Games What are you playing? (Read 140672 times)

  • I fear and I tremble
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Farren... i know it's hard to accept but...Obsidian.

what?

they better fix that shit cus that game is awesome. I like it way better than oblivion theres more shit going on and narrative interactions which is what I hated about oblivion.
DEUCE: MEETING THE URINE UP CLOSE AND PERSONAL AND REALIZING IT'S JUST LIKE ME AND MY PREJUDICES  THIS WHOLE TIME WERE COMPLETELY FFFFFFFFFFFFFFFFFFF PTTTTHTHTHH GOD IT'S EVERYWHERE<br />DEUCE: FUCK THIS TASTES LIKE PISS<br />PANTS: WHERE IT SHOULD TASTE LIKE COTTON CANDY OR PICKLES<br />DEUCE: OR AT LEAST LIKE URINE NOT PISS
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..............................there is no patch for that bug on the ps3...........it is a game-breaking bogus bug.......there have been many complaints...........................These are the things I know.

Yep it sucks if your a hoarder or dupe items it also makes it bigger at a faster rate in fact I have a home almost stuffed  with ever thing in the game and man the house is laggy as hell 
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Farren... i know it's hard to accept but...Obsidian.

Obsidian didn't make Skyrim, Bethesda did. And maybe I'm just weird but I had way more technical problems with Fallout 3 and Skyrim than I ever did with New Vegas.
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what?

they better fix that shit cus that game is awesome. I like it way better than oblivion theres more shit going on and narrative interactions which is what I hated about oblivion.
Not sure what Jamie is talking about exactly, but someone from Obsidian did mention that due to the way the gamebyro engine was built, the saved game problem is pretty much impossible to fix(and if it can be fixed, it probably isn't worth the time/money to do so), else they probably wouldn't have removed an entire town from New Vegas. The actual problem is that the game saves almost everything in the game world you move, including the tiniest objects you probably didn't even intend to move on purpose. By themselves they don't mean much, but after a couple of towns touching everything, your save game file size explodes.
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else they probably wouldn't have removed an entire town from New Vegas
what was this?
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what was this?
Also intrigued.
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what was this?
Primm
Quote
This is why some of our later patches actually removed content from the core game (e.g. Primm). Even though we had balanced the memory footprint for the core game, DLC content was pushing down the available resources.
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oh thats so shitty. so the xbox version doesn't do it? man they got me. I bought a fucking playstation 3 to play skyrim on it...
DEUCE: MEETING THE URINE UP CLOSE AND PERSONAL AND REALIZING IT'S JUST LIKE ME AND MY PREJUDICES  THIS WHOLE TIME WERE COMPLETELY FFFFFFFFFFFFFFFFFFF PTTTTHTHTHH GOD IT'S EVERYWHERE<br />DEUCE: FUCK THIS TASTES LIKE PISS<br />PANTS: WHERE IT SHOULD TASTE LIKE COTTON CANDY OR PICKLES<br />DEUCE: OR AT LEAST LIKE URINE NOT PISS
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oh. I thought it was going to be a mysterious sunken new vegas town with a lost faction, or an explanation of why places like red rock canyon or boulder city are vapid shells
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dead phoenix - the thing you are talking about is what i was talking about.

i didn't know they just removed a town from the ps3 version of new vegas. it would've been cool if there was a lost new vegas town but this is just some bogus crap.

farren get demon's souls or something, there are a couple of games i'd want to play on the ps3 that i can't i think. although that stinks you can't really play your game properly, that would be annoying. buying things is a ripoff.
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Steam Holiday Sale and my poor impulse control are conspiring to assassinate my wallet.
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Steam Holiday Sale and my poor impulse control are conspiring to assassinate my wallet.

