Gaming World Forums

General Category => Entertainment and Media => Topic started by: `~congresman Ron paul~~ on May 04, 2009, 06:33:43 am

Title: Prototype
Post by: `~congresman Ron paul~~ on May 04, 2009, 06:33:43 am
(https://legacy.gamingw.net/etc/upload.wikimedia.org/wikipedia/en/9/97/PROTOTYPE.jpeg)

http://www.prototypegame.com/us/index.html

This game looks pretty rad and I am looking forward to getting it. Hopefully I will have a new video card by then so I can get it on PC, but the xbox screenshots don't look like they're gimped or anything. looks kind of like POST-APOCALYPTIC GTA IV really but I like what they seem to be doing with it, and i really like big open-ended environments where you can cause lots of destruction.

are any of you keeping up with this game at all
Title: Prototype
Post by: headphonics on May 04, 2009, 06:36:38 am
destruction??  sign me up  :fogetbackflip:
Title: Prototype
Post by: headphonics on May 04, 2009, 06:39:13 am
ps the website blows
Title: Prototype
Post by: `~congresman Ron paul~~ on May 04, 2009, 06:47:09 am
the loading screen on the site is really bad and i have no idea why the screenshots are all 200*75.

i am mostly interested in this game because it looks like it's actually polished though (not just SHINY but uh it has decent visuals, a plot that isn't cringe-inducing, and gameplay that looks pretty fun). those are the only games i buy anymore
Title: Prototype
Post by: `~congresman Ron paul~~ on May 04, 2009, 06:51:05 am
also the protagonist has the ugliest jacket imaginable.
Title: Prototype
Post by: Killer Wolf on May 04, 2009, 08:13:35 am
The website seemed pretty laggy (might just be my connection) so I looked this up -

http://www.youtube.com/watch?v=weSjEiJ2WCw

Looks like Crackdown on crack...which is a good thing.
Title: Prototype
Post by: Warped655 on May 04, 2009, 10:02:37 am
I've been watching this for a while. I was wondering when someone would post a topic about this game. (I would have but I'm lazy and not so good at topic making)


I'm excited about it. I had the same good feeling about this game's debut trailer that I got from Dead Space's debut trailer.
Title: Prototype
Post by: Ralph on May 04, 2009, 11:01:23 am
This game is probably gonna be ungodly awesome.

But yeah, the site sucks.
Title: Prototype
Post by: Neophyte on May 04, 2009, 01:11:39 pm
It is developed by Radical Entertainment, which has a rocky track record, at best. It will probably be bad.

That boxart is also very uninspiring.
Title: Prototype
Post by: xanque on May 04, 2009, 02:03:09 pm
I was so happy to see that this is going to be on the PC.  It seems a lot like inFamous, but that game is a ps3 exclusive.

Watching the guy run up walls, then glide to other buildings was what interested me.  It's kind of like Assassin's Creed (which I absolutely loved), but with powers.
Title: Prototype
Post by: Christophomicus on May 04, 2009, 02:06:15 pm
Yeah, I really want to like this, I REALLY do but I don't have high hopes for it. The latest trailer I've seen looks v. unpolished. :(
Title: Prototype
Post by: Artis Leon Ivey Jr on May 04, 2009, 02:30:16 pm
yeah it looks like shit but maaaan since they're apparently NOT ALLOWED to make crackdown 2 i will be honest i had a really really strong love for that game because i am actually a five year old baby idiot who loves jump around kill dude i guess so i was kind of hoping it wouldn't be shit.

too bad it will be shit according to every sign! i was somewhat remotely excited for this though which is the strongest i get for vidcons as of late.
Title: Prototype
Post by: headphonics on May 04, 2009, 02:36:24 pm
ill let you guys know what i think when the webpage finishes loading

54%. . .
Title: Prototype
Post by: Ragnar on May 04, 2009, 02:39:45 pm
I was half-hoping this would be some topic about finding a prototype game cart, I love stuff like that

apparently Secret of Mana was supposed to be on the NES for a while? That was so weird seeing screens and stuff
Title: Prototype
Post by: Artis Leon Ivey Jr on May 04, 2009, 03:00:42 pm
i've been to no official gaming website since SQUARESOFT FFIX PLAYERS GUIDE and i never plan to, youtube for life.
Title: Prototype
Post by: Christophomicus on May 04, 2009, 03:40:04 pm
@Steel: Yeah I loved Crackdown a lot more than I should have. It is delightful fun. According to rumours Crackdown 2 is in development tho! APB is out soon, which looks to sort of be an online Crackdown... sort of yeah ok not really. Still I really want this to be good because it's like Crackdown minus colours and plus alien powers, but I really don't hold out much hope.
Title: Prototype
Post by: xanque on May 04, 2009, 03:49:39 pm
Man, Crackdown looks awesome.  I wish it would have been made for the PC.
Title: Prototype
Post by: `~congresman Ron paul~~ on May 04, 2009, 04:39:05 pm
actually, the Top 10 Reasons you must have Prototype looks a lot cooler than the official commercial trailers etc. It shows a lot more interesting gameplay so I would watch that if you've only watched the dumb 'official release trailers' etc.

I like the soldier screaming PUT ME DOWN, and i really like the part with THE PATSY.
Title: Prototype
Post by: big ass skelly on May 04, 2009, 04:55:41 pm
To me it looks like GTA but more deep and with better special effects

Ive always liked powers more than guns too so I'll probably buy this on PS3 and xbox360
Title: Prototype
Post by: Sludgelord on May 04, 2009, 06:28:44 pm
does this really look interesting to people? like i'm not even being a snide dick or anything, what is the appeal of this? i really want to know. why do you want to play this?
Title: Prototype
Post by: `~congresman Ron paul~~ on May 04, 2009, 06:50:28 pm
does this really look interesting to people? like i'm not even being a snide dick or anything, what is the appeal of this? i really want to know. why do you want to play this?

honestly the appeal to me is :

1) gameplay style kind of like crackdown but with more structure
2) I liked GTAIV and this looks like a similar open-ended world (before headphonics or somebody starts hounding me about MEANINGLESS CHOICES?? i think it is fundamentally different when that's a key aspect of the gameplay)
3) it just looks like fun. i don't know.

seriously though i don't get why this is in any way mystifying that this looks like fun to people who like video games?? it looks like a game that will have decent fast-paced gameplay mixed in with a kind of fun GTA aspect. it also has online and single-player coop so i can play it with my roommates. i also like the idea of playing as a rampaging unstoppable horror movie monster in the same kind of way i liked playing Rampage when that first came out.

why do you want to play shining force II? i genuinely don't get that either; it's a shitty old rpg that you're micromanaging character stats with forum nerds online in. do these things really need explaining to you chef or do you just like being ironically condescending?

 'boy this is incomprehensible to me why anyone would like this...WELP back to watchin' youtubes of a dog poopin or a functionally retarded kid being tricked into hating homosexuals who use axe'

-cues konix coming in to compare it to anime-
Title: Prototype
Post by: `~congresman Ron paul~~ on May 04, 2009, 06:54:20 pm
now you all think i am going into some kind of GOON RAGE or w/e but i really don't care about this game that much!! i am pissy because i made a post about an upcoming game i found mildly interesting (and other than TROPICO 3 i can't think of any other games coming up which i care at ALL about) and you dumbshits are going to try to spin it into heh..this is so bad i cant even understand it, go watch an anime basement nerd.

it's also possible i am completely off the mark and this game does actually look really bad. i genuinely don't get that UGH HOW COULD YOU EVEN THINK THIS IS GOOD vibe from the game though other than the terrible site so uh?? okay. if it turns out to be awful i retroactively submit to chef's infinite wisdom
Title: Prototype
Post by: Killer Wolf on May 04, 2009, 06:58:27 pm
This thread was the first time I'd heard about it. It's fun to run around and break stuff for a while. It is probably something I'd rent, like I did with Crackdown, instead of buy. As fun as it is to bound around a city wreaking complete havoc, it does get old after a while. The graphics look decent for the number of onscreen elements, and, especially in the 10 reasons video, it looks like there is some slick gameplay there. So yes, this looks like something I would enjoy.


