin' ai. but after playing it on a screen that erases the "splitscreen-effect" of not seeing enough, and eliminating the friendly ai simultaneously, this game turned out awesome good!

and the sound was greta in full surround. speaking of sound, having these cinema chairs with people screaming and giving tips and whatnot in anticipation really turned the mood up a notch!
Title: Resident Evil 5!
Post by: big ass skelly on March 15, 2009, 12:12:34 pm
There you have it guys. Game sucks unless you play with a friend in an empty cinema
Title: Resident Evil 5!
Post by: DS on March 15, 2009, 12:32:20 pm
word
Title: Resident Evil 5!
Post by: Kalar on March 15, 2009, 12:44:21 pm
okay okay i was a bit psyked sorry, but if you guys live in a smallish rural town with a cinema and know someone/the guy who owns it, and if they have a hd projector, ask to pay a dime or two for some wawesome good times. :)
Title: Resident Evil 5!
Post by: Vellfire on March 15, 2009, 01:03:21 pm
Really?  Because I played RE4 on a home theatre with surround sound and a huge screen and I never wanted to play a zombie game again in my life.
Title: Resident Evil 5!
Post by: Parker on March 15, 2009, 04:38:06 pm
Me and a friend stayed up all night and beat the game on Veteran in one go.


Pretty awesome game. Not without it's flaws, a lot of them, but I had a blast.





Also, the first half of the game and the second half of the game are completely different games. Seriously. I couldn't even tell I was still playing the same game. Still had a good time though.
Title: Resident Evil 5!
Post by: Marcus on March 15, 2009, 05:28:00 pm
the split screen only screws up on an hd tv.  playing split screen in hi-def boosts the resolution but doesn't stretch the screen so you get that terrible black space.
Title: Resident Evil 5!
Post by: Fujin on March 15, 2009, 05:55:42 pm
Just finished it. Overall, it wasn't that great. All things in it felt so... meaningless. I mean, for a game that's supposed to end a certain era in the series (with and so on), it didn't have that certain feel of epicness I was hoping for. Everything happened so quickly.  The bosses were really disappointing, I think it's kind of cheap you have to fight two of them twice. You'd think a fight with would be awesome as hell, but it's just torture because of the awful controls. Also it was pretty amusing I managed to kill the final boss with a knife on my first try. There are too many enemies considering how many hits it takes to kill them. I wouldn't mind this if you didn't have to control a character who moves like a tank. I'm sure the game's much more amusing with two players. It has to be, because anything's better than having Sheva as a bot. Not that it ruined the game, but there were times when she blocked the way and she was practically useless in combat.

For a number of reasons it felt like they were being lazy with this, whereas it seemed they gave everything they got with RE4. I enjoyed the first three RE games because of their b-movie charm and because they were actually scary at some points. I don't think I'd be frightened if I played them now, but whatever. RE4 had great pacing, balanced gameplay and an amazing atmosphere (although it got worse and more generic as you got out of the village). RE5 isn't bad, far from it. It has great aspects to it, but in its entirety it's just an average action game with pretty graphics.
Title: Resident Evil 5!
Post by: Tau on March 15, 2009, 10:05:29 pm
I think the real loss in this game is the absence of fear the others(Especially the originals)were held to so highly. Mercenaries is pretty fun though.
Title: Resident Evil 5!
Post by: thejackyl on March 16, 2009, 12:04:24 am
Sweet Jesus, Sheva's AI is horrid.  I just beat the first boss and when i told her to follow me, she just yelled "I can't" and got killed.  Almost every single time. Until i learned you have to stun the fucker first.

And right before that.  I have 72 handgun bullets, she has none, so I give her some, get to the checkpoint and what does she do every time I load that checkpoint?  She gives them back to me...

Anyways, still fun.  I'd play online with people, but the vast majority of people online are stupider than Sheva's AI...
Title: Resident Evil 5!
Post by: Mamamack on March 16, 2009, 01:56:57 am
I don't know that this warrants spoilers, but I'll put them up anyway.



Yeah, the fight with Wesker and Jill is terrible. AI partner doesn't help much either; case in point, I got a hold of Jill and we wound up facing a wall. Sheva kept trying to dry hump Chris because, apparently, she couldn't get in between Jill and the wall we were looking at. I could have fit a Mack truck in the space between Jill's wriggling body and the wall and nope, Sheva couldn't get in there.

