http://www.youtube.com/watch?v=ollXInFEXYoSo far, its only of the intro stage. It however, displays the core mechanics of how the entire game works. Also if you look up Darkflamewolf (Wolfie) on facebook.com, you can find a photo album of what has been completed so far with the game. But to run it down, here is a feature list:
Megaman can walk, jump, shoot, climb, slide, and charge buster.
His upgrades he can acquire include Spike Guard, Recover Chip, Energy Balancer, Energy Saver, Super Recover, Super Armor, Exit Unit.
Rush upgrades include Rush Coil, Rush Marine, Rush Jet.
The name 'Revenge of the Fallen stems from the Robot Masters you'll be facing:
Centaur Man, Magma Man, Magnet Man, Pharaoh Man, Stone Man, Toad Man, Star Man, Spark Man, Tornado Man, Yamato Man and Knight Man. (yes that IS 11 bosses, one is a hidden boss) (Also, don't think because there were easy before, they'll be so again, I've completely changed their behaviors and patterns, they are much harder now!)
There are also Enker, Ballade and Punk who harrass you throughout the RM levels similar in nature to Bit and Byte from MMX3. (Specific midpoint rooms in each level)
Every RM level and a few Wily levels will have multiple branching paths and make full utilization of many of your weapons.
Roughly 20 levels total.
And for the record, this is ambitious however what is finished:
Core Mechanics
All Upgrades
All Rush forms
Password System
Weapon Coding
Enemies (half of them)
And 1 and a 1/2 levels are finished
So basically, the hard part of the game (coding the mechanics) is mostly done. Its now just fun times making the game itself! So what do you all think? Good stuff?