• Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
Yeah everyone says 3d sonic games are shit, imo they got shit AFTER the sonic adventure games.


Edit: (Slightly off topic) Has anyone played Sonic Colours? Because it looks pretty damn decent.
this is what i thought too then i bought sonic adventures on psn and guess what? it sucks. it didn't age well at all.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
Hey,

I have been trying to find the unofficial Dreamcast topic. Can anyone tell me where to find it?

Best Regards,

DS-Kukko
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
cunninlynguists
sage francis
deltron 3030
busdriver
k'naan
dälek
sadistik
aesop rock
nujabes
blue scholars

some good stuff

i actually got loads of new hip-hop yesterday so if any of that's good i can say, though it's all pretty random underground stuff and by no means essential/core/whatever you might be looking for.

i also really like jackson jackson and archive when they do hip-hop.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
hahaha are you serious ramci? you checked ALL THE CUTSCENES? wow...

and yeah, it makes absolutely no sense. my favorite parts are the sazh and vanille scenes when sazh activates his summon or whatever and the ending. both make about as much sense as rami on midsummer day (notmuch).
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
portal 2 gets a lot more interesting after you're done with the test chambers, i guess hundley didn't play that far? it's a shame it takes 5 chapters though, the first hours are way too monotone even though many of the puzzles are pretty great. i'm enjoying portal 2 (i'm in chapter 6) but i'm not nearly as impressed by it as some of you guys seem to be.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
Quote
Also what's really stupid is sometimes the soldiers will shout out "RELOADING!!!!!!!!!" and I'm like really, you have to shout that? Who's going to complain at your because your reloading... Is Joe from 4th squad going to be like "Hey man, what the hell? What are you doing, reloading?" maybe it's because I'm playing easy(too lazy to challenge myself) and it's so you know who to shoot while they reload, but you can never tell where it's coming from... honestly do they really yell that during a shoot out IRL in the army(sorry if they actually do don't want to offend people)
they do teach you to shout when you're reloading/out of ammo in army to let your partner(s) know.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
kings of convenience - know-how

http://www.youtube.com/watch?v=eKQuwAmIVKA

FUCK this song is awesome. one of the best chilled out pop/folk songs i have heard and it's awesome when feist starts singing.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
:sigh: all these n00bs who dont understand irc -.-
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
gj hero bash..
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
what happened was that a new version of gw was supposed to be in development but it was never finished despite the staff being shuffled many times and different people trying to get things done. it's really because the core userbase of gw grew out of game making or at least rpg maker and gw didn't really have any focus anymore. there was lack of motivation to get work done on the new site because no one really had any idea what it should and would be plus gw didn't really have many members who had the skills to get it done. eventually the rpg maker crowd got alienated and most of them left over the years to other rpg maker communities.

basically a lot of passivity over a very long period of time is what really brought gw down to the point i believe there's probably not really saving it anymore especially since most people here are adults now and too busy to dedicate enough time to get things rolling again.

and hi im dragon slayer

edit: and to clarify there was no old site up when the new one was in development. so that means we had no site for like 4 years. that does wonders!
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
i never played portal but rami bought portal 2 for me because he wants to play co-op and i have to say it's p.great. i haven't played co-op yet though but we'll get to that tonight or tomorrow.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
Link's Awakening was the first Zelda game I actually played all the way through by myself, no internet or anything like that. At the time I didn't really have access to the internet, though I did occasionally. Such a great game.
are you another fucking tranny?
playing games with female characters makes you a tranny. interesting.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
festivals are awesome. this year i am going here for sure:

http://www.flowfestival.com/en/artists/

these are only the early artists but it's bound to be awesome. i was there last year and it was a blast.

i might go to either one of these:

http://www.ilosaarirock.fi/2011/english/lineup.php
http://www.ruisrock.fi/index.php?browser_id=28

and i definitely wanna go to roskilde some year when i have enough money.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
boss battles should be 1x2.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
i only played rdr for like 30 mins lol i was really busy with something when i played it last time :(

i guess i'll play it tomorrow.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
i love your siggy dada
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
You don't just use speed to get to places faster. On many occasions someone manages to catch me by surprise when I'm in power/armor mode and then I go behind cover as quickly as I can, turn on stealth with whatever little remaining energy I have, use the speed to sprint a short distance while taking advantage of my surroundings (using power jump/ledge grab to get on top of some structure and try to get behind the other player) or just use power jumping and sidestepping to make it harder to hit me and win the fight despite being at complete disadvantage. I have gotten some really nice triple kills by effectively doing that and I assure you speed helps you a lot in combat if you use it properly.

You're right that compared to Crysis, cloak is much more necessary in Crysis 2. However, I don't think that's a bad thing and you definitely don't have to use it all the time, only when running around in open areas. And running around with armor mode on is actually a very valid strategy if you use armor enhance and you can easily react and kill someone who surprised you from behind.

