Scary Cool games that make use of peripherals in interesting ways (Read 3014 times)

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I've always thought it was cool when games used peripherals to interact with real life objects or aspects and somehow use it in a gameplay context. I thought I should list some cool examples and maybe hear if you know of any as well.

Barcode Boy (http://superfami.com/barcodeboy.html)


Barcode Boy was this Game Boy RPG that came with a barcode reader and would allow you to translate the barcodes of products you've purchased - like food and toys - into in-game equipment, stats and items. Apparently there was a big problem in Japan with kids going into stores and ripping off the barcodes of food products so they could convert it to in-game stuff. I wish there was a YouTube of this game.

Treasure World DS

This is sort of a Pokémon-esque game that looks up nearby WiFi connections and store unique data that, in the same way as Barcode Boy, is translated into in-game objects. These objects can be used to decorate your character or your personal space, also known as your "Garden", which also doubles as a step sequencer that can play music based on the arrangement of your objects. There is no real gameplay, so I think the main draw of this is sitting on the bus and seeing what kind of cool stuff nearby WiFi connections will generate, and sharing the best spots with your friends.

Ghostwire

This is a collection and adventure game where you use your handheld's camera (mobile or Nintendo DS) to find ghosts in your surroundings. The objective is to communicate with them via your DS and help them with their ghastly problems so that they can finally find peace.


I also found this cool iPhone 3GS game some time ago which was basically a zombie shooter where you were able to rotate your phone in a horizontal 360 degree in order to shoot incoming enemies. I can't remember what it was called though.
Last Edit: September 07, 2009, 02:05:47 pm by Drule
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The only times I notice these is when it's really annoying because the peripheral is usually not for sale outside of Japan, or is just a pain in the ass to get.

FF8 had a whole bunch of Chocobo related stuff, enabling you to transfer exclusive items back to FF8, but you needed one of those Pocket Playstation things, and I'd never even seen one for sale in the UK.

The original Sonic Adventure for the Dreamcast allowed you to transfer a Chao to the little LCD screen'd thing you slot into your controller. Not sure what benefits that gave, though, I'd only ever seen it in adverts.

The new DS Pokemon games, Heartgold and Soulsilver will come with a little Pokeball shaped pedometer you can transfer any Pokemon to, and walking around with it increases it's strength. It battles Pokemon randomly on it, too, and can win items you get when you transfer it back. Gues what? Japan only.

Those are the only ones I can think of right now, but there are tons of these things and most of them seem like bad ideas.
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Tap for the Wii.... you have to put the wiimote on top of the box and tap the box.
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I was just talking to someone on IRC about Robopon, which is essentially a Pokemon clone for the Gameboy.  BUT, the cartridge has an infrared reader on it, and so you could point TV remotes and things at it to cause items to appear or cause stats to change or things like that.  Unfortunately I never figured out how to make this work as a kid (i'm sure the instructions said it but I lost it).  I can't find the cartridge anymore either so maybe I'll never know...
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Wow, Robopon is not even just a Pokémon clone, it's a complete knock-off down to the name, gameplay, menus, sprites and game tagline.

Last Edit: September 06, 2009, 01:06:12 pm by Drule
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I still have my Barcode Battler. It was similar to that first game in original post where you scan barcodes for battlers and items. It worked badly though so I didn't play it much. :(
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I don't think these gimmick peripheral games ever look even mildly interesting,

but eh
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lt, you dont remember duckhunt?
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I have a GBC Mission: Impossible game.  It has a feature that allows you to mimic remote control signals with your IR port.  Once you copied some signals, you could really fuck with people, turning off their TV, etc.  This was really the best part about the game.
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Wasn't there a rhythm game called Rez that came with a vibrator? Does that count?
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I have a GBC Mission: Impossible game.  It has a feature that allows you to mimic remote control signals with your IR port.  Once you copied some signals, you could really fuck with people, turning off their TV, etc.  This was really the best part about the game.
That is pretty awesome!
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lt, you dont remember duckhunt?

you're right

i suppose when i thought peripheral i didn't look far enough since they were talking about barcodes and shit

and all that came to mind was that ps3 card game that worked with a camera or some pokemon game on psp that works on camera aswell


HEY REMEMBER THAT GAME WITH THE PERIPHERAL???

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shut up lt augmented reality is awesome it just needs to not be used in gay ways

that is the problem with ALL of these peripheral games, the ideas with the peripheral are awesome they just need to be used in actual good games
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Games where in a puzzle they make you write down numbers or letters or some kind of password.

THOSE ARE OHHHHHH so much FUN!

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The only one I've played was Monster Rancher. While breeding (or whatever it is you did to summon/spawn a new creature) you are prompted to insert a disc and whatever you put in decides what you will end up getting. I'm pretty sure there are still some sites out there that lists what CDs you are supposed to use in order to find specific breeds.
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The only one I've played was Monster Rancher. While breeding (or whatever it is you did to summon/spawn a new creature) you are prompted to insert a disc and whatever you put in decides what you will end up getting. I'm pretty sure there are still some sites out there that lists what CDs you are supposed to use in order to find specific breeds.

My cousin had this.  Apparently a certain Garth Brooks CD we inserted gave us the most powerful of all Ranch Monsters.
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Damn I was going to say monster rancher.

I just bought #3 for ps2 a few weeks ago and have been trying out some cds but the best I got was a purebreed Hare from a Mad Caddies cd.
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That barcode game is pretty much the same idea as Monster Rancher but I like it better because it involves vandalism

any screens of the game because I seem to remember it from some Nintendo Power way off in the past, when they still talked about stuff like that, and showed all these screens of games that never came out, like Simcity NES and Earthbound Zero of course

I think EB Zero confused me as a kid because they showed a lot of indoor shots and the roofs were really high maybe (haven't played the game in a while) so I thought the game was just this one HUGE house - maybe I was thinking of that Spy vs. Spy game at the time it was like just walking around generic palette-swapped rooms and I think the game depressed me a little
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