I am fairly certain i can figure it out on my own, but i'd like to have an example to work with. For all those lightbulb moments on things i did not think of.
I am curious if anyone has written any guides about making a Strategy battle system in RPGMaker. I'm thinking of something relatively simple to augment my game.
For example, in Suikoden II, with the characters on map. Three hits to down a unit. Or Treasure Hunter G (SNES).