I will now attempt to predict at least one possible response...

begin-

man this gameplay slick like make shield fists absorb bazooka soldier guy and all be BOOM sucker cause IM  VIOLENT and raised improper but throw tanks how can you not like THROW TANKS!???????????????????? letz talk how this gaem change the world gogogogogoooooooooo

-end

EDIT - Although the first time I saw the video of the character transforming his arm into the whip/whatever... I thought "Gee, Tetsuo is having a bad day again."
Title: Prototype
Post by: Eltee on May 04, 2009, 07:37:02 pm
this game kinda looks appealing, but not something i'd buy at full price, that's for sure.


on a semi-related note, chef's feelings about this reflect my opinion of Tool, however music people hated me for it
Title: Prototype
Post by: Sludgelord on May 04, 2009, 07:51:28 pm
whoa! chill out treg! i think the fact that i said i wasn't being condescending sort of shows that i really want to know why people want to play this. i don't know, it's pretty clear i wasn't being hostile at all. there's no need for personal attacks! but yeah, this seems very similar to a lot of things that have come out recently and i don't understand what makes this stand apart! to me this looks like an amalgam of a bunch of games that were mostly uninteresting and have already been done before. uh, assassin's creed and gta and crisis. i guess that would make an interesting game, but really this looks very similar to just about everything else that is out there.

also it's kind of interesting that you mentioned rampage because i was thinking this game would be so much better if it were like rampage a little earlier in that you are a giant monster running around destroying buildings and stuff instead of some goofy guy getting powers. i really think a modern rampage game would be pretty cool and i think the mechanics of this game (switching abilities and super powers and all of that) would be suited towards rampage.

i like playing shining force 2 for a bunch of reasons though. it's got neat gameplay. it's a lot like chess. you're required to think a lot more about what you're going to do and consider things before you do them much more than in regular rpgs. i like the graphics, music, character designs, and i like the story. your goal is to save the princess, but it's much more about the adventure and crazy places you go than actually rescuing the princess. i don't know where you got the idea that there is statistical micromanaging though. there are like 5 statistic and they go up on their own. you don't really have a say in how they go up! it's also one of the first games i remember really liking. it's sort of nostalgic for me and jamie to play (maybe the other guys too).
Title: Prototype
Post by: `~congresman Ron paul~~ on May 04, 2009, 08:23:52 pm
whoa! chill out treg! i think the fact that i said i wasn't being condescending sort of shows that i really want to know why people want to play this. i don't know, it's pretty clear i wasn't being hostile at all. this seems very similar to a lot of things that have come out recently and i don't understand what makes this stand apart! to me this looks like an amalgam of a bunch of games that were mostly uninteresting and have already been done before. uh, assassin's creed and gta and crisis. i guess that would make an interesting game, but really this looks very similar to just about everything else that is out there.

this is true i guess but as long as it's done well i do not particularly care whether it is similar. it is funny you brought up gta/assassin's creed/crysis and i think those 3 are the only games released in the past year/two years or so i have actually been able to finish without losing interest (i couldn't even finish dead space and that is one of the games in this year i thought was really good!). i guess i am hoping that this game will kind of mix the parts from those games i liked but be a little more interesting because you are a rampaging monster dude. i get how you could think this is really similar to those ones but honestly i feel like there is slightly more putting it apart than you are giving it credit for. i feel like this game looks a little bit like GTA mixed with God of War which is an interesting concept to me!

besides i don't get why it being a little generic is that much of an issue because it is seriously not like i play 20 different games in exactly this style (and there have been! who really gave a fuck about mirror's edge or saint's row?). i buy a third person xbox action game once every two or three months! so if it is good i really don't care if it is slightly generic because i am not OVERDOING it.

Quote
also it's kind of interesting that you mentioned rampage because i was thinking this game would be so much better if it were like rampage a little earlier in that you are a giant monster running around destroying buildings and stuff instead of some goofy guy getting powers. i really think a modern rampage game would be pretty cool and i think the mechanics of this game (switching abilities and super powers and all of that) would be suited towards rampage.

you're 100% right here actually. GOOFY DUDE IN HOODIE is not very compelling and i hate his voiceovers in the gameplay vid, so i kind of wish you were a horrific monster instead who could take the form of humans as a way of disguise to get around. that is actually a much more interesting idea and i think it would be more fun to play instead of GENERIC PROTAGONIST etc.

now that you mention it i really hope that this guy isn't a horribly written emo badass like in that horrible The Darkness game. jesus christ i had to sell that after an hour and a half of playing.

Quote
i like playing shining force 2 for a bunch of reasons though. it's got neat gameplay. it's a lot like chess. you're required to think a lot more about what you're going to do and consider things before you do them much more than in regular rpgs. i like the graphics, music, character designs, and i like the story. your goal is to save the princess, but it's much more about the adventure and crazy places you go than actually rescuing the princess. i don't know where you got the idea that there is statistical micromanaging though. there are like 5 statistic and they go up on their own. you don't really have a say in how they go up! it's also one of the first games i remember really liking. it's sort of nostalgic for me and jamie to play (maybe the other guys too).

okay, fair enough. i was skimming that thread earlier and i kept on seeing posts like 'trying to get all my characters to level up now' etc. and i just dislike most rpgs at this point so much that i couldn't even begin to care about that. I think I just saw jrpg+trying to reach levels and assumed you guys were microing etc/whatever it is. the point is though that your original post seemed like you were saying 'weeeelll i am not trying to be a dick but this just seems so terrible i can't even comprehend why you could be interested int his at all!!! please explain why your taste sucks!!' and i could have just as easily made a knee-jerk statement like that in your thread.
Title: Prototype
Post by: `~congresman Ron paul~~ on May 04, 2009, 08:24:42 pm
begin-

man this gameplay slick like make shield fists absorb bazooka soldier guy and all be BOOM sucker cause IM  VIOLENT and raised improper but throw tanks how can you not like THROW TANKS!???????????????????? letz talk how this gaem change the world gogogogogoooooooooo

-end

EDIT - Although the first time I saw the video of the character transforming his arm into the whip/whatever... I thought "Gee, Tetsuo is having a bad day again."

this is the worst post i have ever seen!
Title: Prototype
Post by: Killer Wolf on May 04, 2009, 08:34:18 pm
this is the worst post i have ever seen!

I will now attempt to predict at least one possible response...

It was intentional, I was channeling.
Title: Prototype
Post by: Artis Leon Ivey Jr on May 04, 2009, 08:42:17 pm
i wanted to like it but then everyone said it looked awful so uh i just kind of said THATS A PITY and why ya flipped out i dont know.

also i think all games are terrible so my post is probably not the one you are referring to.

ir eally did want to like itt hough i wasn't kidding when i said crackdown was the most fun i've had on a game in a while (if i did not say it here it is, i really am a big babby who loves that shit)

now to read chef's post!