I also have to say this: During cut scenes, there are SO MANY times when Chris or Sheva could do something to prevent Person X from changing into Monster Y. It never fails; there is a great monologue where our heroic duo stand there like morons and watch as the bad guys do something that turns them into monsters. Seriously, a lot of trouble could have been saved if the dynamic hero-folk would just PULL THE FUCKING TRIGGER.

The next RE had better be scary. Not the "OH NO I'M FRIGHTENED OF THE AWKWARD CONTROLS" type frightening, but the "OH NO I'M ABOUT TO GET EATEN BY 5168453684 HORRIBLE CREATURES!" type of fear.
Title: Resident Evil 5!
Post by: thejackyl on March 16, 2009, 02:42:19 am
**Facepalm
Title: Resident Evil 5!
Post by: Boulvae on March 16, 2009, 04:08:18 am
BTW, told you so.
Title: Resident Evil 5!
Post by: Neophyte on March 16, 2009, 04:14:23 am
Did you know they're charging money for Versus Mode? That's right, Resident Evil 5 is getting Versus.

DLC at its best.
edit: oh hey Kezay, you mentioned this.
Title: Resident Evil 5!
Post by: Barack Obama on March 16, 2009, 10:05:46 am
is there any way to play split screen without wasting half of the screen space?
nvm googled it.

that's completely lame i have to turn the resolution down
Title: Resident Evil 5!
Post by: Shadow Kirby on March 16, 2009, 12:03:13 pm
**Facepalm

Hell yeah. I can get why a parasite and a virus can transform you into horrible mutated creature but TELEPORTING and FLYING!!!! Come on!!!!
Title: Resident Evil 5!
Post by: Rowain on March 16, 2009, 02:53:44 pm
I don't get what the fucking point of RE is anymore. Back in the day, 1-3 told a decent zombie horror story. I never played Veronica, but I figure it fits in somewhere with 1 through 3. Then RE4 came out, people LOVE it, and I don't understand why. It dump the old zombie horror stuff, which is about all I LIKED about RE, and turned the series into a shitty action game. I'd give it a pass, if the action was actually good, but everything about it seems archaic and annoying. I TRIED to get into RE4, but everything felt clumsy and annoying. And the demo I tried for 5 was hardly better once you got over the pretty graphics. There's so many better action games out there now, I just don't see the point.
Title: Resident Evil 5!
Post by: SupremeWarrior on March 16, 2009, 05:32:30 pm
Yeah I agree with you Rowain capcom have strayed from their main point, zombies now parasites...
Title: Resident Evil 5!
Post by: Boulvae on March 17, 2009, 12:11:16 am
Bring back the zombies!!! :2guns: I don't care if the zombies look like badly painted walking blocks i'm gonna go play some RE2 again!!!.
Title: Resident Evil 5!
Post by: Liman on March 17, 2009, 12:25:13 am
Hell yeah. I can get why a parasite and a virus can transform you into horrible mutated creature but TELEPORTING and FLYING!!!! Come on!!!!

Teleporting and flying?
He was moving really, really fast and jumped very high.

Neo used hacks.
Title: Resident Evil 5!
Post by: Barack Obama on March 17, 2009, 12:52:22 am
What are you guys talking about when you say they should 'go back to zombies'? It was always a virus/parasite that infected people/reanimated corpses throughout the whole series, wasn't it?

The only real difference between the two latest ones and the others was the pace and the amount of ammunition available. It's always pretty much been a shitty action game with cheap scares and cheesy dialogue. The only difference with the last 2 or 3 games is that recent hardware has allowed for more sophisticated environments and other technical shit like more characters on the screen.

RE's controls, AI, and dialogue have always been pretty terrible. The only reason the last couple games were so well received was because refitting the game as mediocre 3rd person shooter with clumsy controls is a little more accessible than a fixed-camera isometric shooter with even clumsier controls.
Title: Resident Evil 5!
Post by: Boulvae on March 17, 2009, 01:03:11 am
True, virus's and all that but I just don't like the new enemies. They don't look like undead rotting corpses, just a bunch of Spanish, Africans, and Mexicans with really big insects living in their necks/bodies. Next thing you know there'll suddenly be aliens and it's gonna end up at the same level as MGS in how ridiculous everything is getting. (It's close, but it's only slightly higher.)
Title: Resident Evil 5!
Post by: Aten on March 17, 2009, 02:51:42 am
Apparently, all previous Resident Evil games are just "act one," says Capcom (http://www.qj.net/All-previous-Resident-Evil-games-are-just-act-one-says-Capcom/pg/49/aid/129513)

