Pop n Run looks like it has its own sketchy Turtles in Time beat-em-up logic. Could've been a fun game.
It goes with out saying (hint, E-Z Chips) that I'd play any of y'all's games.
also I look forward to the day we could like mind-meld and know the exact specific feelings somebody gets from the period of time they grew up or whatever.
I listen to a lot of old time radio (Quiet Please, Crime Classics, Lights Out, Mind Webs, Pat Novak for Hire, Lives of Harry Lime, WHItehall 1212), and I wonder sometimes about those 500 lonely people who were really into spooky, abject narrative radio art when most people wanted Burns & Allen laffs, two-fisted action, and cheap thrills. I don't wanna be progressivist about it and pretend that people in the 30s, 40s & 50s were less sophisticated than we were, but I also don't think I can pretend that WHItehall 1212 was a big hit with its dead air and unorthodox plotting and its decidedly sardonic fatalism that was so different from the mood of the Black Mask school or Woolrichian noir or post-Chandler soliloquizing; even though all of the above, including WHItehall's author & director, are equally American and relatively equidistant in time (or not?? maybe it's more like the span of the 70s to now).
My problem is that although I can't tap into the
genius tempus of people growing up in the 1940s, I'm also no more capable of recalling anymore how it feels to be 7 in 1988 or 14 in 1995. My squishy childhood center-of-being has been pushed aside for workaday preoccupations, message boards obsessiveness, cloistered urbanity, &c., &c., &c.