Hm. I just replayed mine and noticed a bug which got by me. Hey Belross, when you play through to try and find resource bugs, could you please go into my chapter and, on the last map, find the event titled "EV0001" (the auto-start one) and find the place in the coding where it says:
Move Event: Guard 1, Move Up, Move Up, Change Graphic, Phasing Mode ON
and change it to:
Move Event: Guard 1, Move Down, Move Down, Move Down, Move Down, Change Graphic, Phasing Mode ON
and then change Guard 1's animation type from Fixed Graphic to Non-Continuous?
That'd be really awesome if you did. You see, I had tested my chapter's ending scene several times, but then when I sent you my "revised version" of the chapter with a few bug fixes, I decided to randomly make Guard 1 move (whereas before he just stood still). But, I was in such a hurry to get it to you, I guess I forgot to test it before zipping it up. So yeah... His current movement is pretty silly and ruins the scene, so it'd honestly be much appreciated if you could fix it up for me. =\
Sorry for the inconvenience.