it could potentially

a) get more awesome
b) become shit
Title: Resident Evil 5!
Post by: Kezay on March 17, 2009, 03:56:47 am
True, virus's and all that but I just don't like the new enemies. They don't look like undead rotting corpses, just a bunch of Spanish, Africans, and Mexicans with really big insects living in their necks/bodies. Next thing you know there'll suddenly be aliens and it's gonna end up at the same level as MGS in how ridiculous everything is getting. (It's close, but it's only slightly higher.)

Worry not, they'll fix it somehow with nanomachines.  Considering how the story of RE5 has been they might want to revisit the franchise about Zero not being the origin of the franchise as it's quite obvious more notable events took place before then. (though the story even in that game got ridiculous with "young Marcus" at the end)

"I will get my revenge on Umbrella and the world will burn in an inferno of hate, HAHAHAHHAHAAHHA!"(or something like that)  Then again, considering the "Leech Queen" boss fight, I suppose it shouldn't be too surprising to see the recent deviation from zombies to an emphasis on the plagas incident(s).  As cheesy as RE games tend to be in dialogue that was a bit too much for a game designed to tell the story about a company dabbling in viruses to develop bio weaponry for military purposes.  After MGS4, I was almost half expecting RE5 to start heading into Umbrella wanting a piece of that "war economy" with their BOWs too.
Title: Resident Evil 5!
Post by: Ax_Dude on March 17, 2009, 10:18:22 am
Resident evil 5 was much more fun when i set my game settings to open.
I've finished the game and was playing through trying to unlock and upgrade stuff and a random guy joined, I forgot i had left it open so i figured Why not and reset the chapter.
Most fun i have had with the game.
The guy was pretty good, didn't know all the tricks or ways to kills bosses and he hadn't unlocked unlimited ammo on anything. But it was MUCH more enjoyable than playing with an AI.
Unfortunately there is no emote buttons (That i know of) because being able to say "GO THERE" or "GET THIS" or "STOP" would've been so handy. Instead we resulted to a System of aiming at something and saying "CHRIS"
Trying to figure ways to Communicate and was fantastic fun.

I had fun with the game once i distanced it from resident evil completely. Story was shitty, Controls were clunky. Reapers are FUCKING MOTHERFUCKING SONS OF BITCHES. but i've gotten used to the controls. and killing zombies is fun.

I keep saying though, I would love to see RE2 remade with this. NO spawning ammo from enemies would change the mechanics of the game COMPLETELY.
Title: Resident Evil 5!
Post by: Kalar on March 17, 2009, 10:41:55 am
hey axdude, you can emote to some degree!

Title: Resident Evil 5!
Post by: Marcus on March 17, 2009, 05:19:34 pm
shinji mikami, the original creator, said in an interview that he refuses to play the game or see it in action.  his quote is something like "playing this game will make me angry because it's completely different from what i would have designed."

i really hate the new producer.  i'm banking on the RE6 reboot... whatever that means.
Title: Resident Evil 5!
Post by: Ax_Dude on March 17, 2009, 08:57:30 pm
hey axdude, you can emote to some degree!


YAY Useful to know.
Title: Resident Evil 5!
Post by: Liman on March 18, 2009, 01:35:51 am
shinji mikami, the original creator, said in an interview that he refuses to play the game or see it in action.  his quote is something like "playing this game will make me angry because it's completely different from what i would have designed."

i really hate the new producer.  i'm banking on the RE6 reboot... whatever that means.

Mikami is such a moron though. He's pretty much the reason RE5 went into this direction by making all the changes in RE4.
Title: Resident Evil 5!
Post by: Barack Obama on March 18, 2009, 01:47:11 am
yeah what a big fucking moron for making a game that tons of people liked!
Title: Resident Evil 5!
Post by: Liman on March 18, 2009, 01:50:53 am
Duuuuh, that's not what I said.

I'm not saying the gameplay was bad. I'm saying that he set the tone for the next game (RE5) with the changes he made to RE4, especially the story.