Quote
uh, assassin's creed and gta and crisis.

i actually obviously thought of crackdown but all those games had REALLY GOOD PARTS so uh that is probably why if it reminded you of that people are like hey maybe...
Title: Prototype
Post by: ATARI on May 04, 2009, 09:05:52 pm
aaaugh maybe i'm just obnoxious but i saw the loading screen to the website and I already started to cringe.  but the game itself seems like it might actually be okay just a terrible website to promote it
Title: Prototype
Post by: Jester on May 04, 2009, 09:31:53 pm
i was really looking forward to this when i heard about it. it seems like just something that would be really FUN to play, you know?? just going around and smashing things and causing mayhem. kinda like in the same vein as Rampage for the Genesis, but obviously uh.. well, not similar at all, just the same basic feeling.

i still kind of am looking forward to it, but no games are good nowadays, so not so much. i also won't have access to a good gaming pc when its finally released so :<<
Title: Prototype
Post by: The Dude on May 04, 2009, 09:52:46 pm
I remember seeing this last year. Looks intense! Basically they developed this with the engine they used to make the Incredible Hulk video game, and turned he Hulk into a skinny-cool-baddass Venom clone. Looks really fun, gotta say.
Title: Prototype
Post by: Tau on May 04, 2009, 10:36:20 pm
InFamous looks a shit load more polished and just overall.. Better(Too bad I only have a 360). But this game seems to be more like, what's the word I'm looking for.. Dumb fun. Case & point Crackdown as you guys have mentioned.
Title: Prototype
Post by: headphonics on May 05, 2009, 02:23:14 am
Never step between a TREG and His Games.
Title: Prototype
Post by: headphonics on May 05, 2009, 02:25:54 am
also

Quote
before headphonics or somebody starts hounding me about MEANINGLESS CHOICES?? i think it is fundamentally different when that's a key aspect of the gameplay)
i dont know why youd think this.  this superficial shitty mechanic??  yep it gets better somehow when it's all the game has to offer.  actually i dont even give a shit but

i too struggle to understand people like you.  BLOWING UP STUFF IN GAMES man.  there's really no way to avoid sounding like a dick when you bring it up because it's like YES, I TOO AM A 12-YEAR-OLD STUCK I AN ADULT'S BODY.  i just grew out of things like this because it's all essentially the same bland experience and if you like it fine but it's difficult to GET IT for me and probably others
Title: Prototype
Post by: Artis Leon Ivey Jr on May 05, 2009, 02:54:37 am
PEOPLE LIKE YOU now you're being mean haha.

but I actually had my fingers crossed you were okay with games like this because I will admit I still get some visceral pleasure out of seeing shit blow up...by my hand...

I recognize of course it comes from a PROFOUNDLY immature place but come on ole jeff/brian/whatever...dont you wanna see 9/11 again...

like you really did grow out of it? how about uh FPS games in general because I still get a substantial amount of my enjoyment from getting HEH that sweet shot and seeing someone fall the fuck over. if enemies heads didn't blow up in gears of war I will admit I don't think I'd like it as much!

edit: or are we talking abotu the illusion of false choices because what does that have to with GROWING out of it so much as thinking about it and realizing it?
Title: Prototype
Post by: `~congresman Ron paul~~ on May 05, 2009, 03:05:40 am
i dont know why youd think this.  this superficial shitty mechanic??  yep it gets better somehow when it's all the game has to offer.  actually i dont even give a shit but

??? how is this not understandable to you? i don't understand why you are so convinced that the idea of moving around in a city in a game is somehow inherently a dumb superficial thing. would GTA have worked if it was a linear game set in linear levels? not really. i don't think this game would either. it's a gameplay model that works on a more fun and deeper level for this type of game when it is done well. i probably shouldn't have mentioned it at all in connection with you okay fine but you were just going to bring it up anyhow.

for the record i think you are trying to link this again to some kind of dumb I CAN AFFECT THE PLOT... thing which is once again not what i am talking about much at all but whatever, i don't really want to talk about this with you.

i too struggle to understand people like you.  BLOWING UP STUFF IN GAMES man.  there's really no way to avoid sounding like a dick when you bring it up because it's like YES, I TOO AM A 12-YEAR-OLD STUCK I AN ADULT'S BODY.  i just grew out of things like this because it's all essentially the same bland experience and if you like it fine but it's difficult to GET IT for me and probably others

also god forbid someone occasionally enjoys killing things in a video game for a couple hours. i don't get this because it's not like probably AT LEAST HALF of the people i know own an xbox and enjoy OCCASIONALLY PLAYING A GAME ON IT. even steel enjoyed crackdown which if anything was a far DUMBER game than this because you literally went around capping russian gang members in tanks in fucking new york. do you genuinely not get this?? it is not an anomaly or some sign that i am an IMMATURE MANCHILD to be occasionally interested in a video game! it is not like i sit around all day thinking 'boy i really can't wait for prototype! but while i wait i can play 10 hours of another game!'

man i do not understand why this thread made me such a bitch.
Title: Prototype
Post by: `~congresman Ron paul~~ on May 05, 2009, 03:07:27 am
i too struggle to understand people like you.  BLOWING UP STUFF IN GAMES man.  there's really no way to avoid sounding like a dick when you bring it up because it's like YES, I TOO AM A 12-YEAR-OLD STUCK I AN ADULT'S BODY.  i just grew out of things like this because it's all essentially the same bland experience and if you like it fine but it's difficult to GET IT for me and probably others

p.s. you sound almost pretty precisely like konix ranting about anime in this post.

Title: Prototype
Post by: `~congresman Ron paul~~ on May 05, 2009, 03:12:46 am
treg self-reality-check time though : i watched an interview with the developers on youtube because it was the first result on youtube for 'prototype game' and it is clear they are really dumb and the short trailers are probably not going to be indicative of the final product. these guys were rone rivendale-level stupid. they were trying to apply 'these enemies wear gas masks' as some kind of major thematic thing about the INTRINSIC INHUMANITY OF MAN. i don't think they are very intelligent.

so yes you do have a point. you're still a dick though.
Title: Prototype
Post by: Sludgelord on May 05, 2009, 03:18:33 am
it's not the moving around the city that's superficial, it's the special abilities thing. do it with claws... or a giant arm... or whips... it's all a little trite. i mean that's kind of why i don't understand this game. it's apparently crackdown (i have never played crackdown so i compared it to a bunch of games that i know a little about) except you are fighting monsters and you can change your arms. i've never really liked games like this though, so i guess it was inappropriate of me to ask what the appeal is, since i obviously wouldn't get it anyway.

but i don't think you need to be a huge dick about it. it's a game.
Title: Prototype
Post by: headphonics on May 05, 2009, 03:29:47 am
lol im a dick.  you're going BATSHIT over a videogame dude.  nobody cares about this but you.  you're really out of control in this topic.  it's hilarious.  call the spade a spade here, at least.  also nah i wouldn't have brought shit up.  because i dont care!  but lo and behold treggy namedrops my name because i guess he takes great offense to the fact that i think games like gta are universally dumb and kind of marketed towards huge idiots.

also the funny thing is konix is right.  he's always right about that shit.  no one ever said he was WRONG; we just said we thought he had something against anime.  that's not an insult for me!  but no i don't sound like him because unlike konix who really seems to DETEST PEOPLE who like anime i am just kind of baffled that you still want to aimlessly wander around a city completing stupid missions.  go to 45th and main and kill jackson, then report back to you.  GLADLY!!

anyway yeah the game just looks dumb.  chef's right.  i have a problem with them because all these SANDBOX games all play exactly the same and they essentially give you this huge world to roam around and then fill it with bland and repetitive missions.  SWEET what a fucking innovative mechanic.  sign me up *travels across town to kill random hooker*.  trite is right!  idk maybe it's a bit arrogant of me but yeah this is all really dumb and base and i dont get how any adult person can like it as consistently as you seem to.  don't act like you wouldn't think the same if you stumbled onto your friend watching TENJOU TENGE or something.  playing them on occasion is one thing but im far from the only guy to notice you exude a GAMER aura. 
Title: Prototype
Post by: headphonics on May 05, 2009, 03:31:55 am
whoa, treg... i see ya like led zeppelin.  FINALLY something we can agree on. . .
Title: Prototype
Post by: Artis Leon Ivey Jr on May 05, 2009, 03:51:28 am
uh backing up panda here TREG just so you know you are being ME RIGHT NOW and not in any good way. seriously before you reply to anything take 12 hours because holy shit dude you just SPERGED over this topic for no reason and while it has enough stuff to discuss now what's going on???
Title: Prototype
Post by: `~congresman Ron paul~~ on May 05, 2009, 03:52:50 am
lol im a dick.  you're going BATSHIT over a videogame dude.  you're really out of control in this topic.  it's hilarious.  call the spade a spade here, at least.

yeah i don't know why this topic set me off! there are various reasons i am REALLY PISSED OFF IN GENERAL lately but i have no idea why this topic sent me into a fit. i am sure i am going to look at this in 24 hours and feel like a huuuge bitch.

who's the dummy!! treg is. put on the duncecap treg.

p.s. tallahassee is the worst place in the world and i think it is driving me slowly insane, like a mailroom worker. i genuinely have no idea how to mellow out anymore.
Title: Prototype
Post by: EvilDemonCreature on May 05, 2009, 04:35:21 pm
If it's written better than The Simpsons game, then it'll be good enough for me.

