Is there any 3D modeling software out there that really is out of the box intuitive? I'm really curious, I've not seen one that didn't have an at least semi-steep learning curve.
Basically? Anything that is not blender
Sketchup Autocad Rhino Revit 3D Studio Max, etc, you can learn to do
something in them within 40 minutes or so but everything in blender works unlike anything else in the world, the file opening dialogs work in mysterious ways, there are buttons with icons you have no idea what they do because they're just too cryptic,
the font is smaller than this and so on. With everything else you have a button with a picture that tells you exactly what it does (ie in rhino you know it's for drawing lines because it has a
line drawn on to it. In blender you have three buttons, one of them is a triangle, the second is a circle and the third a square, can you guess what they do?) and if you still don't know what it does the tool tip says it.
I don't get it how they can code those advanced constructive solid geometries procedural animations yet they have trouble making a decent UI. Why not just clone 3D Max? I tried blender 2.5 alpha and it sucks a little less but it still sucks a lot (UI wise)