So I joined this forum 100% to rant about how awesome this game is. This is coming from someone who's never played Barkley Shut Up and Jam, seen Space Jam, doesn't follow sports and honestly doesn't play that many video games (these days). Also, I try not to talk to people on the internet, because my fear of rejection is THAT HIGH. J/k, I'm just worried I'll get into a fight with some twelve year old and feel deeply, oh so deeply ashamed afterwards. (Message to any and all parents out there: please, please do not let your obnoxious twelve-year-old use the internet, kthxbai.)
Someone someone said earlier that the game play is "smooth", which pretty much covers anything I could say about smoothness, so yeah, just reiterating. The battle system was nice and the battles weren't, y'know, hard, which is great for me since I'm a huge quitter. And that polished exterior is just the shiny frame around the dark, witty, sarcastic, hilarious tone of Barkley Shut Up and Jam : Gaiden. The game is enjoyable on so many levels - there's the vast, epic plot dripping with ancient magicks and secret motives, dramatic dialogue and those poignant moments that make your heart weep b-ball tears... And if you get bored of that, you can always fall back on the fact that the entire thing is charmingly absurd, like a bear on a bicycle wearing a top hat and a monocle and juggling tea cups while occasionally taking sips of tea. I itched to get to the next town, the next plot revelation - partly to find out what happens next, but just as much because I knew I would have a good laugh.
Anyway, thanks for the good times. Thank you.
(Two things - 1) Someone said earlier the game would take 4-5 hours. Let it be known that for the vidcon challenged it might take upwards of seven... or eight. 2) I wish the game had prominently indicated what z, x & c did. I freaked out for about ten minutes pressing enter and wondering why nothing was happening. Also, not knowing I could run made that crystal lighting thing take about a thousand million tries.)
^- That is in parentheses because it's not important compared to all the GOOD THINGS I SAID. Looking back, I start to wonder... why did I say them? Did I really have to go on for so long when so many people who matter more than I have already made similar and possibly more meaningful comments? Also, why the hell did I go on for so long? ...I suppose I wanted to indicate through the time I took just how much I liked the game. Or maybe I figure I i write enough words, someday someone might quote me. Someday...
My favorite part: The Incan Gold. I lawl'd. Hard.