Otherwise, I'll probably just skip this and get The Simpsons game instead.
Title: Prototype
Post by: Artis Leon Ivey Jr on May 05, 2009, 04:57:52 pm
If it's written better than The Simpsons game, then it'll be good enough for me.

Otherwise, I'll probably just skip this and get The Simpsons game instead.

am I retarded or something or is this post in the strangest place possible.

like what the hell are you talking about *three page discussion about eating dog, posts something about arranging flowers*
Title: Prototype
Post by: jamie on May 05, 2009, 05:04:44 pm
This game was made by the same developers as the simpsons game.
Title: Prototype
Post by: Artis Leon Ivey Jr on May 05, 2009, 05:08:38 pm
oh okay. i thought i was going even more brain chemicals. christ between this and YOU DIDNT KNOW WHO TIM SCHAFER was I'm beginning to wonder just how out of touch i am with this shit.

feels good but i thought by knowing who ken levine was and knowing some shit i wasn't this out of place.
Title: Prototype
Post by: Eltee on May 05, 2009, 10:38:02 pm
don't worry steel

i don't think you're too out of touch with any of this

tbh i'm finding it pretty hard to follow this aswell
Title: Prototype
Post by: Tau on May 05, 2009, 10:42:15 pm
I never knew the guys who made that horrible Simpsons game made this!? No wonder it looks just like random powers put together into an urban city. Running up walls looks fun though.
Title: Prototype
Post by: Warped655 on May 06, 2009, 05:33:05 am
i watched an interview with the developers on youtube because it was the first result on youtube for 'prototype game' and it is clear they are really dumb and the short trailers are probably not going to be indicative of the final product. these guys were rone rivendale-level stupid. they were trying to apply 'these enemies wear gas masks' as some kind of major thematic thing about the INTRINSIC INHUMANITY OF MAN. i don't think they are very intelligent.
I had no idea who rone rivendale was so I looked it up... and BTW I still don't quite know who he is... other then "fan fiction writer" but that doesn't say much. I assume he has done something notably stupid.

I watched that same trailer and I have to ask, why specifically is their "masks make them less human, more creepy/evil" comment considered stupid?(1) do you consider it obvious? (2) Do you consider it flat out incorrect? (3) Do you consider it neither wrong nor right but something that doesn't need to be commented on or is unimportant?

If you answer is number 1, I say obvious things can be not so obvious to some people.... so they may need to be pointed out. I didn't need it pointed out... but some people may have.

If you answer is number 2, I disagree, masks can make one seem less human... it is a common practice to make "The bad guys" masked in some way. A La killzone.

If your answer is number 3, then I don't agree or disagree importance of the comment is subjective. Maybe you just think they were just coming up with random stuff to fill a couple of minutes of talking and should have come up with something better?

I'm pretty sure is is a relatively common trope... and tropes aren't necessarily a bad thing.

oh and don't just say "HOw can you not understand why it is stupid?!/?!?11"
Title: Prototype
Post by: NightBlade on May 06, 2009, 05:37:26 am
When I first opened this thread, I thought I had wandered into Indie Game and Demo, that title screen looks like someone took a picture from Assassin's Creed, a picture from Dead Space, and proceeded to mash them together horribly with photoshop.
Title: Prototype
Post by: `~congresman Ron paul~~ on May 06, 2009, 05:42:58 am
yeah so whoah this was a bad thread. holy shit.

anyhow!

That's a good deconstruction of what I said but really it's such a cliche at this point they might have said 'weeeelp we're really trying to thematically get inside the head of the player as to how dangerous these demon zombies are by adding horns to them'. it's both obvious and something that does not need commenting on and is fairly unimportant, so 1 and 3, not to mention they are reeeaaally stretching it if they think that is a thematic point. if the character designs were particularly unique this would be one thing, but heeyyy guess what it's guys in generic suits with goggles.

i mean what i'm really getting at though is did they not have anything better to fill that video with? why was it full of random cuts to the designers in dark rooms talking DRAMATICALLY? i don't see why that video did not have anything that anyone would conceivably care about in it. the only conclusion is that a) the designers are dumb b) the game is bad enough that they don't want to release content or c) they are stalling because there is still a lot of work to be done which is really bad because the game comes out in a month (i don't know when the video was made but uh hell there's literally not much else on this other than the website, a really old beta video on G4TV, and that video). i suspect it is the last one and hope they are getting their act together.

i kind of wish i had watched that video before making this topic because hot damn that is dumb.
Title: Prototype
Post by: Warped655 on May 06, 2009, 06:34:43 am
well, I stand by that some people are stupid and need things pointed out to them. About the dev's being stupid, I doubt that they are as moronic as you think... they might just be bad at "selling" their product (failing at public speaking/speech writing/coming up with good topics) or just bullshitting because a LOT of dev's bullshit in interviews. I mean some bullshit a lot worse then this to.

also I think there are few ways to display "evil soldiers" other then DARK CLOTHES/ARMOR and MASK... so originality isn't exactly easy in this case with out them leaving the evil soldier concept entirely. And I like that concept for an enemy despite how common it is.


Plus I'm still looking forward to this game. I think it'll be good.
Title: Prototype
Post by: Leric on May 11, 2009, 12:41:56 pm
Hmm... when I think about it this is like the only game I'm looking forward to this year (hopefully something else will impress me at E3 but I'm not getting my hopes up). I don't really know WHY I'm anticipating this game so much but to be honest it's probably just because of this game's relation to Hulk: Ultimate Destruction a game which I've beaten literally hundreds of times and haven't grown the slightest bit tired of yet.
Title: Prototype
Post by: Rajew on May 11, 2009, 02:40:31 pm
Off-topic a little but are there any games where the enemies you kill are human and dressed/look very similarly to you? They should make games with enemies like this...makse it a little bit harder to just go ragbagblastin' your way through hundreds of enemies if they're....just like you...

(seriously more video games should display war the way it really is, a bunch of young guys fighting against a bunch of other young guys not GOOD VS EVIL ALL BADGUYS ARE EVIL AND WANT TO DESTROY INNOCENCE)
Title: Prototype
Post by: Jester on May 11, 2009, 02:52:43 pm
there are lots of games that are just GUYS VS GUYS

like the gta games, saints row, uh.. streets of rage, r.. river city ransom..

okay well point is there are some.
Title: Prototype
Post by: Rajew on May 11, 2009, 03:41:56 pm
but in those games you KNOW you're a bad guy goin' round hurting people, killing hookers and stealing money.
or the enemies look clearly like bad guys (arent all the guys in streets of rage dressed like thugs?)

I'm talking like playing half-life 2 and instead of killing faceless combine soldiers you are fighting resistance fighters.
This is a good mod idea. This is a great mod idea. I'm going to make this mod (if it hasn't been done already).
Evil Freeman. Gordon Slaveman. Half Life 2: Opposing Force?
Title: Prototype
Post by: Jester on May 11, 2009, 04:05:34 pm
why would you be a good guy fighting other good guys

edit: unless you just want more PLAY AS THE BAD GUY games. which i agree.

need more dungeon keeper (boo overlord boo)
Title: Prototype
Post by: Rajew on May 11, 2009, 04:19:32 pm
It's not good guy vs. good guy or bad guy vs good guys. it's more of a THIS IS WAR

example:
(http://pub.gamingw.net/59782/soldiers_01.jpg)
these are soldiers
(http://pub.gamingw.net/59782/3157262932_e376780530.jpg)
these are also soldiers.

besides the uniform I cannot really tell who are the bad guys and the good guys tbh! I didn't even know there was a german soldier in the top picture until I read a little about it in the article the picture came from!

