Games What are you playing? (Read 140672 times)

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Metro 2033:
Why are hockey masks deflecting bullets off the back of their heads?

God knows, all I do is aim for their neck if there is a helmet/hockey mask on them. It's as good as a headshot.
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Holy shit Valkyria Chronicles 2 is way better then the first I played it for about 6 hour straight and would still be playing it if I didn't have work :(
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Just grabbed the last couple of achievements in Metro 2033. I haven't 100%ed a game in quite a while.

Played the Recettear demo earlier, and I heavily enjoyed it. Not sure if I'm willing to pay $20 USD for it (that's thirty-forty dollars here in NZ) considering I don't currently have a job but I'll definitely pick it up at some point.

Playing VVVVVV now.
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Quote
best post on this message board in years.

i friggin googled it afterwards and the only result i got was his post. i was duped, i wish it was real.
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Murder Dog, NES.

Background:

"Murder Dog" was the PAL only sequel to the hit Japanese game "Hayashi no Gaia: C.R.Y.S.T.A.L". Development team Kagomi attempted to make a game which would corner the burgeoning western market, however the game's contents and atmosphere were considered too horrifying at the time and it never saw widespread release[1].

Characters:

Murder Dog: Protagonist Murder Dog is a high-ranking officer in the Cactus City police force. A copy of the original design document makes references to him fighting a large-scale drug operation, however the actual gameplay seems to consist exclusively of Murder Dog arbitrarily killing and eating random Cactus City residents while spraying blood from his eyes and emitting unsettling 8-bit squawking noises. Poor translation has left the game's plot undecipherable, but we do know that Murder Dog vehemently drags on an animated cigar before speaking and that his comments make frequent reference to a "blazing wheel". His character design is primarily centered around two glowing blood-red eyes, which Kagomi apparantly believed would humanize the character.

Susan Atari: Referred to in the game manual as "Murder Dog Top Pooch Companion", this character is completely absent from the actual game apart from an animated Game Over sequence where she removes her dress while turning into a skeleton. Some commentators[2] believe this section to have been stolen verbatim from failed Kagomi hentai game "Cockroach Whore".

Black Danger: The chief antagonist and end boss of each stage. Black Danger is primarily depicted as a Murder Dog sprite painted black and covered in animated flies, although the game manual inexplicably used for his headshot a poorly-scanned picture of the cover to Grace Jones' "Nightclubbing" album. The appearance of this character ingame will automatically destroy both the game cartridge and the console it is played on.

Goofs & Trivia:

- When Murder Dog returns from the dead in Level Two, he was originally meant to quip "Hot Enough For Ya". The translation mysteriously replaced this with a string of swearwords.

- Entering the Konami Code at the title screen plays a cutscene where Murder Dog kills and eats an old lady.

- Murder Dog cartridges contain significant amounts of incredibly toxic chemicals, leading to some to suggest their existence as part of an aborted chemical weapons program. They are consequently illegal in every country.

- If Murder Dog remains still long enough, he will drown on the blood which pours from his mouth and face.
Let's make this happen dude. I think we can do this.
Barkley, Shut Up and Jam: Gaiden
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I just finished the Vanquish demo. It was pretty damned excellent. Definetly gonna get this game when it comes out.

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i was thinking about it and i don't know of anything which is made to intentionally seem like a strange and skewed version of something that was translated and localized for some particular audience to the point where the original meaning of something is lost half of the time into some vague nonsense, and totally warped into something else the rest of the time. i like that idea a lot - taking some kind of generic idea for something and running it through the  filters of some crazy localization crew for some weird (maybe non-existent) country.
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this is a very good idea.
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well now i'm playing modern warfare 2 fun game flew right over my expectations 4 day til reach then il be playing that.
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rumble roses :welp:

pretty decent fighting game, though it's essentially SOFTCORE PORN FOR WRESTLING FANS, but it has a decent combat system.
thing is i have far more important stuff to worry about these days than being a decent person, so i say fuck it, lets play dumb games.
Onbechanebara is also interestingly fun.
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Made significant progress on Hitman 2. The main thing I like about the games is the satisfaction you get for completing a mission. Which are all essentially stealth puzzles.