Title: Resident Evil 5!
Post by: Barack Obama on March 18, 2009, 01:58:01 am
obviously he doesn't seem to think so  :welp:
Title: Resident Evil 5!
Post by: Barack Obama on March 18, 2009, 02:02:02 am
 :freak:
Title: Resident Evil 5!
Post by: thejackyl on March 20, 2009, 05:39:03 pm
Just finished RE5, and all I have to say is the final boss , is incredibly fucking annoying.  Perhaps its because I was playing with the AI instead of a person, but i have really bad luck with random people.

And yeah, the whole deal with the Zombies with guns kinda kills the horror for me...  Hell after the initial village, I was never really unnerved at all.  Something RE4 also had a problem with.

I'll probably play through again, just to see how much worse Veteran and Professional are, since only the last 2 bosses annoyed me to hell.  (Again, might be the AI's fault)

The only other thing that bugged me was the lack of ammo.  Don't get me wrong.  Before enemies have guns, its fine, but when the enemies pick up guns, I end up down to a few handgun/shotgun bullets, and Sheva (AI) is out of MG and Rifle ammo
Title: Resident Evil 5!
Post by: Boulvae on March 20, 2009, 11:29:40 pm
She eats through her rifle and mg ammo like a vacuum, your best bet is to give her a pistol and take away all her ammo from her.
Title: Resident Evil 5!
Post by: OddButInteresting on March 20, 2009, 11:42:27 pm
Hell after the initial village, I was never really unnerved at all.  Something RE4 also had a problem with.

Can't beat the Nemesis. Shits me up just thinking about it...

But this game is seriously giving me cranial hemorrhoids (yes, this is an actual condition). It's just way too busy. Concentrating on the surrounding environment, babysitting Sheva and navigating my inventory in real-time is too much shit for me to deal with at once. The gameplay was much better paced in RE4, and the locations weren't so detailed to the point of being a distraction.

Fab graphics, though; hs to be said. But they're just too damn pretty for a gaming experience that's this chaotic.
Title: Resident Evil 5!
Post by: Ragnar on March 21, 2009, 02:38:13 am
They have zombies with guns now? That sucks

it was kind of cool in RE4 when it was just that one guy with the gatling gun like it wasn't any dr. salvador but hearing the thing revving up was almost as oh shit as a chainsaw but just having a zombie with a regular gun like you have sounds pretty stupid

but still the whole final chapter of RE4 was pretty strange how they looked like soldiers and had body armor/etc but couldn't remember how to use a gun

Edit: How chaotic is it? Is it still like the previews at times where there'd be like 20 guys and 30 more trying to break down a fence and gang up on you even more and it looked like it was going to be all shitrun again like the old resident evils
Title: Resident Evil 5!
Post by: Marcus on March 21, 2009, 03:14:23 am
they're not zombies ragnar they're people with a parasite that makes them angry GET IT RIGHT THIS IS SERIOUS BUSINESS >​

and the game is still pretty hectic since they forgot how to design good levels and chris' bicep takes up 3/4 of the screen.
Title: Resident Evil 5!
Post by: Boulvae on March 21, 2009, 03:40:03 am
Parasite also makes them stupid in some areas, smarter in others (for instance they no longer understand the concept of hygiene).
Title: Resident Evil 5!
Post by: Kole on March 22, 2009, 06:55:36 am
Duuuuh, that's not what I said.

I'm not saying the gameplay was bad. I'm saying that he set the tone for the next game (RE5) with the changes he made to RE4, especially the story.

yeah, but even with those changes, RE4 was still close to be considered an RE game than RE5 would be, because RE5 just wasn't scary as it should have been, it completes its purpose of being a survival horror game.  And even if mikami did set a new tone it doesn't mean that the new director should have taken that much liberty and changing the tone that much, and
Title: Resident Evil 5!
Post by: Tweaked_1551 on March 22, 2009, 10:55:54 pm
I just got this game today, played co-op up to chapter 2-2 and it's frustrating as fuck on Veteran. Probably should have played it on Easy or Normal first. It's not really the game just one enemy in particular. The fucking infected dogs, and at the beginning of 2-2 there's like 3 waves of them. It's probably because of the setup I'm using Chris (me) with pistol + rifle and Sheva (my brother) with shotgun and machine gun. The pistol has little to no kick to knock the stupid dogs back especially when the ugly infected heads come out of them.
Title: Resident Evil 5!
Post by: OddButInteresting on March 22, 2009, 11:11:43 pm
Parasite also makes them stupid in some areas, smarter in others (for instance they no longer understand the concept of hygiene).