I'm just thinking they need a game which doesn't represent war as a black and white thing where one side is very clearly evil (they are faceless mutant zombie robots after all, they have to be the enemy!) and one side is good (hello im master chief here to save you!!!) and instead shows it as it really is ("hi im some young kid fighting for my country" "whoa really so am I?" *shoot eachother*)
Title: Prototype
Post by: Standard Toaster on May 11, 2009, 05:08:01 pm
i don't see how that would make it harder to kill the other guy unless you like penalize them or something. moral choices in games are always really dumb because unless you can't separate fantasy from reality at all you aren't going to be like "but... but he could have been my best friend." as long as you like get points for it or whatever i'm pretty sure most people will be like "gotta rack up those kills!!" even if it was like SHOOTING NUNS: THE GAME.
Title: Prototype
Post by: Jester on May 11, 2009, 06:05:09 pm
the only times that happens irl is DURING A WAR

and surprise we have lots of war games
Title: Prototype
Post by: Liquid Ocelot on May 15, 2009, 02:05:17 am
Looks alright, it does look less repetitive than crackdown. This has been said many times but WOW what an annoying site.
Title: Prototype
Post by: Mongoloid on May 15, 2009, 07:31:05 am
This screams Spiderman. But I loved 2 or 3 of the spiderman games so i dunno maybe this could be good?

I really don't like games that give you the chance to roam around but send wave after wave of baddies after you as punishment or something. Like jesus GTA can't I just kill a policeman and steal his car without having to defend myself for the next half hour?
Title: Prototype
Post by: big ass skelly on May 15, 2009, 09:04:23 am
Serious post or not eric?
Title: Prototype
Post by: Warped655 on June 10, 2009, 05:47:47 am
This game is out... but I don't have much money. Is it good?

EDIT: I've been looking forward to it, but I'm unsure. its got a good overall Metacritic and Gamerankings score, but IGN gave it a 7.5... and IGN seems pretty trustworthy. detail please! without spoilers! (or at least spoiler tag them)
Title: Prototype
Post by: Kalar on June 10, 2009, 10:53:52 am
check ign australia's take on the same game bro! they judge with a whoppin 8.5... oh the scores

In all seriousness though, I'd wager a rental first. I haven't played it but when in doubt a rental usually decides it for me!
Title: Prototype
Post by: Warped655 on June 11, 2009, 01:20:34 am
check ign australia's take on the same game bro! they judge with a whoppin 8.5... oh the scores

In all seriousness though, I'd wager a rental first. I haven't played it but when in doubt a rental usually decides it for me!

I don't like to rent games. Having a long term time limit to play a game stresses me out. I know I should rent games to just try and see if I like them but I always turn it into a MUST RACE TO BEAT IT BEFORE TIME RUNS OUT. If I beat it I never buy the game because I already beat it, if I don't beat the game or if the game is shit I feel like a wasted ~7 bucks.

Demo's have a tendency to make a game better then it actually is. Plus I don't even think this game has a demo.

GameRankings/Metacritic has only steered me wrong once... When I bought Time Splitters 2.
Title: Prototype
Post by: Sarevok on June 11, 2009, 01:30:02 am
I just saw a TV advert for this. I was on the fence and it really unsold me. It looked like in-game graphics but it had a pretty nasty frame rate and they just showed a regular guy walking and then jumping off a building, not showcasing anything cool. Why didn't they advertise it with him throwing a taxi at a helicopter or something?

I dunno I have been really excited about this in the build up but it just looks so mediocre and generic now.
Title: Prototype
Post by: Carrion Crow on June 11, 2009, 01:48:29 am
I guess they have a tough time satisfying the cynics given that any game with a free roaming world and special powers is automatically "just another superhero game". inFamous kinda beat them to the finish line, on the PS3 at least.
Title: Prototype
Post by: Warped655 on June 11, 2009, 02:03:23 am
Super "HERO" may a bit of a misnomer since he kills random innocents I'm pretty sure.

EDIT: then again Infamous has the whole Good Vs. Evil thing. so you can be either a hero or an asshole.
Title: Prototype
Post by: UPRC on June 11, 2009, 10:24:15 am
I let this game download off of Steam last night. I decided to get it for the PC because I felt that I'd probably get bored with the game if I had it on a console.

Anyway, I played it for about forty minutes before I had to get ready for work this morning and I have to say that, so far, it seems like a pretty awesome game.

The graphics are not the best at all. I've noticed that people on the streets look pretty terrible overall and buildings look pretty bland higher up, but they're fine at ground level. I don't hold these points against the game though, because you're usually moving too fast to really pay attention to those little details. The only time said, "Wow, that looks genuinely bad" while playing was when I was climbing up a skyscraper and noticed that the texture for the building just repeated the whole way up and it felt very last-gen.

Controlling Alex is a hell of a lot of fun. The game opens up with a scene that takes place 18 days after the start of the game (when you wake up in the morgue) where you have access to all of Alex's powers and you're pitted against loads of soldiers, tanks, and infected people. It's a little overwhelming to have to slaughter them all, but it's a lot of fun.

I felt that Alex came to terms with his powers too quickly. I mean, I destroyed a few helicopters (which happens as soon as you escape the morgue) and Alex simply said something like, "I cannot believe that I just did that" in a pretty lifeless tone.

The guy is pretty cool though. I've seen "emo" thrown around to describe Alex, but it doesn't fit him at all. Alex basically just wakes up and is thrust into a "WTF?" scenario and he quickly gets pissed off about it and after that, he just seems to run around with a lot of subdued rage as he tries to figure out what the hell has happened to him.

I like consuming people so far, too. It's really violent looking as Alex just thrusts his hand at their face and slams them to the ground. I can almost feel the pain that the poor people go through when he latches onto them. Bystanders literally freak out and run like hell when they see Alex consume someone and take their form. Something I liked about this was how I actually had to get away from quite A LOT of people in order for everyone to stop panicking. I had to run all the way down a long city street and round a corner before I bumped into people who weren't afraid of the shape changing murdering asshole that I was, but that was only because, you know, they didn't see me commit the act. People freak out when you revert back to Alex's form too. I consumed a bystander and walked around as them for a bit until Alex started coughing a lot and then changed back to himself, which prompted mass confusion around me as people scrambled to get away from me.

I didn't get too many powers in the forty minutes I played besides consuming, climbing, and super speed/strength. It's a lot of fun running down streets and throwing people and cars out of your way as if they're merely ragdolls.

Also the controls are pretty damn great and are very responsive.

My initial impressions tell me that this game should at least be rented by anyone interested. It's certainly a well made game.
Title: Prototype
Post by: UPRC on June 12, 2009, 12:25:12 am
Here, a video of me inconveniencing the Manhattan public.

Keep in mind that I'm still relatively early in the game and have few powers.
Title: Prototype
Post by: xanque on June 12, 2009, 02:00:01 am
holy shit that looks like fun, UPRC.  Can you drive the vehicles on the road?
Title: Prototype
Post by: ATARI on June 12, 2009, 02:03:14 am
just installed this but I won't have time to check it out until Monday, but i'm looking forward to it from the things that I've seen for it so far
Title: Prototype
Post by: Mongoloid on June 12, 2009, 07:17:07 am
Has anyone played both this and Infamous? I really thought they were the same game until recently.
Title: Prototype
Post by: Killer Wolf on June 12, 2009, 07:26:41 am
I've heard that it is a pretty short game. Looks like something I'll probably rent in the near future though!
Title: Prototype
Post by: UPRC on June 12, 2009, 07:48:15 am
holy shit that looks like fun, UPRC.  Can you drive the vehicles on the road?
No, you can't enter or exit vehicles. I actually consider this a bit of a good thing though, because I feel that it would affect the gameplay in a negative way.

