Plat. is an in-progress platformer project of mine. It all started when I was playing Prince of Persia on the xbox. I really liked the idea of doing the levels in any order I pleased, but I hated how the game was just as difficult in the beginning as it was in the end. So, I set out to make a game that let the user play the levels in whatever order he/she desired, but the levels he/she complete later are more difficult. Thus, I started working on Plat.!
PremiseYou are a block. You can move and jump. Get to the finish (white bordered blocks with an "F" in the middle).
The ColorsAfter so many levels, a new color is unlocked and will appear in all levels from there on out. Each color has a unique property that will activate when you touch it. Except white.
Controls<Left Arrow/A>: Move Left
<Right Arrow/D>: Move Right
<Up Arrow/Spacebar/Z/X/Shift/Control>: Jump
<Escape>: Quit a level/return to main menu
<Enter>: Pause the game
Screenshotsbig screens (Click to reveal)

One of the new levels

Another level showing off screen wrapping

Not to worry, Plat. still has plenty of difficult levels
ChangesNovember 6th-Graphics re-done (kind of)
-More Levels
-Altered Controls (kind of)
-Added Checkpoints
-Reduced the difficulty of some levels / balanced difficulty with multiple checkpoints
-There's now horizontal screen wrap (if you jump off the right side of the screen, you will go to the left, and vice-versa)
-Pause feature added, just hit <Enter>
-Has sound!
Download LinkDownload Here (version 3)Feedback PleaseI would really appreciate feedback for this game, especially about the difficulty. I wanted to make the game very challenging, but at the same time not too annoying that it's not even worth playing.
Special ThanksPasty - thanks for the save tutorial
N.A.L - Plat.'s graphical style was heavily influenced (read: stolen) from N.A.L's inoquous.