This is one thing I love about the game: it looks absolutely filthy. It's just a damn shame the visuals are so distracting at times. And that motion blur fucks with my psychogeography.
Title: Resident Evil 5!
Post by: IceManual5580 on March 23, 2009, 12:56:37 am
I know people have posted about it but i just need to get it off my back.

1. Wesker - What the fuck capcom? Matrix attributes? get the fuck out. And what in gods name are you wearing, is that leather, spandex, latex, snake skin, or a trench coat? You decide?  :fogetshrug:

2. Indiana fucking Jones dungeon = Not zombie or scary themed at all. get the fuck out.

3. What the fuck at Sheva using nothing but pistol until she runs out? "PUTZ HER IN OFFENSE MODE YAH LOLOL" but if I put her in offense mode she runs into the midst of the zombies/black people/parasite things and wastes all of my ammo i spent precious time collecting :/. cmon thats not fair. and she'll do it with a gun thats not even close range =[

Disappointed a bit.

But I didn't say it wasn't a fun game with co-op :)​!
Title: Resident Evil 5!
Post by: Liman on March 23, 2009, 01:05:17 am
yeah, but even with those changes, RE4 was still close to be considered an RE game than RE5 would be, because RE5 just wasn't scary as it should have been, it completes its purpose of being a survival horror game.  And even if mikami did set a new tone it doesn't mean that the new director should have taken that much liberty and changing the tone that much

RE4 wasn't scary at all. Sure, it had its dark places that usually give you a "this should be scary"-vibe, like the graveyard, but there are zero moments that are creepy in that game. RE5 takes another step with the franchise and moves it into daylight. It's not scary, but they left the scary part out right after you pressed "start" on RE4, so what's the difference? In terms of story, at least RE5's story tied the las plagas stuff into the main plot. Mikami did a terrible job with his story, turning it into some weird sidequest.

I consider RE5 a really, really good game. It's enjoyable, fairly long and lots of replayability. RE4 is good too, but RE5 beats it easily thanks to the co-op mode. My only complaint is that there are absolutely no scary bits in it, much like the previous game. But after RE4, who expected it to be scary? Capcom probably kept this direction because RE4 did so well as it did.

All the complaints in this thread really suprised me. Some of you make it sound like it's the worst shit ever. It's a well made game... at least that's my opinion. It's also nice to see that most of Mikami's newfound stupid influence is absent from RE5 (no more large walking statues, living knight armor or some other silly poo). I wish they had left out the troll but at least they brought back previous enemies such as the lickers rather than making up new ones that made no sense.
Title: Resident Evil 5!
Post by: Boulvae on March 23, 2009, 01:22:42 am
What exactly surprises you, our fanboism or rage from being spoiled with an improved over the shoulder interface (Dead Space comes to mind) or how shitty an A.I. Sheva is and how she sucks the ammo outof the inventory like a nympho.
Title: Resident Evil 5!
Post by: Warped655 on March 23, 2009, 09:14:30 am
I still haven't beaten RE4, hell, till about 2 weeks ago I had only played about 2 minutes on the PC version (I promptly quit, it was ugly, the controls were terrible) Now I'm playing through RE4 for the first time. So far I like it. Honestly I thought I would hate it because of the stop to shoot thing. That and the fact that I don't have a PS2 or a Gamecube kept me from bothering with it. but my friend it letting me use his PS3 to play it.

Also I have a tenancy to hate super popular games, a good example of this is that fact that I tried all of the rhythm games like Guitar Hero and Rock Band and couldn't stand them...
Title: Resident Evil 5!
Post by: CociCookie on March 23, 2009, 09:28:20 am
I still haven't beaten RE4, hell, till about 2 weeks ago I had only played about 2 minutes on the PC version (I promptly quit, it was ugly, the controls were terrible) Now I'm playing through RE4 for the first time. So far I like it. Honestly I thought I would hate it because of the stop to shoot thing. That and the fact that I don't have a PS2 or a Gamecube kept me from bothering with it. but my friend it letting me use his PS3 to play it.

