Topic: gimme your articles (Read 1268 times)

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http://voorface.wordpress.com/2011/06/20/unspoken-strangenesses/
 
a really good - but too brief!! - blogpost about strangeness, affect, imaginary spaces, "memory horror" in videogames. i feel love...
 
it looks like there are some other gameposts on this site too as well as a great post on WITCH HOUSE of all things talking about immaterial internet presence and ritual... you should check this out...
 
edit:
Quote
Videogames are the future at the same time that they eat the past… the spectres of memory are whispering in the blank voids that contain game landscapes. And they’ll get louder.

whoop whoop!
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http://www.zero-books.net/book/detail/1614/Imaginary-Games not out yet and no idea what it'll be like but Zero Books have published a whole bunch of books that I like and a ton more that I've been meaning to check out so hearing they're putting out a book of gamechat is kind of interesting to me anyway (even if it does lead with EBERT EBERT EBORT nooo).
 
edit honestly a big part of why most gamechat blogs are kind of boring is that they're written by people who basically like games and so they spend all their time talking about Fun and Immersion and How Top Make Good Design Like Marios and Emotional Experiences and justifying everything so given the publisher i'm kind of hoping this turns out to be some kind of stern brechtian anarchocrust ideologue person who is DEEPLY UNCOMFORTABLE with whatever it is games represent and has enough distance towards them to be interesting. i kind of doubt this will happen and there's no sense of this from the writer's blog but oh well.
 
edit2 i always feel tremendously churlish from taking lazy swipes at gameschat so i'll just say there's really no problems with the field that couldn't be cleared up by some groups of FURIOUS french people spraying out cheaply printed manifestos calling for the ritual beheading of shigeru miyamoto
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http://voorface.wordpress.com/2011/06/20/unspoken-strangenesses/
 
a really good - but too brief!! - blogpost about strangeness, affect, imaginary spaces, "memory horror" in videogames. i feel love...
 
it looks like there are some other gameposts on this site too as well as a great post on WITCH HOUSE of all things talking about immaterial internet presence and ritual... you should check this out...
 
edit:
whoop whoop!

bumping because this turned out to be a very good thread and i completely missed this article and the one on witch house/internet ritualism is very good too! thanks! reading the text adventure one now...
http://angrygeometry.wordpress.com
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bupm
 
http://humansandgames.blogspot.com/2010/09/doom-and-what-videogames-are-trying-to.html very good blogpost on the strange world of Doom and mystery in games and spacechats. some other stuff about immersion and art too that i feel more iffy about but its a good post~
 
edit: also on subject of doom the Doom Bible design doc thing is pretty great
 
Quote
Patches
V Demon hieroglyphics
V Wall damage
V Bloodstains
V Bloody handprints
V Open panels
V Rust oil (for older stuff)
V Switches
V Big breaker switch
V Buttons
V Hand access pads
V Player on local map on wall
V Flashing area of problems
V Pictorial signs of all the places (Hangar, Depot, Storekeeper, etc.)
D Symbolic pix of different religions
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hey, i'm looking for cool articles/blogs on games. be it game uh PHILOSOPHY, game design/narrative, just cool ideas in games, anything similar to like spacechat and that, you know, interesting look at games. i'd like anything like this please!

You can watch me do let's plays http://www.youtube.com/user/DDayDark?feature=mhsn
DDay is Dead  I am a dead man typing
 
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http://mu-foundation.blogspot.com/ what dis
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