Haven't finished all the maps, but here's what I have done so far:
LordBlueRouge's "DodgeThis"
> My favorite part of this was how it timed everything with the music. And it timed so perfectly! Especially the initial 3 second countdown and the part where he runs out of ammo. Very excellent. For the actual gameplay, however, I really didn't feel like there was too much in terms of strategy. I just ran in circles. When I actually tried to dodge the bullets, I died.
LordBlueRogue's "Convicts, Cliffs n' Criminals"
> "I'm tired" is about all I have to say. And that it broke (as in, I pressed the button but nothing fired) with 15 seconds left!!!!!! I totally gave up.
Skie's "Alex vs. Klaus"
> I smell a sequel! The sprite work was nice, too.
PKUltimaga's "A Riddle"
> I walked around the Reaper the first time and didn't even ask the questions. Also, if you choose the third option right away the cutscene happens, despite that not making much sense. But not bad overall - and a good basic Alex(IS) map.
Dragol's "1920"
> Very nice. Alexis face portraits were neat. Alex's pictures at the beginning were brilliant. In general, I love your sprite work, and this map really show cased your work. Too bad the English is still pretty broken. The silent movie thing was a nice addition.
Psyburn's "Kef Presents: The Temple of Tarantino"
> Hated it. Couldn't see, and couldn't get out. I actually looked for the "skip map" option that RPG said he was putting in. The quizzes weren't bad, though.
halibabica's "Comic World"
> Nice idea, but it was too hard (for me) to see what was happening to accurately guess (I thought he/she was sailing away in the umbrella at the end rather than jumping off the roof). And the walking speed could have been faster.
Limon's "Icy Peak"
> Umm...nice music, decent mapping...there wasn't much there. Congrats for submitting!
elkalo's "Another Forest Map"
> Nice looking, good mapping, but too dark. The overlay didn't help (although I thought it looked alright for an overlay).
Arcan's "Alex Racing"
> I was really hoping to be able to race, rather than just bet (and "cheat" to be able to win). Plus I won with the green one and it said I lost. I was sad. The orange one was more lucky, though. Despite being a chicken, I won, and they agreed!
Bobberticus' "Quebec"
> Quebec? Anyway, since RPG said this was his favorite one (and the screenshot provided was funny enough), I was really expecting a lot more. It wasn't bad, but I was still very disappointed.
Sanosuke's "Dice and Cards"
> I struggled with the dice game. I got a one three times in a row, and four of five times. Then I tied the guy twice. And somewhere in the middle there the cards from the card game started showing up. I was beginning to think you had programmed it so that I couldn't win. The dealer was pretty dumb in Black Jack, though, which allowed me to see my prize. And I have to say, I agree with Strangluv here that an ad for your game was really not a good idea, nor was it proper to include in an Alex map. Though the rest of the map was pretty nice. It would have been nice to see some other games than the dice and cards, though, since we've already had some very impressive casino maps in the past.
Dyne's "Attack of the Clones"
> Fun. Easy. No errors to report. A good Alex(IS) map.
Fatty's "Endless Void II: Samurai Wars"
> ...ummm...No Comment.
Verridian's "Lost Dream"
> I recognized some of those names.... It wasn't really that bad. At least it wasn't painful to get through like a certain one mentioned above. What was up with the background?
Clucky's "Sky Town"
> I was really expecting this to be some fancy airship/floating island map with pretty pictures and gorgeous mapping. It was really odd playing it with those expectations, and still getting a half way decent map. I liked the variation on the "shell game", though I could see that becoming extremely difficult had you moved the barrels faster (and crossed them more). Were they just on random move? Overall, pretty nice.
jsnnoa's "RPG Maker Castle"
> At first I was like "What?" But after having watched it a second time, it's really not that bad. I liked the flag. I couldn't figure out the windows in the middle though, and the water around really should've been placed with the shift key down. But really, for a map not intended for public viewing, not bad.
Strageluv's "Bridging the Gap"
> Nice space graphics. How does the R.I.P. relate at all?
KoG's "Gentleman's Challenge!"
> I totally thought it was broken when I tried to talk to the man and wouldn't speak with me. I didn't expect myself to have to move a few steps away to be "seen." Not a bad battle. Too bad it wasn't real, though. The walk speed was too slow. Good overall.
Hopefully I can get to the others soon.
And thanks all for the positive feedback!
(But I have to ask - what's up with all the music comments? I honestly thought it was just nice music....)