That's sorta like me, I'd only played a short way into the game before getting annoyed at Ashley's AI - Then I started up again and thanks to remembering that there's a wait command, and being able to aim and shoot quick (Good Ol' Wii controls) I'm actually now more than half way through. Plus it's the lengthiest game I've played to date - I'm upto 10 hours so far, that's longer than it took me to complete some of the PS3 games - Games these days are either getting shorter or easier... actually it must be shorter, Silent Hill 5's bosses are kicking my ass >.<
Title: Resident Evil 5!
Post by: Warped655 on March 23, 2009, 09:52:43 am
That's sorta like me, I'd only played a short way into the game before getting annoyed at Ashley's AI - Then I started up again and thanks to remembering that there's a wait command, and being able to aim and shoot quick (Good Ol' Wii controls) I'm actually now more than half way through. Plus it's the lengthiest game I've played to date - I'm upto 10 hours so far, that's longer than it took me to complete some of the PS3 games - Games these days are either getting shorter or easier... actually it must be shorter, Silent Hill 5's bosses are kicking my ass >.<

yeah, Silent Hill: homecoming's bosses are actually pretty hard. Though I played it my first time on Hard difficulty. The end boss was easy for me... I was a crazy ammo conserver and just shot the end boss till he died. Though, I actually rather fight some of the earlier bosses then even 1 fucking Needler, those things are a BITCH to kill and they are to fast to just avoid and can climb up on walls and hang from ceilings.

Anyway if it wasn't obvious already I'm playing the PS2 version. In fact I don't have a Wii and have few friends that do, I've never asked to play any games with them other then brawl (Which I suck at) and that doesn't use motion controls... so I've never used the Wii's motion controls... at all...

EDIT: They are getting shorter and easier generally though. For instance, took me 6-7 hours to beat Halo 3 on Heroic on my FIRST play-through. then again... I had lots of experience with past iterations.
Title: Resident Evil 5!
Post by: Eltee on March 23, 2009, 11:59:01 am
I still haven't beaten RE4, hell, till about 2 weeks ago I had only played about 2 minutes on the PC version (I promptly quit, it was ugly, the controls were terrible) Now I'm playing through RE4 for the first time. So far I like it. Honestly I thought I would hate it because of the stop to shoot thing. That and the fact that I don't have a PS2 or a Gamecube kept me from bothering with it. but my friend it letting me use his PS3 to play it.

Also I have a tenancy to hate super popular games, a good example of this is that fact that I tried all of the rhythm games like Guitar Hero and Rock Band and couldn't stand them...

Just so you know, there was a patch for the PC version of RE4 that made it on par with the console versions. And if you use a gamepad, it's pretty much the same controls.
Also, I think you just hate rythm games. I mean, Halo was for a long time the best example of a super popular game. A long, long time.




But anyway, on the subject of RE, I kinda agree with Liman. The only thing though is that imo it's pretty easy to tie up plot points. It seems the most popular thing to do: make something unrelated, then tie it with the main story because fan rage pressures you into doing so. I kinda miss the days of those good old cartoons where every episode was almost always something entirely disconnected from the rest of the series, but only kept the setting/characters. 

:welp:
Title: Resident Evil 5!
Post by: Fujin on March 23, 2009, 12:20:40 pm
"There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding. There's no point in hiding." - Albert Wesker
Title: Resident Evil 5!
Post by: Warped655 on March 23, 2009, 06:06:44 pm
Just so you know, there was a patch for the PC version of RE4 that made it on par with the console versions. And if you use a gamepad, it's pretty much the same controls.
Also, I think you just hate rythm games. I mean, Halo was for a long time the best example of a super popular game. A long, long time.
Well, Halo is popular, but it isn't really popular around my school at all. I'm more likely to find someone that hates Halo then loves it. So I guess that is why I didn't include it in the popular games.
Title: Resident Evil 5!
Post by: CociCookie on March 23, 2009, 06:21:58 pm
Keepign to the resi-evil theme of the topic, I was watching a stream on Justin.TV of someone playing the final section of the game in Co-Op, and all I want to know is What is this series' fascination with finishing everything with a freaking rocket launcher? Can't they have the final baddie killed using a freaking knife or pistol? Would make for a more entertaining ending...
Title: Resident Evil 5!
Post by: Liman on March 23, 2009, 06:45:21 pm
Can't they have the final baddie killed using a freaking knife or pistol? Would make for a more entertaining ending...

