Mr Weird Guy: Looks pretty great! Reminds me of Super Nintendo in many ways. How does your game play? If it is anything like Gradius or R-Type, then I'm sold.
Well, it is inspired by Gradius-style games, so I can imagine you'd enjoy it. Anyway, let me give you a basic rundown.
Your shield is constantly regenerating, at the rate of like 1% every second or so. Your weapon energy recharges much faster, probably from 0% to 100% in five seconds.
Almost every enemy has a chance to drop their own weapon for you to use. There's a wide range of unique weapons, from lasers to flamethrowers to falling moai statues. Needless to say, the stronger the weapon, the more weapon energy it uses. I'm still debating how weapon switching works. Right now I have it so your current weapon is replaced with the one you pick up, but I think I wanna make it so you can gain a weapon permanently and switch between them at will if you have full WE.
Also, I guess I'll write up all the 15 different weapons I currently have in the game right now.
Normal (N): A simple shot forward, low damage.
Tiny (T): A small shot that does half the normal shot's damage at a fraction of the WE cost.
Wave (W): One normal shot and two tiny shots that move in a wave pattern.
Bomb (B): Fires a bomb straight ahead, that explodes after a second.
Pierce (P): A sharp shot that pierces through everything.
Flamethrower (F): A constant powerful stream of fire.
Burst (B): A large blue explosion radiates from the ship.
Gel (G): Throws a ball of green gel forward in an upward arc. Horizontal speed depends on whether you're holding left, right, or nothing.
Laser (L): A weak, constant laser that covers the whole screen.
Diamond (D): Four rotating diamonds shield you from some attacks. Similar to Jewel Man's weapon from Mega Man 9.
Missile (M): A powerful missile that starts slow and accelerates quickly. Explodes on impact.
Energy Ball (E): Basically a larger, stronger, slower version of Pierce.
Thunder (T): Bolts of electricity cover the entire screen.
Ice Shards (I): Throws 20 ice shards forward in an upward arc. Horizontal speed depends on whether you're holding left, right, or nothing.
Moai (M): Summons a moai statue that falls, dealing massive damage.
These are all in the game already, and are fully functional. There's gonna be even more, though. I don't know how many, maybe 32 total.