(It would certainly make the game diverse if you not only got different dungeons each time, but different quests too.)
I can't remember the name of it, but I played on online text-based game that had this feature. When traveling you would stumble across people or objects randomly that would give quests. It was quite entertaining.
i think you should steal what they call 'inspiration' from resources made by other people.
I sense sarcasm. I believe the entire RPG Maker series inspires game creativity even with the intended free graphics that come with the program (made by other people). Is that wrong? Or is it wrong when we rip graphics from commercial games like FF to use in "our" games? If it is, please let the rest of the community know so we can be sure to delete all the graphics we have off our systems, less the few of us who make
some of our own.
People take this stuff way too seriously. Most of us aren't making games for commercial use. Most of us aren't even finishing projects we start. I hardly think forming a quest off of a randomly generated plot like, "A group of guards enters and sit at a table" would be considered stealing.
Besides, the links I gave were to the free stuff section of the website, which is intended for just such endeavors. Da Vinci invented scissors for cutting paper, but I doubt he would get upset if someone used them to cut cloth.
If my sarcasm detector misfired, my apologies.