James Marcus is killed by a single magnum shot in RE: Zero (with some help from the sun).
Title: Resident Evil 5!
Post by: SupremeWarrior on March 23, 2009, 07:56:49 pm
Yeah Capcom kinda lost the plot when the started adding stuff like that.
Title: Resident Evil 5!
Post by: Boulvae on March 23, 2009, 09:24:30 pm
The Rocket Launcher was from the beginning wasn't it? And the whole super soldier thing was always there too (the Tyrant, and those Mr. Xs). The Neo aspect was inevitable, considering one of the non canonical games had a man turned into a female then turned into a tyrant with electricity powers. Capcom never really took it that seriously with the plot, good ol' campy plots gotta love em'.

Considering that it's Wesker the baddy of all baddies in RE. Atleast he's finally dead, now about Leon coming out of the closet.
Title: Resident Evil 5!
Post by: CociCookie on March 23, 2009, 09:50:06 pm
THought of another Resi Evil that doesn't end witha  rocket launcher, and I find it one fo the more entertaining ones - Resident Evil: Gaiden.

For not actually coming anywhere in the storyline, it's actually quite a fun game, even with it's crazy as hell battle system (A.K.A The ammo wasting system) I actually got most of the way through it.
Title: Resident Evil 5!
Post by: Marcus on March 24, 2009, 01:36:53 am
only the numbered resident evils are considered canon (except code veronica which isn't numbered but is canon) so gaiden, outbreak, and survivor games don't count when you consider the rocket launcher drop.
Title: Resident Evil 5!
Post by: Tau on March 24, 2009, 08:52:15 pm
Capcom "Were going to change the formula of RE with six"

RE6 Announcement "You can now RUN & SHOOT!!! That's right you fucken bitches!"

I honestly expect this and that be it. I really enjoyed RE5 as it was a great and enjoyable game to play through, especially with a friend but to take away the series long sought appeal of Survival horror makes you feel a little cheated by the game.
Title: Resident Evil 5!
Post by: CociCookie on March 24, 2009, 10:11:22 pm
Capcom "Were going to change the formula of RE with six"

RE6 Announcement "You can now RUN & SHOOT!!! That's right you fucken bitches!"

I honestly expect this and that be it. I really enjoyed RE5 as it was a great and enjoyable game to play through, especially with a friend but to take away the series long sought appeal of Survival horror makes you feel a little cheated by the game.

But standing and shooting is one of the main features of the series, can't take that away from them! On the subject of new Resi Evil's (sorta), here's to hopping the Resi Evil remake for the wii has a control scheme that's close to that of Resi Evil 4, especially seeing as I've gotten used to that playing style now. Still not finished, as u can probably see from my sig (For now atleast, until I update it)
Title: Resident Evil 5!
Post by: Fujin on March 25, 2009, 12:08:13 pm
But standing and shooting is one of the main features of the series, can't take that away from them!

It's kind of sad when a shitty control scheme is considered a main feature of a series. If they're going to make another action game, which RE5 clearly is, the overall experience would be more enjoyable if they implement more flexible controls.
Title: Resident Evil 5!
Post by: ioncannon on March 26, 2009, 12:16:51 am
Capcom "Were going to change the formula of RE with six"

RE6 Announcement "You can now RUN & SHOOT!!! That's right you fucken bitches!"

I honestly expect this and that be it. I really enjoyed RE5 as it was a great and enjoyable game to play through, especially with a friend but to take away the series long sought appeal of Survival horror makes you feel a little cheated by the game.

Too bad we won't see the next one for another 8 years... 4 if lucky: http://fwd.five.tv/profiles/Jason_Bradbury/gaming/resident-evil-5 (Go to 2:20 or so)
Title: Resident Evil 5!
Post by: something bizarre and impractical on March 26, 2009, 12:34:05 am
Too bad we won't see the next one for another 8 years... 4 if lucky: http://fwd.five.tv/profiles/Jason_Bradbury/gaming/resident-evil-5 (Go to 2:20 or so)
That's awfully negative considering what was actually said.
Title: Resident Evil 5!
Post by: Eltee on March 26, 2009, 10:14:40 am
I don't know, but the narrator's voice in that video is outright HORRENDOUS.

And anyway, that's what they ALWAYS say about sequels, or almost.

