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hello and welcome to
treat fighter
a game where button mashing not only works, but is encouraged!  This topic is dedicated to my jam entry from last week which I kind of want to work on more but will have to take a backseat for a few weeks at least as I have to catch up on other projects.  
Here's some screens:
some things I want to do are:
  • story mode vs the arcade style survival mode
  • physics, I want frankenstein to be able to throw people
  • weapons and more attacks in general
  • I really wanted to have like a troubadours music shop or something in the background along with other things to pay homage to many past cool gamingw/saltw events and groups.
the game can be played here: http://saltw-jam1.herokuapp.com/
itch.io page: http://ren.itch.io/treat-fighter-triple-treat
I recently made a few balance adjustments and some fixes, hopefully now it's a little harder to just stay up against the wall.
Any feedback would be greatly appreciated.
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So I'm hoping people still take interest in fighting games, because you're about to get blown away.  Recently two new clients have been released allowing for various fighting games to be played online with a community of other players.  These two clients, GGPO (Good games peace out) and 2df have shown to give practically flawless connection even with overseas players.  First I'll give a bit of introduction for each client, starting with ggpo.

Good Games Peace Out!
Creater: Tony Cannon (Goes by Ponder on SRK forums)
Everything you need is at www.ggpo.net
Currently Supports:
Super Street Fighter 2: Turbo
Street Fighter Alpha 3
Street Fighter Alpha 2
Xmen Vs Street Fighter
Marvel Vs Capcom 1
King of fighters 98
King of Fighters 2002
Samurai Shodown 2
Street Fighter 3: 3rd Strike
Garou: Mark of the Wolves
Vampire Saviour
Dungeons and Dragons

All great games!!

GGPO has a neat spectating feuture (although it doesn't work with garou I don't think) allowing you to spectate matches as they are happening.  There have been complaints among players that it cause a small spike in the connection when specs leave but it shouldn't affect the overall gameplay because basically what it is doing is sending the inputs from the players to the server and then to you (although it's really accurate and captures everything except for what the players are typing to each other).

Creator: Damdai (raz tells me he's a beast with zangief in ST)
Everything you need is at http://2dfighter.com/default.aspx.
Currently Supports:
 Marvel Super Heroes
Metal Slug
Nightwarriors - Darkstalkers Revenge
Ninja Master's Haoh Ninpo Cho
Real Bout Fatal Fury
Real Bout Fatal Fury 2
Real Bout Fatal Fury Special
Samurai Shodown
Samurai Shodown IV
Samurai Shodown V
Street Fighter 2 Champion Edition
Street Fighter 2 Hyper Fighting
Street Fighter III 2nd Impact
Super Gem Fighter Mini Mix
Super Puzzle Fighter 2 Turbo
Super Street Fighter 2: Turbo
Super Sundays
SvC Chaos - Snk vs Capcom
King of Fighters 2000
King of Fighters 2003
The Last Blade 2
Twinkle Star Sprites
Vampire Saviour 2 The Lord of Vampire
Waku Waku 7
World Heroes Perfect
XMen Children of the Atom
XMen vs Street Fighter

2df has arguably smoother connections yet does not have a spectating function like in ggpo.  What it does have is a rating system to collect stats from all your wins, toughest opponents etc.  2df also saves all your matches into very long replay files that you can view at any time off their site.

Also ever since ggpo has supported Super Street Fighter 2: Turbo it's been ridiculously popular.  2df even offers a ranking battle that happens every Sunday.  I haven't been to one but you can ask Raz about that or just check the website for info.  Me and Raz have been playing this shit like crazy and i'm going to try and garner interest from here because it is a great game and you should all play it with us sometime. 

At the very least it's not a game that you have to practice 8 hours a day to get good at, you can really just pick up and play ST, so long as you know what the special moves are. 

For those interested in learning ST, here are some pretty useful resources.

David Sirlin's videos teaching the basics up to the advanced stuff:

http://youtube.com/watch?v=d0cFs5mHQC4 Beginner
http://youtube.com/watch?v=jCapuhsOMcg  Intermediate
http://youtube.com/watch?v=t8dD3K2_Pz4  Advanced

Also here is a realllllly useful wiki for anything super turbo related (game mechanics related)


it's good when it's up!!

also here are some videos of me and raz playing on 2df, they are crappy quality because I was stupid and forced myself to produce through camtasia (bad idea!).

wonderful.... t.hawk.........