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You've probably already got this figured out but I know what the 00PHerabu, 02PHstart is in that files. It looks like the first one is the level before it and the second is the level afterwards. I'm restricted to just using Pink Hour so I'm not sure if it's exactly the same for Kero Blaster.
 
This is 01PHmizuE
 
PXPACK121127a** ƒsƒ“ƒN‚Ì–`Œ¯@’†‚Ù‚ÇE01PHmoguraE
01PHoyoguE02PHmizu fuGB11       mptGB11 mptPHback   pxMAP01 [   22 2 2 2 22“”…2   2 2222“”ƒ„2  2 22“”             2 †…               22 2†ƒ„22 22 22†122 2 2222            3                22“”ƒ„                      22           222                       2†                    22                                                                  222                                                                                                                                                                                                                      R                                                                                     RR RS²³²³                                     R R                               R R RRRR bcs¡¢¡Ã                                    –ss`a                         R bcs‘’‘³000000000000000000000000000000000000{{{{{{‘³            RRR    RRbcs¡¢¡¢ÈPPP@@P@@@@P@P@P@P@@PPPPP@PP@PP@P@PÊÉ×ÉÉ×É¡¢RR   RR    ‘’‘³ØPÙPÙ@ÙÙPÙ@Ù@@Ù@@Ù@ÙPPÙPÙÙPPÙPÙÙPPPÚ×ÉÉÉÉב’‚²³¡¢¡¢É‹×‹×‹×ɋɋɋ‹É‹‹É‹×‹‹É‹×É‹‹×‹×׋‹‹ÉÉÉ×ÉÉÉ¡¢¡¢‘³ÉÉÉÉ×ÉÉÉ×××ÉÉÉÉÉ×É×ÉÉÉ×ÉÉÉ×É×ÉÉÉÉÉÉÉÉ×ÉÉÉב’‘’‘’pxMAP01 [                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          pxMAP01       Z      Y                  ƒ  
    ƒ      XR     Ž  
    Ž       6      @      4      =            
   PBmizu G      ,     ˆ :     ˆ '           t 2
    t =
    t C
     "     t )
    t 4
    t 8
    t J    
The level that comes before it is 01PHmoguraE and the level after is 01PHoyoguE. I can't say this is 100% correct but it looks like that the filename for the levels follow this pattern
 
01 - In Pink Hour if is for difficulty it seems. All levels with 02 are the hard kind
PH - At first I thought this stood for Pink Hour, but without seeing the Kero Blaster files I'm not sure.
mizu - I thought this was cute. Each level (with the excepts of start, boss, last, and goal) are named by a Japanese word that describes it
*E - This only shows up in the easy level files. Just another sign of it not being with the hard levels which do no sport the Es.
 
The level order for Pink Hour (Easy) goes
  • Start
  • Mogura(Mole)
  • Mizu(Water)
  • Oyogu(To Swim)
  • Tiaya(Tire)
  • Boss
  • Naraku(Hell)
  • Last
In the flags.txt it lists this area as "Normal". I'm just calling it Easy because of the E on the ends.
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I'm loving what you're doing here jerry. I've been trying to mess around with it after reading all this and sadly I'm not doing too hot lol
 
So I've just been messing with the art assets.
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tennis tennis tennis tennis
Perfect
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the tension in here is palpable
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If anyone needs to make a small game while you wait for the Salt World Winter Jam, Ludum Dare is coming up inbetween now and then.
 
just FYI
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Another chance to redeem myself. Last jam I caught that sickness and it was bad :( This time I'm injectin OJ into my veins so imma be all up in this winter jam.
 
Get your coats and booties peeps. It's on.
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Okay I think I'm almost done being sick. It looks like everyone else is doing well except for the others who are ill. I hope everyone gets better. I'm probably not going to finish this in two days seeing as I need to catch up on some contracted work. I like my idea tho so imma work on it here and there.
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kissin' wizard in the secret orchards of the mad witch
 

 
does anyone know a good external editor to build levels that can export reasonably easily to .txt format? i only need one layer, no fancy stuff. manually constructing lvls via typing is way obnoxious.
Well I know Tiled Map Editor can export to .txt and if they doesn't work I think ogmo may? At least I think it can export as a .xml file.
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hope you guys get better! i have an aunt coming over from abroad/school this week so hopefully i can cram everything i need into my free time
 
Thanks! I took some meds and I'd feeling alittle better. I hope you get enough time to work.
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So I'm sick for some reason. Still trying to work on Heart Stealer  tho i'm not progressing well. Looking at wednesday/thursday to post a build.
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just so you guys get the kinda problem i'm having, the gui looks like this at 1600x900 (my monitor's native resolution)
 

 
but this is what it looks like at 640x480
 

 
:- (
Is there a way for you to preset like some padding? I wouldn't really know. Unity is way over my head.
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Had contract work+cleaning to do today. So not much progress. Made a track loop for HEART STEALER and started on player collision.
 
Grave Dig It
http://tindeck.com/listen/cbwz
 
Everyone else seems to be doing alright. Still plenty of days ahead.
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i didn't get that much done today, but hey look at religious alligator walk around he's such a babe
i need to fix the camera clipping, if anyone can help with that, that would be great!!
That alligator knows what's up. Cool stuff.
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Map loading and player moverment done. Gonna finish collisions tonight hopefully then gameplay tomorrow.

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Snatching up Heart Stealer because that's just perfect as a name
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so i'm making a grave robbing game. You play as a skeleton. Working on mockup art. rawr.

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Oh are we starting?
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Lots of cool looking sentient beings in this thread.
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CNIAngel. I'm a triangle.
 
Gonna use Java/LibGDX/Aseprite/Bosca Ceoil for my game making biz.
 
I make tweets too @CNIAngel