I know this has probably been asked before but I did a search and couldn't find anything.
After getting a new computer and losing all my 2003 stuff I am currently rebuilding my game from the ground up in RPGXP,
I am trying to convert the battle system but I am lost as to how stats work now
What is the difference between a peice of armor or a weapon increasing physical def/physical attack or just increasing dexterity or attack statistics.
my game has a very simple armor system, so if its the classic
DEX=Defense STR=Attack AGI=Speed and INT=Magic Power
and armor and what now just increased those statistics it would be perfect
And I just need my spells to be attached to INT, so what do I type into the skill slot for INT-F
After getting a new computer and losing all my 2003 stuff I am currently rebuilding my game from the ground up in RPGXP,
I am trying to convert the battle system but I am lost as to how stats work now
What is the difference between a peice of armor or a weapon increasing physical def/physical attack or just increasing dexterity or attack statistics.
my game has a very simple armor system, so if its the classic
DEX=Defense STR=Attack AGI=Speed and INT=Magic Power
and armor and what now just increased those statistics it would be perfect
And I just need my spells to be attached to INT, so what do I type into the skill slot for INT-F