I also totally disagree with what you're saying about modules, I prefer many modules to armor enhance. Energy transfer is so much more useful for me since it replenishes 50% of my suit energy whenever I kill someone so whenever I fight against multiple opponents, I can focus on taking one out and get half of my energy back which allows me to keep armor mode on for extended periods of time, turn on stealth to confuse my enemies and sprint around or power jump around so it's harder to hit me. Not to mention that there's very little downtime waiting for suit energy to replenish as long as I can rack up kills. Proximity alarm is another module I prefer to armor enhance and it's very useful since you know if someone is getting close to you so it's very difficult for someone to catch you by surprise. Nano recharge is also useful since it restores your suit energy 2x faster than normally which means you don't have much of a downtime since you don't have to wait as long for your energy to replenish. It also doubles your health regeneration speed and halves the amount of time you have to wait till your health starts to recover which is definitely useful.

As for stealth modules, a lot of them are useful and it really depends on how you're playing. I use stealth enhance because I run around a lot in stealth mode and use nanovision but cloak tracker is also quite useful since it shows where enemies enter stealth mode on the minimap and also highlights stealthed players so it's easy to see them even without nanovision. It's useful with proximity alarm and you won't be caught off guard easily, if ever. Blind spot is extremely useful for snipers since you are immune to being seen on minimap when your opponent team has maximum radar on. Proximity alarm is also very useful for snipers since you'll be notified when someone is getting close to you so you have time to move and switch to your pistol.

Power modules also have a lot of great options depending on your playstyle. Mobility enhance is great if you move around a lot since you won't run out of energy so fast. Weapon pro is fantastic for faster reloading and weapon swapping. Loadout Pro lets you carry two primary weapons which is really great when you're using l-tag or sniper. Retriever is also very useful for sniper since you don't have to collect dog tags and you don't need as many kills for the support bonuses. Side pack is a good choice in crash site for the additional grenade/jaw and aim enhance is pretty useful for heavy machine guns. Some modules are definitely not that useful, yes, but most of them have their advantages depending on how you play, what weapon you play with and what gamemode you're playing. I have 5 custom classes and I use all of them and sometimes I switch my role in middle of the round. I think that you're making some pretty unfair assumptions about modules without really having familiarized yourself with them.

And as far as ledge grab goes, I'm not sure how exactly you manage to grab ledges you don't want to. The controls are really responsive and the new normal/power jump system is so much better than the clunky way in original Crysis. I often opt for the regular jump and ledge grab instead of power jump so I can save up energy. And sliding is not useful most of the time, yeah, but I have managed to avoid a few deaths by sliding towards someone who was shooting me (and it's been done to me) and it can be especially useful with marshall.  But most importantly, it's fun. It's not the most important skill but it's really awesome when you manage to pull off a nice kill with it. Maybe you don't care for that but I appreciate it. The way the control scheme works and how you can navigate the environment is just so much fun and coupled with stealth kills I think it's the best controlling FPS I have played, no contest.

You're right about random headshots though, it happens sometimes and that sucks. There are some other minor issues with the netcode as well but you are completely ignoring the fact that the netcode in original Crysis wasn't any better.

But to each his own. I agree that Crysis was a great game which isn't appreciated enough but the multiplayer really wasn't all that great for me, and I guess same applies for most people since it died pretty quickly. I think Crysis 2 manages to address most issues I had with original Crysis in both single player and multiplayer and I definitely think it's clearly the superior game in almost every way. I do miss some of the better levels in Crysis (the second village mission comes to mind) but overall I couldn't really be happier with Crysis 2's direction. Too bad the story turned out to be pretty bad though, I was expecting way more from it.

edit: sry did some heavy editing on the post.................. ever changing post
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
I didn't like the original multiplayer that much. Level design was pretty bland and speed mode was super annoying, not to mention the speed strifing. Cloak was pretty useless too. Power Struggle was pretty fun at first but it got boring quickly. And I think the new suit works so much better and I seriously couldn't imagine playing without ledge grab/slide anymore. The one thing I prefer in the original is that you don't have to equip grenades to throw them but I guess it makes sense since you equip JAW/C4 in the same slot as grenades in Crysis 2 multiplayer.
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
http://www.youtube.com/watch?v=Er6J_aWkHbc

made a video of the multiplayer. rami and i have been playing a lot and it's fucking awesome and we want more people to play with :( come on guys! single player campaign was also the best fps campaign i have played since half-life 2. what happened to good single player campaigns........
To Never Be Known Is The Worst Death
  • Avatar of DS
  • DragonSlayer o_O
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jul 7, 2002
  • Posts: 2668
http://www.fortunecity.com/lavendar/wildbunch/221/pjokessection.htm

pokemon jokes are the best
To Never Be Known Is The Worst Death