@Jaffer: Looks all right for early development, but I think you should show us the enemies getting turns, as well. Fatal Strike sounds broken, but I don't exactly know the mechanics of your game, either. :o
@Thernz: Dude, you abandoned THAT? It was amazing. o_O;
@koaangel: You made that in RM2k, huh? Now I'm all curious as to how it plays... Most people can't seem to program their way out of a paper bag in RM2k, after all, so it'll be interesting to see how you've pulled this off.
@Corfaisus: I like it, but I think I've seen more epic mapping from you. It's a civilized place, though, so I guess you can't go too crazy.  
@Sanosuke: Your game...intrigues me. What are you coding it in?
@Captain Goodluck: The maps are mostly Metroid graphics, particularly from the two GBA games. The submarine is from Yoshi's Island... Not sure about the enemies, but I do recognize a few as rips.