However, you can steal tanks and helicopters from the military. I haven't upgraded Alex to be able to do that yet, though.
Title: Prototype
Post by: Dale Gobbler on June 12, 2009, 02:24:12 pm
yeah I thought that infamous and this were the same. I was searching for videos of this, then stumble apon infamous and was like "welp, guess this is it"

Do you always have claws out? i dont want to associate killing people and running on walls with wolverine  :fogetsad:
Title: Prototype
Post by: UPRC on June 12, 2009, 02:52:19 pm
No, you do not always have your claws out. Moving the left analog stick will do different things. Pushing it up will bring the claws out, left toggles your disguise on and off, and down brings out your shield. Moving the stick to the right serves no purpose for me yet.
Title: Prototype
Post by: big ass skelly on June 12, 2009, 03:05:42 pm
Why do you keep killing people in that video?
Title: Prototype
Post by: UPRC on June 12, 2009, 03:11:17 pm
Why do you keep killing people in that video?
Pretty much just for the hell of it and to show what Alex can do. I wanted to keep it (the length of the video) short.
Title: Prototype
Post by: Neophyte on June 12, 2009, 03:35:20 pm
Well the game was better than I thought. It kind of is mindless fun, but there is some story if you decide to persue it. You can't choose your own path in this game like inFamous, it's very straightforward but with sidequests.

And yeah the graphics are not the best at all, they almost look like a PS2 game. But there are hundreds of models on screen and there is just so much going on (it is probably the most action packed game I have ever played) that I can see why it looks so bad. You get a ridiculous amount of powers in this game too, it's almost too much. Moving the stick right would show you your thermal/infected vision when you get it. There is a gamespot review that actually does a good job of explaining things about the game. They're pretty spot on with it.

Like most of the other reviews though, the game is frustrating at times. Sometime you'll lose control of your character because he's on auto-pilot all the time. He will do jumps for you, you can't run and attack at the same time (you can but it's this really dumb jump kick move that does nothing), and your moves don't come out sometimes because you pressed RT instead of holding RT. It's mostly because this game uses just about every single button imaginable on your controller (there are probably over 50 moves, each one using different button combinations), so the developers probably had to do this to give some order to how things are done. It's also frustrating targetting enemies because there are 500 of them on screen and when you want to take care of the stronger enemy in front of you it gets tough to target them.

It's an okay game, but from what I've played it is also short. There are only 31 main missions, each one can be beaten in probably 15 minutes. There are sidequests to do but they're repetitive.

end of review.
Title: Prototype
Post by: Liquid Ocelot on June 13, 2009, 03:56:22 am
I like it, I love games like this that make you feel unbeatable. The large amount of enemies can get annoying though and christ what a terrible draw distance which is hard to notice on foot, but things just pop in when you are in the sky or on a building.
Title: Prototype
Post by: DoctorEars on June 13, 2009, 06:43:52 am
So basically a mate of mine was telling me that the game was fan-fucking-tastic, so I'm picking it up tomorrow.

I preordered so I got my collectors edition Alex Figurine, which is pretty badass.
Title: Prototype
Post by: UPRC on June 13, 2009, 12:10:10 pm
I like it, I love games like this that make you feel unbeatable. The large amount of enemies can get annoying though and christ what a terrible draw distance which is hard to notice on foot, but things just pop in when you are in the sky or on a building.

Say what? I can see pretty damn far in the game.
Title: Prototype
Post by: yugi on June 13, 2009, 12:45:55 pm
Game is decent enough, gameplay is fun (if lacking in variety), graphics aren't that bad, but not the best I have seen, not really noticed any music but most sound effects are decent, voice acting is kind of bad however.

Main problem with the game if you ask me is it is kind of short and easy, and the side missions are all really dumb and a waste of time (run from point A, to B to C in the shortest time possible!!!). Story line is not that great either.

Also, the AI for enemies in the game is really dumb, and relies on a lot of cheap tricks.
Enemies appear literally out of thin air, and if alerted will keep constantly respawning
Enemies also make way to much use of calling strike teams, and there is literally a type of enemy whose only purpose is to call strike teams (it also happens to move stupidly fast, is stupidly small and can fly around). As the game goes on, strike teams are called more and more often, and it is usually impossible to stop them from being called. Strike teams are overly persistent (can literally follow you across the entire map), and can even call other strike teams, and if you have one of these floating enemies following you (again stupidly persistant) it will call another strike team as soon as you destroy one.
Enemies are also stupidly reckless, especially strike teams. Plenty of times I have failed a mission because someone called a strike team, which spawned 2 helicopters, each of which proceeded to shoot out missiles like they were firing a machinegun, which killed a target I had to absorb. It is almost like these army guys don't care who they kill, or how much damage they do, they will rain missiles down on you like hell fire.
Although enemies are highly persistant, they are also really stupid for some reason. If they lose line of sight of you and you use a disguise, they lose you and retreat. Even if you are on top of a skyscraper and they saw you running up it and you are the only person on top of it, hell, if they wont even notice it is you even if you jump off the skyscraper and glide right past them.

Other than the short length of the game, and the dumb AI, it is a fairly decent game. I'd say rent it though, don't bother buying it.
Title: Prototype
Post by: DoctorEars on June 14, 2009, 08:48:53 am
I picked it up today, and I must agree with UPRC that it is really cool and good fun.

Also I have a feeling it's a shitty draw distance just on consoles, cause it doesn't seem that bad on PC. And considering the amount of crap they fit on screen, I wouldn't be bothered by a bad draw distance. Anyway the game is fucking fantastic in my book, and I've only played it for about four hours.
Title: Prototype
Post by: big ass skelly on June 14, 2009, 11:30:02 am
Pretty much just for the hell of it and to show what Alex can do. I wanted to keep it (the length of the video) short.
If that's all alex can do I don't think he should be very proud of himself
Title: Prototype
Post by: Sarevok on June 14, 2009, 05:42:08 pm
Man if it wasn't for the horrendous amount of bugs in the PC version this would be a brilliant game, but it's still pretty good. Had my first lock-up today, and found out the game rarely actually auto-saves when it claims to be saving. :( Lost a lot of progress.

However all of this is forgiven simply because I am currently driving down the road in a tank. With a man casually standing on it looking for me.


I drove under a helicopter as a strike team was paradropping down, and this guy paradropped right on top of my tank. It took him 10 minutes to realise he was standing on top of a tank in motion. :D
Title: Prototype
Post by: UPRC on June 14, 2009, 06:20:22 pm
I've heard that a lot of people have problems with Prototype on the PC. I haven't had any yet though. I hope I'm not just lucky.
Title: Prototype
Post by: Standard Toaster on June 14, 2009, 07:06:22 pm
yea i picked this up recently and its really fun, except stealth absorbs/infiltrating bases was made a lot harder than it should be imo. i failed a couple of military consume events because when i tried to stealth consume a guy it just picked him up and the alarm went off.

however, throwing taxis at helicopters never gets old
Title: Prototype
Post by: Sarevok on June 14, 2009, 07:09:08 pm
yea i picked this up recently and its really fun, except stealth absorbs/infiltrating bases was made a lot harder than it should be imo. i failed a couple of military consume events because when i tried to stealth consume a guy it just picked him up and the alarm went off.

I also found this to be incredibly easy, too easy in fact. Enemy sight range is like 3 metres so you can just stealth absorb an entire base without anybody noticing. With the disguise options menu out you shouldn't even be able to grab someone. if you press the button and nobody is near it closes the disguise menu, pressing it again then picks 'em up, so it's hard to accidently do it really.
Title: Prototype
Post by: Standard Toaster on June 14, 2009, 07:34:02 pm
oh i thought i was supposed to press both buttons at the same time, that would make it a whole lot easier!
Title: Prototype
Post by: Bisse on June 14, 2009, 09:01:03 pm
Hey, just got this, taking forever to install but it will be worth it. Can't wait to slam some poor chap head first into the building below, x5.

does this really look interesting to people? like i'm not even being a snide dick or anything, what is the appeal of this? i really want to know. why do you want to play this?
In a nutshell: i'm going to get baked on weed and do crazy fucking shit in some city. It's going to be the best trip ever.
Title: Prototype
Post by: DoctorEars on June 14, 2009, 10:06:26 pm
Man if it wasn't for the horrendous amount of bugs in the PC version this would be a brilliant game,

The fuck? I haven't had any problems at all. No lock ups, no crashes and it's been autosaving perfectly.

Perhaps you've just been unlucky with it, Sarevok.
Title: Prototype
Post by: Sarevok on June 14, 2009, 10:18:18 pm
The fuck? I haven't had any problems at all. No lock ups, no crashes and it's been autosaving perfectly.