 The only problem I have with it is that there are still parts where you have to just sit and wait for the right moment. Which makes sense, it is a stealth game, but still, twiddling your thumbs and waiting for the precise moment you want to try and maneuver around the paroling guards, or begin unlocking a door, etc. etc. isn't exactly fun. It kind of grates on my nerves in fact. Stealth games should have a fast forward button or something. Though I suppose that would probably get abused.

EDIT: I mean times when it seems like you need to wait for like 2 straight minutes just to be able to move on or something.
Last Edit: September 10, 2010, 09:22:54 pm by warpped655
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going back and forth between harvest moon: back to nature and super street fighter 4 which i got yesterday.  god, ssf4 is so much better than sf4 idk if i should even bother keeping sf4.
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playing delete clientblob of steam, cool story bro.
Current RPG Making Projects:
 
Main projects: Eternia's Promise, demo out on rpgmaker.net
 
Desperation Of A New Era. Prolouges out, Part 1 out. Finally a game that I can
upload and complete.
 

Liberated Arms VX Ace Current Status: Cancelled. For now.

Dreamwalker VX Ace Current Status: Dead, unless it's restarted one day.

Story of Ligara: Dead. Again.
 
 

And my other thousand games...(not literally)
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just bought the new blazblue yeeee
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Edgar Allan Poe's
  Motocross!

Last Edit: September 11, 2010, 04:52:53 pm by bonzi_buddy
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just bought the new blazblue yeeee

it isn't out yet here but when it comes out it will be majorly discounted which i look forward to having played the shit out of my original blazblue and earning all 1000G in it.
Last Edit: September 11, 2010, 10:40:22 pm by hamburg3rz
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half life episode 1, I quit half life 2 though, because the canal part, with the hoverboat, I don't know what do there.
Current RPG Making Projects:
 
Main projects: Eternia's Promise, demo out on rpgmaker.net
 
Desperation Of A New Era. Prolouges out, Part 1 out. Finally a game that I can
upload and complete.
 

Liberated Arms VX Ace Current Status: Cancelled. For now.

Dreamwalker VX Ace Current Status: Dead, unless it's restarted one day.

Story of Ligara: Dead. Again.
 
 

And my other thousand games...(not literally)
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half life episode 1, I quit half life 2 though, because the canal part, with the hoverboat, I don't know what do there.
Gamefaqs? I really think you should reconsider. Half Life's story is pretty good. You'd be wasting it by skipping ahead.


Anyway... along with Hitman 2. I've been playing Minecraft... I bought it.
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Amnesia -- FUCK YOU Storage room, and to a greater extent FUCK YOU Dungeon!  Not a good point to run out of lamp oil, unfortunately, and I don't want to play through again because of the Storage room area.

As more Metro 2033, beat it on Normal, Trying Ranger Easy, but I'm having the two problems as I did last time:
 - Bullet deflecting of of unarmored areas (Didn't know a headlamp worked as a face mask/helmet
 - If you miss a single shot, even when perfectly hidden, EVERYONE in the CHAPTER knows you're in the area, and knows where you're gonna come from
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Gamefaqs? I really think you should reconsider. Half Life's story is pretty good. You'd be wasting it by skipping ahead.


Anyway... along with Hitman 2. I've been playing Minecraft... I bought it.

Maybe I glitched, but I have seen the game the whole way though. You lost it.

Playing EP1 is interesting, so I stick with EP1 for now. For Normal HL2:Trying to get over this part with the hoverboat is annoying. Not sure where to go next, I know there is a part
when you get off and over the whole side. Your suppose to use barrels I guess. Guess I go over youtube and find a youtube walkthough, would help much better. Maybe I glitched, as I also
used noclip, see what happens then.
Current RPG Making Projects:
 
Main projects: Eternia's Promise, demo out on rpgmaker.net
 
Desperation Of A New Era. Prolouges out, Part 1 out. Finally a game that I can
upload and complete.
 

Liberated Arms VX Ace Current Status: Cancelled. For now.

Dreamwalker VX Ace Current Status: Dead, unless it's restarted one day.

Story of Ligara: Dead. Again.
 
 

And my other thousand games...(not literally)