Topic: Post a screenshot (Read 23724 times)

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Here's layout for Bella's home in the ice dungeon.



Bella


Last Edit: April 19, 2013, 10:14:34 am by MISTER BIG T

 
And that's when I decided to become a barber.
 
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@JMickle: That's trippy. Any additional info on what the game is about?
 
@MISTER BIG T: I always admired your will to make games continously
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it's a stealth action thing, i'm pretty happy with it so far but there are Special Release Plans so people won't be playing it for a long while, I'm afraid.
www.jmickle.com
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@MISTER BIG T: I always admired your will to make games continously
 
Thanks!
 
This has been a long time in making and it's not even 1/4 done yet but I thought I'd share something awesome with you guys.
 

 
And that's when I decided to become a barber.
 
@drbigt
 

"*sniff* your work, just inspires me to become a better lover." - Brent Murray.
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https://www.facebook.com/mirththescarecrow
 

 

 
The game is in alpha please don't judge ;)

Visit Facebook for more screenshots, who knows, I might post more if I get a like...
https://www.facebook.com/mirththescarecrow
You guys should check out Unity at unity3d.com, its a great tool.
Last Edit: June 01, 2013, 08:20:50 pm by fidelsoto
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v cool. i can't wait to hold my charged rod with my thick hands.
 
also that is a good sword
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okay spent like 4 hours trying to pixel art a tileset, I think I'm figuring stuff out slowly. Would love critique. Here's a bigger version http://leafo.net/shotsnb/2013-07-04_14-19-29.png
 

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Started making menus, this is a pain in the butt no wonder people abandon their projects. I'm not entirely satisfied with how it looks but I just want to get this stuff out of the way so I can start coding battles.
 

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the menu looks ace. the white/yellow tile on the floor tiles /really/ badly, though. make sure the pattern is even over all the sides too. that stray dot on the wall tile is detrimenting it a bit too. otherwise, it's looking real cool!
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Testing out transitions!
 
Last Edit: July 28, 2013, 04:59:24 pm by Happy HELLoween
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agreeing w/ jmickle re tile edges but combined with the compressed scale (1-tile-high walls, etc) it actually sorta works well i think!
 

 
immersive tutorials, not unlike "half life".
Last Edit: July 06, 2013, 09:44:01 am by thecatamites
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point 3 is a good point
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Hopping on the 3D bandwagon:

 
 
Needed more 3D, so I put in 10,000 of them (not all pictured) in there:

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[quote name=thecatamites post=436007 timestamp=1373103805]agreeing w/ jmickle re tile edges but combined with the compressed scale (1-tile-high walls, etc) it actually sorta works well i think!
 

 
immersive tutorials, not unlike "half life".[/quote]
my gosh, that's looking taassssssty
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*warning warning nudity!*
 
thought i'd post how I start and finish a bg. this is for the casino really close to the end of the game....
 

in game version w/o the bells n whistles. I'm going to add scrolling text to the machine in the middle that says something like "Hey!" then "Hey! You!" then "Yes! You!" then it would repeat that a couple times, then if you stay on screen long enough it'll say some cryptic shit. plus the screens of the slot machines would flicker very subtlely.
 
https://dl.dropboxusercontent.com/u/20855857/screensshit/Music39.ogg
*casino muzik*
 
 
 
edit: oh yeah hobo2 that's sexy as helllllll!
 
catamites, woah woah now are those mice 3d models? so beauty :0
 
helloween, I like the transitions and the menu looks really sleek, especially in motion. easy to read, easy on the eyes, and has a nice, uniform structure to it.
Last Edit: July 28, 2013, 03:54:29 pm by swordofkings128
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I've been looking forward to playing your creation for some time now. I can't remember when you first started posting artwork and screenshots for this project but I'm glad you've stuck with it. It has great atmosphere.
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I've been looking forward to playing your creation for some time now. I can't remember when you first started posting artwork and screenshots for this project but I'm glad you've stuck with it. It has great atmosphere.
 
thanks, it was awhile ago! ^^; this game is... difficult to work on at times, but it's going to be finished. I just need to give it one big push... it's soooo close.
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