Help Need some help with a goal. (Read 220 times)

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Yea, it's serious this time :P

Anyway,

I'm making a game in Unity with the main character as a box man. He ends up in a strange world, but I can't figure out a good main goal for him. Some conditions:

- It needs to be noble, for someone else
- It needs to be really silly, because it's a humor based game
- It can't take too much time as it's not a very long game

So anyone, ideas? Let me borrow your exceptional imagination :D

Also, anyone got an idea for a name for this guy? I was thinking of Bob the Box, but maybe that's too standard.
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K.I.S.S. keep it stupid, simple. how about Box the box. and he's looking for a bigger phallic box to put in his lady friend's box know what I'm saying gentlemen?
  • Avatar of The One
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son i am disappoint
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My input is that I think you'd probably be more passionate about your game if you came up with these things yourself. :)
"the way you speak about rm2k3, like "modules, arrays, pointers" sounds like
you're some badass c++ programmer stuck in the past and only has rm2k3 to
work with"
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If it's not a very long game, and the theme isn't serious at all, it probably won't matter anyways. So just don't worry about it.

It'd be better to have a game completely without those elements, than to feel forced into putting them out there. If you don't already have this stuff in mind and need other people's ideas to get going, then it is going to come off looking that way regardless of how you set things up.

If all else fails, just go with a cliché. Such a thing won't take away from your game if you already know what you intend to do to make this game fun, especially if you are confident in your ability to deliver humor as-well. (big ass skelly gave the best suggestion as of yet. To toss that advice aside so callously means you are clearly not ready for this endeavor)
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I think I already got something in mind, but thanks for the ideas