A game can, in my opinion, definitly be art. But it cannot be art in the same way as a film or a book. Just as a book can't be art in the same way as a film, and a film can't be art in the same way as a book. They simply work differently, most notably the way narration works. How would then a game be art, working with the principles of the medium? A series of cutscenes was mentioned, but that simply turns the game into a film, which makes it a different medium. Arty cutscenes with some traditional gameplay inbetween? Still a film, in my opinion, since it doesn't work with the medium, but simply becomes sort of a montage. What makes the experience of art that can only be achieved through the video game medium? I think it can be done, but commercialism stands in its way.
Yeah, the topic might as well be over now that there's nothing left to discuss or debate.
But seriously speaking, I don't really see games as art. Just like I don't automatically see films or books as art as if being able to classify something as such is what defines the piece as art. You can make films that don't have any artistic intentions to them, just like you can make a book on how to build birdhouses. You can use either medium to express whatever you want, and what your intentions are in doing so have a huge impact on whether or not you are creating art. The way I see it, you take each one as a way to create a piece of art, and whether or not you do create it as art is up to your own motivations when actually making it.
In that respect, if someone is trying to make art by creating a game, then it fits perfectly within their capability to do so. And if they do make that particular decision when it comes to expressing themselves, then it goes against the entire spirit of artistic achievement to censor the type of subject matter involved. It should be in control of the creator when it comes to what should be appropriate and what shouldn't. If it's a decision that's truly in bad taste, then it's because the creator already failed to personally portray his message to the intended public, and he should have the right to make that failure his own and try to learn from it.
Then minute you acknowledge that it is indeed possible to create something "artistic" using a certain method resulting in a certain type of self-expression, then you have to accept
anyone's capability to say absolutely anything with it in the spirit of producing their own art. Whether or not the so-called "artist" can make the connections he sought is his own matter entirely, and his attempts at such shouldn't be censored or mucked around with in any way. Hell, it's the ability to communicate in new, unheard of ways that naturally draw artists to expressing themselves in new mediums in the first place. When they take those mediums to places that nobody could imagine before, then we owe it to them to acknowledge the field they are working in as one that contains "artistic capability". Saying that much alone does not automatically make
everything created in that field count as something "artistic", even if it just so happens to be a field that involves lots of artists in it's creation already. A part of something that is mostly non-artistic as a whole can still be art in of itself. The way I see it,
everything has some artistic merit on one degree or another, and they can only be referred to in black and white terms when one thing is being directly related to another.