One of the only things I have never been able to understand about the Rpg Maker 2003 is setting up different battle types such as Pincer, Back Attack, and Surround. What I want to know is how do I set it up so that any random battle will choose between these automatically without having to be your typical "Boss Battle" (if possible). Do I have to set up the Monster Placement to "Automatic" instead of "Manual"? Granted, I haven't seen any games that actually have this set kind of thing set up (outside of boss battles), so I have no previous experience with this.