Perhaps you've just been unlucky with it, Sarevok.

I've only had one lock up during a cutscene after like 20 hours. My friend is crashing every 3 or 4 minutes when trying to play with a 360 pad, and can't even get his ps3 pad to function with it at all. (i dont use pads for PC games so I have no idea what's supported or not).

It seems like it only actually autosaves at the start/end of each main story mission, not when it says 'checkpoint reached'. If you wait for the little save icon to disappear after a mid-mission checkpoint, quit, and then reload your game you'll be at the start of the mission. :(
Title: Prototype
Post by: DoctorEars on June 14, 2009, 10:33:01 pm
Ah fair enough, I tend to save before I exit the game anyway. I don't see the point in playing the PC version with my 360 pad, as it sounds like the 360 pad controls suck shit. The keyboard controls seem to be working pretty well for me anyway.

ALTHOUGH every now and then I hate the power select wheel, how you actually have to fully rotate around it. It would be much easier if it was like Crysis and you just had to flick it in the direction you wanted.
Title: Prototype
Post by: Sarevok on June 14, 2009, 10:57:18 pm
Yeah, the only real problem with the controls is that theirs just too many different moves mapped to the same buttons.
Title: Prototype
Post by: UPRC on June 15, 2009, 12:59:40 am
I've only had one lock up during a cutscene after like 20 hours. My friend is crashing every 3 or 4 minutes when trying to play with a 360 pad, and can't even get his ps3 pad to function with it at all. (i dont use pads for PC games so I have no idea what's supported or not).

It seems like it only actually autosaves at the start/end of each main story mission, not when it says 'checkpoint reached'. If you wait for the little save icon to disappear after a mid-mission checkpoint, quit, and then reload your game you'll be at the start of the mission. :(
I use Logitech gamepads, which are styled after Playstation controllers. Prototype detected my exact gamepad when I first played, and I've had no problems. Playstation style controllers work really well for this game.
Title: Prototype
Post by: Boulvae on June 15, 2009, 02:30:11 am
My god theres so many moves, fighting games got nothing on this. I really would've appreciated it if you were given the option to pick and choose your powers instead of having them all available to you at a specific push of a button.

Certainly one of the better free roam abuse powers games out there.

But seriously there so many powers I keep myself from obtaining powers right away so I can have some fun with the new power. Running people up walls right from out of the crowd never gets old.

I have no problems with the graphics though, like I don't see it. This inferior look your talking about. I find the graphics to be just right, I mean those really graphic heavy games hurt my eyes or I find just too distracting.
Title: Prototype
Post by: Sarevok on June 15, 2009, 11:08:36 am
If you go to the top of a tall skyscraper and look around really quickly, you'll notice the large amount of pop up. The view distance is great (you can actually see the buildings on the south side from the far north) but there's a maximum object limit by the looks. I'd take this sort of pop-up over the horrendous lag of gta4pc anyday.

Totally agree on the powers too. You get too many too quickly and I've probably only used maybe 20% of my moves, simply because I just forget I even have most of them (there isn't that many though, they're just all very similar)
Title: Prototype
Post by: DoctorEars on June 16, 2009, 10:04:28 am
I can and will never get tired of body surfing fools down the sidewalk  :laugh:
Title: Prototype
Post by: DoctorEars on June 17, 2009, 12:19:33 pm
Oh and by the way, has anyone completed the mission "Shock and Awe"? I am having a fucking TON of trouble just trying to get started in the mission.
Title: Prototype
Post by: Dust on June 19, 2009, 01:57:11 am
Well I just beat this game and I thought it was way too easy.

There were too few bosses and there was only 1 I thought was hard (the Elizabeth Greene one). The final boss was pretty much a joke. I just ran around absorbing military guys as they killed the boss for me for the most part.

The "movement abilities" were pretty sweet, but the graphics were kind of sad. When a building explodes, the walls would just sort of fall off and fall through the level.

Another problem that I had was that you couldn't really just go in and beat the crap out of everything. Most missions involved tanks and if you want to have a decent amount of health after getting the tank, you should probably disguise yourself. Also, the strike team / helicopters in general had overpowered missiles. The missiles would basically follow you around every turn. I would run in every direction and they would still hit me.

I think most missions would have been easier if I had just used tanks, but that's not how I wanted to do it. I wanted to rush in there and blow some stuff up with my claws / sword.

Overall it was fun.

@Dr. Ears, that mission was kind of hard, I guess I got lucky though. I basically ran in there, killed 2 - 3 of the machines, and ran away. I waited for some super military guys to come, killed them and healed myself. Then I repeated. It took 4 tries but I got it eventually. I hated every mission involving bloodtox machines. They were all stupid.
Title: Prototype
Post by: DoctorEars on June 19, 2009, 08:49:11 am
Yeah I forgot to reply yesterday after I beat that mission, I finished the game too.

The reason I wasn't beating that mission was because I thought the objective was to destroy the bloodtox machines, not those other ones. After I clicked it was fucking easy.

Also yeah I agree the game was easy, with the only difficult (not even that, just ridiculously long) boss was Elizabeth Greene. I'm replaying it on New Game+ at the moment to collect everything and then I'll play through it on hard mode probably. I REALLY enjoyed Prototype's storyline, and the final cinematic is just AMAZINGLY cool and shows a really good character development I hoped would be shown:
Title: Prototype
Post by: `~congresman Ron paul~~ on June 19, 2009, 12:11:17 pm
christ how bout some spoilers
Title: Prototype
Post by: Carrion Crow on June 19, 2009, 12:39:01 pm
yeah thanks you daft kiwi
Title: Prototype
Post by: UPRC on June 19, 2009, 12:55:39 pm
I don't know about the difficulty. I spent one hour on a mission last night that had, all at the same time, 3-4 hunters, 1-2 tanks, a strike team, and guys on rooftops with rocket launchers all attacking me constantly. On top of that, the whole battle was taking place in a sea of infected people.

I was getting pretty fed up after I noticed that I had been in the same general area doing the same mission for an hour. Prior to that, the game was easy as hell but then... That shit happened out of nowhere. Huge sudden spike in difficulty.
Title: Prototype
Post by: VinceP on June 19, 2009, 02:06:58 pm
This game pretty much rocks. It looks good on the PC at least. It's no Fallout 3 or Far Cry 2 of course. The controls are pretty much fucking awful on PC, but hey. There's all these damned button combos. And Alex seems to pretty much do what he wants to most of the time. This game is probably so much better on the 360 with a controller.

It's like extreme GTA. You can charge at people, pick 'em up, chuck them at helicopters, and do all kinds of chaotic shit. It gets old and mindless after awhile, but then you just go to missions.
Title: Prototype
Post by: Sarevok on June 20, 2009, 01:43:06 am
This game pretty much rocks. It looks good on the PC at least. It's no Fallout 3 or Far Cry 2 of course
Fo3 is set in a barren wasteland with mostly nothing beyond mud and rocks in the environment, and FC2 is set in a jungle, so neither are exactly fair comparisons. You can't climb buildings anywhere near to the scale of Prototype in either game, so neither has had to use measures sacrificing graphics for frame rate and gameplay. You can climb to the top of the highest skyscrapers in Prototype and suffer zero drop in frame rate and no noticeable decrease in graphical quality, except for the pop-up props on rooftops. Would you rather have hi-res graphics ala Crysis and be completely unable to run the game on anything less than NASA supercomputers?


Quote
The controls are pretty much fucking awful on PC, but hey. There's all these damned button combos.  And Alex seems to pretty much do what he wants to most of the time. This game is probably so much better on the 360 with a controller.
Not really. There's a few niggly horrible things with movement where a lot of the mid-air moves are bound to the same keys stupidly, but there's only like 7 or 8 moves MAX you can do at any one time and they are just bash LMB/RMB or hold LMB/RMB/E so it's not hard to pull off the moves you want to all the time. Not that it really matters because except for devastators the only good move is just LMB repeatedly.
Title: Prototype
Post by: Boulvae on June 20, 2009, 04:08:30 am
Difficulty had a flow but all in all i'm enjoying this about as much as I enjoyed that one Spiderman game where you sling web and travel anywhere in the city at any time.