Keep your eyes peeled because they're gonna announce it in 2 years and it'll come out in 3!
Title: Resident Evil 5!
Post by: Liquid Ocelot on April 08, 2009, 08:57:26 pm
I played the new Verses DLC at my friend's house today, and it is half assed. One mode is basically like Call of Duty World at War's nazi zombies mode where you and 4 others have to survive but try to get a higher score than each other at the same time. Then there is a basic deathmatch mode which is self explanatory. It wouldn't be too bad if you could actually fucking move and shoot at the same time, which makes the deathmatch mode pretty useless since you can't actually move and shoot, you only stand their and just shoot at each other until one falls. That's what it basically is! A fucking falling contest! I liked the competitive survival mode though but it feels very similar to mercs which comes with the game, so its basically that but you can add 2+ players and a competitive element. The only thing that would stop me from downloading this half assed shit is that it is 400 MS points, four words: NOT FUCKING WORTH IT.
Title: Resident Evil 5!
Post by: Boulvae on April 08, 2009, 09:11:20 pm
Thats four words.

How much is 400 points?
Title: Resident Evil 5!
Post by: Artis Leon Ivey Jr on April 08, 2009, 09:18:13 pm
Quote
three words: NOT FUCKING WORTH IT.

holy shit dude :(
Title: Resident Evil 5!
Post by: DS on April 08, 2009, 09:34:14 pm
oh man
Title: Resident Evil 5!
Post by: Liquid Ocelot on April 09, 2009, 02:55:39 pm
Thats four words.

How much is 400 points?
oops, fixed that issue XD. Anyways, 400 points is 5$ but something like that should be free.
Title: Resident Evil 5!
Post by: Rowain on April 10, 2009, 11:45:57 am
I'd bet a million greenbacks that Versus was something they could've easily put in release but held back to charge a premium DLC fee for.

A MILLION GREENBACKS. That's a lot of Street Fighter IV costume palette swaps!

The next Starcraft will feature downloadable voice packs at 3.99 a pop that add new lines of dialogue to your favourite units.

Not really, but imagine....
Title: Resident Evil 5!
Post by: Liquid Ocelot on April 11, 2009, 01:48:43 am
I'd bet a million greenbacks that Versus was something they could've easily put in release but held back to charge a premium DLC fee for.

A MILLION GREENBACKS. That's a lot of Street Fighter IV costume palette swaps!

The next Starcraft will feature downloadable voice packs at 3.99 a pop that add new lines of dialogue to your favourite units.

Not really, but imagine....
Indeed that would be rather odd, but I totally agree with you. It does feel like it should have been there from the start, also they announced it in the middle of the game's development so that just further proved the point that Capcom is desperate for money so they just decided to throw it as an expansion(and with today's economy, who isn't).
Title: Resident Evil 5!
Post by: Ragnar on April 11, 2009, 04:43:23 am
I played the new Verses DLC at my friend's house today, and it is half assed. One mode is basically like Call of Duty World at War's nazi zombies mode where you and 4 others have to survive but try to get a higher score than each other at the same time. Then there is a basic deathmatch mode which is self explanatory. It wouldn't be too bad if you could actually fucking move and shoot at the same time, which makes the deathmatch mode pretty useless since you can't actually move and shoot, you only stand their and just shoot at each other until one falls. That's what it basically is! A fucking falling contest! I liked the competitive survival mode though but it feels very similar to mercs which comes with the game, so its basically that but you can add 2+ players and a competitive element. The only thing that would stop me from downloading this half assed shit is that it is 400 MS points, four words: NOT FUCKING WORTH IT.

oh man I can't remember what game had a battle mode exactly like that maybe it was Winback or something but it was the same exact problem where you just stood in place and tried not to die first but games were allowed to be retarded back then because it felt like they only half knew what they were doing with 3D anyway

there should be a limit on how substantial a thing you can do as a download, at least back in the PS1/PS2 days I think there was a few cases of extra/bonus crap but it was something from Playstation Underground and it was basically stuff that could fit on a memory card not whole modes of gameplay (am I remembering this right, wouldn't they have something like an extra costume that you could download onto the memory card and somehow load it into the game)
Title: Resident Evil 5!
Post by: `~congresman Ron paul~~ on April 13, 2009, 01:35:06 am
to be fair, a lot of the time you just wouldn't get the DLC at all if it wasn't a profitable venture for the company.

even the main counterexample to this, TF2, isn't quite right because i'm pretty sure the DLC was a big factor in sales and TF2 had almost exponential profits as time went on and is STILL making shitloads of money.