trash media connoisseurs will probably already be familiar with FOODFIGHT, but if you're not, here it is.
https://www.youtube.com/watch?v=4APrSSvvK2g it's an unbelievably strange film. everything down to the basic premise is toxic, bizarre, and very poorly done. it cost $65 million to make and apparently had its developmental hard drives stolen right before the release date and that's why it is what it is.
it has big-name actors and even merchandise, aspects i normally connect with quality control way beyond what foodfight got. i can hardly place this movie into a timeline where it slots into the reality i'm familiar with. the sheer dissonance between the context this emerged out of and the gross weird junk that it is makes no sense to me. how must it have felt to watch this black hole product with ugly kid-targeted consumerism in its very heart eat up its resources and just turn worse and worse? (there's a trailer that dates from before the drives were "stolen", and it looks a lot more like a successful, normal movie that could've done all right, before
ten years passed) i wonder what the ratios of APATHY to DELUSION were in the studios and among the producers. i look at the blow-up sex doll model visible for just a second... i wonder what that animator's day was like...
also the good guys are "icons", shortened to "ikes"... and the villains are Nazis just short of the swastika... woah
visually it's interesting to see a big animated film that looks just as/more freakish and otherworldly as/than any given n64 cutscene/gam. nothing behaves like it's in real space, things just sickeningly slap into one another and wiggle on some hyperdimensional plane overlayed above their surroundings. there's one bit early in, at the end of the first scene with catgirl love interest Sunshine Goodness, where the camera's way out and our dog hero is standing, tiny and forlorn, in a field of sub-n64 grass texture. hot damn