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  • mmmrh
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That game looks so wonderful. Please break through.

@Thernz: What was this game made in? Looks great.
Game Maker, pretty much only tool I use. I really should learn something else sometime. I still suck at coding in GM though, so maybe not.

@thernz
How many side-scrollers do you have? You should just combine them all into one and release it under the title "Pan and the Chinese Vampire's Excellent Adventures"
Too many. A lot of them are just Pan projects restarted. Plus, there's been stylistic changes as time progressed. My sprites use more saturation, contrast, and are generally taller. I'm too lazy to recolor and edit my old sprites to fit them in. Apparently, I don't mind making all-new sprites every few months though.

@Thernz
I am confused, amused and really appaled at this project of yours! It doesn't seem to make much sense in terms of story (but I admit it is pretty funny at the end) and full of random cameos (Oh hey, Giant Gundam Head) but it looks pretty fun to play! Strangely enough, the Hokuto No Ken sound effect/faceset makes it more hilarious.
So yeah, a pity it is cancelled.
Now, that's out of the way; Release the spritesss.  :fogetshh:
No, I will never release sprites unless they didn't star Pan. Also, well, I canceled it a long time ago, but! Adding in voices was enough to make me add in a boss. So, I guess you can hope I somehow wrap it up and release it. Then again, it's me so that's probably not happening. But hope!

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This thing was abandoned but I decided to spruce it up by adding in soundclips from Hokuto no Ken.
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Making a game through using ripped graphics? That's like starting a band, but when they finally release a song nobody cares because it's a cover band!
I actually got an album that was just made up of just covers.
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Uh, I guess both. It was kinda intended as an insult toward Kamen Rider Kiva.

Hey, guys have an old screenshot of a game I'm not working on,
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Isn't Kamen Rider Kiva full of guys like that? :naughty:
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You can't trick me, giant cannon boss! I know your size is just a gimmick to dismiss your otherwise banal attack patterns!!
Actual screen size: 480x272
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 :cool:
not mine
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So much that I stole colors for SD3 plants but forgot to change them.
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New tileset. Thinking of making the characters more saturated, colorful, and defined so they don't get lost in the background.
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I've made changes so that wall jumping is quicker (he doesn't stick to the wall as long) to give it a quicker pace. I'll overhaul it later to be easier. Gun soldier bullets can now be destroyed by your attacks as well, making the the enemy fodder actually fodder instead of pains in the back. Amazon has more health while bosses have half the health they have. Overall, yeah, it should be easier, especially because of being able to destroy the smaller bullets now.

wow dude, this looks really cool, were the sprites done by you?
Yeah. I probably should've spent more time bug-testing than spriting though. Even still, some them animate pretty poorly.
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AMAZOOON


KAMEN RIDER AMAZON CAN.



Daisuke Yamamoto grew as a feral child in the Amazon Rainforest after a plane crash that killed both of his parents, but this idyllic existence is cut when the Ten-Faced Demon and his evil organization slaughter the village, leaving Daisuke with the mysterious GiGi armlet. With his last ounce of strength, Elder Bago, last of the Incas, performs a mystical surgery to transform Daisuke into Kamen Rider Amazon!

Kamen Rider Amazon can transform into a being of incredible strength. Using his claws (S), he can make swift strikes to take down the foul Dinosaur Ghosts of Gedon! No one can escape when he slashes in frenzy! Not even bullets! With Amazon's existence in the jungle, the Tokyo jungle can be conquered as well. Amazon can leap high (A), but he can also grab onto ledges and kick off walls! With this impressive arsenal of feats, Amazon takes on Gedon alone...

TATAKAE, AMAZON!!


Even though it's technically finished, I plan on working on it in the next days and expanding it.
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Another new game, except it's for a comp due in 10 hours. So yeah, it'll be completed.
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The rest are too cool for brooms so they fly and consume copious amounts of alcohol and tea.
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What is Hong Meiling to do when the horror of unemployment and deportation becomes reality?!
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Trying to start work on this again. Still not sure how the game will play.
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hey thernz, you're a cool guy with good ideas. if you ever want someone to make music for you, send me a message or something. that's an offer.
I'll take up your offer when the game is 90% finished so you don't make music for an abandoned game.

@thernz: Did you do the sprites? And working on the background?
I did the guy and the zombie. I'm not even working on the background yet. I'm still doing stuff with the engine and more enemy graphics. That, and I'm unsure what style they should be because Touhou games use 3D and I'm already borrowing the style of one of them for sprites.

@thernz: Nice sprites! Is this going to be a zombie fighting game? Anything with zombies in it always sparks my interest!
Well, they're called Chinese vampires but their arms are outstretched so you can consider them zombies. It's a platformer not a fighting game though. It'll probably have a lot of focus on combat though as this game is actually just testing grounds for another game's combat system.
I prefer the bottom version of the store. Things seem more distinguishable.
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Oh no, zombies
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My partner here has this habit of annoying her; she tells me it's so fun to annoy her [consider ][/consider]. could probably be shortened to
My partner has a habit of annoying ____ because (partner pronoun) thinks it's fun.

A short sentence is a best friend with benefits. It gets straight to the action. The reason that it's a friend rather than an easy lover is not significant enough for discussion.
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I'd put them in the same places of the screen as the combo hit display thing.
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The water tile looks too muddled. I'd try like putting as little detail in it as I can.