I still don't see the bad graphics, okay pop-ups sure, but I always found that this kind of graphics were enough. Since it's so PS2 then I geuss PS2 graphics are enough.
Title: Prototype
Post by: DoctorEars on June 20, 2009, 08:20:21 am
yeah thanks you daft kiwi

Wha? I said just as much as Dust did before me. Not just my fault :P
Title: Prototype
Post by: `~congresman Ron paul~~ on June 20, 2009, 12:59:50 pm
:P
Title: Prototype
Post by: Sarevok on June 21, 2009, 02:17:57 am
Yeah I just finished the game. Kinda disappointed with how abrupt pretty much every single cutscene in the game is (especially the ending), it's like the game is a kid with ADD. Every time there's an interesting story thread opened they just instantly sever it and start a new one. I really wanted to get into the story (because it is pretty damn good) but most characters just have 2 lines of dialogue and Mercer just goes with the flow all the time.

Also regarding Miss Green:
.
Title: Prototype
Post by: DoctorEars on June 21, 2009, 10:46:05 pm
This is how I beat her:

I beat the game for a second time in New Game+ mode on the weekend, my second playthrough taking me six hours (I'm assuming this is because I have all my upgrades which makes it a hell of a lot easier to speed through it). I agree with Sarevok though, what with the abrupt cutscene endings but oh well, what Alex says in the final cinematic really amazed me. The storyline is excellent compared to some of the 'next gen' games these days.

Looking forward to the second game, I believe
Title: Prototype
Post by: Sarevok on June 21, 2009, 11:24:32 pm
This is how I beat her:

I beat the game for a second time in New Game+ mode on the weekend, my second playthrough taking me six hours (I'm assuming this is because I have all my upgrades which makes it a hell of a lot easier to speed through it). I agree with Sarevok though, what with the abrupt cutscene endings but oh well, what Alex says in the final cinematic really amazed me. The storyline is excellent compared to some of the 'next gen' games these days.

Looking forward to the second game, I believe

Most likely there will be a prequel set in the
Title: Prototype
Post by: DoctorEars on June 22, 2009, 03:41:27 am
Either that or something to do with , considering . But even if it's the or something about , either of them should be good.
Title: Prototype
Post by: VinceP on June 23, 2009, 12:28:43 am
Too many spoilers in this thread... I like the story so much that I'm actually not reading any of the spoilers! Which normally I don't care about.
Title: Prototype
Post by: ATARI on June 24, 2009, 12:21:49 am
I've been playing this for the last 3 hours.  Apparently there is a plot or something but I've just ignored it and I just keep trying to beat personal records with how many civillians I can take out between reports. 
Title: Prototype
Post by: Sarevok on June 24, 2009, 01:15:51 am
May I suggest you try one of the areas along the eastern coast (closer to the north)? There's swathes of them there pre-infection and you can usually get hundreds of kills with a single drive down the pavement.
Title: Prototype
Post by: xanque on June 24, 2009, 08:18:33 pm
I've played three hours of it, and it has been so much fun.  I've never seen such consistent carnage.  Chopping people apart is pretty brutal.

Throwing people is so much fun.  I love grabbing someone, climbing up really high, throwing them, and then looking for the body.  I don't think it's ever going to get old.

The most amazing thing about the game is the framerate.  It never drops.  No matter how much is going on screen, it runs so smoothly.
Title: Prototype
Post by: Christophomicus on June 26, 2009, 12:34:39 pm
Yeah this was kinda fun until I finished the story and then it's kinda just like "now what??". I dunno it was very fun while it lasted, but I can't see myself keeping up with this especially long.

Also what's this about the story being great? It was alright, probably a tiny touch above average at best. The general idea was alright, but the delivery, fuck me, was astoundingly bad. The pre-mission cutscenes were appalling, Alex Mercer's character is about as charismatic as a fucking leg of ham. It would start with Dana/Karen/that Doctor guy/whoever the shit else you team up with talking for 30 seconds and then Alex would be like "<shitty one liner that seems like the start of a sentence but nope IT'S A WHOLE SENTENCE> *quick fade-out*". I don't know I guess I was just disappointed at Mercer's shitty development. God knows you got more development out of the whole five-ten minutes those DAY 18 cutscenes took up than the rest of the game.

.

It was a lot of fun while it lasted, but god damn it they need to tighten up their writers for the inevitable sequel/prequel. Plus the fun of RUNNING AROUND THE CITY BLOWIN' UP SHIT is kinda negated when you've finished the main storyline and know the threat's all over and done with.

On a positive note, the Web of Intrigue clips are fantastically done and very professional.
Title: Prototype
Post by: Sarevok on June 27, 2009, 01:43:17 pm

I was thinking this as well. It's not like she dies...she is just never mentioned again
Title: Prototype
Post by: The Dude on June 27, 2009, 02:28:17 pm
Maybe she is in the sequel? After this success, there will be a sequel.
Title: Prototype
Post by: DoctorEars on June 27, 2009, 09:57:55 pm
It's not necessarily that the storyline involving Alex is excellently pulled off imo. I think the storyline is excellent because of the combination of all of the different points, the virus, Blackwatch, Alex, everything. Yes Alex is a pretty shitty character in terms of charisma and PERSONALITY but I'm not sure you can give him shit for that considering (MAJOR SPOILER COMING) of course, that's essentially a MASSIVE excuse for having a crappily created character.
Title: Prototype
Post by: DDay on July 04, 2009, 03:11:51 pm
(http://pub.gamingw.net/29777/prototypeuniconrn.jpg)(http://pub.gamingw.net/29777/infamousunicorns.jpg)                Thank you Yahtzee my life is now complete.
Title: Prototype
Post by: Vanit on July 04, 2009, 10:30:11 pm
I remember when I first saw the poster for this I thought it was something to do with Assassin's Creed.
Title: Prototype
Post by: Killer Wolf on July 09, 2009, 05:54:58 am
My rental place finally had a copy in stock so I rented and beat this over the weekend. As short as it was, I'm glad I did it as a rental, but I had a lot of fun with it. With any game where I can have an idea pop into my head for a way to solve something that seems impossible and then discover that not only did the developers make it possible, but that it works more or less like I'd predicted, I am very happy. During a certain boss fight I got creamed a couple of times until I thought "You know, if this were a movie/comic/etc the hero would have to do something really stupid and self sacrificing during this fight..." so I started climbing up to the top of the nearby buildings and then diving down, following my huge arm blade or air to ground devastators.

I like it when games are able to capture the perfect essence of the character you're playing. It was like in Far Cry where I fought a bunch of the huge tri-gens with nothing but Feral Attack/Rush because I realized I could kill them without firing a shot. This game kept Alex "in character" for almost the entire length.

So yeah, I enjoyed this game a lot. The writing could have been better, and was about as predictable as it could get. It felt, at times, like every developer geeked out on one subject and then put it in the game. Military Hardware, various super heroes, Dead Rising, and I am Legend (both versions, since the viral beings can consume others somewhat in the vampire mold). I also thought it was "clever" of the developers to call Alex's maneuvering parkour so as to differentiate it from Altair's free running.
Title: Prototype
Post by: xanque on July 09, 2009, 09:04:28 pm
The story wasn't that great, but I thought the execution was pretty good.  Finding out details by taking the memories of people was a really cool idea.  The clips when you did this were really well-made. 

But the gameplay was so awesome.  It got a little too much at times, because precise movement just isn't really an option.  There were only a few points in the game where it got too cluttered in a small area.  The outdoors is where this game needs to take place. 

Yeah though, being able to come up with an idea and then actually doing it was the best part of the game. 

Alex Mercer is one of the most powerful game protagonists of all time. 
Title: Prototype
Post by: Peterbndrs on August 08, 2009, 02:13:38 am
man i think the gameplay of this game is not soo good ...but the graphics is ultimate... and the action seqences,controls are  all absolutely a gold ..... keep posting...thanks for all the information...