Yup, I've been checking in everyday.
I become more poor each time I check.
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I beat Skyward Sword a couple days ago. The plot isn't at all good but the rest of the game is great. I think the people that can't control it properly may also find revolving doors inescapable. I don't usually like to buy commercial games but I've been big on Zelda since I was a kid and shelling out for this one was definitely worth it. I felt let down after Twilight Princess but Skyward really didn't fuck up any of the critical things that other Zelda games have fallen short on in the past. If you never liked Zelda games though, I don't think this one would change your mind. I think it might be the best one in the series, but yeah. It's challenging and engaging, and the characters are likeable in an anime-character sort of a way. Or at least they're memorable. I wouldn't want to go back to classic Zelda controls. At most of the parts where I thought the game was about to really piss me off, it redeemed itself by doing something clever instead. Nothing intelligent to say about it, just a decently glued together mainstream game with good attention to detail. They should put Shigesato Itoi in charge of the next one. Then the story might be fixed too.
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The only thing I really didn't like about Skyward Sword from the get-go was the fact that every Zelda game I've tried to play that has consciously tried to live up to Wind Waker has always fallen short. I hate having to shut all that stuff out consciously just to enjoy a few moments of engaging game-play, and the only time where I felt like I didn't have to was when playing Wind Waker. And every single time they rip it off, it's for elements that are either superficial, or entirely cosmetic reasons which relate in no part with why I personally enjoyed that one so much in the first place.

But I'll play anything all the way through if the gameplay is worth it overall. I've already gone through the trouble of getting it, so I was planning on playing the rest of it at some point anyhow. I'm sure that's how this game really shines, but all the work getting to those parts in those "inbetween phases" is really going to irk me the further in I go. (I've just now reached the first parts of the first dungeon, but I'm trying to hold off a while on just beating it, in order to savor the moment.)
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The only thing I really didn't like about Skyward Sword from the get-go was the fact that every Zelda game I've tried to play that has consciously tried to live up to Ocarina of Time has always fallen short. I hate having to shut all that stuff out consciously just to enjoy a few moments of engaging game-play, and the only time where I felt like I didn't have to was when playing Ocarina of Time. And every single time they rip it off, it's for elements that are either superficial, or entirely cosmetic reasons which relate in no part with why I personally enjoyed that one so much in the first place.

But I'll play anything all the way through if the gameplay is worth it overall. I've already gone through the trouble of getting it, so I was planning on playing the rest of it at some point anyhow. I'm sure that's how this game really shines, but all the work getting to those parts in those "inbetween phases" is really going to irk me the further in I go. (I've just now reached the first parts of the first dungeon, but I'm trying to hold off a while on just beating it, in order to savor the moment.)

fixed
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The only thing I really didn't like about Skyward Sword from the get-go was the fact that every Zelda game I've tried to play that has consciously tried to live up to Wind Waker has always fallen short. I hate having to shut all that stuff out consciously just to enjoy a few moments of engaging game-play, and the only time where I felt like I didn't have to was when playing Wind Waker. And every single time they rip it off, it's for elements that are either superficial, or entirely cosmetic reasons which relate in no part with why I personally enjoyed that one so much in the first place.

But I'll play anything all the way through if the gameplay is worth it overall. I've already gone through the trouble of getting it, so I was planning on playing the rest of it at some point anyhow. I'm sure that's how this game really shines, but all the work getting to those parts in those "inbetween phases" is really going to irk me the further in I go. (I've just now reached the first parts of the first dungeon, but I'm trying to hold off a while on just beating it, in order to savor the moment.)
I watched my flatmate beat Wind Waker recently, which kind of put it in perspective. I have a habit of excusing the pacing problems at the end and exaggerating the dungeon design. There are some really rough edges in Wind Waker. I may change my opinion on replaying Skyward Sword, but what tips it over the edge for me is that Skyward is a hard game and Wind Waker isn't really. I haven't had to concentrate or think while playing a Zelda game in a very long time.
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Never been big on Zelda games. Only one I've played was the SNES one though so IDK. I enjoyed the SNES game. its just that the others just get a big 'meh' from me every time I see gameplay. And then there is the fact that they just tell the same story over and over with variations in themes.

Also, not to be rude biggles. but what do you mean you don't usually like to buy commercial games? because any game you would have to buy to play would be commercial. Do you mean big budget titles? or are you actually just saying you don't buy any games usually?
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I haven't touched skyward sword, not even been bothered about it really, is it worth getting?
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Never been big on Zelda games. Only one I've played was the SNES one though so IDK. I enjoyed the SNES game. its just that the others just get a big 'meh' from me every time I see gameplay. And then there is the fact that they just tell the same story over and over with variations in themes.

Also, not to be rude biggles. but what do you mean you don't usually like to buy commercial games? because any game you would have to buy to play would be commercial. Do you mean big budget titles? or are you actually just saying you don't buy any games usually?
I mean that I don't like to buy games that were funded by the large publishers for the mass-market. I don't like to buy games whose primary function and habitat is that of commerce.
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Playing Gundeadlyne..it's a bullet hell game.