• Comrade!
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 :fogetgasp:

anyone get in? how is it.

i gotta wait for the mac client i guess...
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S H A R D S M A C K

A boot

Shardsmack is an epic RPG done right.

Our journey begins with a degenerate lowlife, Adam, and his ninja mercenary, Swiftsteel, sneaking their way in to Harrington Manor. Adam explains to his recruit that their mission is simple: "Retreive something-or-other that is extremely valuable, and sell it." With his debts gone awry in an illegal gambling ring, Adam is out to cash in and save his hide. By any means necessary.

But things go haywire pretty quickly after the duo confront the royal residing in the manor. Sadie, the bored and house-captive girl, throws Adam's world in to a tailspin when he gets more than just debts to worry about.

Fighting things

Fighting things is what we like to do. 'Cause when you are on a quest, and things get in your way, you gots to fight them. Or die tryin'.



- You fight things when they pop out to getcha. Or when you go to get them. On the same map.
- You can mix and match two (2!) battlers to lay the smack down on foes
- There is no MP. MP doesn't exist. If you were to ask a local what Mana was, the local would smile and reply, "Welcome to shardsmack. We don't do MP."
- Instead, you customize three "cards" with shards/abilities. Each time your ATB fills (and it fills quick), you get a charged card. Things you put on the third card are the most effective.
- Three cards with three slots each gets you a total of nine (9!) abilities, on two characters, for a total of eighteen (18!) combo-nations per fight.
- Abilities are synergistic. So if you wanna load up with red shards and give some good third degree burns, you are gunna be more hurt from them blue shards. Sorry, bro. Sorry.
- Each playable character has their own unique skills to offer. These will revolve around skill-testing combos and button-presses and timing. This ain't your momma's epic rpg.

'Splorin' Things



- Critical decisions can mean the difference between 20 GP and a broken nose!
- Explore a vivid, rich, 8-bit world.
- Have NPCs laugh at you if you ask about MP
- Fully featured Treasure Chest System (Two modes: Opened, and Unopened provide the most dynamic treasure hunting experience yet)

I want YOU

If you are good with characters sets or chips, and like the style presented, or have any ideas for graphical styles that would work.... PM me or reply in this topic. I am looking to hire someone for graphical help, and I will pay thru paypal for quality work. Rates will be discussed thru PM. But I'm serious about this (not-so-serious) project.
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http://www.myspace.com/protestthehero

So this is the next release from canadian post-hardcore/metal/whatever you wanna call em Protest the Hero. Politically infused thrash metal rock with melodic lyrics and riffs. This album revolves around the idea of goddess worship and the way it was driven in to nothingness by patriarchal religion.

Don't let the philisophical stuff fool you though. This is a hard hitting album and its a massive improvement from their previous impressive release, Kezia. Such a young band doing such great things.

The album's leaked earlier this week, for those interested. I think the myspace has all of their songs.
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http://www.myspace.com/coheedandcambria
new songs: Gravemakers and Gunslingers,

edit: "leaked" song, The Hound (Of Blood and Rank)
http://www.metalsucks.net/track/coheedandcambria-thehoundofbloodandrank.mp3


I figured somebody would make this topic eventually, as I know there are lots of 'heed fans on these boards. So post your thoughts, hopes, expectations, dissapointments (with any albulms or songs). Since its supposed to conclude the story (I know, the prequel is due out next, but still), its sort of fitting that a general discussion thread is made.

Leave the "Coheed sucks balls" comments out. Its been said. If you want to bash, give a teeny bit more reason, thankyamuch.

As for my thoughts, I've followed them from second stage, and i've enjoyed all their albulms. good apollo was a little dissapointing after the originality of second stage, and the atmosphere of IKSOSE. I felt like it was a little lacking on both of those. But it did have alot of solid tracks.

As for this single, I like it. People won't because its more accessible than most Coheed stuff. But I don't mind that, its a catchy song, and I like catchy songs just as much as the next preteen girl. I just hope that they show their wide array of musical styles as well. And yeah, as far as that is concerned, I'm not too worried.

Anyway, yes, I like it. It seems like a mix between the poppy Favor House Atlantic and the heavier Welcome Home. Works for me. I'm a sucker for the "Oh-Oh-Ohs", I have to admit.