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  • Joined: Oct 11, 2009
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I've made a few videos to demonstate how VGMDS2 works.
The collaborative feature is the main thing to show.

Official videos are on dailymotion:

The first video shows me and TheDuke creating a map togoether :)​.
The Globoeil side: http://www.dailymotion.com/video/xaw517_vgmds2-collaborative-mapping-1-glob_tech
TheDuke side: http://www.dailymotion.com/video/xaw53y_vgmds2-collaborative-mapping-1-thed_tech

The second video show always me and TheDuke creating a map but with Zelda 3 chipset, the same used some years ago to demonstrate the Zelda level with VGMDS 0.9x.
The Globoeil side: http://www.dailymotion.com/video/xaw55l_vgmds2-collaborative-mapping-2-glob_tech
TheDuke side: http://www.dailymotion.com/video/xaw57g_vgmds2-collaborative-mapping-2-thed_tech
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I've juste made a new skin for the interface, the old wasn't so good...
Mapping system works correctly, so the closed beta time is approaching.
I'll post some videos of collaborative mapping in a few days I think.
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  • Joined: Oct 11, 2009
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I think I will made a new interface for the beta test, I agree with you, the one I made was crappy.
Today, an alpha closed-test was made:
3 clients (2 Windows XP, 1 Windows Vista 64) mapping on the same map together,
it worked perfectly :)​!
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No, there is an alpha-version, and a beta test will come out in some days.
The forum is already in place because I'll release the beta test before November,
and I want all suggestions of the VGMDS Communauty (VGMC forums).
I'm currently working on the graphic part, so I released the first screenshot of the program today:


At this time, the collaborative map-making works perfectly,
I hope I can diffuse a video of demonstration soon.
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  • Joined: Oct 11, 2009
  • Posts: 7
The current alpha version is a little too ugly to show screenshots, but I'm working on the interface so in a few day I'll release them, and maybe a video demonstration "mapping together through internet" :)​.
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  • Joined: Oct 11, 2009
  • Posts: 7
Hi there!

I'm working on the VGMDS 2 project, and a new, official forum has just been opened!
-> VGMDS.COM (finally)

This version aimed to work on the most common platforms:
- PC (mainly)
- Mac
- Wii
- Xbox 360
- Nintendo DS (low resources)
- PSP
- And maybe other versions...
And will be collaborative, so I mean that users will be able to
create their project together, through the internet. Several people developping
the same project in the same time Wink!
Of course, multiplayer is OK.
The programmation method is new, and will prevent a maximum of bugs,
so I want that each functionnality working will work 100% bug-free.
I'm programming a demo, that I'll release to a few beta-testers to improve the project!