Dragon Warrior: Rise of the Heroes has been formally canceled, after 5+ years of on and off development.
Information (in the form of past forum topics) on this game can be found
here and
here.
The source release is compatible with rm2k3.
All resources within are released here, and may be used as you see fit. Please give credit where credit is due. Some resources are Brazington, whereas others are ripped by me.
All Maps may be re-used in your future projects. Please give credit if you use any of my maps. The mapping is the most complete part of this source.
Whats not included: Many scripts (in txt files) have been omitted from the source release, as many elements from the scripting (storyline) are going to be incorporated into a new project of mine. Most story related material was left in the gamefiles, but some of it has been left intact.
Download links:
Download links are separated into game files and rtp. There is also a single download package containing all files
(links fixed).
Download Full package:
Main MirrorDownload in pieces:
Gamefiles:
Main MirrorMusic/Sound RTP:
Main MirrorOther RTP:
Main MirrorRoTH Playability Patch:
Main MirrorExtraction details: For the full package, just extract the folder into your rm2k3 projects folder and your good to go.
For the pieces downloads, extract the gamefiles first (contains the games folder). Then extract the two RTP packages into the game folder in order to properly install them.
If you want to actually be able to play this game, you'll have to also install the playability patch. This patch installs some missing rm2k3 resources. Simply extract the patch into the gamefolder after you have the source fully extracted, and the game will be playable.
Keep an eye out for the new project, Dragon Quest: Heroes Awakening. I am keeping this project within the limitations of my abilities, so it will see public release. I have made a promise not to duke nukem forever my new game, and I intend to keep it.
So thats it! Enjoy touring the
massive world that I had envisioned. There are multiple layers to it, including: Zenethia, Overworld, Underwater, Underworld, Ancient World.
Some footnotes (Will add more as they come to mind or any questions come up):
- Press <Shift> on the overworld to access underwater. Use docks or hold <ctrl> (in test mode) to get to passable space. Enjoy what I thought was a cute dw-style submarine when I made it.
- Game relies heavily on the keypad. (+) opens the custom (broken) menu system.
- Press (9) on the overworld to cast a 'return' spell (teleports to Annix).
- in 'Annix' You can use one of the npc's outside town to summon an airship (spawns on the overworld).
- The main way to the underworld is through an enterance that is underwater. This enterance is southwest of Alphan.
- The source itself is missing a few files that mainly only prevent the game from being played. To make the game playable, you will need to download the
RoTH Playability Patch.